]> de.git.xonotic.org Git - voretournament/voretournament.git/blob - data/ctfscoring-div0.cfg
Implement RPG / Free Roam gametype. Next step is to remove scoring under this type...
[voretournament/voretournament.git] / data / ctfscoring-div0.cfg
1 set g_ctf_flagscore_pickup_base                   0\r
2 set g_ctf_flagscore_pickup_dropped_early          1\r
3 set g_ctf_flagscore_pickup_dropped_late           1\r
4 set g_ctf_flagscore_capture                      25\r
5 set g_ctf_flagscore_kill                          3\r
6 set g_ctf_flagpenalty_drop                        2\r
7 set g_ctf_flagpenalty_suicidedrop                 2\r
8 set g_ctf_flagpenalty_returned                    1\r
9 set g_ctf_flagscore_return                        5 // not adjusted as this would suck for team game\r
10 set g_ctf_flagscore_return_rogue                 10\r
11 set g_ctf_flagscore_return_by_killer              5\r
12 set g_ctf_flagscore_return_rogue_by_killer       10\r
13 \r
14 // succeeded capture (pickup capture)            25 (0 for enemy)\r
15 // failed capture (pickup kill drop return)      -3 (8 for enemy)\r
16 // failed (shot into void) (pickup kill drop)    -2 (3 for enemy)\r
17 // capture retry (kill drop pickup)              -1 (3 for enemy)\r
18 // suicide, then retake (suicidedrop pickup)     -1 (0 for enemy)\r
19 \r
20 set g_ctf_personalscore_pickup_base                   0\r
21 set g_ctf_personalscore_pickup_dropped_early          1\r
22 set g_ctf_personalscore_pickup_dropped_late           1\r
23 set g_ctf_personalscore_capture                      25\r
24 set g_ctf_personalscore_kill                          3\r
25 set g_ctf_personalpenalty_drop                        2\r
26 set g_ctf_personalpenalty_suicidedrop                 2\r
27 set g_ctf_personalpenalty_returned                    1\r
28 set g_ctf_personalscore_return                        2 // lowered so it's better if the killer does the return\r
29 set g_ctf_personalscore_return_rogue                 10\r
30 set g_ctf_personalscore_return_by_killer              5\r
31 set g_ctf_personalscore_return_rogue_by_killer       10\r
32 // AWIN = 25\r
33 // AFAIL = -3\r
34 // AFAILVOID = -2\r
35 // DWIN = 8 (5 if someone else returned)\r
36 // ARETRY = -1\r
37 // DRETRY = 3\r
38 // ATAKE = 0\r