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Change some skies a bit. Now to recompile the necessary maps...
[voretournament/voretournament.git]
/
data
/
scripts
/
sky_planets.shader
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textures/skies/planets
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{
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qer_editorimage env/planets/planets.tga
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surfaceparm sky
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surfaceparm nolightmap
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surfaceparm nodlight
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surfaceparm noimpact
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surfaceparm nomarks
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skyparms env/planets/planets - - //farbox cloudheight nearbox
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q3map_sunExt 1 0.9 0.8 320 124 42 0 16 //rgb intensity degrees elevation deviance samples
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}