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1 // --------------------------------------------------------------------------\r
2 // BEGIN REQUIRED CSQC FUNCTIONS\r
3 //include "main.qh"\r
4 \r
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
6 \r
7 void cvar_clientsettemp(string cv, string val)\r
8 {\r
9         entity e;\r
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
11                 if(e.netname == cv)\r
12                         goto saved;\r
13         e = spawn();\r
14         e.classname = "saved_cvar_value";\r
15         e.netname = strzone(cv);\r
16         e.message = strzone(cvar_string(cv));\r
17 :saved\r
18         cvar_set(cv, val);\r
19 }\r
20 \r
21 void cvar_clientsettemp_restore()\r
22 {\r
23         entity e;\r
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
25                         cvar_set(e.netname, e.message);\r
26 }\r
27 \r
28 void() menu_show_error =\r
29 {\r
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);\r
31 };\r
32 \r
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)\r
34 // Useful for precaching things\r
35 \r
36 void() menu_sub_null =\r
37 {\r
38 };\r
39 \r
40 #ifdef USE_FTE\r
41 float __engine_check;\r
42 #endif\r
43 \r
44 string forcefog;\r
45 string cl_announcer_prev;\r
46 void WaypointSprite_Load();\r
47 void CSQC_Init(void)\r
48 {\r
49 #ifdef USE_FTE\r
50 #pragma target ID\r
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");\r
52         if(!__engine_check)\r
53         {\r
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");\r
55                 localcmd("\ndisconnect\n");\r
56                 return;\r
57         }\r
58 #pragma target FTE\r
59 #endif\r
60         \r
61         check_unacceptable_compiler_bugs();\r
62 \r
63         float i;\r
64         CSQC_CheckEngine();\r
65 \r
66         binddb = db_create();\r
67         tempdb = db_create();\r
68         ClientProgsDB = db_load("client.db");\r
69         compressShortVector_init();\r
70 \r
71         drawfont = FONT_USER+1;\r
72         menu_visible = FALSE;\r
73         menu_show = menu_show_error;\r
74         menu_action = menu_sub_null;\r
75 \r
76         for(i = 0; i < 255; ++i)\r
77                 if(getplayerkey(i, "viewentity") == "")\r
78                         break;\r
79         maxclients = i;\r
80 \r
81         //ctf_temp_1 = "";\r
82         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used\r
83         //registercmd("ctf_menu");\r
84         registercmd("ons_map");\r
85         //registercmd("menu_action");\r
86 \r
87         registercmd("+button3");\r
88         registercmd("-button3");\r
89         registercmd("+button4");\r
90         registercmd("-button4");\r
91         registercmd("+button6");\r
92         registercmd("-button6");\r
93         registercmd("+showaccuracy");registercmd("-showaccuracy");\r
94 \r
95 #ifndef CAMERATEST\r
96         if(isdemo())\r
97         {\r
98 #endif\r
99                 registercmd("+forward");registercmd("-forward");\r
100                 registercmd("+back");registercmd("-back");\r
101                 registercmd("+moveup");registercmd("-moveup");\r
102                 registercmd("+movedown");registercmd("-movedown");\r
103                 registercmd("+moveright");registercmd("-moveright");\r
104                 registercmd("+moveleft");registercmd("-moveleft");\r
105                 registercmd("+roll_right");registercmd("-roll_right");\r
106                 registercmd("+roll_left");registercmd("-roll_left");\r
107 #ifndef CAMERATEST\r
108         }\r
109 #endif\r
110         registercvar("sbar_usecsqc", "1");\r
111         registercvar("sbar_columns", "default", CVAR_SAVE);\r
112 \r
113         gametype = 0;\r
114 \r
115         // sbar_fields uses strunzone on the titles!\r
116         for(i = 0; i < MAX_SBAR_FIELDS; ++i)\r
117                 sbar_title[i] = strzone("(null)");\r
118 \r
119         postinit = false;\r
120 \r
121         calledhooks = 0;\r
122 \r
123         teams = Sort_Spawn();\r
124         players = Sort_Spawn();\r
125 \r
126         GetTeam(COLOR_SPECTATOR, true); // add specs first\r
127 \r
128         cvar_clientsettemp("_supports_weaponpriority", "1");\r
129 \r
130         RegisterWeapons();\r
131 \r
132         WaypointSprite_Load();\r
133 \r
134         // precaches\r
135         Projectile_Precache();\r
136         GibSplash_Precache();\r
137         Casings_Precache();\r
138         DamageInfo_Precache();\r
139         if(cvar_string("cl_announcer") != cl_announcer_prev) {\r
140                 Announcer_Precache();\r
141                 if(cl_announcer_prev)\r
142                         strunzone(cl_announcer_prev);\r
143                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));\r
144         }\r
145 \r
146         if(cvar("cl_reticle_item_normal")) precache_pic("gfx/reticle_normal");\r
147         if(cvar("cl_reticle_item_nex")) precache_pic("gfx/reticle_nex");\r
148 \r
149 #ifdef UID\r
150         {\r
151                 // find the user ID\r
152                 string uid;\r
153                 registercvar("_cl_userid", "", CVAR_SAVE);\r
154                 uid = cvar_string("_cl_userid");\r
155                 if(strlen(uid) < 16)\r
156                 {\r
157                         uid = "";\r
158                         for(i = 0; i < 4; ++i)\r
159                                 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));\r
160                 }\r
161                 cvar_set("_cl_userid", uid);\r
162                 localcmd(strcat("\ncmd uid ", uid, "\n"));\r
163         }\r
164 #endif\r
165 \r
166         get_mi_min_max_texcoords(1); // try the CLEVER way first\r
167         minimapname = strcat("gfx/radar/", mi_shortname, "_radar.tga");\r
168         shortmapname = mi_shortname;\r
169 \r
170         if(precache_pic(minimapname) == "")\r
171         {\r
172                 // but maybe we have a non-clever minimap\r
173                 minimapname = strcat("gfx/radar/", mi_shortname, "_mini.tga");\r
174                 if(precache_pic(minimapname) == "")\r
175                         minimapname = ""; // FAIL\r
176                 else\r
177                         get_mi_min_max_texcoords(0); // load new texcoords\r
178         }\r
179 \r
180         mi_center = (mi_min + mi_max) * 0.5;\r
181         mi_scale = mi_max - mi_min;\r
182         minimapname = strzone(minimapname);\r
183 \r
184         WarpZone_Init();\r
185 }\r
186 \r
187 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)\r
188 void CSQC_Shutdown(void)\r
189 {\r
190 #ifdef USE_FTE\r
191 #pragma TARGET id\r
192         if(!__engine_check)\r
193                 return 0;\r
194 #pragma TARGET fte\r
195 #endif\r
196 \r
197         WarpZone_Shutdown();\r
198 \r
199         remove(teams);\r
200         remove(players);\r
201         db_close(binddb);\r
202         db_close(tempdb);\r
203         db_save(ClientProgsDB, "client.db");\r
204         db_close(ClientProgsDB);\r
205 \r
206         cvar_clientsettemp_restore();\r
207 \r
208         if(camera_active)\r
209                 cvar_set("chase_active",ftos(chase_active_backup));\r
210 \r
211         if not(isdemo())\r
212         {\r
213                 if not(calledhooks & HOOK_START)\r
214                 {\r
215                         localcmd("\n_cl_hook_gamestart nop;");\r
216                         if(g_campaign) // this is a server cvar used in the client code, but g_campaign is always local, so it should be safe\r
217                                 localcmd("\n_cl_hook_campaign_gamestart nop;");\r
218                 }\r
219                 if not(calledhooks & HOOK_END)\r
220                 {\r
221                         localcmd("\ncl_hook_gameend;");\r
222                         if(g_campaign)\r
223                                 localcmd("\ncl_hook_campaign_gameend;");\r
224                 }\r
225         }\r
226 }\r
227 \r
228 .float has_team;\r
229 float SetTeam(entity o, float Team)\r
230 {\r
231         entity tm;\r
232         if(teamplay)\r
233         {\r
234                 switch(Team)\r
235                 {\r
236                         case -1:\r
237                         case COLOR_TEAM1:\r
238                         case COLOR_TEAM2:\r
239                         case COLOR_TEAM3:\r
240                         case COLOR_TEAM4:\r
241                                 break;\r
242                         default:\r
243                                 if(GetTeam(Team, false) == NULL)\r
244                                 {\r
245                                         print("trying to switch to unsupported team ", ftos(Team), "\n");\r
246                                         Team = COLOR_SPECTATOR;\r
247                                 }\r
248                                 break;\r
249                 }\r
250         }\r
251         else\r
252         {\r
253                 switch(Team)\r
254                 {\r
255                         case -1:\r
256                         case 0:\r
257                                 break;\r
258                         default:\r
259                                 if(GetTeam(Team, false) == NULL)\r
260                                 {\r
261                                         print("trying to switch to unsupported team ", ftos(Team), "\n");\r
262                                         Team = COLOR_SPECTATOR;\r
263                                 }\r
264                                 break;\r
265                 }\r
266         }\r
267         if(Team == -1) // leave\r
268         {\r
269                 if(o.has_team)\r
270                 {\r
271                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");\r
272                         tm = GetTeam(o.team, false);\r
273                         tm.team_size -= 1;\r
274                         o.has_team = 0;\r
275                         return TRUE;\r
276                 }\r
277         }\r
278         else\r
279         {\r
280                 if not(o.has_team)\r
281                 {\r
282                         //print("(CONNECT) enter team ", ftos(o.team), "\n");\r
283                         o.team = Team;\r
284                         tm = GetTeam(Team, true);\r
285                         tm.team_size += 1;\r
286                         o.has_team = 1;\r
287                         return TRUE;\r
288                 }\r
289                 else if(Team != o.team)\r
290                 {\r
291                         //print("(CHANGE) leave team ", ftos(o.team), "\n");\r
292                         tm = GetTeam(o.team, false);\r
293                         tm.team_size -= 1;\r
294                         o.team = Team;\r
295                         //print("(CHANGE) enter team ", ftos(o.team), "\n");\r
296                         tm = GetTeam(Team, true);\r
297                         tm.team_size += 1;\r
298                         return TRUE;\r
299                 }\r
300         }\r
301         return FALSE;\r
302 }\r
303 \r
304 void Playerchecker_Think()\r
305 {\r
306         float i;\r
307         entity e;\r
308         for(i = 0; i < maxclients; ++i)\r
309         {\r
310                 e = playerslots[i];\r
311                 if(GetPlayerName(i) == "")\r
312                 {\r
313                         if(e.sort_prev)\r
314                         {\r
315                                 //print("playerchecker: KILL KILL KILL\n");\r
316                                 // player disconnected\r
317                                 SetTeam(e, -1);\r
318                                 RemovePlayer(e);\r
319                                 e.sort_prev = world;\r
320                                 //e.gotscores = 0;\r
321                         }\r
322                 }\r
323                 else\r
324                 {\r
325                         if not(e.sort_prev)\r
326                         {\r
327                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");\r
328                                 // player connected\r
329                                 if not(e)\r
330                                         playerslots[i] = e = spawn();\r
331                                 e.sv_entnum = i;\r
332                                 e.ping = 0;\r
333                                 e.ping_packetloss = 0;\r
334                                 e.ping_movementloss = 0;\r
335                                 \r
336                                 //e.gotscores = 0; // we might already have the scores...\r
337                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams\r
338                                 RegisterPlayer(e);\r
339                                 Sbar_UpdatePlayerPos(e);\r
340                         }\r
341                 }\r
342         }\r
343         self.nextthink = time + 0.2;\r
344 }\r
345 \r
346 void Porto_Init();\r
347 void TrueAim_Init();\r
348 void PostInit(void)\r
349 {\r
350         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));\r
351         localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));\r
352 \r
353         entity playerchecker;\r
354         playerchecker = spawn();\r
355         playerchecker.think = Playerchecker_Think;\r
356         playerchecker.nextthink = time + 0.2;\r
357 \r
358         Porto_Init();\r
359         TrueAim_Init();\r
360 \r
361         postinit = true;\r
362 }\r
363 \r
364 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function\r
365 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.\r
366 float button_zoom;\r
367 void Cmd_Sbar_SetFields(float);\r
368 void Cmd_Sbar_Help(float);\r
369 float CSQC_ConsoleCommand(string strMessage)\r
370 {\r
371         float argc;\r
372         // Tokenize String\r
373         //argc = tokenize(strMessage);\r
374         argc = tokenize_console(strMessage);\r
375 \r
376         // Acquire Command\r
377         local string strCmd;\r
378         strCmd = argv(0);\r
379 \r
380         if(strCmd == "+button4") { // zoom\r
381                 // return false, because the message shall be sent to the server anyway (for demos/speccing)\r
382                 if(ignore_plus_zoom)\r
383                 {\r
384                         --ignore_plus_zoom;\r
385                         return false;\r
386                 }\r
387                 button_zoom = 1;\r
388                 return true;\r
389         } else if(strCmd == "-button4") { // zoom\r
390                 if(ignore_minus_zoom)\r
391                 {\r
392                         --ignore_minus_zoom;\r
393                         return false;\r
394                 }\r
395                 button_zoom = 0;\r
396                 return true;\r
397         } else if(strCmd == "+button3") { // secondary\r
398                 button_attack2 = 1;\r
399                 return false;\r
400         } else if(strCmd == "-button3") { // secondary\r
401                 button_attack2 = 0;\r
402                 return false;\r
403         } else if(strCmd == "+button6") { // secondary\r
404                 button_jetpack = 1;\r
405                 return false;\r
406         } else if(strCmd == "-button6") { // secondary\r
407                 button_jetpack = 0;\r
408                 return false;\r
409         } else if(strCmd == "+showscores") {\r
410                 sb_showscores = true;\r
411                 return true;\r
412         } else if(strCmd == "-showscores") {\r
413                 sb_showscores = false;\r
414                 return true;\r
415         } else if(strCmd == "+showaccuracy") {\r
416                 sb_showaccuracy = true;\r
417                 return true;\r
418         } else if(strCmd == "-showaccuracy") {\r
419                 sb_showaccuracy = false;\r
420                 return true;\r
421         }\r
422 \r
423         if(camera_active)\r
424         if(strCmd == "+forward" || strCmd == "-back") {\r
425                 ++camera_direction_x;\r
426                 return true;\r
427         } else if(strCmd == "-forward" || strCmd == "+back") {\r
428                 --camera_direction_x;\r
429                 return true;\r
430         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {\r
431                 --camera_direction_y;\r
432                 return true;\r
433         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {\r
434                 ++camera_direction_y;\r
435                 return true;\r
436         } else if(strCmd == "+moveup" || strCmd == "-movedown") {\r
437                 ++camera_direction_z;\r
438                 return true;\r
439         } else if(strCmd == "-moveup" || strCmd == "+movedown") {\r
440                 --camera_direction_z;\r
441                 return true;\r
442         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {\r
443                 ++camera_roll;\r
444                 return true;\r
445         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {\r
446                 --camera_roll;\r
447                 return true;\r
448         }\r
449 \r
450         return false;\r
451 }\r
452 \r
453 .vector view_ofs;\r
454 entity debug_shotorg;\r
455 void ShotOrg_Draw()\r
456 {\r
457         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;\r
458         self.angles = view_angles;\r
459         self.angles_x = -self.angles_x;\r
460         if not(self.cnt)\r
461                 R_AddEntity(self);\r
462 }\r
463 void ShotOrg_Draw2D()\r
464 {\r
465         vector coord2d_topleft, coord2d_topright, coord2d;\r
466         string s;\r
467         vector fs;\r
468 \r
469         s = vtos(self.view_ofs);\r
470         s = substring(s, 1, strlen(s) - 2);\r
471         if(tokenize_console(s) == 3)\r
472                 s = strcat(argv(0), " ", argv(1), " ", argv(2));\r
473 \r
474         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);\r
475         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);\r
476 \r
477         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));\r
478 \r
479         coord2d = coord2d_topleft;\r
480         if(fs_x < 8)\r
481         {\r
482                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;\r
483                 fs = '8 8 0';\r
484         }\r
485         coord2d_y -= fs_y;\r
486         coord2d_z = 0;\r
487         drawstring(coord2d, s, fs, '1 1 1', 1, 0);\r
488 }\r
489 \r
490 void ShotOrg_Spawn()\r
491 {\r
492         debug_shotorg = spawn();\r
493         debug_shotorg.draw = ShotOrg_Draw;\r
494         debug_shotorg.draw2d = ShotOrg_Draw2D;\r
495         debug_shotorg.renderflags = RF_VIEWMODEL;\r
496         debug_shotorg.effects = EF_FULLBRIGHT;\r
497         precache_model("models/shotorg_adjuster.md3");\r
498         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");\r
499         debug_shotorg.scale = 2;\r
500         debug_shotorg.view_ofs = '25 8 -8';\r
501 }\r
502 \r
503 void DrawDebugModel()\r
504 {\r
505         if(time - floor(time) > 0.5)\r
506         {\r
507                 PolyDrawModel(self);\r
508         }\r
509         else\r
510         {\r
511                 self.renderflags = 0;\r
512                 R_AddEntity(self);\r
513         }\r
514 }\r
515 \r
516 void GameCommand(string msg)\r
517 {\r
518         string s;\r
519         float argc;\r
520         entity e;\r
521         argc = tokenize_console(msg);\r
522 \r
523         if(argv(0) == "help" || argc == 0)\r
524         {\r
525                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");\r
526                 print("  settemp cvar value\n");\r
527                 print("  radar\n");\r
528                 print("  sbar_columns_set ...\n");\r
529                 print("  sbar_columns_help\n");\r
530                 GameCommand_Generic("help");\r
531                 return;\r
532         }\r
533 \r
534         if(GameCommand_Generic(msg))\r
535                 return;\r
536 \r
537         string cmd;\r
538         cmd = argv(0);\r
539         if(cmd == "mv_download") {\r
540                 Cmd_MapVote_MapDownload(argc);\r
541         }\r
542         else if(cmd == "settemp") {\r
543                 cvar_clientsettemp(argv(1), argv(2));\r
544         }\r
545         else if(cmd == "radar") {\r
546                 ons_showmap = !ons_showmap;\r
547         }\r
548         else if(cmd == "sbar_columns_set") {\r
549                 Cmd_Sbar_SetFields(argc);\r
550         }\r
551         else if(cmd == "sbar_columns_help") {\r
552                 Cmd_Sbar_Help(argc);\r
553         }\r
554 #ifdef BLURTEST\r
555         else if(cmd == "blurtest") {\r
556                 blurtest_time0 = time;\r
557                 blurtest_time1 = time + stof(argv(1));\r
558                 blurtest_radius = stof(argv(2));\r
559                 blurtest_power = stof(argv(3));\r
560         }\r
561 #endif\r
562         else if(cmd == "shotorg_move") {\r
563                 if(!debug_shotorg)\r
564                         ShotOrg_Spawn();\r
565                 else\r
566                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));\r
567                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
568         }\r
569         else if(cmd == "shotorg_movez") {\r
570                 if(!debug_shotorg)\r
571                         ShotOrg_Spawn();\r
572                 else\r
573                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos\r
574                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
575         }\r
576         else if(cmd == "shotorg_set") {\r
577                 if(!debug_shotorg)\r
578                         ShotOrg_Spawn();\r
579                 else\r
580                         debug_shotorg.view_ofs = stov(argv(1));\r
581                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
582         }\r
583         else if(cmd == "shotorg_setz") {\r
584                 if(!debug_shotorg)\r
585                         ShotOrg_Spawn();\r
586                 else\r
587                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos\r
588                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
589         }\r
590         else if(cmd == "shotorg_toggle_hide") {\r
591                 if(debug_shotorg)\r
592                 {\r
593                         debug_shotorg.cnt = !debug_shotorg.cnt;\r
594                 }\r
595         }\r
596         else if(cmd == "shotorg_end") {\r
597                 if(debug_shotorg)\r
598                 {\r
599                         print(vtos(debug_shotorg.view_ofs), "\n");\r
600                         remove(debug_shotorg);\r
601                         debug_shotorg = world;\r
602                 }\r
603                 localcmd("sv_cmd debug_shotorg\n");\r
604         }\r
605         else if(cmd == "sendcvar") {\r
606                 s = cvar_string(argv(1));\r
607                 if(argv(1) == "cl_weaponpriority")\r
608                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);\r
609                 else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)\r
610                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);\r
611                 localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");\r
612         }\r
613         else if(cmd == "spawn") {\r
614                 s = argv(1);\r
615                 e = spawn();\r
616                 precache_model(s);\r
617                 setmodel(e, s);\r
618                 setorigin(e, view_origin);\r
619                 e.angles = view_angles;\r
620                 e.draw = DrawDebugModel;\r
621                 e.classname = "debugmodel";\r
622         }\r
623         else\r
624         {\r
625                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");\r
626         }\r
627 \r
628         return;\r
629 }\r
630 \r
631 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.\r
632 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.\r
633 // All keys are in ascii.\r
634 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.\r
635 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.\r
636 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.\r
637 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)\r
638 {\r
639         local float bSkipKey;\r
640         bSkipKey = false;\r
641 \r
642         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))\r
643                 return true;\r
644 \r
645         if(menu_visible)\r
646                 if(menu_action(bInputType, nPrimary, nSecondary))\r
647                         return TRUE;\r
648         return bSkipKey;\r
649 }\r
650 \r
651 // END REQUIRED CSQC FUNCTIONS\r
652 // --------------------------------------------------------------------------\r
653 \r
654 // --------------------------------------------------------------------------\r
655 // BEGIN OPTIONAL CSQC FUNCTIONS\r
656 void Ent_ReadEntCS()\r
657 {\r
658         InterpolateOrigin_Undo();\r
659 \r
660         self.classname = "entcs_receiver";\r
661         self.sv_entnum = ReadByte() - 1;\r
662         self.origin_x = ReadShort();\r
663         self.origin_y = ReadShort();\r
664         self.origin_z = ReadShort();\r
665         self.angles_y = ReadByte() * 360.0 / 256;\r
666         self.origin_z = self.angles_x = self.angles_z = 0;\r
667 \r
668         InterpolateOrigin_Note();\r
669 }\r
670 \r
671 void Ent_Remove();\r
672 \r
673 void Ent_RemovePlayerScore()\r
674 {\r
675         float i;\r
676 \r
677         if(self.owner)\r
678         {\r
679                 SetTeam(self.owner, -1);\r
680                 self.owner.gotscores = 0;\r
681                 for(i = 0; i < MAX_SCORE; ++i)\r
682                         self.owner.(scores[i]) = 0; // clear all scores\r
683         }\r
684 }\r
685 \r
686 void Ent_ReadPlayerScore()\r
687 {\r
688         float i, n;\r
689         float isNew;\r
690         entity o;\r
691 \r
692         // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN\r
693         // (no I've never heard of M-x replace-string, sed, or anything like that)\r
694         isNew = !self.owner; // workaround for DP bug\r
695         n = ReadByte()-1;\r
696 \r
697 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
698         if(!isNew && n != self.sv_entnum)\r
699         {\r
700                 print("A CSQC entity changed its owner!\n");\r
701                 isNew = true;\r
702                 Ent_Remove();\r
703                 self.enttype = ENT_CLIENT_SCORES;\r
704         }\r
705 #endif\r
706 \r
707         self.sv_entnum = n;\r
708 \r
709         if not(playerslots[self.sv_entnum])\r
710                 playerslots[self.sv_entnum] = spawn();\r
711         o = self.owner = playerslots[self.sv_entnum];\r
712         o.sv_entnum = self.sv_entnum;\r
713         o.gotscores = 1;\r
714 \r
715         //if not(o.sort_prev)\r
716         //      RegisterPlayer(o);\r
717         //playerchecker will do this for us later, if it has not already done so\r
718 \r
719         float sf, lf;\r
720 #if MAX_SCORE <= 8\r
721         sf = ReadByte();\r
722         lf = ReadByte();\r
723 #else\r
724         sf = ReadShort();\r
725         lf = ReadShort();\r
726 #endif\r
727         float p;\r
728         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)\r
729                 if(sf & p)\r
730                 {\r
731                         if(lf & p)\r
732                                 o.(scores[i]) = ReadInt24_t();\r
733                         else\r
734                                 o.(scores[i]) = ReadChar();\r
735                 }\r
736 \r
737         if(o.sort_prev)\r
738                 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!\r
739 \r
740         self.entremove = Ent_RemovePlayerScore;\r
741 }\r
742 \r
743 void Ent_ReadTeamScore()\r
744 {\r
745         float i;\r
746         entity o;\r
747 \r
748         self.team = ReadByte();\r
749         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted\r
750 \r
751         float sf, lf;\r
752 #if MAX_TEAMSCORE <= 8\r
753         sf = ReadByte();\r
754         lf = ReadByte();\r
755 #else\r
756         sf = ReadShort();\r
757         lf = ReadShort();\r
758 #endif\r
759         float p;\r
760         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)\r
761                 if(sf & p)\r
762                 {\r
763                         if(lf & p)\r
764                                 o.(teamscores[i]) = ReadInt24_t();\r
765                         else\r
766                                 o.(teamscores[i]) = ReadChar();\r
767                 }\r
768 \r
769         Sbar_UpdateTeamPos(o);\r
770 }\r
771 \r
772 void Net_Reset()\r
773 {\r
774 }\r
775 \r
776 void Ent_ClientData()\r
777 {\r
778         float f;\r
779         float newspectatee_status;\r
780 \r
781         f = ReadByte();\r
782 \r
783         sb_showscores_force = (f & 1);\r
784 \r
785         if(f & 2)\r
786         {\r
787                 newspectatee_status = ReadByte();\r
788                 if(newspectatee_status == player_localentnum)\r
789                         newspectatee_status = -1; // observing\r
790         }\r
791         else\r
792                 newspectatee_status = 0;\r
793 \r
794         spectatorbutton_zoom = (f & 4);\r
795 \r
796         if(f & 8)\r
797         {\r
798                 angles_held_status = 1;\r
799                 angles_held_x = ReadAngle();\r
800                 angles_held_y = ReadAngle();\r
801                 angles_held_z = 0;\r
802         }\r
803         else\r
804                 angles_held_status = 0;\r
805 \r
806         if(newspectatee_status != spectatee_status)\r
807         {\r
808                 float i;\r
809                 // clear the weapon accuracy stats\r
810                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {\r
811                         weapon_hits[i] = 0;\r
812                         weapon_fired[i] = 0;\r
813                 }\r
814 \r
815                 // clear race stuff\r
816                 race_laptime = 0;\r
817                 race_checkpointtime = 0;\r
818         }\r
819         spectatee_status = newspectatee_status;\r
820 }\r
821 \r
822 void Ent_Nagger()\r
823 {\r
824         float nags, i, j, b, f;\r
825 \r
826         nags = ReadByte();\r
827 \r
828         if(nags & 128)\r
829         {\r
830                 if(vote_called_vote)\r
831                         strunzone(vote_called_vote);\r
832                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));\r
833         }\r
834 \r
835         if(nags & 1)\r
836         {\r
837                 for(j = 0; j < maxclients; ++j)\r
838                         if(playerslots[j])\r
839                                 playerslots[j].ready = 1;\r
840                 for(i = 1; i <= maxclients; i += 8)\r
841                 {\r
842                         f = ReadByte();\r
843                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)\r
844                                 if not(f & b)\r
845                                         if(playerslots[j])\r
846                                                 playerslots[j].ready = 0;\r
847                 }\r
848         }\r
849 \r
850         ready_waiting = (nags & 1);\r
851         ready_waiting_for_me = (nags & 2);\r
852         vote_waiting = (nags & 4);\r
853         vote_waiting_for_me = (nags & 8);\r
854         warmup_stage = (nags & 16);\r
855 }\r
856 \r
857 void Ent_RandomSeed()\r
858 {\r
859         float s;\r
860         prandom_debug();\r
861         s = ReadShort();\r
862         psrandom(s);\r
863 }\r
864 \r
865 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.\r
866 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.\r
867 void Ent_RadarLink();\r
868 void Ent_Init();\r
869 void Ent_ScoresInfo();\r
870 void(float bIsNewEntity) CSQC_Ent_Update =\r
871 {\r
872         float t;\r
873         float savetime;\r
874         t = ReadByte();\r
875 \r
876         // set up the "time" global for received entities to be correct for interpolation purposes\r
877         savetime = time;\r
878         if(servertime)\r
879         {\r
880                 time = servertime;\r
881         }\r
882         else\r
883         {\r
884                 serverprevtime = time;\r
885                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);\r
886                 time = serverprevtime + serverdeltatime;\r
887         }\r
888 \r
889 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
890         if(self.enttype)\r
891                 if(t != self.enttype)\r
892                 {\r
893                         print("A CSQC entity changed its type!\n");\r
894                         Ent_Remove();\r
895                         bIsNewEntity = 1;\r
896                 }\r
897 #endif\r
898         self.enttype = t;\r
899         switch(t)\r
900         {\r
901                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;\r
902                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;\r
903                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;\r
904                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;\r
905                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;\r
906                 case ENT_CLIENT_LASER: Ent_Laser(); break;\r
907                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;\r
908                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;\r
909                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;\r
910                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;\r
911                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;\r
912                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;\r
913                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;\r
914                 case ENT_CLIENT_INIT: Ent_Init(); break;\r
915                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;\r
916                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;\r
917                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;\r
918                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;\r
919                 case ENT_CLIENT_WALL: Ent_Wall(); break;\r
920                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;\r
921                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;\r
922                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;\r
923                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;\r
924                 default:\r
925                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));\r
926                         break;\r
927         }\r
928 \r
929         time = savetime;\r
930 };\r
931 // Destructor, but does NOT deallocate the entity by calling remove(). Also\r
932 // used when an entity changes its type. For an entity that someone interacts\r
933 // with others, make sure it can no longer do so.\r
934 void Ent_Remove()\r
935 {\r
936         if(self.entremove)\r
937                 self.entremove();\r
938 \r
939         self.enttype = 0;\r
940         self.classname = "";\r
941         self.draw = menu_sub_null;\r
942         self.entremove = menu_sub_null;\r
943         // TODO possibly set more stuff to defaults\r
944 }\r
945 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.\r
946 void CSQC_Ent_Remove()\r
947 {\r
948         if(self.enttype)\r
949                 Ent_Remove();\r
950         remove(self);\r
951 }\r
952 \r
953 void Gamemode_Init()\r
954 {\r
955         if(gametype == GAME_ONSLAUGHT)\r
956                 print(strcat("Using ", minimapname, " as minimap.\n"));\r
957 \r
958         if not(isdemo())\r
959         {\r
960                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");\r
961                 if(g_campaign)\r
962                         localcmd("\n_cl_hook_campaign_gamestart ", GametypeNameFromType(gametype), ";");\r
963                 calledhooks |= HOOK_START;\r
964         }\r
965 }\r
966 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.\r
967 void CSQC_Parse_StuffCmd(string strMessage)\r
968 {\r
969         localcmd(strMessage);\r
970 }\r
971 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.\r
972 void CSQC_Parse_Print(string strMessage)\r
973 {\r
974         print(ColorTranslateRGB(strMessage));\r
975 }\r
976 \r
977 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.\r
978 void CSQC_Parse_CenterPrint(string strMessage)\r
979 {\r
980         centerprint(strMessage);\r
981 }\r
982 \r
983 string notranslate_fogcmd1 = "\nfog ";\r
984 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";\r
985 void Fog_Force()\r
986 {\r
987         // TODO somehow thwart prvm_globalset client ...\r
988 \r
989         if(forcefog != "")\r
990                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));\r
991 }\r
992 \r
993 void Gamemode_Init();\r
994 void Ent_ScoresInfo()\r
995 {\r
996         float i;\r
997         self.classname = "ent_client_scores_info";\r
998         gametype = ReadByte();\r
999         for(i = 0; i < MAX_SCORE; ++i)\r
1000         {\r
1001                 scores_label[i] = strzone(ReadString());\r
1002                 scores_flags[i] = ReadByte();\r
1003         }\r
1004         for(i = 0; i < MAX_TEAMSCORE; ++i)\r
1005         {\r
1006                 teamscores_label[i] = strzone(ReadString());\r
1007                 teamscores_flags[i] = ReadByte();\r
1008         }\r
1009         Sbar_InitScores();\r
1010         Gamemode_Init();\r
1011 }\r
1012 \r
1013 void Ent_Init()\r
1014 {\r
1015         self.classname = "ent_client_init";\r
1016 \r
1017         grabber_shotorigin_x = ReadCoord();\r
1018         grabber_shotorigin_y = ReadCoord();\r
1019         grabber_shotorigin_z = ReadCoord();\r
1020 \r
1021         if(forcefog)\r
1022                 strunzone(forcefog);\r
1023         forcefog = strzone(ReadString());\r
1024 \r
1025         g_campaign = ReadCoord();\r
1026 \r
1027         armorblockpercent = ReadByte() / 255.0;\r
1028 \r
1029         g_weaponswitchdelay = ReadByte() / 255.0;\r
1030 \r
1031         g_vore = ReadCoord();\r
1032         g_balance_vore_swallow_limit = ReadCoord();\r
1033 \r
1034         if(!postinit)\r
1035                 PostInit();\r
1036 }\r
1037 \r
1038 void Net_ReadRace()\r
1039 {\r
1040         float b;\r
1041 \r
1042         b = ReadByte();\r
1043 \r
1044         switch(b)\r
1045         {\r
1046                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:\r
1047                         race_checkpoint = ReadByte();\r
1048                         race_time = ReadInt24_t();\r
1049                         race_previousbesttime = ReadInt24_t();\r
1050                         if(race_previousbestname)\r
1051                                 strunzone(race_previousbestname);\r
1052                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));\r
1053 \r
1054                         race_checkpointtime = time;\r
1055 \r
1056                         if(race_checkpoint == 0 || race_checkpoint == 254)\r
1057                         {\r
1058                                 race_penaltyaccumulator = 0;\r
1059                                 race_laptime = time; // valid\r
1060                         }\r
1061 \r
1062                         break;\r
1063 \r
1064                 case RACE_NET_CHECKPOINT_CLEAR:\r
1065                         race_laptime = 0;\r
1066                         race_checkpointtime = 0;\r
1067                         break;\r
1068 \r
1069                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:\r
1070                         race_laptime = ReadCoord();\r
1071                         race_checkpointtime = -99999;\r
1072                         // fall through\r
1073                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:\r
1074                         race_nextcheckpoint = ReadByte();\r
1075 \r
1076                         race_nextbesttime = ReadInt24_t();\r
1077                         if(race_nextbestname)\r
1078                                 strunzone(race_nextbestname);\r
1079                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));\r
1080                         break;\r
1081 \r
1082                 case RACE_NET_CHECKPOINT_HIT_RACE:\r
1083                         race_mycheckpoint = ReadByte();\r
1084                         race_mycheckpointtime = time;\r
1085                         race_mycheckpointdelta = ReadInt24_t();\r
1086                         race_mycheckpointlapsdelta = ReadByte();\r
1087                         if(race_mycheckpointlapsdelta >= 128)\r
1088                                 race_mycheckpointlapsdelta -= 256;\r
1089                         if(race_mycheckpointenemy)\r
1090                                 strunzone(race_mycheckpointenemy);\r
1091                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
1092                         break;\r
1093 \r
1094                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:\r
1095                         race_othercheckpoint = ReadByte();\r
1096                         race_othercheckpointtime = time;\r
1097                         race_othercheckpointdelta = ReadInt24_t();\r
1098                         race_othercheckpointlapsdelta = ReadByte();\r
1099                         if(race_othercheckpointlapsdelta >= 128)\r
1100                                 race_othercheckpointlapsdelta -= 256;\r
1101                         if(race_othercheckpointenemy)\r
1102                                 strunzone(race_othercheckpointenemy);\r
1103                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
1104                         break;\r
1105 \r
1106                 case RACE_NET_PENALTY_RACE:\r
1107                         race_penaltyeventtime = time;\r
1108                         race_penaltytime = ReadShort();\r
1109                         //race_penaltyaccumulator += race_penaltytime;\r
1110                         if(race_penaltyreason)\r
1111                                 strunzone(race_penaltyreason);\r
1112                         race_penaltyreason = strzone(ReadString());\r
1113                         break;\r
1114 \r
1115                 case RACE_NET_PENALTY_QUALIFYING:\r
1116                         race_penaltyeventtime = time;\r
1117                         race_penaltytime = ReadShort();\r
1118                         race_penaltyaccumulator += race_penaltytime;\r
1119                         if(race_penaltyreason)\r
1120                                 strunzone(race_penaltyreason);\r
1121                         race_penaltyreason = strzone(ReadString());\r
1122                         break;\r
1123 \r
1124                 case RACE_NET_SERVER_RECORD:\r
1125                         race_server_record = ReadInt24_t();\r
1126                         break;\r
1127                 case RACE_NET_SPEED_AWARD:\r
1128                         race_speedaward = ReadInt24_t();\r
1129                         if(race_speedaward_holder)\r
1130                                 strunzone(race_speedaward_holder);\r
1131                         race_speedaward_holder = strzone(ReadString());\r
1132                         break;\r
1133                 case RACE_NET_SPEED_AWARD_BEST:\r
1134                         race_speedaward_alltimebest = ReadInt24_t();\r
1135                         if(race_speedaward_alltimebest_holder)\r
1136                                 strunzone(race_speedaward_alltimebest_holder);\r
1137                         race_speedaward_alltimebest_holder = strzone(ReadString());\r
1138                         break;\r
1139                 case RACE_NET_SERVER_RANKINGS:\r
1140                         float pos, prevpos, del;\r
1141                         pos = ReadShort();\r
1142                         prevpos = ReadShort();\r
1143                         del = ReadShort();\r
1144 \r
1145                         // move other rankings out of the way\r
1146                         float i;\r
1147                         if (prevpos) {\r
1148                                 for (i=prevpos-1;i>pos-1;--i) {\r
1149                                         grecordtime[i] = grecordtime[i-1];\r
1150                                         if(grecordholder[i])\r
1151                                                 strunzone(grecordholder[i]);\r
1152                                         grecordholder[i] = strzone(grecordholder[i-1]);\r
1153                                 }\r
1154                         } else if (del) { // a record has been deleted by the admin\r
1155                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {\r
1156                                         if (i == RANKINGS_CNT-1) { // clear out last record\r
1157                                                 grecordtime[i] = 0;\r
1158                                                 if (grecordholder[i])\r
1159                                                         strunzone(grecordholder[i]);\r
1160                                                 grecordholder[i] = string_null;\r
1161                                         }\r
1162                                         else {\r
1163                                                 grecordtime[i] = grecordtime[i+1];\r
1164                                                 if (grecordholder[i])\r
1165                                                         strunzone(grecordholder[i]);\r
1166                                                 grecordholder[i] = strzone(grecordholder[i+1]);\r
1167                                         }\r
1168                                 }\r
1169                         } else { // player has no ranked record yet\r
1170                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {\r
1171                                         grecordtime[i] = grecordtime[i-1];\r
1172                                         if(grecordholder[i])\r
1173                                                 strunzone(grecordholder[i]);\r
1174                                         grecordholder[i] = strzone(grecordholder[i-1]);\r
1175                                 }\r
1176                         }\r
1177 \r
1178                         // store new ranking\r
1179                         if(grecordholder[pos-1] != "")\r
1180                                 strunzone(grecordholder[pos-1]);\r
1181                         grecordholder[pos-1] = strzone(ReadString());\r
1182                         grecordtime[pos-1] = ReadInt24_t();\r
1183                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))\r
1184                                 race_myrank = pos;\r
1185                         break;\r
1186                 case RACE_NET_SERVER_STATUS:\r
1187                         race_status = ReadShort();\r
1188                         if(race_status_name)\r
1189                                 strunzone(race_status_name);\r
1190                         race_status_name = strzone(ReadString());\r
1191         }\r
1192 }\r
1193 \r
1194 void Net_ReadSpawn()\r
1195 {\r
1196         zoomin_effect = 1;\r
1197         current_viewzoom = 0.6;\r
1198 }\r
1199 \r
1200 void Net_TeamNagger()\r
1201 {\r
1202         teamnagger = 1;\r
1203 }\r
1204 \r
1205 void Net_ReadPingPLReport()\r
1206 {\r
1207         float e, pi, pl, ml;\r
1208         e = ReadByte();\r
1209         pi = ReadShort();\r
1210         pl = ReadByte();\r
1211         ml = ReadByte();\r
1212         if not(playerslots[e])\r
1213                 return;\r
1214         playerslots[e].ping = pi;\r
1215         playerslots[e].ping_packetloss = pl / 255.0;\r
1216         playerslots[e].ping_movementloss = ml / 255.0;\r
1217 }\r
1218 \r
1219 void Net_ReadOtherPLReport()\r
1220 {\r
1221         float e, ph, pn;\r
1222         e = ReadByte();\r
1223         ph = ReadByte();\r
1224         pn = ReadByte();\r
1225         if not(playerslots[e])\r
1226                 return;\r
1227         playerslots[e].plhealth = ph;\r
1228         playerslots[e].plpredator = pn;\r
1229 }\r
1230 \r
1231 void Net_VoteDialog(float highlight) {\r
1232         if(highlight) {\r
1233                 vote_highlighted = ReadShort();\r
1234                 return;\r
1235         }\r
1236 \r
1237         vote_yescount = ReadShort();\r
1238         vote_nocount = ReadShort();\r
1239         vote_needed = ReadShort();\r
1240         vote_active = 1;\r
1241 }\r
1242 \r
1243 void Net_VoteDialogReset() {\r
1244         vote_active = 0;\r
1245 }\r
1246 \r
1247 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.\r
1248 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.\r
1249 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.\r
1250 float CSQC_Parse_TempEntity()\r
1251 {\r
1252         local float bHandled;\r
1253                 bHandled  = true;\r
1254         // Acquire TE ID\r
1255         local float nTEID;\r
1256                 nTEID = ReadByte();\r
1257 \r
1258                 // NOTE: Could just do return instead of break...\r
1259         switch(nTEID)\r
1260         {\r
1261                 case TE_CSQC_TARGET_MUSIC:\r
1262                         Net_TargetMusic();\r
1263                         bHandled = true;\r
1264                         break;\r
1265                 case TE_CSQC_PICTURE:\r
1266                         Net_MapVote_Picture();\r
1267                         bHandled = true;\r
1268                         break;\r
1269                 case TE_CSQC_RACE:\r
1270                         Net_ReadRace();\r
1271                         bHandled = true;\r
1272                         break;\r
1273                 case 13: // TE_BEAM\r
1274                         Net_Grabber();\r
1275                         bHandled = true;\r
1276                         break;\r
1277                 case TE_CSQC_SPAWN:\r
1278                         Net_ReadSpawn();\r
1279                         bHandled = true;\r
1280                         break;\r
1281                 case TE_CSQC_ZCURVEPARTICLES:\r
1282                         Net_ReadZCurveParticles();\r
1283                         bHandled = true;\r
1284                         break;\r
1285                 case TE_CSQC_TEAMNAGGER:\r
1286                         Net_TeamNagger();\r
1287                         bHandled = true;\r
1288                         break;\r
1289                 case TE_CSQC_VOTE:\r
1290                         Net_VoteDialog(ReadByte());\r
1291                         bHandled = true;\r
1292                         break;\r
1293                 case TE_CSQC_VOTERESET:\r
1294                         Net_VoteDialogReset();\r
1295                         bHandled = true;\r
1296                         break;\r
1297                 case TE_CSQC_LIGHTNINGARC:\r
1298                         Net_ReadLightningarc();\r
1299                         bHandled = true;\r
1300                         break;\r
1301                 case TE_CSQC_PINGPLREPORT:\r
1302                         Net_ReadPingPLReport();\r
1303                         bHandled = true;\r
1304                         break;\r
1305                 case TE_CSQC_OTHERPLREPORT:\r
1306                         Net_ReadOtherPLReport();\r
1307                         bHandled = true;\r
1308                         break;\r
1309                 case TE_CSQC_ANNOUNCE:\r
1310                         announce_snd = strzone(ReadString());\r
1311                         bHandled = true;\r
1312                         break;\r
1313                 default:\r
1314                         // No special logic for this temporary entity; return 0 so the engine can handle it\r
1315                         bHandled = false;\r
1316                         break;\r
1317         }\r
1318 \r
1319         return bHandled;\r
1320 }\r
1321 \r
1322 string getcommandkey(string text, string command)\r
1323 {\r
1324         string keys;\r
1325         float n, j, k, l;\r
1326 \r
1327         if (!sbar_showbinds)\r
1328                 return text;\r
1329 \r
1330         keys = db_get(binddb, command);\r
1331         if (!keys)\r
1332         {\r
1333                 n = tokenize(findkeysforcommand(command)); // uses '...' strings\r
1334                 for(j = 0; j < n; ++j)\r
1335                 {\r
1336                         k = stof(argv(j));\r
1337                         if(k != -1)\r
1338                         {\r
1339                                 if ("" == keys)\r
1340                                         keys = keynumtostring(k);\r
1341                                 else\r
1342                                         keys = strcat(keys, ", ", keynumtostring(k));\r
1343 \r
1344                                 ++l;\r
1345                                 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;\r
1346                         }\r
1347 \r
1348                 }\r
1349                 db_put(binddb, command, keys);\r
1350         }\r
1351 \r
1352         if ("" == keys) {\r
1353                 if (sbar_showbinds > 1)\r
1354                         return strcat(text, " (not bound)");\r
1355                 else\r
1356                         return text;\r
1357         }\r
1358         else if (sbar_showbinds > 1)\r
1359                 return strcat(text, " (", keys, ")");\r
1360         else\r
1361                 return keys;\r
1362 }\r