]> de.git.xonotic.org Git - voretournament/voretournament.git/blob - data/models/desertfactory/structure_metal/pipes04_2.ase
Initial checkout of Vore Tournament 0.1.alpha.
[voretournament/voretournament.git] / data / models / desertfactory / structure_metal / pipes04_2.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "pipes04_2.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_misc/black01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_misc/black01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_misc/black01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_misc/black01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat4model0surf11"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat4model0surf11"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
127                 *TM_ROW0        1.0     0       0\r
128                 *TM_ROW1        0       1.0     0\r
129                 *TM_ROW2        0       0       1.0\r
130                 *TM_ROW3        0       0       0\r
131                 *TM_POS 0.000000        0.000000        0.000000\r
132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 16\r
136                 *MESH_NUMFACES  12\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
139                         *MESH_VERTEX    0       -33.156250      133.000000      104.843750\r
140                         *MESH_VERTEX    1       -32.875000      136.000000      105.125000\r
141                         *MESH_VERTEX    2       -32.500000      136.000000      104.000000\r
142                         *MESH_VERTEX    3       -32.875000      133.000000      104.000000\r
143                         *MESH_VERTEX    4       -32.500000      136.000000      104.000000\r
144                         *MESH_VERTEX    5       -33.156250      133.000000      103.156250\r
145                         *MESH_VERTEX    6       -32.875000      133.000000      104.000000\r
146                         *MESH_VERTEX    7       -32.875000      136.000000      102.875000\r
147                         *MESH_VERTEX    8       -33.437500      140.000000      104.562500\r
148                         *MESH_VERTEX    9       -33.250000      140.000000      104.000000\r
149                         *MESH_VERTEX    10      -33.437500      140.000000      103.437500\r
150                         *MESH_VERTEX    11      -33.500000      144.000000      104.000000\r
151                         *MESH_VERTEX    12      -33.250000      140.000000      104.000000\r
152                         *MESH_VERTEX    13      -33.500000      144.000000      104.000000\r
153                         *MESH_VERTEX    14      -33.625000      144.000000      104.375000\r
154                         *MESH_VERTEX    15      -33.625000      144.000000      103.625000\r
155                 }\r
156                 *MESH_NORMALS   {\r
157                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
158                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
159                         *MESH_FACENORMAL        2       -0.249211       -0.935836       0.249211\r
160                         *MESH_FACENORMAL        3       -0.235040       -0.971986       0.000000\r
161                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
162                         *MESH_FACENORMAL        5       0.397536        -0.872445       -0.284263\r
163                         *MESH_FACENORMAL        6       -0.036302       -0.969879       -0.240868\r
164                         *MESH_FACENORMAL        7       0.035996        -0.857227       -0.513679\r
165                         *MESH_FACENORMAL        8       0.037748        -0.768711       -0.638481\r
166                         *MESH_FACENORMAL        9       0.343030        -0.874449       -0.343030\r
167                         *MESH_FACENORMAL        10      -0.206085       -0.956587       0.206085\r
168                         *MESH_FACENORMAL        11      0.048281        -0.983217       -0.175937\r
169                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       0.577350\r
170                         *MESH_VERTEXNORMAL      1       0.696628        0.171518        0.696628\r
171                         *MESH_VERTEXNORMAL      2       0.992508        0.122183        0.000000\r
172                         *MESH_VERTEXNORMAL      3       0.894427        -0.447214       0.000000\r
173                         *MESH_VERTEXNORMAL      4       0.992508        0.122183        0.000000\r
174                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
175                         *MESH_VERTEXNORMAL      6       0.894427        -0.447214       0.000000\r
176                         *MESH_VERTEXNORMAL      7       0.696628        0.171518        -0.696628\r
177                         *MESH_VERTEXNORMAL      8       0.696628        0.171518        0.696628\r
178                         *MESH_VERTEXNORMAL      9       0.992508        0.122183        0.000000\r
179                         *MESH_VERTEXNORMAL      10      0.696628        0.171518        -0.696628\r
180                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
181                         *MESH_VERTEXNORMAL      12      0.992508        0.122183        0.000000\r
182                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
183                         *MESH_VERTEXNORMAL      14      0.707107        0.000000        0.707107\r
184                         *MESH_VERTEXNORMAL      15      0.707107        0.000000        -0.707107\r
185                 }\r
186                 *MESH_FACE_LIST {\r
187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
188                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
189                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
190                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
191                         *MESH_FACE      4       A:      1       B:      2       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
192                         *MESH_FACE      5       A:      4       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
193                         *MESH_FACE      6       A:      4       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
194                         *MESH_FACE      7       A:      2       B:      12      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
195                         *MESH_FACE      8       A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
196                         *MESH_FACE      9       A:      9       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
197                         *MESH_FACE      10      A:      10      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
198                         *MESH_FACE      11      A:      8       B:      11      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
199                 }\r
200                 *MESH_NUMTVERTEX        16\r
201                 *MESH_TVERTLIST {\r
202                         *MESH_TVERT     0       0.164062        0.179658        1.000000\r
203                         *MESH_TVERT     1       0.164062        0.126924        1.000000\r
204                         *MESH_TVERT     2       0.187500        0.126924        1.000000\r
205                         *MESH_TVERT     3       0.187500        0.179658        1.000000\r
206                         *MESH_TVERT     4       0.000000        0.126924        1.000000\r
207                         *MESH_TVERT     5       0.023438        0.179658        1.000000\r
208                         *MESH_TVERT     6       0.000000        0.179658        1.000000\r
209                         *MESH_TVERT     7       0.023438        0.126924        1.000000\r
210                         *MESH_TVERT     8       0.164062        0.062981        1.000000\r
211                         *MESH_TVERT     9       0.000000        0.062981        1.000000\r
212                         *MESH_TVERT     10      0.023438        0.062981        1.000000\r
213                         *MESH_TVERT     11      0.187500        0.000000        1.000000\r
214                         *MESH_TVERT     12      0.187500        0.062981        1.000000\r
215                         *MESH_TVERT     13      0.000000        0.000000        1.000000\r
216                         *MESH_TVERT     14      0.164062        0.000000        1.000000\r
217                         *MESH_TVERT     15      0.023438        0.000000        1.000000\r
218                 }\r
219                 *MESH_NUMTVFACES        12\r
220                 *MESH_TFACELIST {\r
221                         *MESH_TFACE     0       0       2       1\r
222                         *MESH_TFACE     1       0       3       2\r
223                         *MESH_TFACE     2       4       6       5\r
224                         *MESH_TFACE     3       4       5       7\r
225                         *MESH_TFACE     4       1       2       8\r
226                         *MESH_TFACE     5       4       10      9\r
227                         *MESH_TFACE     6       4       7       10\r
228                         *MESH_TFACE     7       2       12      8\r
229                         *MESH_TFACE     8       8       12      11\r
230                         *MESH_TFACE     9       9       10      13\r
231                         *MESH_TFACE     10      10      15      13\r
232                         *MESH_TFACE     11      8       11      14\r
233                 }\r
234         }\r
235         *PROP_MOTIONBLUR        0\r
236         *PROP_CASTSHADOW        1\r
237         *PROP_RECVSHADOW        1\r
238         *MATERIAL_REF   4\r
239 }\r
240 *GEOMOBJECT     {\r
241         *NODE_NAME      "mat4model0surf12"\r
242         *NODE_TM        {\r
243                 *NODE_NAME      "mat4model0surf12"\r
244                 *INHERIT_POS    0       0       0\r
245                 *INHERIT_ROT    0       0       0\r
246                 *INHERIT_SCL    0       0       0\r
247                 *TM_ROW0        1.0     0       0\r
248                 *TM_ROW1        0       1.0     0\r
249                 *TM_ROW2        0       0       1.0\r
250                 *TM_ROW3        0       0       0\r
251                 *TM_POS 0.000000        0.000000        0.000000\r
252         }\r
253         *MESH   {\r
254                 *TIMEVALUE      0\r
255                 *MESH_NUMVERTEX 12\r
256                 *MESH_NUMFACES  12\r
257                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
258                 *MESH_VERTEX_LIST       {\r
259                         *MESH_VERTEX    0       -34.000000      144.000000      104.500000\r
260                         *MESH_VERTEX    1       -33.437500      140.000000      104.562500\r
261                         *MESH_VERTEX    2       -34.000000      140.000000      104.750000\r
262                         *MESH_VERTEX    3       -33.625000      144.000000      104.375000\r
263                         *MESH_VERTEX    4       -34.000000      136.000000      105.500000\r
264                         *MESH_VERTEX    5       -32.875000      136.000000      105.125000\r
265                         *MESH_VERTEX    6       -33.156250      133.000000      104.843750\r
266                         *MESH_VERTEX    7       -34.000000      133.000000      105.125000\r
267                         *MESH_VERTEX    8       -34.562500      140.000000      104.562500\r
268                         *MESH_VERTEX    9       -34.375000      144.000000      104.375000\r
269                         *MESH_VERTEX    10      -34.843750      133.000000      104.843750\r
270                         *MESH_VERTEX    11      -35.125000      136.000000      105.125000\r
271                 }\r
272                 *MESH_NORMALS   {\r
273                         *MESH_FACENORMAL        0       -0.249211       -0.935836       -0.249211\r
274                         *MESH_FACENORMAL        1       -0.235040       -0.971986       0.000000\r
275                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
276                         *MESH_FACENORMAL        3       0.235040        -0.971986       0.000000\r
277                         *MESH_FACENORMAL        4       -0.249211       -0.935836       0.249211\r
278                         *MESH_FACENORMAL        5       0.000000        -0.958798       -0.284088\r
279                         *MESH_FACENORMAL        6       0.494006        -0.833635       -0.247003\r
280                         *MESH_FACENORMAL        7       -0.249211       -0.935836       0.249211\r
281                         *MESH_FACENORMAL        8       0.753118        -0.657885       0.000000\r
282                         *MESH_FACENORMAL        9       -0.036302       -0.969879       -0.240868\r
283                         *MESH_FACENORMAL        10      0.000000        -0.908296       -0.418327\r
284                         *MESH_FACENORMAL        11      -0.037748       -0.768711       -0.638481\r
285                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
286                         *MESH_VERTEXNORMAL      1       0.696628        0.171518        0.696628\r
287                         *MESH_VERTEXNORMAL      2       0.000000        0.122183        0.992508\r
288                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
289                         *MESH_VERTEXNORMAL      4       0.000000        0.122183        0.992508\r
290                         *MESH_VERTEXNORMAL      5       0.696628        0.171518        0.696628\r
291                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
292                         *MESH_VERTEXNORMAL      7       0.000000        -0.447214       0.894427\r
293                         *MESH_VERTEXNORMAL      8       -0.696628       0.171518        0.696628\r
294                         *MESH_VERTEXNORMAL      9       -0.707107       0.000000        0.707107\r
295                         *MESH_VERTEXNORMAL      10      -0.577350       -0.577350       0.577350\r
296                         *MESH_VERTEXNORMAL      11      -0.696628       0.171518        0.696628\r
297                 }\r
298                 *MESH_FACE_LIST {\r
299                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
300                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
301                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
302                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
303                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
304                         *MESH_FACE      5       A:      2       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
305                         *MESH_FACE      6       A:      0       B:      8       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
306                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
307                         *MESH_FACE      8       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
308                         *MESH_FACE      9       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
309                         *MESH_FACE      10      A:      4       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
310                         *MESH_FACE      11      A:      4       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
311                 }\r
312                 *MESH_NUMTVERTEX        12\r
313                 *MESH_TVERTLIST {\r
314                         *MESH_TVERT     0       0.140625        0.000000        1.000000\r
315                         *MESH_TVERT     1       0.164062        0.062981        1.000000\r
316                         *MESH_TVERT     2       0.140625        0.062981        1.000000\r
317                         *MESH_TVERT     3       0.164062        0.000000        1.000000\r
318                         *MESH_TVERT     4       0.140625        0.126924        1.000000\r
319                         *MESH_TVERT     5       0.164062        0.126924        1.000000\r
320                         *MESH_TVERT     6       0.164062        0.179658        1.000000\r
321                         *MESH_TVERT     7       0.140625        0.179658        1.000000\r
322                         *MESH_TVERT     8       0.117188        0.062981        1.000000\r
323                         *MESH_TVERT     9       0.117188        0.000000        1.000000\r
324                         *MESH_TVERT     10      0.117188        0.179658        1.000000\r
325                         *MESH_TVERT     11      0.117188        0.126924        1.000000\r
326                 }\r
327                 *MESH_NUMTVFACES        12\r
328                 *MESH_TFACELIST {\r
329                         *MESH_TFACE     0       1       2       4\r
330                         *MESH_TFACE     1       1       4       5\r
331                         *MESH_TFACE     2       0       2       1\r
332                         *MESH_TFACE     3       0       1       3\r
333                         *MESH_TFACE     4       4       6       5\r
334                         *MESH_TFACE     5       2       8       4\r
335                         *MESH_TFACE     6       0       8       2\r
336                         *MESH_TFACE     7       4       7       6\r
337                         *MESH_TFACE     8       0       9       8\r
338                         *MESH_TFACE     9       4       10      7\r
339                         *MESH_TFACE     10      4       8       11\r
340                         *MESH_TFACE     11      4       11      10\r
341                 }\r
342         }\r
343         *PROP_MOTIONBLUR        0\r
344         *PROP_CASTSHADOW        1\r
345         *PROP_RECVSHADOW        1\r
346         *MATERIAL_REF   4\r
347 }\r
348 *GEOMOBJECT     {\r
349         *NODE_NAME      "mat4model0surf13"\r
350         *NODE_TM        {\r
351                 *NODE_NAME      "mat4model0surf13"\r
352                 *INHERIT_POS    0       0       0\r
353                 *INHERIT_ROT    0       0       0\r
354                 *INHERIT_SCL    0       0       0\r
355                 *TM_ROW0        1.0     0       0\r
356                 *TM_ROW1        0       1.0     0\r
357                 *TM_ROW2        0       0       1.0\r
358                 *TM_ROW3        0       0       0\r
359                 *TM_POS 0.000000        0.000000        0.000000\r
360         }\r
361         *MESH   {\r
362                 *TIMEVALUE      0\r
363                 *MESH_NUMVERTEX 12\r
364                 *MESH_NUMFACES  12\r
365                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
366                 *MESH_VERTEX_LIST       {\r
367                         *MESH_VERTEX    0       -33.437500      140.000000      103.437500\r
368                         *MESH_VERTEX    1       -33.625000      144.000000      103.625000\r
369                         *MESH_VERTEX    2       -34.000000      144.000000      103.500000\r
370                         *MESH_VERTEX    3       -34.000000      140.000000      103.250000\r
371                         *MESH_VERTEX    4       -34.000000      136.000000      102.500000\r
372                         *MESH_VERTEX    5       -32.875000      136.000000      102.875000\r
373                         *MESH_VERTEX    6       -33.156250      133.000000      103.156250\r
374                         *MESH_VERTEX    7       -34.000000      133.000000      102.875000\r
375                         *MESH_VERTEX    8       -34.562500      140.000000      103.437500\r
376                         *MESH_VERTEX    9       -34.843750      133.000000      103.156250\r
377                         *MESH_VERTEX    10      -35.125000      136.000000      102.875000\r
378                         *MESH_VERTEX    11      -34.375000      144.000000      103.625000\r
379                 }\r
380                 *MESH_NORMALS   {\r
381                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
382                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
383                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
384                         *MESH_FACENORMAL        3       0.249211        -0.935836       -0.249211\r
385                         *MESH_FACENORMAL        4       -0.249211       -0.935836       0.249211\r
386                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
387                         *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
388                         *MESH_FACENORMAL        7       0.249211        -0.935836       -0.249211\r
389                         *MESH_FACENORMAL        8       0.104259        -0.994550       0.000000\r
390                         *MESH_FACENORMAL        9       0.259224        -0.930380       -0.259224\r
391                         *MESH_FACENORMAL        10      0.397536        -0.872445       -0.284263\r
392                         *MESH_FACENORMAL        11      0.257771        -0.753502       -0.604805\r
393                         *MESH_VERTEXNORMAL      0       0.696628        0.171518        -0.696628\r
394                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
395                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
396                         *MESH_VERTEXNORMAL      3       0.000000        0.122183        -0.992508\r
397                         *MESH_VERTEXNORMAL      4       0.000000        0.122183        -0.992508\r
398                         *MESH_VERTEXNORMAL      5       0.696628        0.171518        -0.696628\r
399                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       -0.577350\r
400                         *MESH_VERTEXNORMAL      7       0.000000        -0.447214       -0.894427\r
401                         *MESH_VERTEXNORMAL      8       -0.696628       0.171518        -0.696628\r
402                         *MESH_VERTEXNORMAL      9       -0.577350       -0.577350       -0.577350\r
403                         *MESH_VERTEXNORMAL      10      -0.696628       0.171518        -0.696628\r
404                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
405                 }\r
406                 *MESH_FACE_LIST {\r
407                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
408                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
409                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
410                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
411                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
412                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
413                         *MESH_FACE      6       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
414                         *MESH_FACE      7       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
415                         *MESH_FACE      8       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
416                         *MESH_FACE      9       A:      4       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
417                         *MESH_FACE      10      A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
418                         *MESH_FACE      11      A:      2       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
419                 }\r
420                 *MESH_NUMTVERTEX        12\r
421                 *MESH_TVERTLIST {\r
422                         *MESH_TVERT     0       0.023438        0.062981        1.000000\r
423                         *MESH_TVERT     1       0.023438        0.000000        1.000000\r
424                         *MESH_TVERT     2       0.046875        0.000000        1.000000\r
425                         *MESH_TVERT     3       0.046875        0.062981        1.000000\r
426                         *MESH_TVERT     4       0.046875        0.126924        1.000000\r
427                         *MESH_TVERT     5       0.023438        0.126924        1.000000\r
428                         *MESH_TVERT     6       0.023438        0.179658        1.000000\r
429                         *MESH_TVERT     7       0.046875        0.179658        1.000000\r
430                         *MESH_TVERT     8       0.070312        0.062981        1.000000\r
431                         *MESH_TVERT     9       0.070312        0.179658        1.000000\r
432                         *MESH_TVERT     10      0.070312        0.126924        1.000000\r
433                         *MESH_TVERT     11      0.070312        0.000000        1.000000\r
434                 }\r
435                 *MESH_NUMTVFACES        12\r
436                 *MESH_TFACELIST {\r
437                         *MESH_TFACE     0       0       4       3\r
438                         *MESH_TFACE     1       0       5       4\r
439                         *MESH_TFACE     2       0       3       2\r
440                         *MESH_TFACE     3       0       2       1\r
441                         *MESH_TFACE     4       4       5       6\r
442                         *MESH_TFACE     5       4       6       7\r
443                         *MESH_TFACE     6       3       4       8\r
444                         *MESH_TFACE     7       2       3       8\r
445                         *MESH_TFACE     8       4       7       9\r
446                         *MESH_TFACE     9       4       10      8\r
447                         *MESH_TFACE     10      4       9       10\r
448                         *MESH_TFACE     11      2       8       11\r
449                 }\r
450         }\r
451         *PROP_MOTIONBLUR        0\r
452         *PROP_CASTSHADOW        1\r
453         *PROP_RECVSHADOW        1\r
454         *MATERIAL_REF   4\r
455 }\r
456 *GEOMOBJECT     {\r
457         *NODE_NAME      "mat4model0surf14"\r
458         *NODE_TM        {\r
459                 *NODE_NAME      "mat4model0surf14"\r
460                 *INHERIT_POS    0       0       0\r
461                 *INHERIT_ROT    0       0       0\r
462                 *INHERIT_SCL    0       0       0\r
463                 *TM_ROW0        1.0     0       0\r
464                 *TM_ROW1        0       1.0     0\r
465                 *TM_ROW2        0       0       1.0\r
466                 *TM_ROW3        0       0       0\r
467                 *TM_POS 0.000000        0.000000        0.000000\r
468         }\r
469         *MESH   {\r
470                 *TIMEVALUE      0\r
471                 *MESH_NUMVERTEX 14\r
472                 *MESH_NUMFACES  8\r
473                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
474                 *MESH_VERTEX_LIST       {\r
475                         *MESH_VERTEX    0       -34.000000      132.000000      104.000000\r
476                         *MESH_VERTEX    1       -34.000000      133.000000      105.125000\r
477                         *MESH_VERTEX    2       -33.156250      133.000000      104.843750\r
478                         *MESH_VERTEX    3       -34.843750      133.000000      104.843750\r
479                         *MESH_VERTEX    4       -34.000000      132.000000      104.000000\r
480                         *MESH_VERTEX    5       -35.125000      133.000000      104.000000\r
481                         *MESH_VERTEX    6       -34.843750      133.000000      103.156250\r
482                         *MESH_VERTEX    7       -32.875000      133.000000      104.000000\r
483                         *MESH_VERTEX    8       -34.000000      132.000000      104.000000\r
484                         *MESH_VERTEX    9       -34.000000      132.000000      104.000000\r
485                         *MESH_VERTEX    10      -32.875000      133.000000      104.000000\r
486                         *MESH_VERTEX    11      -33.156250      133.000000      103.156250\r
487                         *MESH_VERTEX    12      -34.000000      133.000000      102.875000\r
488                         *MESH_VERTEX    13      -34.000000      132.000000      104.000000\r
489                 }\r
490                 *MESH_NORMALS   {\r
491                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
492                         *MESH_FACENORMAL        1       0.235040        -0.971986       0.000000\r
493                         *MESH_FACENORMAL        2       -0.235040       -0.971986       0.000000\r
494                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
495                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
496                         *MESH_FACENORMAL        5       0.577350        -0.577350       -0.577350\r
497                         *MESH_FACENORMAL        6       -0.577350       -0.577350       -0.577350\r
498                         *MESH_FACENORMAL        7       -0.638481       -0.768711       0.037748\r
499                         *MESH_VERTEXNORMAL      0       0.000000        -0.747409       0.664364\r
500                         *MESH_VERTEXNORMAL      1       0.000000        -0.447214       0.894427\r
501                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
502                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       0.577350\r
503                         *MESH_VERTEXNORMAL      4       -0.664364       -0.747409       0.000000\r
504                         *MESH_VERTEXNORMAL      5       -0.894427       -0.447214       0.000000\r
505                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       -0.577350\r
506                         *MESH_VERTEXNORMAL      7       0.894427        -0.447214       0.000000\r
507                         *MESH_VERTEXNORMAL      8       0.664364        -0.747409       0.000000\r
508                         *MESH_VERTEXNORMAL      9       0.664364        -0.747409       0.000000\r
509                         *MESH_VERTEXNORMAL      10      0.894427        -0.447214       0.000000\r
510                         *MESH_VERTEXNORMAL      11      0.577350        -0.577350       -0.577350\r
511                         *MESH_VERTEXNORMAL      12      0.000000        -0.447214       -0.894427\r
512                         *MESH_VERTEXNORMAL      13      0.000000        -0.747409       -0.664364\r
513                 }\r
514                 *MESH_FACE_LIST {\r
515                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
516                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
517                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
518                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
519                         *MESH_FACE      4       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
520                         *MESH_FACE      5       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
521                         *MESH_FACE      6       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
522                         *MESH_FACE      7       A:      6       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
523                 }\r
524                 *MESH_NUMTVERTEX        14\r
525                 *MESH_TVERTLIST {\r
526                         *MESH_TVERT     0       0.140625        0.212861        1.000000\r
527                         *MESH_TVERT     1       0.140625        0.179658        1.000000\r
528                         *MESH_TVERT     2       0.164062        0.179658        1.000000\r
529                         *MESH_TVERT     3       0.117188        0.179658        1.000000\r
530                         *MESH_TVERT     4       0.093750        0.212861        1.000000\r
531                         *MESH_TVERT     5       0.093750        0.179658        1.000000\r
532                         *MESH_TVERT     6       0.070312        0.179658        1.000000\r
533                         *MESH_TVERT     7       0.187500        0.179658        1.000000\r
534                         *MESH_TVERT     8       0.187500        0.212861        1.000000\r
535                         *MESH_TVERT     9       0.000000        0.212861        1.000000\r
536                         *MESH_TVERT     10      0.000000        0.179658        1.000000\r
537                         *MESH_TVERT     11      0.023438        0.179658        1.000000\r
538                         *MESH_TVERT     12      0.046875        0.179658        1.000000\r
539                         *MESH_TVERT     13      0.046875        0.212861        1.000000\r
540                 }\r
541                 *MESH_NUMTVFACES        8\r
542                 *MESH_TFACELIST {\r
543                         *MESH_TFACE     0       0       2       1\r
544                         *MESH_TFACE     1       0       1       3\r
545                         *MESH_TFACE     2       3       5       4\r
546                         *MESH_TFACE     3       4       5       6\r
547                         *MESH_TFACE     4       2       8       7\r
548                         *MESH_TFACE     5       9       11      10\r
549                         *MESH_TFACE     6       11      13      12\r
550                         *MESH_TFACE     7       6       12      13\r
551                 }\r
552         }\r
553         *PROP_MOTIONBLUR        0\r
554         *PROP_CASTSHADOW        1\r
555         *PROP_RECVSHADOW        1\r
556         *MATERIAL_REF   4\r
557 }\r
558 *GEOMOBJECT     {\r
559         *NODE_NAME      "mat4model0surf15"\r
560         *NODE_TM        {\r
561                 *NODE_NAME      "mat4model0surf15"\r
562                 *INHERIT_POS    0       0       0\r
563                 *INHERIT_ROT    0       0       0\r
564                 *INHERIT_SCL    0       0       0\r
565                 *TM_ROW0        1.0     0       0\r
566                 *TM_ROW1        0       1.0     0\r
567                 *TM_ROW2        0       0       1.0\r
568                 *TM_ROW3        0       0       0\r
569                 *TM_POS 0.000000        0.000000        0.000000\r
570         }\r
571         *MESH   {\r
572                 *TIMEVALUE      0\r
573                 *MESH_NUMVERTEX 12\r
574                 *MESH_NUMFACES  12\r
575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
576                 *MESH_VERTEX_LIST       {\r
577                         *MESH_VERTEX    0       -34.500000      144.000000      104.000000\r
578                         *MESH_VERTEX    1       -34.375000      144.000000      104.375000\r
579                         *MESH_VERTEX    2       -34.562500      140.000000      104.562500\r
580                         *MESH_VERTEX    3       -34.750000      140.000000      104.000000\r
581                         *MESH_VERTEX    4       -34.562500      140.000000      103.437500\r
582                         *MESH_VERTEX    5       -35.500000      136.000000      104.000000\r
583                         *MESH_VERTEX    6       -35.125000      136.000000      105.125000\r
584                         *MESH_VERTEX    7       -35.125000      136.000000      102.875000\r
585                         *MESH_VERTEX    8       -34.843750      133.000000      104.843750\r
586                         *MESH_VERTEX    9       -35.125000      133.000000      104.000000\r
587                         *MESH_VERTEX    10      -34.843750      133.000000      103.156250\r
588                         *MESH_VERTEX    11      -34.375000      144.000000      103.625000\r
589                 }\r
590                 *MESH_NORMALS   {\r
591                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
592                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
593                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
594                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
595                         *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
596                         *MESH_FACENORMAL        5       -0.235040       -0.971986       0.000000\r
597                         *MESH_FACENORMAL        6       -0.235040       -0.971986       0.000000\r
598                         *MESH_FACENORMAL        7       0.249211        -0.935836       0.249211\r
599                         *MESH_FACENORMAL        8       0.579072        -0.815276       0.000000\r
600                         *MESH_FACENORMAL        9       0.572962        -0.788161       -0.224762\r
601                         *MESH_FACENORMAL        10      0.213549        -0.953306       -0.213549\r
602                         *MESH_FACENORMAL        11      0.000000        -0.908296       -0.418327\r
603                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
604                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
605                         *MESH_VERTEXNORMAL      2       -0.696628       0.171518        0.696628\r
606                         *MESH_VERTEXNORMAL      3       -0.992508       0.122183        0.000000\r
607                         *MESH_VERTEXNORMAL      4       -0.696628       0.171518        -0.696628\r
608                         *MESH_VERTEXNORMAL      5       -0.992508       0.122183        0.000000\r
609                         *MESH_VERTEXNORMAL      6       -0.696628       0.171518        0.696628\r
610                         *MESH_VERTEXNORMAL      7       -0.696628       0.171518        -0.696628\r
611                         *MESH_VERTEXNORMAL      8       -0.577350       -0.577350       0.577350\r
612                         *MESH_VERTEXNORMAL      9       -0.894427       -0.447214       0.000000\r
613                         *MESH_VERTEXNORMAL      10      -0.577350       -0.577350       -0.577350\r
614                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
615                 }\r
616                 *MESH_FACE_LIST {\r
617                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
618                         *MESH_FACE      1       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
619                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
621                         *MESH_FACE      4       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      5       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                         *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
624                         *MESH_FACE      7       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                         *MESH_FACE      8       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
626                         *MESH_FACE      9       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
627                         *MESH_FACE      10      A:      5       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
628                         *MESH_FACE      11      A:      0       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
629                 }\r
630                 *MESH_NUMTVERTEX        12\r
631                 *MESH_TVERTLIST {\r
632                         *MESH_TVERT     0       0.093750        0.000000        1.000000\r
633                         *MESH_TVERT     1       0.117188        0.000000        1.000000\r
634                         *MESH_TVERT     2       0.117188        0.062981        1.000000\r
635                         *MESH_TVERT     3       0.093750        0.062981        1.000000\r
636                         *MESH_TVERT     4       0.070312        0.062981        1.000000\r
637                         *MESH_TVERT     5       0.093750        0.126924        1.000000\r
638                         *MESH_TVERT     6       0.117188        0.126924        1.000000\r
639                         *MESH_TVERT     7       0.070312        0.126924        1.000000\r
640                         *MESH_TVERT     8       0.117188        0.179658        1.000000\r
641                         *MESH_TVERT     9       0.093750        0.179658        1.000000\r
642                         *MESH_TVERT     10      0.070312        0.179658        1.000000\r
643                         *MESH_TVERT     11      0.070312        0.000000        1.000000\r
644                 }\r
645                 *MESH_NUMTVFACES        12\r
646                 *MESH_TFACELIST {\r
647                         *MESH_TFACE     0       0       3       2\r
648                         *MESH_TFACE     1       2       3       5\r
649                         *MESH_TFACE     2       0       2       1\r
650                         *MESH_TFACE     3       0       4       3\r
651                         *MESH_TFACE     4       2       5       6\r
652                         *MESH_TFACE     5       3       4       5\r
653                         *MESH_TFACE     6       4       7       5\r
654                         *MESH_TFACE     7       5       8       6\r
655                         *MESH_TFACE     8       5       9       8\r
656                         *MESH_TFACE     9       5       10      9\r
657                         *MESH_TFACE     10      5       7       10\r
658                         *MESH_TFACE     11      0       11      4\r
659                 }\r
660         }\r
661         *PROP_MOTIONBLUR        0\r
662         *PROP_CASTSHADOW        1\r
663         *PROP_RECVSHADOW        1\r
664         *MATERIAL_REF   4\r
665 }\r
666 *GEOMOBJECT     {\r
667         *NODE_NAME      "mat0model0surf16"\r
668         *NODE_TM        {\r
669                 *NODE_NAME      "mat0model0surf16"\r
670                 *INHERIT_POS    0       0       0\r
671                 *INHERIT_ROT    0       0       0\r
672                 *INHERIT_SCL    0       0       0\r
673                 *TM_ROW0        1.0     0       0\r
674                 *TM_ROW1        0       1.0     0\r
675                 *TM_ROW2        0       0       1.0\r
676                 *TM_ROW3        0       0       0\r
677                 *TM_POS 0.000000        0.000000        0.000000\r
678         }\r
679         *MESH   {\r
680                 *TIMEVALUE      0\r
681                 *MESH_NUMVERTEX 4\r
682                 *MESH_NUMFACES  2\r
683                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
684                 *MESH_VERTEX_LIST       {\r
685                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
686                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
687                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
688                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
689                 }\r
690                 *MESH_NORMALS   {\r
691                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
692                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
693                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
694                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
695                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
696                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
697                 }\r
698                 *MESH_FACE_LIST {\r
699                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
700                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
701                 }\r
702                 *MESH_NUMTVERTEX        4\r
703                 *MESH_TVERTLIST {\r
704                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
705                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
706                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
707                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
708                 }\r
709                 *MESH_NUMTVFACES        2\r
710                 *MESH_TFACELIST {\r
711                         *MESH_TFACE     0       0       2       1\r
712                         *MESH_TFACE     1       2       3       1\r
713                 }\r
714         }\r
715         *PROP_MOTIONBLUR        0\r
716         *PROP_CASTSHADOW        1\r
717         *PROP_RECVSHADOW        1\r
718         *MATERIAL_REF   0\r
719 }\r
720 *GEOMOBJECT     {\r
721         *NODE_NAME      "mat0model0surf17"\r
722         *NODE_TM        {\r
723                 *NODE_NAME      "mat0model0surf17"\r
724                 *INHERIT_POS    0       0       0\r
725                 *INHERIT_ROT    0       0       0\r
726                 *INHERIT_SCL    0       0       0\r
727                 *TM_ROW0        1.0     0       0\r
728                 *TM_ROW1        0       1.0     0\r
729                 *TM_ROW2        0       0       1.0\r
730                 *TM_ROW3        0       0       0\r
731                 *TM_POS 0.000000        0.000000        0.000000\r
732         }\r
733         *MESH   {\r
734                 *TIMEVALUE      0\r
735                 *MESH_NUMVERTEX 4\r
736                 *MESH_NUMFACES  2\r
737                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
738                 *MESH_VERTEX_LIST       {\r
739                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
740                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
741                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
742                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
743                 }\r
744                 *MESH_NORMALS   {\r
745                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
746                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
747                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
748                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
749                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
750                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
751                 }\r
752                 *MESH_FACE_LIST {\r
753                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
755                 }\r
756                 *MESH_NUMTVERTEX        4\r
757                 *MESH_TVERTLIST {\r
758                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
759                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
760                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
761                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
762                 }\r
763                 *MESH_NUMTVFACES        2\r
764                 *MESH_TFACELIST {\r
765                         *MESH_TFACE     0       0       2       1\r
766                         *MESH_TFACE     1       2       3       1\r
767                 }\r
768         }\r
769         *PROP_MOTIONBLUR        0\r
770         *PROP_CASTSHADOW        1\r
771         *PROP_RECVSHADOW        1\r
772         *MATERIAL_REF   0\r
773 }\r
774 *GEOMOBJECT     {\r
775         *NODE_NAME      "mat0model0surf18"\r
776         *NODE_TM        {\r
777                 *NODE_NAME      "mat0model0surf18"\r
778                 *INHERIT_POS    0       0       0\r
779                 *INHERIT_ROT    0       0       0\r
780                 *INHERIT_SCL    0       0       0\r
781                 *TM_ROW0        1.0     0       0\r
782                 *TM_ROW1        0       1.0     0\r
783                 *TM_ROW2        0       0       1.0\r
784                 *TM_ROW3        0       0       0\r
785                 *TM_POS 0.000000        0.000000        0.000000\r
786         }\r
787         *MESH   {\r
788                 *TIMEVALUE      0\r
789                 *MESH_NUMVERTEX 4\r
790                 *MESH_NUMFACES  2\r
791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
792                 *MESH_VERTEX_LIST       {\r
793                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
794                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
795                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
796                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
797                 }\r
798                 *MESH_NORMALS   {\r
799                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
800                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
801                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
802                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
803                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
804                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
805                 }\r
806                 *MESH_FACE_LIST {\r
807                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
808                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
809                 }\r
810                 *MESH_NUMTVERTEX        4\r
811                 *MESH_TVERTLIST {\r
812                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
813                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
814                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
815                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
816                 }\r
817                 *MESH_NUMTVFACES        2\r
818                 *MESH_TFACELIST {\r
819                         *MESH_TFACE     0       0       2       1\r
820                         *MESH_TFACE     1       2       3       1\r
821                 }\r
822         }\r
823         *PROP_MOTIONBLUR        0\r
824         *PROP_CASTSHADOW        1\r
825         *PROP_RECVSHADOW        1\r
826         *MATERIAL_REF   0\r
827 }\r
828 *GEOMOBJECT     {\r
829         *NODE_NAME      "mat0model0surf19"\r
830         *NODE_TM        {\r
831                 *NODE_NAME      "mat0model0surf19"\r
832                 *INHERIT_POS    0       0       0\r
833                 *INHERIT_ROT    0       0       0\r
834                 *INHERIT_SCL    0       0       0\r
835                 *TM_ROW0        1.0     0       0\r
836                 *TM_ROW1        0       1.0     0\r
837                 *TM_ROW2        0       0       1.0\r
838                 *TM_ROW3        0       0       0\r
839                 *TM_POS 0.000000        0.000000        0.000000\r
840         }\r
841         *MESH   {\r
842                 *TIMEVALUE      0\r
843                 *MESH_NUMVERTEX 4\r
844                 *MESH_NUMFACES  2\r
845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
846                 *MESH_VERTEX_LIST       {\r
847                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
848                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
849                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
850                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
851                 }\r
852                 *MESH_NORMALS   {\r
853                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
854                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
855                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
856                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
857                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
858                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
859                 }\r
860                 *MESH_FACE_LIST {\r
861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                 }\r
864                 *MESH_NUMTVERTEX        4\r
865                 *MESH_TVERTLIST {\r
866                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
867                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
868                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
869                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
870                 }\r
871                 *MESH_NUMTVFACES        2\r
872                 *MESH_TFACELIST {\r
873                         *MESH_TFACE     0       0       2       1\r
874                         *MESH_TFACE     1       2       3       1\r
875                 }\r
876         }\r
877         *PROP_MOTIONBLUR        0\r
878         *PROP_CASTSHADOW        1\r
879         *PROP_RECVSHADOW        1\r
880         *MATERIAL_REF   0\r
881 }\r
882 *GEOMOBJECT     {\r
883         *NODE_NAME      "mat0model0surf20"\r
884         *NODE_TM        {\r
885                 *NODE_NAME      "mat0model0surf20"\r
886                 *INHERIT_POS    0       0       0\r
887                 *INHERIT_ROT    0       0       0\r
888                 *INHERIT_SCL    0       0       0\r
889                 *TM_ROW0        1.0     0       0\r
890                 *TM_ROW1        0       1.0     0\r
891                 *TM_ROW2        0       0       1.0\r
892                 *TM_ROW3        0       0       0\r
893                 *TM_POS 0.000000        0.000000        0.000000\r
894         }\r
895         *MESH   {\r
896                 *TIMEVALUE      0\r
897                 *MESH_NUMVERTEX 4\r
898                 *MESH_NUMFACES  2\r
899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
900                 *MESH_VERTEX_LIST       {\r
901                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
902                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
903                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
904                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
905                 }\r
906                 *MESH_NORMALS   {\r
907                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
908                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
909                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
910                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
911                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
912                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
913                 }\r
914                 *MESH_FACE_LIST {\r
915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                 }\r
918                 *MESH_NUMTVERTEX        4\r
919                 *MESH_TVERTLIST {\r
920                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
921                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
922                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
923                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
924                 }\r
925                 *MESH_NUMTVFACES        2\r
926                 *MESH_TFACELIST {\r
927                         *MESH_TFACE     0       0       2       1\r
928                         *MESH_TFACE     1       2       3       1\r
929                 }\r
930         }\r
931         *PROP_MOTIONBLUR        0\r
932         *PROP_CASTSHADOW        1\r
933         *PROP_RECVSHADOW        1\r
934         *MATERIAL_REF   0\r
935 }\r
936 *GEOMOBJECT     {\r
937         *NODE_NAME      "mat0model0surf21"\r
938         *NODE_TM        {\r
939                 *NODE_NAME      "mat0model0surf21"\r
940                 *INHERIT_POS    0       0       0\r
941                 *INHERIT_ROT    0       0       0\r
942                 *INHERIT_SCL    0       0       0\r
943                 *TM_ROW0        1.0     0       0\r
944                 *TM_ROW1        0       1.0     0\r
945                 *TM_ROW2        0       0       1.0\r
946                 *TM_ROW3        0       0       0\r
947                 *TM_POS 0.000000        0.000000        0.000000\r
948         }\r
949         *MESH   {\r
950                 *TIMEVALUE      0\r
951                 *MESH_NUMVERTEX 4\r
952                 *MESH_NUMFACES  2\r
953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
954                 *MESH_VERTEX_LIST       {\r
955                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
956                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
957                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
958                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
959                 }\r
960                 *MESH_NORMALS   {\r
961                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
962                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
963                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
964                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
965                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
966                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
967                 }\r
968                 *MESH_FACE_LIST {\r
969                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
970                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
971                 }\r
972                 *MESH_NUMTVERTEX        4\r
973                 *MESH_TVERTLIST {\r
974                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
975                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
976                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
977                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
978                 }\r
979                 *MESH_NUMTVFACES        2\r
980                 *MESH_TFACELIST {\r
981                         *MESH_TFACE     0       0       2       1\r
982                         *MESH_TFACE     1       2       3       1\r
983                 }\r
984         }\r
985         *PROP_MOTIONBLUR        0\r
986         *PROP_CASTSHADOW        1\r
987         *PROP_RECVSHADOW        1\r
988         *MATERIAL_REF   0\r
989 }\r
990 *GEOMOBJECT     {\r
991         *NODE_NAME      "mat5model0surf22"\r
992         *NODE_TM        {\r
993                 *NODE_NAME      "mat5model0surf22"\r
994                 *INHERIT_POS    0       0       0\r
995                 *INHERIT_ROT    0       0       0\r
996                 *INHERIT_SCL    0       0       0\r
997                 *TM_ROW0        1.0     0       0\r
998                 *TM_ROW1        0       1.0     0\r
999                 *TM_ROW2        0       0       1.0\r
1000                 *TM_ROW3        0       0       0\r
1001                 *TM_POS 0.000000        0.000000        0.000000\r
1002         }\r
1003         *MESH   {\r
1004                 *TIMEVALUE      0\r
1005                 *MESH_NUMVERTEX 15\r
1006                 *MESH_NUMFACES  16\r
1007                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1008                 *MESH_VERTEX_LIST       {\r
1009                         *MESH_VERTEX    0       24.000000       176.000000      120.000000\r
1010                         *MESH_VERTEX    1       22.000000       182.000000      120.000000\r
1011                         *MESH_VERTEX    2       22.000000       182.000000      46.000000\r
1012                         *MESH_VERTEX    3       24.000000       176.000000      46.000000\r
1013                         *MESH_VERTEX    4       22.000000       170.000000      46.000000\r
1014                         *MESH_VERTEX    5       24.000000       168.000000      22.000000\r
1015                         *MESH_VERTEX    6       22.000000       172.500000      17.500000\r
1016                         *MESH_VERTEX    7       22.000000       163.500000      26.500000\r
1017                         *MESH_VERTEX    8       22.000000       144.000000      20.000000\r
1018                         *MESH_VERTEX    9       24.000000       144.000000      14.000000\r
1019                         *MESH_VERTEX    10      22.000000       144.000000      8.000000\r
1020                         *MESH_VERTEX    11      24.000000       -32.000000      14.000000\r
1021                         *MESH_VERTEX    12      22.000000       -32.000000      20.000000\r
1022                         *MESH_VERTEX    13      22.000000       -32.000000      8.000000\r
1023                         *MESH_VERTEX    14      22.000000       170.000000      120.000000\r
1024                 }\r
1025                 *MESH_NORMALS   {\r
1026                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1027                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
1028                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1029                         *MESH_FACENORMAL        3       -0.235040       -0.971986       0.000000\r
1030                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
1031                         *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
1032                         *MESH_FACENORMAL        6       -0.235040       -0.971986       0.000000\r
1033                         *MESH_FACENORMAL        7       0.235040        -0.971986       0.000000\r
1034                         *MESH_FACENORMAL        8       0.579072        -0.815276       0.000000\r
1035                         *MESH_FACENORMAL        9       -0.259224       -0.930380       0.259224\r
1036                         *MESH_FACENORMAL        10      0.640364        -0.674480       -0.367438\r
1037                         *MESH_FACENORMAL        11      0.037748        -0.768711       -0.638481\r
1038                         *MESH_FACENORMAL        12      0.577350        -0.577350       -0.577350\r
1039                         *MESH_FACENORMAL        13      0.240868        -0.969879       0.036302\r
1040                         *MESH_FACENORMAL        14      0.572962        -0.788161       -0.224762\r
1041                         *MESH_FACENORMAL        15      -0.150600       -0.699042       -0.699042\r
1042                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1043                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1044                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1045                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1046                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1047                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1048                         *MESH_VERTEXNORMAL      6       0.816497        0.408248        -0.408248\r
1049                         *MESH_VERTEXNORMAL      7       0.816497        -0.408248       0.408248\r
1050                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
1051                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
1052                         *MESH_VERTEXNORMAL      10      0.707107        0.000000        -0.707107\r
1053                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
1054                         *MESH_VERTEXNORMAL      12      0.707107        0.000000        0.707107\r
1055                         *MESH_VERTEXNORMAL      13      0.707107        0.000000        -0.707107\r
1056                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       0.000000\r
1057                 }\r
1058                 *MESH_FACE_LIST {\r
1059                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1060                         *MESH_FACE      1       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1061                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1062                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1063                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1064                         *MESH_FACE      5       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1065                         *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1066                         *MESH_FACE      7       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1067                         *MESH_FACE      8       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1068                         *MESH_FACE      9       A:      0       B:      14      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1069                         *MESH_FACE      10      A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1070                         *MESH_FACE      11      A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1071                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1072                         *MESH_FACE      13      A:      5       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1073                         *MESH_FACE      14      A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1074                         *MESH_FACE      15      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1075                 }\r
1076                 *MESH_NUMTVERTEX        15\r
1077                 *MESH_TVERTLIST {\r
1078                         *MESH_TVERT     0       0.301777        1.453125        1.000000\r
1079                         *MESH_TVERT     1       0.383693        1.453125        1.000000\r
1080                         *MESH_TVERT     2       0.383693        0.875000        1.000000\r
1081                         *MESH_TVERT     3       0.301777        0.875000        1.000000\r
1082                         *MESH_TVERT     4       0.219860        0.875000        1.000000\r
1083                         *MESH_TVERT     5       0.301777        0.625000        1.000000\r
1084                         *MESH_TVERT     6       0.383693        0.625000        1.000000\r
1085                         *MESH_TVERT     7       0.219860        0.625000        1.000000\r
1086                         *MESH_TVERT     8       0.219860        0.375000        1.000000\r
1087                         *MESH_TVERT     9       0.301777        0.375000        1.000000\r
1088                         *MESH_TVERT     10      0.383693        0.375000        1.000000\r
1089                         *MESH_TVERT     11      0.301777        -1.000000       1.000000\r
1090                         *MESH_TVERT     12      0.219860        -1.000000       1.000000\r
1091                         *MESH_TVERT     13      0.383693        -1.000000       1.000000\r
1092                         *MESH_TVERT     14      0.219860        1.453125        1.000000\r
1093                 }\r
1094                 *MESH_NUMTVFACES        16\r
1095                 *MESH_TFACELIST {\r
1096                         *MESH_TFACE     0       0       3       2\r
1097                         *MESH_TFACE     1       2       3       5\r
1098                         *MESH_TFACE     2       0       4       3\r
1099                         *MESH_TFACE     3       3       4       5\r
1100                         *MESH_TFACE     4       0       2       1\r
1101                         *MESH_TFACE     5       2       5       6\r
1102                         *MESH_TFACE     6       4       7       5\r
1103                         *MESH_TFACE     7       5       7       8\r
1104                         *MESH_TFACE     8       5       8       9\r
1105                         *MESH_TFACE     9       0       14      4\r
1106                         *MESH_TFACE     10      8       11      9\r
1107                         *MESH_TFACE     11      8       12      11\r
1108                         *MESH_TFACE     12      9       11      10\r
1109                         *MESH_TFACE     13      5       10      6\r
1110                         *MESH_TFACE     14      5       9       10\r
1111                         *MESH_TFACE     15      10      11      13\r
1112                 }\r
1113         }\r
1114         *PROP_MOTIONBLUR        0\r
1115         *PROP_CASTSHADOW        1\r
1116         *PROP_RECVSHADOW        1\r
1117         *MATERIAL_REF   5\r
1118 }\r
1119 *GEOMOBJECT     {\r
1120         *NODE_NAME      "mat5model0surf23"\r
1121         *NODE_TM        {\r
1122                 *NODE_NAME      "mat5model0surf23"\r
1123                 *INHERIT_POS    0       0       0\r
1124                 *INHERIT_ROT    0       0       0\r
1125                 *INHERIT_SCL    0       0       0\r
1126                 *TM_ROW0        1.0     0       0\r
1127                 *TM_ROW1        0       1.0     0\r
1128                 *TM_ROW2        0       0       1.0\r
1129                 *TM_ROW3        0       0       0\r
1130                 *TM_POS 0.000000        0.000000        0.000000\r
1131         }\r
1132         *MESH   {\r
1133                 *TIMEVALUE      0\r
1134                 *MESH_NUMVERTEX 9\r
1135                 *MESH_NUMFACES  8\r
1136                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1137                 *MESH_VERTEX_LIST       {\r
1138                         *MESH_VERTEX    0       22.000000       182.000000      46.000000\r
1139                         *MESH_VERTEX    1       22.000000       182.000000      120.000000\r
1140                         *MESH_VERTEX    2       16.000000       184.000000      120.000000\r
1141                         *MESH_VERTEX    3       16.000000       184.000000      46.000000\r
1142                         *MESH_VERTEX    4       16.000000       174.000000      16.000000\r
1143                         *MESH_VERTEX    5       22.000000       172.500000      17.500000\r
1144                         *MESH_VERTEX    6       10.000000       182.000000      46.000000\r
1145                         *MESH_VERTEX    7       10.000000       172.500000      17.500000\r
1146                         *MESH_VERTEX    8       10.000000       182.000000      120.000000\r
1147                 }\r
1148                 *MESH_NORMALS   {\r
1149                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1150                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1151                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
1152                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1153                         *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
1154                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
1155                         *MESH_FACENORMAL        6       -0.249211       -0.935836       0.249211\r
1156                         *MESH_FACENORMAL        7       0.284088        -0.958798       0.000000\r
1157                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1158                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1159                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1160                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1161                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
1162                         *MESH_VERTEXNORMAL      5       0.816497        0.408248        -0.408248\r
1163                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
1164                         *MESH_VERTEXNORMAL      7       -0.816497       0.408248        -0.408248\r
1165                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
1166                 }\r
1167                 *MESH_FACE_LIST {\r
1168                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1169                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1170                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1171                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1172                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1173                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1175                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1176                 }\r
1177                 *MESH_NUMTVERTEX        9\r
1178                 *MESH_TVERTLIST {\r
1179                         *MESH_TVERT     0       0.383693        -0.125000       1.000000\r
1180                         *MESH_TVERT     1       0.383693        0.453125        1.000000\r
1181                         *MESH_TVERT     2       0.452665        0.453125        1.000000\r
1182                         *MESH_TVERT     3       0.452665        -0.125000       1.000000\r
1183                         *MESH_TVERT     4       0.452665        -0.375000       1.000000\r
1184                         *MESH_TVERT     5       0.383693        -0.375000       1.000000\r
1185                         *MESH_TVERT     6       0.521637        -0.125000       1.000000\r
1186                         *MESH_TVERT     7       0.521637        -0.375000       1.000000\r
1187                         *MESH_TVERT     8       0.521637        0.453125        1.000000\r
1188                 }\r
1189                 *MESH_NUMTVFACES        8\r
1190                 *MESH_TFACELIST {\r
1191                         *MESH_TFACE     0       0       3       2\r
1192                         *MESH_TFACE     1       0       4       3\r
1193                         *MESH_TFACE     2       0       2       1\r
1194                         *MESH_TFACE     3       0       5       4\r
1195                         *MESH_TFACE     4       2       3       6\r
1196                         *MESH_TFACE     5       3       4       6\r
1197                         *MESH_TFACE     6       4       7       6\r
1198                         *MESH_TFACE     7       2       6       8\r
1199                 }\r
1200         }\r
1201         *PROP_MOTIONBLUR        0\r
1202         *PROP_CASTSHADOW        1\r
1203         *PROP_RECVSHADOW        1\r
1204         *MATERIAL_REF   5\r
1205 }\r
1206 *GEOMOBJECT     {\r
1207         *NODE_NAME      "mat5model0surf24"\r
1208         *NODE_TM        {\r
1209                 *NODE_NAME      "mat5model0surf24"\r
1210                 *INHERIT_POS    0       0       0\r
1211                 *INHERIT_ROT    0       0       0\r
1212                 *INHERIT_SCL    0       0       0\r
1213                 *TM_ROW0        1.0     0       0\r
1214                 *TM_ROW1        0       1.0     0\r
1215                 *TM_ROW2        0       0       1.0\r
1216                 *TM_ROW3        0       0       0\r
1217                 *TM_POS 0.000000        0.000000        0.000000\r
1218         }\r
1219         *MESH   {\r
1220                 *TIMEVALUE      0\r
1221                 *MESH_NUMVERTEX 9\r
1222                 *MESH_NUMFACES  8\r
1223                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1224                 *MESH_VERTEX_LIST       {\r
1225                         *MESH_VERTEX    0       16.000000       168.000000      120.000000\r
1226                         *MESH_VERTEX    1       22.000000       170.000000      120.000000\r
1227                         *MESH_VERTEX    2       22.000000       170.000000      46.000000\r
1228                         *MESH_VERTEX    3       16.000000       168.000000      46.000000\r
1229                         *MESH_VERTEX    4       16.000000       162.000000      28.000000\r
1230                         *MESH_VERTEX    5       22.000000       163.500000      26.500000\r
1231                         *MESH_VERTEX    6       10.000000       170.000000      46.000000\r
1232                         *MESH_VERTEX    7       10.000000       163.500000      26.500000\r
1233                         *MESH_VERTEX    8       10.000000       170.000000      120.000000\r
1234                 }\r
1235                 *MESH_NORMALS   {\r
1236                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1237                         *MESH_FACENORMAL        1       -0.249211       -0.935836       -0.249211\r
1238                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
1239                         *MESH_FACENORMAL        3       0.249211        -0.935836       0.249211\r
1240                         *MESH_FACENORMAL        4       -0.249211       -0.935836       -0.249211\r
1241                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
1242                         *MESH_FACENORMAL        6       0.494006        -0.833635       0.247003\r
1243                         *MESH_FACENORMAL        7       -0.249211       -0.935836       0.249211\r
1244                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1245                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1246                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1247                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1248                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
1249                         *MESH_VERTEXNORMAL      5       0.816497        -0.408248       0.408248\r
1250                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
1251                         *MESH_VERTEXNORMAL      7       -0.816497       -0.408248       0.408248\r
1252                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1253                 }\r
1254                 *MESH_FACE_LIST {\r
1255                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1256                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1257                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1258                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1259                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1260                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1261                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1262                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1263                 }\r
1264                 *MESH_NUMTVERTEX        9\r
1265                 *MESH_TVERTLIST {\r
1266                         *MESH_TVERT     0       0.150888        0.453125        1.000000\r
1267                         *MESH_TVERT     1       0.219860        0.453125        1.000000\r
1268                         *MESH_TVERT     2       0.219860        -0.125000       1.000000\r
1269                         *MESH_TVERT     3       0.150888        -0.125000       1.000000\r
1270                         *MESH_TVERT     4       0.150888        -0.375000       1.000000\r
1271                         *MESH_TVERT     5       0.219860        -0.375000       1.000000\r
1272                         *MESH_TVERT     6       0.081916        -0.125000       1.000000\r
1273                         *MESH_TVERT     7       0.081916        -0.375000       1.000000\r
1274                         *MESH_TVERT     8       0.081916        0.453125        1.000000\r
1275                 }\r
1276                 *MESH_NUMTVFACES        8\r
1277                 *MESH_TFACELIST {\r
1278                         *MESH_TFACE     0       0       3       2\r
1279                         *MESH_TFACE     1       2       3       4\r
1280                         *MESH_TFACE     2       0       2       1\r
1281                         *MESH_TFACE     3       0       6       3\r
1282                         *MESH_TFACE     4       2       4       5\r
1283                         *MESH_TFACE     5       3       6       4\r
1284                         *MESH_TFACE     6       0       8       6\r
1285                         *MESH_TFACE     7       4       6       7\r
1286                 }\r
1287         }\r
1288         *PROP_MOTIONBLUR        0\r
1289         *PROP_CASTSHADOW        1\r
1290         *PROP_RECVSHADOW        1\r
1291         *MATERIAL_REF   5\r
1292 }\r
1293 *GEOMOBJECT     {\r
1294         *NODE_NAME      "mat5model0surf25"\r
1295         *NODE_TM        {\r
1296                 *NODE_NAME      "mat5model0surf25"\r
1297                 *INHERIT_POS    0       0       0\r
1298                 *INHERIT_ROT    0       0       0\r
1299                 *INHERIT_SCL    0       0       0\r
1300                 *TM_ROW0        1.0     0       0\r
1301                 *TM_ROW1        0       1.0     0\r
1302                 *TM_ROW2        0       0       1.0\r
1303                 *TM_ROW3        0       0       0\r
1304                 *TM_POS 0.000000        0.000000        0.000000\r
1305         }\r
1306         *MESH   {\r
1307                 *TIMEVALUE      0\r
1308                 *MESH_NUMVERTEX 9\r
1309                 *MESH_NUMFACES  8\r
1310                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1311                 *MESH_VERTEX_LIST       {\r
1312                         *MESH_VERTEX    0       16.000000       162.000000      28.000000\r
1313                         *MESH_VERTEX    1       22.000000       163.500000      26.500000\r
1314                         *MESH_VERTEX    2       22.000000       144.000000      20.000000\r
1315                         *MESH_VERTEX    3       16.000000       144.000000      22.000000\r
1316                         *MESH_VERTEX    4       16.000000       -32.000000      22.000000\r
1317                         *MESH_VERTEX    5       22.000000       -32.000000      20.000000\r
1318                         *MESH_VERTEX    6       10.000000       144.000000      20.000000\r
1319                         *MESH_VERTEX    7       10.000000       -32.000000      20.000000\r
1320                         *MESH_VERTEX    8       10.000000       163.500000      26.500000\r
1321                 }\r
1322                 *MESH_NORMALS   {\r
1323                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1324                         *MESH_FACENORMAL        1       -0.249211       -0.935836       -0.249211\r
1325                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
1326                         *MESH_FACENORMAL        3       0.249211        -0.935836       0.249211\r
1327                         *MESH_FACENORMAL        4       -0.249211       -0.935836       -0.249211\r
1328                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
1329                         *MESH_FACENORMAL        6       0.494006        -0.833635       0.247003\r
1330                         *MESH_FACENORMAL        7       -0.249211       -0.935836       0.249211\r
1331                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
1332                         *MESH_VERTEXNORMAL      1       0.816497        -0.408248       0.408248\r
1333                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
1334                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1335                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1336                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
1337                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
1338                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
1339                         *MESH_VERTEXNORMAL      8       -0.816497       -0.408248       0.408248\r
1340                 }\r
1341                 *MESH_FACE_LIST {\r
1342                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1343                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1344                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1345                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1346                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1347                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1348                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1349                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1350                 }\r
1351                 *MESH_NUMTVERTEX        9\r
1352                 *MESH_TVERTLIST {\r
1353                         *MESH_TVERT     0       0.150888        1.625000        1.000000\r
1354                         *MESH_TVERT     1       0.219860        1.625000        1.000000\r
1355                         *MESH_TVERT     2       0.219860        1.375000        1.000000\r
1356                         *MESH_TVERT     3       0.150888        1.375000        1.000000\r
1357                         *MESH_TVERT     4       0.150888        0.000000        1.000000\r
1358                         *MESH_TVERT     5       0.219860        0.000000        1.000000\r
1359                         *MESH_TVERT     6       0.081916        1.375000        1.000000\r
1360                         *MESH_TVERT     7       0.081916        0.000000        1.000000\r
1361                         *MESH_TVERT     8       0.081916        1.625000        1.000000\r
1362                 }\r
1363                 *MESH_NUMTVFACES        8\r
1364                 *MESH_TFACELIST {\r
1365                         *MESH_TFACE     0       0       3       2\r
1366                         *MESH_TFACE     1       2       3       4\r
1367                         *MESH_TFACE     2       0       2       1\r
1368                         *MESH_TFACE     3       0       6       3\r
1369                         *MESH_TFACE     4       2       4       5\r
1370                         *MESH_TFACE     5       3       6       4\r
1371                         *MESH_TFACE     6       0       8       6\r
1372                         *MESH_TFACE     7       4       6       7\r
1373                 }\r
1374         }\r
1375         *PROP_MOTIONBLUR        0\r
1376         *PROP_CASTSHADOW        1\r
1377         *PROP_RECVSHADOW        1\r
1378         *MATERIAL_REF   5\r
1379 }\r
1380 *GEOMOBJECT     {\r
1381         *NODE_NAME      "mat5model0surf26"\r
1382         *NODE_TM        {\r
1383                 *NODE_NAME      "mat5model0surf26"\r
1384                 *INHERIT_POS    0       0       0\r
1385                 *INHERIT_ROT    0       0       0\r
1386                 *INHERIT_SCL    0       0       0\r
1387                 *TM_ROW0        1.0     0       0\r
1388                 *TM_ROW1        0       1.0     0\r
1389                 *TM_ROW2        0       0       1.0\r
1390                 *TM_ROW3        0       0       0\r
1391                 *TM_POS 0.000000        0.000000        0.000000\r
1392         }\r
1393         *MESH   {\r
1394                 *TIMEVALUE      0\r
1395                 *MESH_NUMVERTEX 9\r
1396                 *MESH_NUMFACES  8\r
1397                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1398                 *MESH_VERTEX_LIST       {\r
1399                         *MESH_VERTEX    0       22.000000       144.000000      8.000000\r
1400                         *MESH_VERTEX    1       22.000000       172.500000      17.500000\r
1401                         *MESH_VERTEX    2       16.000000       174.000000      16.000000\r
1402                         *MESH_VERTEX    3       16.000000       144.000000      6.000000\r
1403                         *MESH_VERTEX    4       16.000000       -32.000000      6.000000\r
1404                         *MESH_VERTEX    5       22.000000       -32.000000      8.000000\r
1405                         *MESH_VERTEX    6       10.000000       144.000000      8.000000\r
1406                         *MESH_VERTEX    7       10.000000       -32.000000      8.000000\r
1407                         *MESH_VERTEX    8       10.000000       172.500000      17.500000\r
1408                 }\r
1409                 *MESH_NORMALS   {\r
1410                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1411                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1412                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
1413                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1414                         *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
1415                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
1416                         *MESH_FACENORMAL        6       -0.249211       -0.935836       0.249211\r
1417                         *MESH_FACENORMAL        7       0.284088        -0.958798       0.000000\r
1418                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
1419                         *MESH_VERTEXNORMAL      1       0.816497        0.408248        -0.408248\r
1420                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
1421                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1422                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1423                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1424                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        -0.707107\r
1425                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
1426                         *MESH_VERTEXNORMAL      8       -0.816497       0.408248        -0.408248\r
1427                 }\r
1428                 *MESH_FACE_LIST {\r
1429                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1430                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1431                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1432                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1433                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1434                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1435                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1436                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1437                 }\r
1438                 *MESH_NUMTVERTEX        9\r
1439                 *MESH_TVERTLIST {\r
1440                         *MESH_TVERT     0       0.383693        1.375000        1.000000\r
1441                         *MESH_TVERT     1       0.383693        1.625000        1.000000\r
1442                         *MESH_TVERT     2       0.452665        1.625000        1.000000\r
1443                         *MESH_TVERT     3       0.452665        1.375000        1.000000\r
1444                         *MESH_TVERT     4       0.452665        0.000000        1.000000\r
1445                         *MESH_TVERT     5       0.383693        0.000000        1.000000\r
1446                         *MESH_TVERT     6       0.521637        1.375000        1.000000\r
1447                         *MESH_TVERT     7       0.521637        0.000000        1.000000\r
1448                         *MESH_TVERT     8       0.521637        1.625000        1.000000\r
1449                 }\r
1450                 *MESH_NUMTVFACES        8\r
1451                 *MESH_TFACELIST {\r
1452                         *MESH_TFACE     0       0       3       2\r
1453                         *MESH_TFACE     1       0       4       3\r
1454                         *MESH_TFACE     2       0       2       1\r
1455                         *MESH_TFACE     3       0       5       4\r
1456                         *MESH_TFACE     4       2       3       6\r
1457                         *MESH_TFACE     5       3       4       6\r
1458                         *MESH_TFACE     6       4       7       6\r
1459                         *MESH_TFACE     7       2       6       8\r
1460                 }\r
1461         }\r
1462         *PROP_MOTIONBLUR        0\r
1463         *PROP_CASTSHADOW        1\r
1464         *PROP_RECVSHADOW        1\r
1465         *MATERIAL_REF   5\r
1466 }\r
1467 *GEOMOBJECT     {\r
1468         *NODE_NAME      "mat5model0surf27"\r
1469         *NODE_TM        {\r
1470                 *NODE_NAME      "mat5model0surf27"\r
1471                 *INHERIT_POS    0       0       0\r
1472                 *INHERIT_ROT    0       0       0\r
1473                 *INHERIT_SCL    0       0       0\r
1474                 *TM_ROW0        1.0     0       0\r
1475                 *TM_ROW1        0       1.0     0\r
1476                 *TM_ROW2        0       0       1.0\r
1477                 *TM_ROW3        0       0       0\r
1478                 *TM_POS 0.000000        0.000000        0.000000\r
1479         }\r
1480         *MESH   {\r
1481                 *TIMEVALUE      0\r
1482                 *MESH_NUMVERTEX 20\r
1483                 *MESH_NUMFACES  16\r
1484                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1485                 *MESH_VERTEX_LIST       {\r
1486                         *MESH_VERTEX    0       10.000000       182.000000      46.000000\r
1487                         *MESH_VERTEX    1       10.000000       182.000000      120.000000\r
1488                         *MESH_VERTEX    2       8.000000        176.000000      120.000000\r
1489                         *MESH_VERTEX    3       8.000000        176.000000      46.000000\r
1490                         *MESH_VERTEX    4       8.000000        176.000000      120.000000\r
1491                         *MESH_VERTEX    5       10.000000       170.000000      46.000000\r
1492                         *MESH_VERTEX    6       8.000000        176.000000      46.000000\r
1493                         *MESH_VERTEX    7       8.000000        168.000000      22.000000\r
1494                         *MESH_VERTEX    8       8.000000        168.000000      22.000000\r
1495                         *MESH_VERTEX    9       10.000000       172.500000      17.500000\r
1496                         *MESH_VERTEX    10      10.000000       163.500000      26.500000\r
1497                         *MESH_VERTEX    11      10.000000       144.000000      20.000000\r
1498                         *MESH_VERTEX    12      8.000000        144.000000      14.000000\r
1499                         *MESH_VERTEX    13      10.000000       144.000000      8.000000\r
1500                         *MESH_VERTEX    14      8.000000        144.000000      14.000000\r
1501                         *MESH_VERTEX    15      8.000000        -32.000000      14.000000\r
1502                         *MESH_VERTEX    16      10.000000       -32.000000      20.000000\r
1503                         *MESH_VERTEX    17      8.000000        -32.000000      14.000000\r
1504                         *MESH_VERTEX    18      10.000000       -32.000000      8.000000\r
1505                         *MESH_VERTEX    19      10.000000       170.000000      120.000000\r
1506                 }\r
1507                 *MESH_NORMALS   {\r
1508                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1509                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
1510                         *MESH_FACENORMAL        2       0.470081        -0.882623       0.000000\r
1511                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
1512                         *MESH_FACENORMAL        4       0.000000        -0.971986       0.235040\r
1513                         *MESH_FACENORMAL        5       0.753118        -0.657885       0.000000\r
1514                         *MESH_FACENORMAL        6       0.213549        -0.953306       -0.213549\r
1515                         *MESH_FACENORMAL        7       0.018722        -0.914461       -0.404241\r
1516                         *MESH_FACENORMAL        8       0.224762        -0.788161       -0.572962\r
1517                         *MESH_FACENORMAL        9       -0.224762       -0.788161       -0.572962\r
1518                         *MESH_FACENORMAL        10      -0.343030       -0.874449       -0.343030\r
1519                         *MESH_FACENORMAL        11      0.343030        -0.874449       0.343030\r
1520                         *MESH_FACENORMAL        12      0.375101        -0.926984       0.000000\r
1521                         *MESH_FACENORMAL        13      -0.397536       -0.872445       0.284263\r
1522                         *MESH_FACENORMAL        14      -0.343030       -0.874449       0.343030\r
1523                         *MESH_FACENORMAL        15      0.789239        -0.614086       0.000000\r
1524                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1525                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
1526                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1527                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1528                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1529                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1530                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1531                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1532                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1533                         *MESH_VERTEXNORMAL      9       -0.816497       0.408248        -0.408248\r
1534                         *MESH_VERTEXNORMAL      10      -0.816497       -0.408248       0.408248\r
1535                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        0.707107\r
1536                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
1537                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        -0.707107\r
1538                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
1539                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
1540                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        0.707107\r
1541                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
1542                         *MESH_VERTEXNORMAL      18      -0.707107       0.000000        -0.707107\r
1543                         *MESH_VERTEXNORMAL      19      -0.707107       -0.707107       0.000000\r
1544                 }\r
1545                 *MESH_FACE_LIST {\r
1546                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1547                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1548                         *MESH_FACE      2       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1549                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1550                         *MESH_FACE      4       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1551                         *MESH_FACE      5       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1552                         *MESH_FACE      6       A:      5       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1553                         *MESH_FACE      7       A:      4       B:      5       C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1554                         *MESH_FACE      8       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1555                         *MESH_FACE      9       A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1556                         *MESH_FACE      10      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1557                         *MESH_FACE      11      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1558                         *MESH_FACE      12      A:      8       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      13      A:      8       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      14      A:      13      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                         *MESH_FACE      15      A:      13      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1562                 }\r
1563                 *MESH_NUMTVERTEX        20\r
1564                 *MESH_TVERTLIST {\r
1565                         *MESH_TVERT     0       0.521637        0.875000        1.000000\r
1566                         *MESH_TVERT     1       0.521637        1.453125        1.000000\r
1567                         *MESH_TVERT     2       0.603553        1.453125        1.000000\r
1568                         *MESH_TVERT     3       0.603553        0.875000        1.000000\r
1569                         *MESH_TVERT     4       0.000000        1.453125        1.000000\r
1570                         *MESH_TVERT     5       0.081916        0.875000        1.000000\r
1571                         *MESH_TVERT     6       0.000000        0.875000        1.000000\r
1572                         *MESH_TVERT     7       0.000000        0.625000        1.000000\r
1573                         *MESH_TVERT     8       0.603553        0.625000        1.000000\r
1574                         *MESH_TVERT     9       0.521637        0.625000        1.000000\r
1575                         *MESH_TVERT     10      0.081916        0.625000        1.000000\r
1576                         *MESH_TVERT     11      0.081916        0.375000        1.000000\r
1577                         *MESH_TVERT     12      0.000000        0.375000        1.000000\r
1578                         *MESH_TVERT     13      0.521637        0.375000        1.000000\r
1579                         *MESH_TVERT     14      0.603553        0.375000        1.000000\r
1580                         *MESH_TVERT     15      0.000000        -1.000000       1.000000\r
1581                         *MESH_TVERT     16      0.081916        -1.000000       1.000000\r
1582                         *MESH_TVERT     17      0.603553        -1.000000       1.000000\r
1583                         *MESH_TVERT     18      0.521637        -1.000000       1.000000\r
1584                         *MESH_TVERT     19      0.081916        1.453125        1.000000\r
1585                 }\r
1586                 *MESH_NUMTVFACES        16\r
1587                 *MESH_TFACELIST {\r
1588                         *MESH_TFACE     0       0       3       2\r
1589                         *MESH_TFACE     1       0       2       1\r
1590                         *MESH_TFACE     2       0       8       3\r
1591                         *MESH_TFACE     3       4       6       5\r
1592                         *MESH_TFACE     4       5       6       7\r
1593                         *MESH_TFACE     5       0       9       8\r
1594                         *MESH_TFACE     6       5       7       10\r
1595                         *MESH_TFACE     7       4       5       19\r
1596                         *MESH_TFACE     8       7       11      10\r
1597                         *MESH_TFACE     9       7       12      11\r
1598                         *MESH_TFACE     10      11      12      15\r
1599                         *MESH_TFACE     11      11      15      16\r
1600                         *MESH_TFACE     12      8       9       13\r
1601                         *MESH_TFACE     13      8       13      14\r
1602                         *MESH_TFACE     14      13      17      14\r
1603                         *MESH_TFACE     15      13      18      17\r
1604                 }\r
1605         }\r
1606         *PROP_MOTIONBLUR        0\r
1607         *PROP_CASTSHADOW        1\r
1608         *PROP_RECVSHADOW        1\r
1609         *MATERIAL_REF   5\r
1610 }\r
1611 *GEOMOBJECT     {\r
1612         *NODE_NAME      "mat5model0surf28"\r
1613         *NODE_TM        {\r
1614                 *NODE_NAME      "mat5model0surf28"\r
1615                 *INHERIT_POS    0       0       0\r
1616                 *INHERIT_ROT    0       0       0\r
1617                 *INHERIT_SCL    0       0       0\r
1618                 *TM_ROW0        1.0     0       0\r
1619                 *TM_ROW1        0       1.0     0\r
1620                 *TM_ROW2        0       0       1.0\r
1621                 *TM_ROW3        0       0       0\r
1622                 *TM_POS 0.000000        0.000000        0.000000\r
1623         }\r
1624         *MESH   {\r
1625                 *TIMEVALUE      0\r
1626                 *MESH_NUMVERTEX 6\r
1627                 *MESH_NUMFACES  4\r
1628                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1629                 *MESH_VERTEX_LIST       {\r
1630                         *MESH_VERTEX    0       -4.000000       144.000000      88.000000\r
1631                         *MESH_VERTEX    1       -4.000000       144.000000      120.000000\r
1632                         *MESH_VERTEX    2       -7.000000       153.000000      120.000000\r
1633                         *MESH_VERTEX    3       -7.000000       153.000000      88.000000\r
1634                         *MESH_VERTEX    4       -7.000000       135.000000      120.000000\r
1635                         *MESH_VERTEX    5       -7.000000       135.000000      88.000000\r
1636                 }\r
1637                 *MESH_NORMALS   {\r
1638                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1639                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
1640                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1641                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1642                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1643                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1644                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1645                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1646                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1647                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1648                 }\r
1649                 *MESH_FACE_LIST {\r
1650                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1651                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1652                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1653                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1654                 }\r
1655                 *MESH_NUMTVERTEX        6\r
1656                 *MESH_TVERTLIST {\r
1657                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
1658                         *MESH_TVERT     1       0.375000        0.250000        1.000000\r
1659                         *MESH_TVERT     2       0.468750        0.250000        1.000000\r
1660                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
1661                         *MESH_TVERT     4       0.281250        0.250000        1.000000\r
1662                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
1663                 }\r
1664                 *MESH_NUMTVFACES        4\r
1665                 *MESH_TFACELIST {\r
1666                         *MESH_TFACE     0       0       2       1\r
1667                         *MESH_TFACE     1       0       3       2\r
1668                         *MESH_TFACE     2       4       0       1\r
1669                         *MESH_TFACE     3       4       5       0\r
1670                 }\r
1671         }\r
1672         *PROP_MOTIONBLUR        0\r
1673         *PROP_CASTSHADOW        1\r
1674         *PROP_RECVSHADOW        1\r
1675         *MATERIAL_REF   5\r
1676 }\r
1677 *GEOMOBJECT     {\r
1678         *NODE_NAME      "mat5model0surf29"\r
1679         *NODE_TM        {\r
1680                 *NODE_NAME      "mat5model0surf29"\r
1681                 *INHERIT_POS    0       0       0\r
1682                 *INHERIT_ROT    0       0       0\r
1683                 *INHERIT_SCL    0       0       0\r
1684                 *TM_ROW0        1.0     0       0\r
1685                 *TM_ROW1        0       1.0     0\r
1686                 *TM_ROW2        0       0       1.0\r
1687                 *TM_ROW3        0       0       0\r
1688                 *TM_POS 0.000000        0.000000        0.000000\r
1689         }\r
1690         *MESH   {\r
1691                 *TIMEVALUE      0\r
1692                 *MESH_NUMVERTEX 8\r
1693                 *MESH_NUMFACES  6\r
1694                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1695                 *MESH_VERTEX_LIST       {\r
1696                         *MESH_VERTEX    0       -4.000000       144.000000      88.000000\r
1697                         *MESH_VERTEX    1       -7.000000       153.000000      88.000000\r
1698                         *MESH_VERTEX    2       -7.000000       135.000000      88.000000\r
1699                         *MESH_VERTEX    3       -16.000000      132.000000      88.000000\r
1700                         *MESH_VERTEX    4       -16.000000      156.000000      88.000000\r
1701                         *MESH_VERTEX    5       -25.000000      153.000000      88.000000\r
1702                         *MESH_VERTEX    6       -25.000000      135.000000      88.000000\r
1703                         *MESH_VERTEX    7       -28.000000      144.000000      88.000000\r
1704                 }\r
1705                 *MESH_NORMALS   {\r
1706                         *MESH_FACENORMAL        0       0.000000        -0.971986       -0.235040\r
1707                         *MESH_FACENORMAL        1       -0.235040       -0.971986       0.000000\r
1708                         *MESH_FACENORMAL        2       -0.235040       -0.971986       0.000000\r
1709                         *MESH_FACENORMAL        3       0.000000        -0.971986       0.235040\r
1710                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
1711                         *MESH_FACENORMAL        5       0.000000        -0.971986       0.235040\r
1712                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1713                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1714                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1715                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1716                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1717                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1718                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1719                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1720                 }\r
1721                 *MESH_FACE_LIST {\r
1722                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1723                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1724                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1725                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1726                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1727                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1728                 }\r
1729                 *MESH_NUMTVERTEX        8\r
1730                 *MESH_TVERTLIST {\r
1731                         *MESH_TVERT     0       0.968750        0.125000        1.000000\r
1732                         *MESH_TVERT     1       0.945312        0.195312        1.000000\r
1733                         *MESH_TVERT     2       0.945312        0.054688        1.000000\r
1734                         *MESH_TVERT     3       0.875000        0.031250        1.000000\r
1735                         *MESH_TVERT     4       0.875000        0.218750        1.000000\r
1736                         *MESH_TVERT     5       0.804688        0.195312        1.000000\r
1737                         *MESH_TVERT     6       0.804688        0.054688        1.000000\r
1738                         *MESH_TVERT     7       0.781250        0.125000        1.000000\r
1739                 }\r
1740                 *MESH_NUMTVFACES        6\r
1741                 *MESH_TFACELIST {\r
1742                         *MESH_TFACE     0       1       2       3\r
1743                         *MESH_TFACE     1       1       3       4\r
1744                         *MESH_TFACE     2       3       5       4\r
1745                         *MESH_TFACE     3       3       6       5\r
1746                         *MESH_TFACE     4       0       2       1\r
1747                         *MESH_TFACE     5       5       6       7\r
1748                 }\r
1749         }\r
1750         *PROP_MOTIONBLUR        0\r
1751         *PROP_CASTSHADOW        1\r
1752         *PROP_RECVSHADOW        1\r
1753         *MATERIAL_REF   5\r
1754 }\r
1755 *GEOMOBJECT     {\r
1756         *NODE_NAME      "mat5model0surf30"\r
1757         *NODE_TM        {\r
1758                 *NODE_NAME      "mat5model0surf30"\r
1759                 *INHERIT_POS    0       0       0\r
1760                 *INHERIT_ROT    0       0       0\r
1761                 *INHERIT_SCL    0       0       0\r
1762                 *TM_ROW0        1.0     0       0\r
1763                 *TM_ROW1        0       1.0     0\r
1764                 *TM_ROW2        0       0       1.0\r
1765                 *TM_ROW3        0       0       0\r
1766                 *TM_POS 0.000000        0.000000        0.000000\r
1767         }\r
1768         *MESH   {\r
1769                 *TIMEVALUE      0\r
1770                 *MESH_NUMVERTEX 6\r
1771                 *MESH_NUMFACES  4\r
1772                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1773                 *MESH_VERTEX_LIST       {\r
1774                         *MESH_VERTEX    0       -7.000000       153.000000      120.000000\r
1775                         *MESH_VERTEX    1       -16.000000      156.000000      120.000000\r
1776                         *MESH_VERTEX    2       -16.000000      156.000000      88.000000\r
1777                         *MESH_VERTEX    3       -7.000000       153.000000      88.000000\r
1778                         *MESH_VERTEX    4       -25.000000      153.000000      120.000000\r
1779                         *MESH_VERTEX    5       -25.000000      153.000000      88.000000\r
1780                 }\r
1781                 *MESH_NORMALS   {\r
1782                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1783                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
1784                         *MESH_FACENORMAL        2       -0.249211       -0.935836       -0.249211\r
1785                         *MESH_FACENORMAL        3       -0.249211       -0.935836       -0.249211\r
1786                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1787                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1788                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1789                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1790                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
1791                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
1792                 }\r
1793                 *MESH_FACE_LIST {\r
1794                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1795                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1796                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1797                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1798                 }\r
1799                 *MESH_NUMTVERTEX        6\r
1800                 *MESH_TVERTLIST {\r
1801                         *MESH_TVERT     0       0.468750        0.250000        1.000000\r
1802                         *MESH_TVERT     1       0.562500        0.250000        1.000000\r
1803                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
1804                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
1805                         *MESH_TVERT     4       0.656250        0.250000        1.000000\r
1806                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
1807                 }\r
1808                 *MESH_NUMTVFACES        4\r
1809                 *MESH_TFACELIST {\r
1810                         *MESH_TFACE     0       0       2       1\r
1811                         *MESH_TFACE     1       0       3       2\r
1812                         *MESH_TFACE     2       2       4       1\r
1813                         *MESH_TFACE     3       2       5       4\r
1814                 }\r
1815         }\r
1816         *PROP_MOTIONBLUR        0\r
1817         *PROP_CASTSHADOW        1\r
1818         *PROP_RECVSHADOW        1\r
1819         *MATERIAL_REF   5\r
1820 }\r
1821 *GEOMOBJECT     {\r
1822         *NODE_NAME      "mat5model0surf31"\r
1823         *NODE_TM        {\r
1824                 *NODE_NAME      "mat5model0surf31"\r
1825                 *INHERIT_POS    0       0       0\r
1826                 *INHERIT_ROT    0       0       0\r
1827                 *INHERIT_SCL    0       0       0\r
1828                 *TM_ROW0        1.0     0       0\r
1829                 *TM_ROW1        0       1.0     0\r
1830                 *TM_ROW2        0       0       1.0\r
1831                 *TM_ROW3        0       0       0\r
1832                 *TM_POS 0.000000        0.000000        0.000000\r
1833         }\r
1834         *MESH   {\r
1835                 *TIMEVALUE      0\r
1836                 *MESH_NUMVERTEX 6\r
1837                 *MESH_NUMFACES  4\r
1838                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1839                 *MESH_VERTEX_LIST       {\r
1840                         *MESH_VERTEX    0       -16.000000      132.000000      88.000000\r
1841                         *MESH_VERTEX    1       -16.000000      132.000000      120.000000\r
1842                         *MESH_VERTEX    2       -7.000000       135.000000      120.000000\r
1843                         *MESH_VERTEX    3       -7.000000       135.000000      88.000000\r
1844                         *MESH_VERTEX    4       -25.000000      135.000000      120.000000\r
1845                         *MESH_VERTEX    5       -25.000000      135.000000      88.000000\r
1846                 }\r
1847                 *MESH_NORMALS   {\r
1848                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1849                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
1850                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1851                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1852                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1853                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1854                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1855                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1856                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
1857                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1858                 }\r
1859                 *MESH_FACE_LIST {\r
1860                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1861                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1862                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1863                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1864                 }\r
1865                 *MESH_NUMTVERTEX        6\r
1866                 *MESH_TVERTLIST {\r
1867                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
1868                         *MESH_TVERT     1       0.187500        0.250000        1.000000\r
1869                         *MESH_TVERT     2       0.281250        0.250000        1.000000\r
1870                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
1871                         *MESH_TVERT     4       0.093750        0.250000        1.000000\r
1872                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
1873                 }\r
1874                 *MESH_NUMTVFACES        4\r
1875                 *MESH_TFACELIST {\r
1876                         *MESH_TFACE     0       0       2       1\r
1877                         *MESH_TFACE     1       0       3       2\r
1878                         *MESH_TFACE     2       4       0       1\r
1879                         *MESH_TFACE     3       4       5       0\r
1880                 }\r
1881         }\r
1882         *PROP_MOTIONBLUR        0\r
1883         *PROP_CASTSHADOW        1\r
1884         *PROP_RECVSHADOW        1\r
1885         *MATERIAL_REF   5\r
1886 }\r
1887 *GEOMOBJECT     {\r
1888         *NODE_NAME      "mat5model0surf32"\r
1889         *NODE_TM        {\r
1890                 *NODE_NAME      "mat5model0surf32"\r
1891                 *INHERIT_POS    0       0       0\r
1892                 *INHERIT_ROT    0       0       0\r
1893                 *INHERIT_SCL    0       0       0\r
1894                 *TM_ROW0        1.0     0       0\r
1895                 *TM_ROW1        0       1.0     0\r
1896                 *TM_ROW2        0       0       1.0\r
1897                 *TM_ROW3        0       0       0\r
1898                 *TM_POS 0.000000        0.000000        0.000000\r
1899         }\r
1900         *MESH   {\r
1901                 *TIMEVALUE      0\r
1902                 *MESH_NUMVERTEX 8\r
1903                 *MESH_NUMFACES  4\r
1904                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1905                 *MESH_VERTEX_LIST       {\r
1906                         *MESH_VERTEX    0       -25.000000      153.000000      120.000000\r
1907                         *MESH_VERTEX    1       -28.000000      144.000000      120.000000\r
1908                         *MESH_VERTEX    2       -28.000000      144.000000      88.000000\r
1909                         *MESH_VERTEX    3       -25.000000      153.000000      88.000000\r
1910                         *MESH_VERTEX    4       -28.000000      144.000000      88.000000\r
1911                         *MESH_VERTEX    5       -28.000000      144.000000      120.000000\r
1912                         *MESH_VERTEX    6       -25.000000      135.000000      120.000000\r
1913                         *MESH_VERTEX    7       -25.000000      135.000000      88.000000\r
1914                 }\r
1915                 *MESH_NORMALS   {\r
1916                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1917                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
1918                         *MESH_FACENORMAL        2       -0.249211       -0.935836       0.249211\r
1919                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
1920                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1921                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1922                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1923                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1924                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1925                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1926                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
1927                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
1928                 }\r
1929                 *MESH_FACE_LIST {\r
1930                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1931                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1932                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1933                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1934                 }\r
1935                 *MESH_NUMTVERTEX        8\r
1936                 *MESH_TVERTLIST {\r
1937                         *MESH_TVERT     0       0.656250        0.250000        1.000000\r
1938                         *MESH_TVERT     1       0.750000        0.250000        1.000000\r
1939                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
1940                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
1941                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1942                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
1943                         *MESH_TVERT     6       0.093750        0.250000        1.000000\r
1944                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
1945                 }\r
1946                 *MESH_NUMTVFACES        4\r
1947                 *MESH_TFACELIST {\r
1948                         *MESH_TFACE     0       0       2       1\r
1949                         *MESH_TFACE     1       0       3       2\r
1950                         *MESH_TFACE     2       4       6       5\r
1951                         *MESH_TFACE     3       4       7       6\r
1952                 }\r
1953         }\r
1954         *PROP_MOTIONBLUR        0\r
1955         *PROP_CASTSHADOW        1\r
1956         *PROP_RECVSHADOW        1\r
1957         *MATERIAL_REF   5\r
1958 }\r
1959 *GEOMOBJECT     {\r
1960         *NODE_NAME      "mat6model0surf33"\r
1961         *NODE_TM        {\r
1962                 *NODE_NAME      "mat6model0surf33"\r
1963                 *INHERIT_POS    0       0       0\r
1964                 *INHERIT_ROT    0       0       0\r
1965                 *INHERIT_SCL    0       0       0\r
1966                 *TM_ROW0        1.0     0       0\r
1967                 *TM_ROW1        0       1.0     0\r
1968                 *TM_ROW2        0       0       1.0\r
1969                 *TM_ROW3        0       0       0\r
1970                 *TM_POS 0.000000        0.000000        0.000000\r
1971         }\r
1972         *MESH   {\r
1973                 *TIMEVALUE      0\r
1974                 *MESH_NUMVERTEX 15\r
1975                 *MESH_NUMFACES  16\r
1976                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1977                 *MESH_VERTEX_LIST       {\r
1978                         *MESH_VERTEX    0       -8.000000       144.000000      120.000000\r
1979                         *MESH_VERTEX    1       -10.000000      150.000000      120.000000\r
1980                         *MESH_VERTEX    2       -10.000000      150.000000      62.000000\r
1981                         *MESH_VERTEX    3       -8.000000       144.000000      62.000000\r
1982                         *MESH_VERTEX    4       -10.000000      138.000000      62.000000\r
1983                         *MESH_VERTEX    5       -8.000000       136.000000      38.000000\r
1984                         *MESH_VERTEX    6       -10.000000      140.500000      33.500000\r
1985                         *MESH_VERTEX    7       -10.000000      131.500000      42.500000\r
1986                         *MESH_VERTEX    8       -10.000000      112.000000      36.000000\r
1987                         *MESH_VERTEX    9       -8.000000       112.000000      30.000000\r
1988                         *MESH_VERTEX    10      -10.000000      112.000000      24.000000\r
1989                         *MESH_VERTEX    11      -8.000000       32.000000       30.000000\r
1990                         *MESH_VERTEX    12      -10.000000      32.000000       36.000000\r
1991                         *MESH_VERTEX    13      -10.000000      32.000000       24.000000\r
1992                         *MESH_VERTEX    14      -10.000000      138.000000      120.000000\r
1993                 }\r
1994                 *MESH_NORMALS   {\r
1995                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
1996                         *MESH_FACENORMAL        1       0.000000        -0.971986       -0.235040\r
1997                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1998                         *MESH_FACENORMAL        3       -0.235040       -0.971986       0.000000\r
1999                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
2000                         *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
2001                         *MESH_FACENORMAL        6       -0.235040       -0.971986       0.000000\r
2002                         *MESH_FACENORMAL        7       0.235040        -0.971986       0.000000\r
2003                         *MESH_FACENORMAL        8       0.579072        -0.815276       0.000000\r
2004                         *MESH_FACENORMAL        9       -0.259224       -0.930380       0.259224\r
2005                         *MESH_FACENORMAL        10      0.640364        -0.674480       -0.367438\r
2006                         *MESH_FACENORMAL        11      0.037748        -0.768711       -0.638481\r
2007                         *MESH_FACENORMAL        12      0.577350        -0.577350       -0.577350\r
2008                         *MESH_FACENORMAL        13      0.240868        -0.969879       0.036302\r
2009                         *MESH_FACENORMAL        14      0.572962        -0.788161       -0.224762\r
2010                         *MESH_FACENORMAL        15      -0.150600       -0.699042       -0.699042\r
2011                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2012                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2013                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2014                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2015                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2016                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2017                         *MESH_VERTEXNORMAL      6       0.816497        0.408248        -0.408248\r
2018                         *MESH_VERTEXNORMAL      7       0.816497        -0.408248       0.408248\r
2019                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
2020                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
2021                         *MESH_VERTEXNORMAL      10      0.707107        0.000000        -0.707107\r
2022                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
2023                         *MESH_VERTEXNORMAL      12      0.707107        0.000000        0.707107\r
2024                         *MESH_VERTEXNORMAL      13      0.707107        0.000000        -0.707107\r
2025                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       0.000000\r
2026                 }\r
2027                 *MESH_FACE_LIST {\r
2028                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2029                         *MESH_FACE      1       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2030                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2031                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2032                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2033                         *MESH_FACE      5       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2034                         *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2035                         *MESH_FACE      7       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2036                         *MESH_FACE      8       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2037                         *MESH_FACE      9       A:      0       B:      14      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2038                         *MESH_FACE      10      A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2039                         *MESH_FACE      11      A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2040                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2041                         *MESH_FACE      13      A:      5       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2042                         *MESH_FACE      14      A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2043                         *MESH_FACE      15      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2044                 }\r
2045                 *MESH_NUMTVERTEX        15\r
2046                 *MESH_TVERTLIST {\r
2047                         *MESH_TVERT     0       0.301777        1.578125        1.000000\r
2048                         *MESH_TVERT     1       0.383693        1.578125        1.000000\r
2049                         *MESH_TVERT     2       0.383693        1.125000        1.000000\r
2050                         *MESH_TVERT     3       0.301777        1.125000        1.000000\r
2051                         *MESH_TVERT     4       0.219860        1.125000        1.000000\r
2052                         *MESH_TVERT     5       0.301777        0.875000        1.000000\r
2053                         *MESH_TVERT     6       0.383693        0.875000        1.000000\r
2054                         *MESH_TVERT     7       0.219860        0.875000        1.000000\r
2055                         *MESH_TVERT     8       0.219860        0.625000        1.000000\r
2056                         *MESH_TVERT     9       0.301777        0.625000        1.000000\r
2057                         *MESH_TVERT     10      0.383693        0.625000        1.000000\r
2058                         *MESH_TVERT     11      0.301777        0.000000        1.000000\r
2059                         *MESH_TVERT     12      0.219860        0.000000        1.000000\r
2060                         *MESH_TVERT     13      0.383693        0.000000        1.000000\r
2061                         *MESH_TVERT     14      0.219860        1.578125        1.000000\r
2062                 }\r
2063                 *MESH_NUMTVFACES        16\r
2064                 *MESH_TFACELIST {\r
2065                         *MESH_TFACE     0       0       3       2\r
2066                         *MESH_TFACE     1       2       3       5\r
2067                         *MESH_TFACE     2       0       4       3\r
2068                         *MESH_TFACE     3       3       4       5\r
2069                         *MESH_TFACE     4       0       2       1\r
2070                         *MESH_TFACE     5       2       5       6\r
2071                         *MESH_TFACE     6       4       7       5\r
2072                         *MESH_TFACE     7       5       7       8\r
2073                         *MESH_TFACE     8       5       8       9\r
2074                         *MESH_TFACE     9       0       14      4\r
2075                         *MESH_TFACE     10      8       11      9\r
2076                         *MESH_TFACE     11      8       12      11\r
2077                         *MESH_TFACE     12      9       11      10\r
2078                         *MESH_TFACE     13      5       10      6\r
2079                         *MESH_TFACE     14      5       9       10\r
2080                         *MESH_TFACE     15      10      11      13\r
2081                 }\r
2082         }\r
2083         *PROP_MOTIONBLUR        0\r
2084         *PROP_CASTSHADOW        1\r
2085         *PROP_RECVSHADOW        1\r
2086         *MATERIAL_REF   6\r
2087 }\r
2088 *GEOMOBJECT     {\r
2089         *NODE_NAME      "mat6model0surf34"\r
2090         *NODE_TM        {\r
2091                 *NODE_NAME      "mat6model0surf34"\r
2092                 *INHERIT_POS    0       0       0\r
2093                 *INHERIT_ROT    0       0       0\r
2094                 *INHERIT_SCL    0       0       0\r
2095                 *TM_ROW0        1.0     0       0\r
2096                 *TM_ROW1        0       1.0     0\r
2097                 *TM_ROW2        0       0       1.0\r
2098                 *TM_ROW3        0       0       0\r
2099                 *TM_POS 0.000000        0.000000        0.000000\r
2100         }\r
2101         *MESH   {\r
2102                 *TIMEVALUE      0\r
2103                 *MESH_NUMVERTEX 9\r
2104                 *MESH_NUMFACES  8\r
2105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2106                 *MESH_VERTEX_LIST       {\r
2107                         *MESH_VERTEX    0       -10.000000      150.000000      62.000000\r
2108                         *MESH_VERTEX    1       -10.000000      150.000000      120.000000\r
2109                         *MESH_VERTEX    2       -16.000000      152.000000      120.000000\r
2110                         *MESH_VERTEX    3       -16.000000      152.000000      62.000000\r
2111                         *MESH_VERTEX    4       -16.000000      142.000000      32.000000\r
2112                         *MESH_VERTEX    5       -10.000000      140.500000      33.500000\r
2113                         *MESH_VERTEX    6       -22.000000      150.000000      62.000000\r
2114                         *MESH_VERTEX    7       -22.000000      140.500000      33.500000\r
2115                         *MESH_VERTEX    8       -22.000000      150.000000      120.000000\r
2116                 }\r
2117                 *MESH_NORMALS   {\r
2118                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2119                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2120                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
2121                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2122                         *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
2123                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
2124                         *MESH_FACENORMAL        6       -0.249211       -0.935836       0.249211\r
2125                         *MESH_FACENORMAL        7       0.284088        -0.958798       0.000000\r
2126                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2127                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2128                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2129                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2130                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2131                         *MESH_VERTEXNORMAL      5       0.816497        0.408248        -0.408248\r
2132                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
2133                         *MESH_VERTEXNORMAL      7       -0.816497       0.408248        -0.408248\r
2134                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
2135                 }\r
2136                 *MESH_FACE_LIST {\r
2137                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2138                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2139                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2140                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2141                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2142                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2143                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2144                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2145                 }\r
2146                 *MESH_NUMTVERTEX        9\r
2147                 *MESH_TVERTLIST {\r
2148                         *MESH_TVERT     0       0.383693        0.125000        1.000000\r
2149                         *MESH_TVERT     1       0.383693        0.578125        1.000000\r
2150                         *MESH_TVERT     2       0.452665        0.578125        1.000000\r
2151                         *MESH_TVERT     3       0.452665        0.125000        1.000000\r
2152                         *MESH_TVERT     4       0.452665        -0.125000       1.000000\r
2153                         *MESH_TVERT     5       0.383693        -0.125000       1.000000\r
2154                         *MESH_TVERT     6       0.521637        0.125000        1.000000\r
2155                         *MESH_TVERT     7       0.521637        -0.125000       1.000000\r
2156                         *MESH_TVERT     8       0.521637        0.578125        1.000000\r
2157                 }\r
2158                 *MESH_NUMTVFACES        8\r
2159                 *MESH_TFACELIST {\r
2160                         *MESH_TFACE     0       0       3       2\r
2161                         *MESH_TFACE     1       0       4       3\r
2162                         *MESH_TFACE     2       0       2       1\r
2163                         *MESH_TFACE     3       0       5       4\r
2164                         *MESH_TFACE     4       2       3       6\r
2165                         *MESH_TFACE     5       3       4       6\r
2166                         *MESH_TFACE     6       4       7       6\r
2167                         *MESH_TFACE     7       2       6       8\r
2168                 }\r
2169         }\r
2170         *PROP_MOTIONBLUR        0\r
2171         *PROP_CASTSHADOW        1\r
2172         *PROP_RECVSHADOW        1\r
2173         *MATERIAL_REF   6\r
2174 }\r
2175 *GEOMOBJECT     {\r
2176         *NODE_NAME      "mat6model0surf35"\r
2177         *NODE_TM        {\r
2178                 *NODE_NAME      "mat6model0surf35"\r
2179                 *INHERIT_POS    0       0       0\r
2180                 *INHERIT_ROT    0       0       0\r
2181                 *INHERIT_SCL    0       0       0\r
2182                 *TM_ROW0        1.0     0       0\r
2183                 *TM_ROW1        0       1.0     0\r
2184                 *TM_ROW2        0       0       1.0\r
2185                 *TM_ROW3        0       0       0\r
2186                 *TM_POS 0.000000        0.000000        0.000000\r
2187         }\r
2188         *MESH   {\r
2189                 *TIMEVALUE      0\r
2190                 *MESH_NUMVERTEX 9\r
2191                 *MESH_NUMFACES  8\r
2192                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2193                 *MESH_VERTEX_LIST       {\r
2194                         *MESH_VERTEX    0       -16.000000      136.000000      120.000000\r
2195                         *MESH_VERTEX    1       -10.000000      138.000000      120.000000\r
2196                         *MESH_VERTEX    2       -10.000000      138.000000      62.000000\r
2197                         *MESH_VERTEX    3       -16.000000      136.000000      62.000000\r
2198                         *MESH_VERTEX    4       -16.000000      130.000000      44.000000\r
2199                         *MESH_VERTEX    5       -10.000000      131.500000      42.500000\r
2200                         *MESH_VERTEX    6       -22.000000      138.000000      62.000000\r
2201                         *MESH_VERTEX    7       -22.000000      131.500000      42.500000\r
2202                         *MESH_VERTEX    8       -22.000000      138.000000      120.000000\r
2203                 }\r
2204                 *MESH_NORMALS   {\r
2205                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2206                         *MESH_FACENORMAL        1       -0.249211       -0.935836       -0.249211\r
2207                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
2208                         *MESH_FACENORMAL        3       0.249211        -0.935836       0.249211\r
2209                         *MESH_FACENORMAL        4       -0.249211       -0.935836       -0.249211\r
2210                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
2211                         *MESH_FACENORMAL        6       0.494006        -0.833635       0.247003\r
2212                         *MESH_FACENORMAL        7       -0.249211       -0.935836       0.249211\r
2213                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2214                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2215                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2216                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2217                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2218                         *MESH_VERTEXNORMAL      5       0.816497        -0.408248       0.408248\r
2219                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2220                         *MESH_VERTEXNORMAL      7       -0.816497       -0.408248       0.408248\r
2221                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
2222                 }\r
2223                 *MESH_FACE_LIST {\r
2224                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2225                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2226                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2227                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2228                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2229                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2230                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2231                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2232                 }\r
2233                 *MESH_NUMTVERTEX        9\r
2234                 *MESH_TVERTLIST {\r
2235                         *MESH_TVERT     0       0.150888        0.578125        1.000000\r
2236                         *MESH_TVERT     1       0.219860        0.578125        1.000000\r
2237                         *MESH_TVERT     2       0.219860        0.125000        1.000000\r
2238                         *MESH_TVERT     3       0.150888        0.125000        1.000000\r
2239                         *MESH_TVERT     4       0.150888        -0.125000       1.000000\r
2240                         *MESH_TVERT     5       0.219860        -0.125000       1.000000\r
2241                         *MESH_TVERT     6       0.081916        0.125000        1.000000\r
2242                         *MESH_TVERT     7       0.081916        -0.125000       1.000000\r
2243                         *MESH_TVERT     8       0.081916        0.578125        1.000000\r
2244                 }\r
2245                 *MESH_NUMTVFACES        8\r
2246                 *MESH_TFACELIST {\r
2247                         *MESH_TFACE     0       0       3       2\r
2248                         *MESH_TFACE     1       2       3       4\r
2249                         *MESH_TFACE     2       0       2       1\r
2250                         *MESH_TFACE     3       0       6       3\r
2251                         *MESH_TFACE     4       2       4       5\r
2252                         *MESH_TFACE     5       3       6       4\r
2253                         *MESH_TFACE     6       0       8       6\r
2254                         *MESH_TFACE     7       4       6       7\r
2255                 }\r
2256         }\r
2257         *PROP_MOTIONBLUR        0\r
2258         *PROP_CASTSHADOW        1\r
2259         *PROP_RECVSHADOW        1\r
2260         *MATERIAL_REF   6\r
2261 }\r
2262 *GEOMOBJECT     {\r
2263         *NODE_NAME      "mat6model0surf36"\r
2264         *NODE_TM        {\r
2265                 *NODE_NAME      "mat6model0surf36"\r
2266                 *INHERIT_POS    0       0       0\r
2267                 *INHERIT_ROT    0       0       0\r
2268                 *INHERIT_SCL    0       0       0\r
2269                 *TM_ROW0        1.0     0       0\r
2270                 *TM_ROW1        0       1.0     0\r
2271                 *TM_ROW2        0       0       1.0\r
2272                 *TM_ROW3        0       0       0\r
2273                 *TM_POS 0.000000        0.000000        0.000000\r
2274         }\r
2275         *MESH   {\r
2276                 *TIMEVALUE      0\r
2277                 *MESH_NUMVERTEX 9\r
2278                 *MESH_NUMFACES  8\r
2279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2280                 *MESH_VERTEX_LIST       {\r
2281                         *MESH_VERTEX    0       -16.000000      130.000000      44.000000\r
2282                         *MESH_VERTEX    1       -10.000000      131.500000      42.500000\r
2283                         *MESH_VERTEX    2       -10.000000      112.000000      36.000000\r
2284                         *MESH_VERTEX    3       -16.000000      112.000000      38.000000\r
2285                         *MESH_VERTEX    4       -16.000000      32.000000       38.000000\r
2286                         *MESH_VERTEX    5       -10.000000      32.000000       36.000000\r
2287                         *MESH_VERTEX    6       -22.000000      112.000000      36.000000\r
2288                         *MESH_VERTEX    7       -22.000000      32.000000       36.000000\r
2289                         *MESH_VERTEX    8       -22.000000      131.500000      42.500000\r
2290                 }\r
2291                 *MESH_NORMALS   {\r
2292                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2293                         *MESH_FACENORMAL        1       -0.249211       -0.935836       -0.249211\r
2294                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
2295                         *MESH_FACENORMAL        3       0.249211        -0.935836       0.249211\r
2296                         *MESH_FACENORMAL        4       -0.249211       -0.935836       -0.249211\r
2297                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
2298                         *MESH_FACENORMAL        6       0.494006        -0.833635       0.247003\r
2299                         *MESH_FACENORMAL        7       -0.249211       -0.935836       0.249211\r
2300                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2301                         *MESH_VERTEXNORMAL      1       0.816497        -0.408248       0.408248\r
2302                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2303                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2304                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2305                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
2306                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
2307                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
2308                         *MESH_VERTEXNORMAL      8       -0.816497       -0.408248       0.408248\r
2309                 }\r
2310                 *MESH_FACE_LIST {\r
2311                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2312                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2313                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2314                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2315                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2316                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2317                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2318                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2319                 }\r
2320                 *MESH_NUMTVERTEX        9\r
2321                 *MESH_TVERTLIST {\r
2322                         *MESH_TVERT     0       0.150888        0.875000        1.000000\r
2323                         *MESH_TVERT     1       0.219860        0.875000        1.000000\r
2324                         *MESH_TVERT     2       0.219860        0.625000        1.000000\r
2325                         *MESH_TVERT     3       0.150888        0.625000        1.000000\r
2326                         *MESH_TVERT     4       0.150888        0.000000        1.000000\r
2327                         *MESH_TVERT     5       0.219860        0.000000        1.000000\r
2328                         *MESH_TVERT     6       0.081916        0.625000        1.000000\r
2329                         *MESH_TVERT     7       0.081916        0.000000        1.000000\r
2330                         *MESH_TVERT     8       0.081916        0.875000        1.000000\r
2331                 }\r
2332                 *MESH_NUMTVFACES        8\r
2333                 *MESH_TFACELIST {\r
2334                         *MESH_TFACE     0       0       3       2\r
2335                         *MESH_TFACE     1       2       3       4\r
2336                         *MESH_TFACE     2       0       2       1\r
2337                         *MESH_TFACE     3       0       6       3\r
2338                         *MESH_TFACE     4       2       4       5\r
2339                         *MESH_TFACE     5       3       6       4\r
2340                         *MESH_TFACE     6       0       8       6\r
2341                         *MESH_TFACE     7       4       6       7\r
2342                 }\r
2343         }\r
2344         *PROP_MOTIONBLUR        0\r
2345         *PROP_CASTSHADOW        1\r
2346         *PROP_RECVSHADOW        1\r
2347         *MATERIAL_REF   6\r
2348 }\r
2349 *GEOMOBJECT     {\r
2350         *NODE_NAME      "mat6model0surf37"\r
2351         *NODE_TM        {\r
2352                 *NODE_NAME      "mat6model0surf37"\r
2353                 *INHERIT_POS    0       0       0\r
2354                 *INHERIT_ROT    0       0       0\r
2355                 *INHERIT_SCL    0       0       0\r
2356                 *TM_ROW0        1.0     0       0\r
2357                 *TM_ROW1        0       1.0     0\r
2358                 *TM_ROW2        0       0       1.0\r
2359                 *TM_ROW3        0       0       0\r
2360                 *TM_POS 0.000000        0.000000        0.000000\r
2361         }\r
2362         *MESH   {\r
2363                 *TIMEVALUE      0\r
2364                 *MESH_NUMVERTEX 9\r
2365                 *MESH_NUMFACES  8\r
2366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2367                 *MESH_VERTEX_LIST       {\r
2368                         *MESH_VERTEX    0       -10.000000      112.000000      24.000000\r
2369                         *MESH_VERTEX    1       -10.000000      140.500000      33.500000\r
2370                         *MESH_VERTEX    2       -16.000000      142.000000      32.000000\r
2371                         *MESH_VERTEX    3       -16.000000      112.000000      22.000000\r
2372                         *MESH_VERTEX    4       -16.000000      32.000000       22.000000\r
2373                         *MESH_VERTEX    5       -10.000000      32.000000       24.000000\r
2374                         *MESH_VERTEX    6       -22.000000      112.000000      24.000000\r
2375                         *MESH_VERTEX    7       -22.000000      32.000000       24.000000\r
2376                         *MESH_VERTEX    8       -22.000000      140.500000      33.500000\r
2377                 }\r
2378                 *MESH_NORMALS   {\r
2379                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2380                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2381                         *MESH_FACENORMAL        2       0.249211        -0.935836       -0.249211\r
2382                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2383                         *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
2384                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
2385                         *MESH_FACENORMAL        6       -0.249211       -0.935836       0.249211\r
2386                         *MESH_FACENORMAL        7       0.284088        -0.958798       0.000000\r
2387                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
2388                         *MESH_VERTEXNORMAL      1       0.816497        0.408248        -0.408248\r
2389                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2390                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2391                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2392                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
2393                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        -0.707107\r
2394                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
2395                         *MESH_VERTEXNORMAL      8       -0.816497       0.408248        -0.408248\r
2396                 }\r
2397                 *MESH_FACE_LIST {\r
2398                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2399                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2400                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2401                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2402                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2403                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2404                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2405                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2406                 }\r
2407                 *MESH_NUMTVERTEX        9\r
2408                 *MESH_TVERTLIST {\r
2409                         *MESH_TVERT     0       0.383693        0.625000        1.000000\r
2410                         *MESH_TVERT     1       0.383693        0.875000        1.000000\r
2411                         *MESH_TVERT     2       0.452665        0.875000        1.000000\r
2412                         *MESH_TVERT     3       0.452665        0.625000        1.000000\r
2413                         *MESH_TVERT     4       0.452665        0.000000        1.000000\r
2414                         *MESH_TVERT     5       0.383693        0.000000        1.000000\r
2415                         *MESH_TVERT     6       0.521637        0.625000        1.000000\r
2416                         *MESH_TVERT     7       0.521637        0.000000        1.000000\r
2417                         *MESH_TVERT     8       0.521637        0.875000        1.000000\r
2418                 }\r
2419                 *MESH_NUMTVFACES        8\r
2420                 *MESH_TFACELIST {\r
2421                         *MESH_TFACE     0       0       3       2\r
2422                         *MESH_TFACE     1       0       4       3\r
2423                         *MESH_TFACE     2       0       2       1\r
2424                         *MESH_TFACE     3       0       5       4\r
2425                         *MESH_TFACE     4       2       3       6\r
2426                         *MESH_TFACE     5       3       4       6\r
2427                         *MESH_TFACE     6       4       7       6\r
2428                         *MESH_TFACE     7       2       6       8\r
2429                 }\r
2430         }\r
2431         *PROP_MOTIONBLUR        0\r
2432         *PROP_CASTSHADOW        1\r
2433         *PROP_RECVSHADOW        1\r
2434         *MATERIAL_REF   6\r
2435 }\r
2436 *GEOMOBJECT     {\r
2437         *NODE_NAME      "mat6model0surf38"\r
2438         *NODE_TM        {\r
2439                 *NODE_NAME      "mat6model0surf38"\r
2440                 *INHERIT_POS    0       0       0\r
2441                 *INHERIT_ROT    0       0       0\r
2442                 *INHERIT_SCL    0       0       0\r
2443                 *TM_ROW0        1.0     0       0\r
2444                 *TM_ROW1        0       1.0     0\r
2445                 *TM_ROW2        0       0       1.0\r
2446                 *TM_ROW3        0       0       0\r
2447                 *TM_POS 0.000000        0.000000        0.000000\r
2448         }\r
2449         *MESH   {\r
2450                 *TIMEVALUE      0\r
2451                 *MESH_NUMVERTEX 20\r
2452                 *MESH_NUMFACES  16\r
2453                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2454                 *MESH_VERTEX_LIST       {\r
2455                         *MESH_VERTEX    0       -22.000000      150.000000      62.000000\r
2456                         *MESH_VERTEX    1       -22.000000      150.000000      120.000000\r
2457                         *MESH_VERTEX    2       -24.000000      144.000000      120.000000\r
2458                         *MESH_VERTEX    3       -24.000000      144.000000      62.000000\r
2459                         *MESH_VERTEX    4       -24.000000      144.000000      120.000000\r
2460                         *MESH_VERTEX    5       -22.000000      138.000000      62.000000\r
2461                         *MESH_VERTEX    6       -24.000000      144.000000      62.000000\r
2462                         *MESH_VERTEX    7       -24.000000      136.000000      38.000000\r
2463                         *MESH_VERTEX    8       -24.000000      136.000000      38.000000\r
2464                         *MESH_VERTEX    9       -22.000000      140.500000      33.500000\r
2465                         *MESH_VERTEX    10      -22.000000      131.500000      42.500000\r
2466                         *MESH_VERTEX    11      -22.000000      112.000000      36.000000\r
2467                         *MESH_VERTEX    12      -24.000000      112.000000      30.000000\r
2468                         *MESH_VERTEX    13      -22.000000      112.000000      24.000000\r
2469                         *MESH_VERTEX    14      -24.000000      112.000000      30.000000\r
2470                         *MESH_VERTEX    15      -24.000000      32.000000       30.000000\r
2471                         *MESH_VERTEX    16      -22.000000      32.000000       36.000000\r
2472                         *MESH_VERTEX    17      -24.000000      32.000000       30.000000\r
2473                         *MESH_VERTEX    18      -22.000000      32.000000       24.000000\r
2474                         *MESH_VERTEX    19      -22.000000      138.000000      120.000000\r
2475                 }\r
2476                 *MESH_NORMALS   {\r
2477                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2478                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2479                         *MESH_FACENORMAL        2       0.470081        -0.882623       0.000000\r
2480                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
2481                         *MESH_FACENORMAL        4       0.000000        -0.971986       0.235040\r
2482                         *MESH_FACENORMAL        5       0.753118        -0.657885       0.000000\r
2483                         *MESH_FACENORMAL        6       0.213549        -0.953306       -0.213549\r
2484                         *MESH_FACENORMAL        7       0.018722        -0.914461       -0.404241\r
2485                         *MESH_FACENORMAL        8       0.224762        -0.788161       -0.572962\r
2486                         *MESH_FACENORMAL        9       -0.224762       -0.788161       -0.572962\r
2487                         *MESH_FACENORMAL        10      -0.343030       -0.874449       -0.343030\r
2488                         *MESH_FACENORMAL        11      0.343030        -0.874449       0.343030\r
2489                         *MESH_FACENORMAL        12      0.375101        -0.926984       0.000000\r
2490                         *MESH_FACENORMAL        13      -0.397536       -0.872445       0.284263\r
2491                         *MESH_FACENORMAL        14      -0.343030       -0.874449       0.343030\r
2492                         *MESH_FACENORMAL        15      0.789239        -0.614086       0.000000\r
2493                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2494                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2495                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2496                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2497                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2498                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2499                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2500                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2501                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2502                         *MESH_VERTEXNORMAL      9       -0.816497       0.408248        -0.408248\r
2503                         *MESH_VERTEXNORMAL      10      -0.816497       -0.408248       0.408248\r
2504                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        0.707107\r
2505                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
2506                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        -0.707107\r
2507                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
2508                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
2509                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        0.707107\r
2510                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
2511                         *MESH_VERTEXNORMAL      18      -0.707107       0.000000        -0.707107\r
2512                         *MESH_VERTEXNORMAL      19      -0.707107       -0.707107       0.000000\r
2513                 }\r
2514                 *MESH_FACE_LIST {\r
2515                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2516                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2517                         *MESH_FACE      2       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2518                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2519                         *MESH_FACE      4       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2520                         *MESH_FACE      5       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2521                         *MESH_FACE      6       A:      5       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2522                         *MESH_FACE      7       A:      4       B:      5       C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2523                         *MESH_FACE      8       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2524                         *MESH_FACE      9       A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2525                         *MESH_FACE      10      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2526                         *MESH_FACE      11      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2527                         *MESH_FACE      12      A:      8       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2528                         *MESH_FACE      13      A:      8       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2529                         *MESH_FACE      14      A:      13      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2530                         *MESH_FACE      15      A:      13      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2531                 }\r
2532                 *MESH_NUMTVERTEX        20\r
2533                 *MESH_TVERTLIST {\r
2534                         *MESH_TVERT     0       0.521637        1.125000        1.000000\r
2535                         *MESH_TVERT     1       0.521637        1.578125        1.000000\r
2536                         *MESH_TVERT     2       0.603553        1.578125        1.000000\r
2537                         *MESH_TVERT     3       0.603553        1.125000        1.000000\r
2538                         *MESH_TVERT     4       0.000000        1.578125        1.000000\r
2539                         *MESH_TVERT     5       0.081916        1.125000        1.000000\r
2540                         *MESH_TVERT     6       0.000000        1.125000        1.000000\r
2541                         *MESH_TVERT     7       0.000000        0.875000        1.000000\r
2542                         *MESH_TVERT     8       0.603553        0.875000        1.000000\r
2543                         *MESH_TVERT     9       0.521637        0.875000        1.000000\r
2544                         *MESH_TVERT     10      0.081916        0.875000        1.000000\r
2545                         *MESH_TVERT     11      0.081916        0.625000        1.000000\r
2546                         *MESH_TVERT     12      0.000000        0.625000        1.000000\r
2547                         *MESH_TVERT     13      0.521637        0.625000        1.000000\r
2548                         *MESH_TVERT     14      0.603553        0.625000        1.000000\r
2549                         *MESH_TVERT     15      0.000000        0.000000        1.000000\r
2550                         *MESH_TVERT     16      0.081916        0.000000        1.000000\r
2551                         *MESH_TVERT     17      0.603553        0.000000        1.000000\r
2552                         *MESH_TVERT     18      0.521637        0.000000        1.000000\r
2553                         *MESH_TVERT     19      0.081916        1.578125        1.000000\r
2554                 }\r
2555                 *MESH_NUMTVFACES        16\r
2556                 *MESH_TFACELIST {\r
2557                         *MESH_TFACE     0       0       3       2\r
2558                         *MESH_TFACE     1       0       2       1\r
2559                         *MESH_TFACE     2       0       8       3\r
2560                         *MESH_TFACE     3       4       6       5\r
2561                         *MESH_TFACE     4       5       6       7\r
2562                         *MESH_TFACE     5       0       9       8\r
2563                         *MESH_TFACE     6       5       7       10\r
2564                         *MESH_TFACE     7       4       5       19\r
2565                         *MESH_TFACE     8       7       11      10\r
2566                         *MESH_TFACE     9       7       12      11\r
2567                         *MESH_TFACE     10      11      12      15\r
2568                         *MESH_TFACE     11      11      15      16\r
2569                         *MESH_TFACE     12      8       9       13\r
2570                         *MESH_TFACE     13      8       13      14\r
2571                         *MESH_TFACE     14      13      17      14\r
2572                         *MESH_TFACE     15      13      18      17\r
2573                 }\r
2574         }\r
2575         *PROP_MOTIONBLUR        0\r
2576         *PROP_CASTSHADOW        1\r
2577         *PROP_RECVSHADOW        1\r
2578         *MATERIAL_REF   6\r
2579 }\r
2580 *GEOMOBJECT     {\r
2581         *NODE_NAME      "mat6model0surf39"\r
2582         *NODE_TM        {\r
2583                 *NODE_NAME      "mat6model0surf39"\r
2584                 *INHERIT_POS    0       0       0\r
2585                 *INHERIT_ROT    0       0       0\r
2586                 *INHERIT_SCL    0       0       0\r
2587                 *TM_ROW0        1.0     0       0\r
2588                 *TM_ROW1        0       1.0     0\r
2589                 *TM_ROW2        0       0       1.0\r
2590                 *TM_ROW3        0       0       0\r
2591                 *TM_POS 0.000000        0.000000        0.000000\r
2592         }\r
2593         *MESH   {\r
2594                 *TIMEVALUE      0\r
2595                 *MESH_NUMVERTEX 6\r
2596                 *MESH_NUMFACES  4\r
2597                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2598                 *MESH_VERTEX_LIST       {\r
2599                         *MESH_VERTEX    0       -30.000000      148.000000      104.000000\r
2600                         *MESH_VERTEX    1       -26.000000      148.000000      104.000000\r
2601                         *MESH_VERTEX    2       -26.000000      147.000000      107.000000\r
2602                         *MESH_VERTEX    3       -30.000000      147.000000      107.000000\r
2603                         *MESH_VERTEX    4       -26.000000      147.000000      101.000000\r
2604                         *MESH_VERTEX    5       -30.000000      147.000000      101.000000\r
2605                 }\r
2606                 *MESH_NORMALS   {\r
2607                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2608                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2609                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
2610                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2611                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2612                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2613                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
2614                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2615                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2616                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
2617                 }\r
2618                 *MESH_FACE_LIST {\r
2619                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2620                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2621                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2622                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2623                 }\r
2624                 *MESH_NUMTVERTEX        6\r
2625                 *MESH_TVERTLIST {\r
2626                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
2627                         *MESH_TVERT     1       0.375000        0.062500        1.000000\r
2628                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
2629                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
2630                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
2631                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
2632                 }\r
2633                 *MESH_NUMTVFACES        4\r
2634                 *MESH_TFACELIST {\r
2635                         *MESH_TFACE     0       0       2       1\r
2636                         *MESH_TFACE     1       0       3       2\r
2637                         *MESH_TFACE     2       4       0       1\r
2638                         *MESH_TFACE     3       4       5       0\r
2639                 }\r
2640         }\r
2641         *PROP_MOTIONBLUR        0\r
2642         *PROP_CASTSHADOW        1\r
2643         *PROP_RECVSHADOW        1\r
2644         *MATERIAL_REF   6\r
2645 }\r
2646 *GEOMOBJECT     {\r
2647         *NODE_NAME      "mat6model0surf40"\r
2648         *NODE_TM        {\r
2649                 *NODE_NAME      "mat6model0surf40"\r
2650                 *INHERIT_POS    0       0       0\r
2651                 *INHERIT_ROT    0       0       0\r
2652                 *INHERIT_SCL    0       0       0\r
2653                 *TM_ROW0        1.0     0       0\r
2654                 *TM_ROW1        0       1.0     0\r
2655                 *TM_ROW2        0       0       1.0\r
2656                 *TM_ROW3        0       0       0\r
2657                 *TM_POS 0.000000        0.000000        0.000000\r
2658         }\r
2659         *MESH   {\r
2660                 *TIMEVALUE      0\r
2661                 *MESH_NUMVERTEX 8\r
2662                 *MESH_NUMFACES  4\r
2663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2664                 *MESH_VERTEX_LIST       {\r
2665                         *MESH_VERTEX    0       -26.000000      147.000000      107.000000\r
2666                         *MESH_VERTEX    1       -26.000000      144.000000      108.000000\r
2667                         *MESH_VERTEX    2       -30.000000      144.000000      108.000000\r
2668                         *MESH_VERTEX    3       -30.000000      147.000000      107.000000\r
2669                         *MESH_VERTEX    4       -30.000000      144.000000      108.000000\r
2670                         *MESH_VERTEX    5       -26.000000      144.000000      108.000000\r
2671                         *MESH_VERTEX    6       -26.000000      141.000000      107.000000\r
2672                         *MESH_VERTEX    7       -30.000000      141.000000      107.000000\r
2673                 }\r
2674                 *MESH_NORMALS   {\r
2675                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2676                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2677                         *MESH_FACENORMAL        2       -0.249211       -0.935836       0.249211\r
2678                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
2679                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2680                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2681                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2682                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2683                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2684                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2685                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
2686                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
2687                 }\r
2688                 *MESH_FACE_LIST {\r
2689                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2690                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2691                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2692                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2693                 }\r
2694                 *MESH_NUMTVERTEX        8\r
2695                 *MESH_TVERTLIST {\r
2696                         *MESH_TVERT     0       0.437500        0.062500        1.000000\r
2697                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
2698                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
2699                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
2700                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2701                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
2702                         *MESH_TVERT     6       0.062500        0.062500        1.000000\r
2703                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
2704                 }\r
2705                 *MESH_NUMTVFACES        4\r
2706                 *MESH_TFACELIST {\r
2707                         *MESH_TFACE     0       0       2       1\r
2708                         *MESH_TFACE     1       0       3       2\r
2709                         *MESH_TFACE     2       4       6       5\r
2710                         *MESH_TFACE     3       4       7       6\r
2711                 }\r
2712         }\r
2713         *PROP_MOTIONBLUR        0\r
2714         *PROP_CASTSHADOW        1\r
2715         *PROP_RECVSHADOW        1\r
2716         *MATERIAL_REF   6\r
2717 }\r
2718 *GEOMOBJECT     {\r
2719         *NODE_NAME      "mat6model0surf41"\r
2720         *NODE_TM        {\r
2721                 *NODE_NAME      "mat6model0surf41"\r
2722                 *INHERIT_POS    0       0       0\r
2723                 *INHERIT_ROT    0       0       0\r
2724                 *INHERIT_SCL    0       0       0\r
2725                 *TM_ROW0        1.0     0       0\r
2726                 *TM_ROW1        0       1.0     0\r
2727                 *TM_ROW2        0       0       1.0\r
2728                 *TM_ROW3        0       0       0\r
2729                 *TM_POS 0.000000        0.000000        0.000000\r
2730         }\r
2731         *MESH   {\r
2732                 *TIMEVALUE      0\r
2733                 *MESH_NUMVERTEX 6\r
2734                 *MESH_NUMFACES  4\r
2735                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2736                 *MESH_VERTEX_LIST       {\r
2737                         *MESH_VERTEX    0       -30.000000      144.000000      100.000000\r
2738                         *MESH_VERTEX    1       -26.000000      144.000000      100.000000\r
2739                         *MESH_VERTEX    2       -26.000000      147.000000      101.000000\r
2740                         *MESH_VERTEX    3       -30.000000      147.000000      101.000000\r
2741                         *MESH_VERTEX    4       -26.000000      141.000000      101.000000\r
2742                         *MESH_VERTEX    5       -30.000000      141.000000      101.000000\r
2743                 }\r
2744                 *MESH_NORMALS   {\r
2745                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2746                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2747                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
2748                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2749                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2750                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2751                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2752                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
2753                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
2754                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2755                 }\r
2756                 *MESH_FACE_LIST {\r
2757                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2758                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2759                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2760                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2761                 }\r
2762                 *MESH_NUMTVERTEX        6\r
2763                 *MESH_TVERTLIST {\r
2764                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
2765                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
2766                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
2767                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
2768                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
2769                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
2770                 }\r
2771                 *MESH_NUMTVFACES        4\r
2772                 *MESH_TFACELIST {\r
2773                         *MESH_TFACE     0       0       2       1\r
2774                         *MESH_TFACE     1       0       3       2\r
2775                         *MESH_TFACE     2       4       0       1\r
2776                         *MESH_TFACE     3       4       5       0\r
2777                 }\r
2778         }\r
2779         *PROP_MOTIONBLUR        0\r
2780         *PROP_CASTSHADOW        1\r
2781         *PROP_RECVSHADOW        1\r
2782         *MATERIAL_REF   6\r
2783 }\r
2784 *GEOMOBJECT     {\r
2785         *NODE_NAME      "mat6model0surf42"\r
2786         *NODE_TM        {\r
2787                 *NODE_NAME      "mat6model0surf42"\r
2788                 *INHERIT_POS    0       0       0\r
2789                 *INHERIT_ROT    0       0       0\r
2790                 *INHERIT_SCL    0       0       0\r
2791                 *TM_ROW0        1.0     0       0\r
2792                 *TM_ROW1        0       1.0     0\r
2793                 *TM_ROW2        0       0       1.0\r
2794                 *TM_ROW3        0       0       0\r
2795                 *TM_POS 0.000000        0.000000        0.000000\r
2796         }\r
2797         *MESH   {\r
2798                 *TIMEVALUE      0\r
2799                 *MESH_NUMVERTEX 8\r
2800                 *MESH_NUMFACES  6\r
2801                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2802                 *MESH_VERTEX_LIST       {\r
2803                         *MESH_VERTEX    0       -30.000000      144.000000      108.000000\r
2804                         *MESH_VERTEX    1       -30.000000      141.000000      107.000000\r
2805                         *MESH_VERTEX    2       -30.000000      147.000000      107.000000\r
2806                         *MESH_VERTEX    3       -30.000000      140.000000      104.000000\r
2807                         *MESH_VERTEX    4       -30.000000      141.000000      101.000000\r
2808                         *MESH_VERTEX    5       -30.000000      147.000000      101.000000\r
2809                         *MESH_VERTEX    6       -30.000000      144.000000      100.000000\r
2810                         *MESH_VERTEX    7       -30.000000      148.000000      104.000000\r
2811                 }\r
2812                 *MESH_NORMALS   {\r
2813                         *MESH_FACENORMAL        0       0.000000        -0.971986       -0.235040\r
2814                         *MESH_FACENORMAL        1       -0.235040       -0.971986       0.000000\r
2815                         *MESH_FACENORMAL        2       0.000000        -0.971986       -0.235040\r
2816                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2817                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
2818                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
2819                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2820                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2821                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2822                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2823                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2824                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2825                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2826                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2827                 }\r
2828                 *MESH_FACE_LIST {\r
2829                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2830                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2831                         *MESH_FACE      2       A:      2       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2832                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2833                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2834                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2835                 }\r
2836                 *MESH_NUMTVERTEX        8\r
2837                 *MESH_TVERTLIST {\r
2838                         *MESH_TVERT     0       0.250000        0.687500        1.000000\r
2839                         *MESH_TVERT     1       0.203125        0.671875        1.000000\r
2840                         *MESH_TVERT     2       0.296875        0.671875        1.000000\r
2841                         *MESH_TVERT     3       0.187500        0.625000        1.000000\r
2842                         *MESH_TVERT     4       0.203125        0.578125        1.000000\r
2843                         *MESH_TVERT     5       0.296875        0.578125        1.000000\r
2844                         *MESH_TVERT     6       0.250000        0.562500        1.000000\r
2845                         *MESH_TVERT     7       0.312500        0.625000        1.000000\r
2846                 }\r
2847                 *MESH_NUMTVFACES        6\r
2848                 *MESH_TFACELIST {\r
2849                         *MESH_TFACE     0       1       2       3\r
2850                         *MESH_TFACE     1       3       5       4\r
2851                         *MESH_TFACE     2       2       7       3\r
2852                         *MESH_TFACE     3       3       7       5\r
2853                         *MESH_TFACE     4       0       2       1\r
2854                         *MESH_TFACE     5       4       5       6\r
2855                 }\r
2856         }\r
2857         *PROP_MOTIONBLUR        0\r
2858         *PROP_CASTSHADOW        1\r
2859         *PROP_RECVSHADOW        1\r
2860         *MATERIAL_REF   6\r
2861 }\r
2862 *GEOMOBJECT     {\r
2863         *NODE_NAME      "mat6model0surf43"\r
2864         *NODE_TM        {\r
2865                 *NODE_NAME      "mat6model0surf43"\r
2866                 *INHERIT_POS    0       0       0\r
2867                 *INHERIT_ROT    0       0       0\r
2868                 *INHERIT_SCL    0       0       0\r
2869                 *TM_ROW0        1.0     0       0\r
2870                 *TM_ROW1        0       1.0     0\r
2871                 *TM_ROW2        0       0       1.0\r
2872                 *TM_ROW3        0       0       0\r
2873                 *TM_POS 0.000000        0.000000        0.000000\r
2874         }\r
2875         *MESH   {\r
2876                 *TIMEVALUE      0\r
2877                 *MESH_NUMVERTEX 6\r
2878                 *MESH_NUMFACES  4\r
2879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2880                 *MESH_VERTEX_LIST       {\r
2881                         *MESH_VERTEX    0       -26.000000      141.000000      107.000000\r
2882                         *MESH_VERTEX    1       -26.000000      140.000000      104.000000\r
2883                         *MESH_VERTEX    2       -30.000000      140.000000      104.000000\r
2884                         *MESH_VERTEX    3       -30.000000      141.000000      107.000000\r
2885                         *MESH_VERTEX    4       -26.000000      141.000000      101.000000\r
2886                         *MESH_VERTEX    5       -30.000000      141.000000      101.000000\r
2887                 }\r
2888                 *MESH_NORMALS   {\r
2889                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2890                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2891                         *MESH_FACENORMAL        2       -0.249211       -0.935836       -0.249211\r
2892                         *MESH_FACENORMAL        3       -0.249211       -0.935836       -0.249211\r
2893                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2894                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2895                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2896                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
2897                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
2898                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2899                 }\r
2900                 *MESH_FACE_LIST {\r
2901                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2902                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2903                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2904                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2905                 }\r
2906                 *MESH_NUMTVERTEX        6\r
2907                 *MESH_TVERTLIST {\r
2908                         *MESH_TVERT     0       0.062500        0.062500        1.000000\r
2909                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
2910                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
2911                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
2912                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
2913                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
2914                 }\r
2915                 *MESH_NUMTVFACES        4\r
2916                 *MESH_TFACELIST {\r
2917                         *MESH_TFACE     0       0       2       1\r
2918                         *MESH_TFACE     1       0       3       2\r
2919                         *MESH_TFACE     2       2       4       1\r
2920                         *MESH_TFACE     3       2       5       4\r
2921                 }\r
2922         }\r
2923         *PROP_MOTIONBLUR        0\r
2924         *PROP_CASTSHADOW        1\r
2925         *PROP_RECVSHADOW        1\r
2926         *MATERIAL_REF   6\r
2927 }\r
2928 *GEOMOBJECT     {\r
2929         *NODE_NAME      "mat6model0surf44"\r
2930         *NODE_TM        {\r
2931                 *NODE_NAME      "mat6model0surf44"\r
2932                 *INHERIT_POS    0       0       0\r
2933                 *INHERIT_ROT    0       0       0\r
2934                 *INHERIT_SCL    0       0       0\r
2935                 *TM_ROW0        1.0     0       0\r
2936                 *TM_ROW1        0       1.0     0\r
2937                 *TM_ROW2        0       0       1.0\r
2938                 *TM_ROW3        0       0       0\r
2939                 *TM_POS 0.000000        0.000000        0.000000\r
2940         }\r
2941         *MESH   {\r
2942                 *TIMEVALUE      0\r
2943                 *MESH_NUMVERTEX 8\r
2944                 *MESH_NUMFACES  4\r
2945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2946                 *MESH_VERTEX_LIST       {\r
2947                         *MESH_VERTEX    0       -30.000000      145.000000      104.000000\r
2948                         *MESH_VERTEX    1       -30.000000      144.000000      105.000000\r
2949                         *MESH_VERTEX    2       -32.000000      144.000000      105.000000\r
2950                         *MESH_VERTEX    3       -32.000000      145.000000      104.000000\r
2951                         *MESH_VERTEX    4       -32.000000      144.000000      105.000000\r
2952                         *MESH_VERTEX    5       -30.000000      144.000000      105.000000\r
2953                         *MESH_VERTEX    6       -30.000000      143.000000      104.000000\r
2954                         *MESH_VERTEX    7       -32.000000      143.000000      104.000000\r
2955                 }\r
2956                 *MESH_NORMALS   {\r
2957                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
2958                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
2959                         *MESH_FACENORMAL        2       -0.249211       -0.935836       0.249211\r
2960                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
2961                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2962                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2963                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2964                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2965                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2966                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2967                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
2968                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
2969                 }\r
2970                 *MESH_FACE_LIST {\r
2971                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2972                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2973                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2974                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2975                 }\r
2976                 *MESH_NUMTVERTEX        8\r
2977                 *MESH_TVERTLIST {\r
2978                         *MESH_TVERT     0       0.066291        0.031250        1.000000\r
2979                         *MESH_TVERT     1       0.088388        0.031250        1.000000\r
2980                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
2981                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
2982                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2983                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
2984                         *MESH_TVERT     6       0.022097        0.031250        1.000000\r
2985                         *MESH_TVERT     7       0.022097        0.000000        1.000000\r
2986                 }\r
2987                 *MESH_NUMTVFACES        4\r
2988                 *MESH_TFACELIST {\r
2989                         *MESH_TFACE     0       0       2       1\r
2990                         *MESH_TFACE     1       0       3       2\r
2991                         *MESH_TFACE     2       4       6       5\r
2992                         *MESH_TFACE     3       4       7       6\r
2993                 }\r
2994         }\r
2995         *PROP_MOTIONBLUR        0\r
2996         *PROP_CASTSHADOW        1\r
2997         *PROP_RECVSHADOW        1\r
2998         *MATERIAL_REF   6\r
2999 }\r
3000 *GEOMOBJECT     {\r
3001         *NODE_NAME      "mat6model0surf45"\r
3002         *NODE_TM        {\r
3003                 *NODE_NAME      "mat6model0surf45"\r
3004                 *INHERIT_POS    0       0       0\r
3005                 *INHERIT_ROT    0       0       0\r
3006                 *INHERIT_SCL    0       0       0\r
3007                 *TM_ROW0        1.0     0       0\r
3008                 *TM_ROW1        0       1.0     0\r
3009                 *TM_ROW2        0       0       1.0\r
3010                 *TM_ROW3        0       0       0\r
3011                 *TM_POS 0.000000        0.000000        0.000000\r
3012         }\r
3013         *MESH   {\r
3014                 *TIMEVALUE      0\r
3015                 *MESH_NUMVERTEX 6\r
3016                 *MESH_NUMFACES  4\r
3017                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3018                 *MESH_VERTEX_LIST       {\r
3019                         *MESH_VERTEX    0       -32.000000      144.000000      103.000000\r
3020                         *MESH_VERTEX    1       -30.000000      144.000000      103.000000\r
3021                         *MESH_VERTEX    2       -30.000000      145.000000      104.000000\r
3022                         *MESH_VERTEX    3       -32.000000      145.000000      104.000000\r
3023                         *MESH_VERTEX    4       -30.000000      143.000000      104.000000\r
3024                         *MESH_VERTEX    5       -32.000000      143.000000      104.000000\r
3025                 }\r
3026                 *MESH_NORMALS   {\r
3027                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
3028                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
3029                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
3030                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
3031                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3032                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3033                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3034                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3035                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3036                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3037                 }\r
3038                 *MESH_FACE_LIST {\r
3039                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3040                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3041                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3042                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3043                 }\r
3044                 *MESH_NUMTVERTEX        6\r
3045                 *MESH_TVERTLIST {\r
3046                         *MESH_TVERT     0       0.044194        0.000000        1.000000\r
3047                         *MESH_TVERT     1       0.044194        0.031250        1.000000\r
3048                         *MESH_TVERT     2       0.066291        0.031250        1.000000\r
3049                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
3050                         *MESH_TVERT     4       0.022097        0.031250        1.000000\r
3051                         *MESH_TVERT     5       0.022097        0.000000        1.000000\r
3052                 }\r
3053                 *MESH_NUMTVFACES        4\r
3054                 *MESH_TFACELIST {\r
3055                         *MESH_TFACE     0       0       2       1\r
3056                         *MESH_TFACE     1       0       3       2\r
3057                         *MESH_TFACE     2       4       0       1\r
3058                         *MESH_TFACE     3       4       5       0\r
3059                 }\r
3060         }\r
3061         *PROP_MOTIONBLUR        0\r
3062         *PROP_CASTSHADOW        1\r
3063         *PROP_RECVSHADOW        1\r
3064         *MATERIAL_REF   6\r
3065 }\r
3066 *GEOMOBJECT     {\r
3067         *NODE_NAME      "mat6model0surf46"\r
3068         *NODE_TM        {\r
3069                 *NODE_NAME      "mat6model0surf46"\r
3070                 *INHERIT_POS    0       0       0\r
3071                 *INHERIT_ROT    0       0       0\r
3072                 *INHERIT_SCL    0       0       0\r
3073                 *TM_ROW0        1.0     0       0\r
3074                 *TM_ROW1        0       1.0     0\r
3075                 *TM_ROW2        0       0       1.0\r
3076                 *TM_ROW3        0       0       0\r
3077                 *TM_POS 0.000000        0.000000        0.000000\r
3078         }\r
3079         *MESH   {\r
3080                 *TIMEVALUE      0\r
3081                 *MESH_NUMVERTEX 8\r
3082                 *MESH_NUMFACES  6\r
3083                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3084                 *MESH_VERTEX_LIST       {\r
3085                         *MESH_VERTEX    0       -32.000000      144.000000      106.000000\r
3086                         *MESH_VERTEX    1       -32.000000      145.500000      105.500000\r
3087                         *MESH_VERTEX    2       -32.000000      142.500000      105.500000\r
3088                         *MESH_VERTEX    3       -32.000000      146.000000      104.000000\r
3089                         *MESH_VERTEX    4       -32.000000      142.000000      104.000000\r
3090                         *MESH_VERTEX    5       -32.000000      142.500000      102.500000\r
3091                         *MESH_VERTEX    6       -32.000000      145.500000      102.500000\r
3092                         *MESH_VERTEX    7       -32.000000      144.000000      102.000000\r
3093                 }\r
3094                 *MESH_NORMALS   {\r
3095                         *MESH_FACENORMAL        0       0.000000        -0.971986       -0.235040\r
3096                         *MESH_FACENORMAL        1       -0.249211       -0.935836       -0.249211\r
3097                         *MESH_FACENORMAL        2       -0.235040       -0.971986       0.000000\r
3098                         *MESH_FACENORMAL        3       0.000000        -0.971986       0.235040\r
3099                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
3100                         *MESH_FACENORMAL        5       0.000000        -0.971986       0.235040\r
3101                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3102                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3103                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3104                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3105                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3106                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3107                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3108                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
3109                 }\r
3110                 *MESH_FACE_LIST {\r
3111                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3112                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3114                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3115                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3116                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3117                 }\r
3118                 *MESH_NUMTVERTEX        8\r
3119                 *MESH_TVERTLIST {\r
3120                         *MESH_TVERT     0       0.250000        0.656250        1.000000\r
3121                         *MESH_TVERT     1       0.273438        0.648438        1.000000\r
3122                         *MESH_TVERT     2       0.226562        0.648438        1.000000\r
3123                         *MESH_TVERT     3       0.281250        0.625000        1.000000\r
3124                         *MESH_TVERT     4       0.218750        0.625000        1.000000\r
3125                         *MESH_TVERT     5       0.226562        0.601562        1.000000\r
3126                         *MESH_TVERT     6       0.273438        0.601562        1.000000\r
3127                         *MESH_TVERT     7       0.250000        0.593750        1.000000\r
3128                 }\r
3129                 *MESH_NUMTVFACES        6\r
3130                 *MESH_TFACELIST {\r
3131                         *MESH_TFACE     0       1       2       3\r
3132                         *MESH_TFACE     1       2       4       3\r
3133                         *MESH_TFACE     2       3       4       5\r
3134                         *MESH_TFACE     3       3       5       6\r
3135                         *MESH_TFACE     4       0       2       1\r
3136                         *MESH_TFACE     5       5       7       6\r
3137                 }\r
3138         }\r
3139         *PROP_MOTIONBLUR        0\r
3140         *PROP_CASTSHADOW        1\r
3141         *PROP_RECVSHADOW        1\r
3142         *MATERIAL_REF   6\r
3143 }\r
3144 *GEOMOBJECT     {\r
3145         *NODE_NAME      "mat6model0surf47"\r
3146         *NODE_TM        {\r
3147                 *NODE_NAME      "mat6model0surf47"\r
3148                 *INHERIT_POS    0       0       0\r
3149                 *INHERIT_ROT    0       0       0\r
3150                 *INHERIT_SCL    0       0       0\r
3151                 *TM_ROW0        1.0     0       0\r
3152                 *TM_ROW1        0       1.0     0\r
3153                 *TM_ROW2        0       0       1.0\r
3154                 *TM_ROW3        0       0       0\r
3155                 *TM_POS 0.000000        0.000000        0.000000\r
3156         }\r
3157         *MESH   {\r
3158                 *TIMEVALUE      0\r
3159                 *MESH_NUMVERTEX 6\r
3160                 *MESH_NUMFACES  4\r
3161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3162                 *MESH_VERTEX_LIST       {\r
3163                         *MESH_VERTEX    0       -36.000000      146.000000      104.000000\r
3164                         *MESH_VERTEX    1       -32.000000      146.000000      104.000000\r
3165                         *MESH_VERTEX    2       -32.000000      145.500000      105.500000\r
3166                         *MESH_VERTEX    3       -36.000000      145.500000      105.500000\r
3167                         *MESH_VERTEX    4       -32.000000      145.500000      102.500000\r
3168                         *MESH_VERTEX    5       -36.000000      145.500000      102.500000\r
3169                 }\r
3170                 *MESH_NORMALS   {\r
3171                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
3172                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
3173                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
3174                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
3175                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3176                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3177                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3178                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3179                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
3180                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
3181                 }\r
3182                 *MESH_FACE_LIST {\r
3183                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3184                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3185                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3186                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3187                 }\r
3188                 *MESH_NUMTVERTEX        6\r
3189                 *MESH_TVERTLIST {\r
3190                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
3191                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
3192                         *MESH_TVERT     2       0.218750        0.062500        1.000000\r
3193                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
3194                         *MESH_TVERT     4       0.156250        0.062500        1.000000\r
3195                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
3196                 }\r
3197                 *MESH_NUMTVFACES        4\r
3198                 *MESH_TFACELIST {\r
3199                         *MESH_TFACE     0       0       2       1\r
3200                         *MESH_TFACE     1       0       3       2\r
3201                         *MESH_TFACE     2       4       0       1\r
3202                         *MESH_TFACE     3       4       5       0\r
3203                 }\r
3204         }\r
3205         *PROP_MOTIONBLUR        0\r
3206         *PROP_CASTSHADOW        1\r
3207         *PROP_RECVSHADOW        1\r
3208         *MATERIAL_REF   6\r
3209 }\r
3210 *GEOMOBJECT     {\r
3211         *NODE_NAME      "mat6model0surf48"\r
3212         *NODE_TM        {\r
3213                 *NODE_NAME      "mat6model0surf48"\r
3214                 *INHERIT_POS    0       0       0\r
3215                 *INHERIT_ROT    0       0       0\r
3216                 *INHERIT_SCL    0       0       0\r
3217                 *TM_ROW0        1.0     0       0\r
3218                 *TM_ROW1        0       1.0     0\r
3219                 *TM_ROW2        0       0       1.0\r
3220                 *TM_ROW3        0       0       0\r
3221                 *TM_POS 0.000000        0.000000        0.000000\r
3222         }\r
3223         *MESH   {\r
3224                 *TIMEVALUE      0\r
3225                 *MESH_NUMVERTEX 8\r
3226                 *MESH_NUMFACES  4\r
3227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3228                 *MESH_VERTEX_LIST       {\r
3229                         *MESH_VERTEX    0       -32.000000      145.500000      105.500000\r
3230                         *MESH_VERTEX    1       -32.000000      144.000000      106.000000\r
3231                         *MESH_VERTEX    2       -36.000000      144.000000      106.000000\r
3232                         *MESH_VERTEX    3       -36.000000      145.500000      105.500000\r
3233                         *MESH_VERTEX    4       -36.000000      144.000000      106.000000\r
3234                         *MESH_VERTEX    5       -32.000000      144.000000      106.000000\r
3235                         *MESH_VERTEX    6       -32.000000      142.500000      105.500000\r
3236                         *MESH_VERTEX    7       -36.000000      142.500000      105.500000\r
3237                 }\r
3238                 *MESH_NORMALS   {\r
3239                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
3240                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
3241                         *MESH_FACENORMAL        2       -0.249211       -0.935836       0.249211\r
3242                         *MESH_FACENORMAL        3       -0.249211       -0.935836       0.249211\r
3243                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3244                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3245                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3246                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3247                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3248                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3249                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
3250                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
3251                 }\r
3252                 *MESH_FACE_LIST {\r
3253                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3254                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3255                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3256                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3257                 }\r
3258                 *MESH_NUMTVERTEX        8\r
3259                 *MESH_TVERTLIST {\r
3260                         *MESH_TVERT     0       0.218750        0.062500        1.000000\r
3261                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
3262                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
3263                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
3264                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3265                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
3266                         *MESH_TVERT     6       0.031250        0.062500        1.000000\r
3267                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
3268                 }\r
3269                 *MESH_NUMTVFACES        4\r
3270                 *MESH_TFACELIST {\r
3271                         *MESH_TFACE     0       0       2       1\r
3272                         *MESH_TFACE     1       0       3       2\r
3273                         *MESH_TFACE     2       4       6       5\r
3274                         *MESH_TFACE     3       4       7       6\r
3275                 }\r
3276         }\r
3277         *PROP_MOTIONBLUR        0\r
3278         *PROP_CASTSHADOW        1\r
3279         *PROP_RECVSHADOW        1\r
3280         *MATERIAL_REF   6\r
3281 }\r
3282 *GEOMOBJECT     {\r
3283         *NODE_NAME      "mat6model0surf49"\r
3284         *NODE_TM        {\r
3285                 *NODE_NAME      "mat6model0surf49"\r
3286                 *INHERIT_POS    0       0       0\r
3287                 *INHERIT_ROT    0       0       0\r
3288                 *INHERIT_SCL    0       0       0\r
3289                 *TM_ROW0        1.0     0       0\r
3290                 *TM_ROW1        0       1.0     0\r
3291                 *TM_ROW2        0       0       1.0\r
3292                 *TM_ROW3        0       0       0\r
3293                 *TM_POS 0.000000        0.000000        0.000000\r
3294         }\r
3295         *MESH   {\r
3296                 *TIMEVALUE      0\r
3297                 *MESH_NUMVERTEX 6\r
3298                 *MESH_NUMFACES  4\r
3299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3300                 *MESH_VERTEX_LIST       {\r
3301                         *MESH_VERTEX    0       -36.000000      144.000000      102.000000\r
3302                         *MESH_VERTEX    1       -32.000000      144.000000      102.000000\r
3303                         *MESH_VERTEX    2       -32.000000      145.500000      102.500000\r
3304                         *MESH_VERTEX    3       -36.000000      145.500000      102.500000\r
3305                         *MESH_VERTEX    4       -32.000000      142.500000      102.500000\r
3306                         *MESH_VERTEX    5       -36.000000      142.500000      102.500000\r
3307                 }\r
3308                 *MESH_NORMALS   {\r
3309                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
3310                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
3311                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
3312                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
3313                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3314                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3315                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3316                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3317                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3318                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3319                 }\r
3320                 *MESH_FACE_LIST {\r
3321                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3322                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3323                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3324                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3325                 }\r
3326                 *MESH_NUMTVERTEX        6\r
3327                 *MESH_TVERTLIST {\r
3328                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3329                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
3330                         *MESH_TVERT     2       0.156250        0.062500        1.000000\r
3331                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
3332                         *MESH_TVERT     4       0.093750        0.062500        1.000000\r
3333                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
3334                 }\r
3335                 *MESH_NUMTVFACES        4\r
3336                 *MESH_TFACELIST {\r
3337                         *MESH_TFACE     0       0       2       1\r
3338                         *MESH_TFACE     1       0       3       2\r
3339                         *MESH_TFACE     2       4       0       1\r
3340                         *MESH_TFACE     3       4       5       0\r
3341                 }\r
3342         }\r
3343         *PROP_MOTIONBLUR        0\r
3344         *PROP_CASTSHADOW        1\r
3345         *PROP_RECVSHADOW        1\r
3346         *MATERIAL_REF   6\r
3347 }\r
3348 *GEOMOBJECT     {\r
3349         *NODE_NAME      "mat6model0surf50"\r
3350         *NODE_TM        {\r
3351                 *NODE_NAME      "mat6model0surf50"\r
3352                 *INHERIT_POS    0       0       0\r
3353                 *INHERIT_ROT    0       0       0\r
3354                 *INHERIT_SCL    0       0       0\r
3355                 *TM_ROW0        1.0     0       0\r
3356                 *TM_ROW1        0       1.0     0\r
3357                 *TM_ROW2        0       0       1.0\r
3358                 *TM_ROW3        0       0       0\r
3359                 *TM_POS 0.000000        0.000000        0.000000\r
3360         }\r
3361         *MESH   {\r
3362                 *TIMEVALUE      0\r
3363                 *MESH_NUMVERTEX 8\r
3364                 *MESH_NUMFACES  6\r
3365                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3366                 *MESH_VERTEX_LIST       {\r
3367                         *MESH_VERTEX    0       -36.000000      144.000000      106.000000\r
3368                         *MESH_VERTEX    1       -36.000000      142.500000      105.500000\r
3369                         *MESH_VERTEX    2       -36.000000      145.500000      105.500000\r
3370                         *MESH_VERTEX    3       -36.000000      142.000000      104.000000\r
3371                         *MESH_VERTEX    4       -36.000000      142.500000      102.500000\r
3372                         *MESH_VERTEX    5       -36.000000      145.500000      102.500000\r
3373                         *MESH_VERTEX    6       -36.000000      144.000000      102.000000\r
3374                         *MESH_VERTEX    7       -36.000000      146.000000      104.000000\r
3375                 }\r
3376                 *MESH_NORMALS   {\r
3377                         *MESH_FACENORMAL        0       0.000000        -0.971986       -0.235040\r
3378                         *MESH_FACENORMAL        1       -0.235040       -0.971986       0.000000\r
3379                         *MESH_FACENORMAL        2       0.000000        -0.971986       -0.235040\r
3380                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
3381                         *MESH_FACENORMAL        4       0.249211        -0.935836       -0.249211\r
3382                         *MESH_FACENORMAL        5       -0.249211       -0.935836       0.249211\r
3383                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3384                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3385                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3386                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3387                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3388                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3389                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3390                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
3391                 }\r
3392                 *MESH_FACE_LIST {\r
3393                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3394                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3395                         *MESH_FACE      2       A:      2       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3396                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3397                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3398                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3399                 }\r
3400                 *MESH_NUMTVERTEX        8\r
3401                 *MESH_TVERTLIST {\r
3402                         *MESH_TVERT     0       0.250000        0.656250        1.000000\r
3403                         *MESH_TVERT     1       0.226562        0.648438        1.000000\r
3404                         *MESH_TVERT     2       0.273438        0.648438        1.000000\r
3405                         *MESH_TVERT     3       0.218750        0.625000        1.000000\r
3406                         *MESH_TVERT     4       0.226562        0.601562        1.000000\r
3407                         *MESH_TVERT     5       0.273438        0.601562        1.000000\r
3408                         *MESH_TVERT     6       0.250000        0.593750        1.000000\r
3409                         *MESH_TVERT     7       0.281250        0.625000        1.000000\r
3410                 }\r
3411                 *MESH_NUMTVFACES        6\r
3412                 *MESH_TFACELIST {\r
3413                         *MESH_TFACE     0       1       2       3\r
3414                         *MESH_TFACE     1       3       5       4\r
3415                         *MESH_TFACE     2       2       7       3\r
3416                         *MESH_TFACE     3       3       7       5\r
3417                         *MESH_TFACE     4       0       2       1\r
3418                         *MESH_TFACE     5       4       5       6\r
3419                 }\r
3420         }\r
3421         *PROP_MOTIONBLUR        0\r
3422         *PROP_CASTSHADOW        1\r
3423         *PROP_RECVSHADOW        1\r
3424         *MATERIAL_REF   6\r
3425 }\r
3426 *GEOMOBJECT     {\r
3427         *NODE_NAME      "mat6model0surf51"\r
3428         *NODE_TM        {\r
3429                 *NODE_NAME      "mat6model0surf51"\r
3430                 *INHERIT_POS    0       0       0\r
3431                 *INHERIT_ROT    0       0       0\r
3432                 *INHERIT_SCL    0       0       0\r
3433                 *TM_ROW0        1.0     0       0\r
3434                 *TM_ROW1        0       1.0     0\r
3435                 *TM_ROW2        0       0       1.0\r
3436                 *TM_ROW3        0       0       0\r
3437                 *TM_POS 0.000000        0.000000        0.000000\r
3438         }\r
3439         *MESH   {\r
3440                 *TIMEVALUE      0\r
3441                 *MESH_NUMVERTEX 6\r
3442                 *MESH_NUMFACES  4\r
3443                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3444                 *MESH_VERTEX_LIST       {\r
3445                         *MESH_VERTEX    0       -32.000000      142.500000      105.500000\r
3446                         *MESH_VERTEX    1       -32.000000      142.000000      104.000000\r
3447                         *MESH_VERTEX    2       -36.000000      142.000000      104.000000\r
3448                         *MESH_VERTEX    3       -36.000000      142.500000      105.500000\r
3449                         *MESH_VERTEX    4       -32.000000      142.500000      102.500000\r
3450                         *MESH_VERTEX    5       -36.000000      142.500000      102.500000\r
3451                 }\r
3452                 *MESH_NORMALS   {\r
3453                         *MESH_FACENORMAL        0       0.249211        -0.935836       -0.249211\r
3454                         *MESH_FACENORMAL        1       0.249211        -0.935836       -0.249211\r
3455                         *MESH_FACENORMAL        2       -0.249211       -0.935836       -0.249211\r
3456                         *MESH_FACENORMAL        3       -0.249211       -0.935836       -0.249211\r
3457                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
3458                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3459                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3460                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3461                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3462                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3463                 }\r
3464                 *MESH_FACE_LIST {\r
3465                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3466                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3467                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3468                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3469                 }\r
3470                 *MESH_NUMTVERTEX        6\r
3471                 *MESH_TVERTLIST {\r
3472                         *MESH_TVERT     0       0.031250        0.062500        1.000000\r
3473                         *MESH_TVERT     1       0.062500        0.062500        1.000000\r
3474                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
3475                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3476                         *MESH_TVERT     4       0.093750        0.062500        1.000000\r
3477                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
3478                 }\r
3479                 *MESH_NUMTVFACES        4\r
3480                 *MESH_TFACELIST {\r
3481                         *MESH_TFACE     0       0       2       1\r
3482                         *MESH_TFACE     1       0       3       2\r
3483                         *MESH_TFACE     2       2       4       1\r
3484                         *MESH_TFACE     3       2       5       4\r
3485                 }\r
3486         }\r
3487         *PROP_MOTIONBLUR        0\r
3488         *PROP_CASTSHADOW        1\r
3489         *PROP_RECVSHADOW        1\r
3490         *MATERIAL_REF   6\r
3491 }\r