*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "brokenjumper.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 8 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "textures/evil8_trim/e8bolttrimb" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.969010 0.966820 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_trim/e8bolttrimb" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_trim\e8bolttrimb.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "noshader" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "noshader" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\noshader.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/evil8_base/e8_base1" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.885502 0.915954 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_base/e8_base1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_base\e8_base1.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "textures/evil8_floor/e8warning256" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.766628 0.430683 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_floor/e8warning256" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_floor\e8warning256.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "textures/evil8_floor/e8clangfloor04warn" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.912068 0.791355 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_floor/e8clangfloor04warn" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_floor\e8clangfloor04warn.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 6 { *MATERIAL_NAME "textures/evil8_fx/e8_jumppad02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.926006 0.926487 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_fx/e8_jumppad02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_fx\e8_jumppad02.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 7 { *MATERIAL_NAME "textures/evil8_trim/e8basictrim_blue" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 0.720309 0.814853 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_trim/e8basictrim_blue" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_trim\e8basictrim_blue.jpg" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat1model0surf0" *NODE_TM { *NODE_NAME "mat1model0surf0" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 96.000000 13.375000 *MESH_VERTEX 1 -8.000000 96.000000 -2.625000 *MESH_VERTEX 2 0.000000 96.000000 16.000000 *MESH_VERTEX 3 0.000000 96.000000 0.000000 *MESH_VERTEX 4 -8.000000 96.000000 -18.625000 *MESH_VERTEX 5 0.000000 96.000000 -16.000000 *MESH_VERTEX 6 -8.000000 96.000000 -34.625000 *MESH_VERTEX 7 0.000000 96.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.229492 1.000000 1.000000 *MESH_TVERT 1 0.104492 1.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 -0.020508 1.000000 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 *MESH_TVERT 6 -0.145508 1.000000 1.000000 *MESH_TVERT 7 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 3 4 *MESH_TFACE 1 3 5 4 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 4 5 6 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 5 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf1" *NODE_TM { *NODE_NAME "mat1model0surf1" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 96.000000 16.000000 *MESH_VERTEX 1 -8.000000 80.000000 13.375000 *MESH_VERTEX 2 -8.000000 96.000000 13.375000 *MESH_VERTEX 3 0.000000 80.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.750000 1.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf2" *NODE_TM { *NODE_NAME "mat1model0surf2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 80.000000 0.000000 *MESH_VERTEX 1 -8.000000 80.000000 -2.625000 *MESH_VERTEX 2 0.000000 80.000000 16.000000 *MESH_VERTEX 3 -8.000000 80.000000 13.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.000000 1.000000 *MESH_TVERT 1 0.104492 1.000000 1.000000 *MESH_TVERT 2 0.250000 0.000000 1.000000 *MESH_TVERT 3 0.229492 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf3" *NODE_TM { *NODE_NAME "mat1model0surf3" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 80.000000 -32.000000 *MESH_VERTEX 1 -8.000000 80.000000 -34.625000 *MESH_VERTEX 2 0.000000 80.000000 -16.000000 *MESH_VERTEX 3 -8.000000 80.000000 -18.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 0.000000 1.000000 *MESH_TVERT 1 0.854492 1.000000 1.000000 *MESH_TVERT 2 1.000000 0.000000 1.000000 *MESH_TVERT 3 0.979492 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf4" *NODE_TM { *NODE_NAME "mat1model0surf4" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 96.000000 -34.625000 *MESH_VERTEX 1 -8.000000 80.000000 -34.625000 *MESH_VERTEX 2 0.000000 96.000000 -32.000000 *MESH_VERTEX 3 0.000000 80.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 1.000000 1.000000 *MESH_TVERT 1 0.625000 1.000000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf5" *NODE_TM { *NODE_NAME "mat1model0surf5" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -80.000000 16.000000 *MESH_VERTEX 1 -8.000000 -80.000000 -2.625000 *MESH_VERTEX 2 0.000000 -80.000000 0.000000 *MESH_VERTEX 3 -8.000000 -80.000000 13.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.104492 1.000000 1.000000 *MESH_TVERT 2 0.125000 0.000000 1.000000 *MESH_TVERT 3 0.229492 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf6" *NODE_TM { *NODE_NAME "mat1model0surf6" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -80.000000 -16.000000 *MESH_VERTEX 1 -8.000000 -80.000000 -34.625000 *MESH_VERTEX 2 0.000000 -80.000000 -32.000000 *MESH_VERTEX 3 -8.000000 -80.000000 -18.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 0.000000 1.000000 *MESH_TVERT 1 0.854492 1.000000 1.000000 *MESH_TVERT 2 0.875000 0.000000 1.000000 *MESH_TVERT 3 0.979492 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf7" *NODE_TM { *NODE_NAME "mat1model0surf7" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -96.000000 16.000000 *MESH_VERTEX 1 -8.000000 -96.000000 13.375000 *MESH_VERTEX 2 0.000000 -80.000000 16.000000 *MESH_VERTEX 3 -8.000000 -80.000000 13.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.375000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf8" *NODE_TM { *NODE_NAME "mat1model0surf8" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -96.000000 16.000000 *MESH_VERTEX 1 -8.000000 -96.000000 -2.625000 *MESH_VERTEX 2 -8.000000 -96.000000 13.375000 *MESH_VERTEX 3 0.000000 -96.000000 0.000000 *MESH_VERTEX 4 -8.000000 -96.000000 -18.625000 *MESH_VERTEX 5 0.000000 -96.000000 -16.000000 *MESH_VERTEX 6 -8.000000 -96.000000 -34.625000 *MESH_VERTEX 7 0.000000 -96.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.000000 1.000000 *MESH_TVERT 1 0.104492 1.000000 1.000000 *MESH_TVERT 2 0.229492 1.000000 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 *MESH_TVERT 4 -0.020508 1.000000 1.000000 *MESH_TVERT 5 0.000000 0.000000 1.000000 *MESH_TVERT 6 -0.145508 1.000000 1.000000 *MESH_TVERT 7 -0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat1model0surf9" *NODE_TM { *NODE_NAME "mat1model0surf9" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 -34.625000 *MESH_VERTEX 1 -8.000000 -96.000000 -34.625000 *MESH_VERTEX 2 0.000000 -80.000000 -32.000000 *MESH_VERTEX 3 0.000000 -96.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 1.000000 1.000000 *MESH_TVERT 1 0.250000 1.000000 1.000000 *MESH_TVERT 2 0.375000 0.000000 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 } *GEOMOBJECT { *NODE_NAME "mat4model0surf10" *NODE_TM { *NODE_NAME "mat4model0surf10" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 80.000000 0.000000 *MESH_VERTEX 1 0.000000 80.000000 16.000000 *MESH_VERTEX 2 0.000000 96.000000 16.000000 *MESH_VERTEX 3 192.000000 64.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 1 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 2 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 3 0.083045 0.000000 0.996546 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.187500 0.625000 1.000000 *MESH_TVERT 1 -0.312500 0.625000 1.000000 *MESH_TVERT 2 -0.312500 0.750000 1.000000 *MESH_TVERT 3 1.187500 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf11" *NODE_TM { *NODE_NAME "mat4model0surf11" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 -80.000000 0.000000 *MESH_VERTEX 1 0.000000 -96.000000 16.000000 *MESH_VERTEX 2 192.000000 -64.000000 0.000000 *MESH_VERTEX 3 0.000000 -80.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 1 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 2 0.083045 0.000000 0.996546 *MESH_VERTEXNORMAL 3 0.083045 0.000000 0.996546 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.187500 0.375000 1.000000 *MESH_TVERT 1 -0.312500 0.250000 1.000000 *MESH_TVERT 2 1.187500 0.500000 1.000000 *MESH_TVERT 3 -0.312500 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf12" *NODE_TM { *NODE_NAME "mat4model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 96.000000 13.375000 *MESH_VERTEX 1 -48.000000 80.000000 0.000000 *MESH_VERTEX 2 -48.000000 96.000000 0.000000 *MESH_VERTEX 3 -8.000000 80.000000 13.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.750000 1.000000 *MESH_TVERT 1 0.312500 0.625000 1.000000 *MESH_TVERT 2 0.312500 0.750000 1.000000 *MESH_TVERT 3 0.625000 0.625000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf13" *NODE_TM { *NODE_NAME "mat4model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 13.375000 *MESH_VERTEX 1 -48.000000 -96.000000 0.000000 *MESH_VERTEX 2 -48.000000 -80.000000 0.000000 *MESH_VERTEX 3 -8.000000 -96.000000 13.375000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.312500 0.250000 1.000000 *MESH_TVERT 2 0.312500 0.375000 1.000000 *MESH_TVERT 3 0.625000 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat7model0surf14" *NODE_TM { *NODE_NAME "mat7model0surf14" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 80.000000 0.000000 *MESH_VERTEX 1 192.000000 64.000000 -16.000000 *MESH_VERTEX 2 192.000000 64.000000 0.000000 *MESH_VERTEX 3 192.000000 80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.539063 1.000000 1.000000 *MESH_TVERT 1 0.789063 -0.000001 1.000000 *MESH_TVERT 2 0.789063 1.000000 1.000000 *MESH_TVERT 3 0.539063 -0.000001 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf15" *NODE_TM { *NODE_NAME "mat7model0surf15" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 -64.000000 0.000000 *MESH_VERTEX 1 192.000000 -80.000000 -16.000000 *MESH_VERTEX 2 192.000000 -80.000000 0.000000 *MESH_VERTEX 3 192.000000 -64.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.789063 1.000000 1.000000 *MESH_TVERT 1 1.039063 -0.000001 1.000000 *MESH_TVERT 2 1.039063 1.000000 1.000000 *MESH_TVERT 3 0.789063 -0.000001 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf16" *NODE_TM { *NODE_NAME "mat7model0surf16" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 184.000000 64.000000 -5.375000 *MESH_VERTEX 1 184.000000 -64.000000 -10.625000 *MESH_VERTEX 2 184.000000 -64.000000 -5.375000 *MESH_VERTEX 3 184.000000 64.000000 -10.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.210938 0.664062 1.000000 *MESH_TVERT 1 1.789063 0.335937 1.000000 *MESH_TVERT 2 1.789063 0.664062 1.000000 *MESH_TVERT 3 -0.210938 0.335937 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf17" *NODE_TM { *NODE_NAME "mat7model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 82.000000 0.000000 *MESH_VERTEX 1 168.000000 82.000000 -16.000000 *MESH_VERTEX 2 192.000000 80.000000 0.000000 *MESH_VERTEX 3 192.000000 80.000000 -16.000000 *MESH_VERTEX 4 0.000000 96.000000 -16.000000 *MESH_VERTEX 5 0.000000 96.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 4 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 5 0.083045 0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.210938 1.000000 1.000000 *MESH_TVERT 1 -0.210938 -0.000001 1.000000 *MESH_TVERT 2 -0.585938 1.000000 1.000000 *MESH_TVERT 3 -0.585938 -0.000001 1.000000 *MESH_TVERT 4 2.414063 -0.000001 1.000000 *MESH_TVERT 5 2.414063 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 5 0 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf18" *NODE_TM { *NODE_NAME "mat7model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 64.000000 -16.000000 *MESH_VERTEX 1 168.000000 64.000000 -16.000000 *MESH_VERTEX 2 192.000000 64.000000 0.000000 *MESH_VERTEX 3 168.000000 64.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.414063 -0.000001 1.000000 *MESH_TVERT 1 0.789063 -0.000001 1.000000 *MESH_TVERT 2 0.414063 1.000000 1.000000 *MESH_TVERT 3 0.789063 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf19" *NODE_TM { *NODE_NAME "mat7model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 184.000000 64.000000 -5.375000 *MESH_VERTEX 1 168.000000 48.000000 0.000000 *MESH_VERTEX 2 168.000000 64.000000 0.000000 *MESH_VERTEX 3 184.000000 -64.000000 -5.375000 *MESH_VERTEX 4 168.000000 -48.000000 0.000000 *MESH_VERTEX 5 168.000000 -64.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 4 0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 5 0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 -0.333333 1.000000 *MESH_TVERT 1 0.375000 0.333333 1.000000 *MESH_TVERT 2 0.500000 0.333333 1.000000 *MESH_TVERT 3 -0.500000 -0.333333 1.000000 *MESH_TVERT 4 -0.375000 0.333333 1.000000 *MESH_TVERT 5 -0.500000 0.333333 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf20" *NODE_TM { *NODE_NAME "mat7model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 48.000000 -16.000000 *MESH_VERTEX 1 184.000000 64.000000 -10.625000 *MESH_VERTEX 2 168.000000 64.000000 -16.000000 *MESH_VERTEX 3 168.000000 -48.000000 -16.000000 *MESH_VERTEX 4 184.000000 -64.000000 -10.625000 *MESH_VERTEX 5 168.000000 -64.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 4 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 5 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.333333 1.000000 *MESH_TVERT 1 0.500000 -0.333333 1.000000 *MESH_TVERT 2 0.500000 0.333333 1.000000 *MESH_TVERT 3 -0.375000 0.333333 1.000000 *MESH_TVERT 4 -0.500000 -0.333333 1.000000 *MESH_TVERT 5 -0.500000 0.333333 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf21" *NODE_TM { *NODE_NAME "mat7model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 -64.000000 0.000000 *MESH_VERTEX 1 168.000000 -64.000000 -16.000000 *MESH_VERTEX 2 192.000000 -64.000000 0.000000 *MESH_VERTEX 3 192.000000 -64.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.789063 1.000000 1.000000 *MESH_TVERT 1 0.789063 -0.000001 1.000000 *MESH_TVERT 2 0.414063 1.000000 1.000000 *MESH_TVERT 3 0.414063 -0.000001 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat7model0surf22" *NODE_TM { *NODE_NAME "mat7model0surf22" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 -80.000000 0.000000 *MESH_VERTEX 1 168.000000 -82.000000 -16.000000 *MESH_VERTEX 2 168.000000 -82.000000 0.000000 *MESH_VERTEX 3 192.000000 -80.000000 -16.000000 *MESH_VERTEX 4 0.000000 -96.000000 -16.000000 *MESH_VERTEX 5 0.000000 -96.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 4 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 5 0.083045 -0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.585938 1.000000 1.000000 *MESH_TVERT 1 -0.210938 -0.000001 1.000000 *MESH_TVERT 2 -0.210938 1.000000 1.000000 *MESH_TVERT 3 -0.585938 -0.000001 1.000000 *MESH_TVERT 4 2.414063 -0.000001 1.000000 *MESH_TVERT 5 2.414063 1.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 5 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 7 } *GEOMOBJECT { *NODE_NAME "mat3model0surf23" *NODE_TM { *NODE_NAME "mat3model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 21 *MESH_NUMFACES 27 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 64.000000 -16.000000 *MESH_VERTEX 1 192.000000 64.000000 -16.000000 *MESH_VERTEX 2 168.000000 66.125000 -16.000000 *MESH_VERTEX 3 152.000000 64.000000 -16.000000 *MESH_VERTEX 4 168.000000 48.000000 -16.000000 *MESH_VERTEX 5 152.000000 -64.000000 -16.000000 *MESH_VERTEX 6 168.000000 -48.000000 -16.000000 *MESH_VERTEX 7 168.000000 -64.000000 -16.000000 *MESH_VERTEX 8 56.000000 -64.000000 -16.000000 *MESH_VERTEX 9 56.000000 64.000000 -16.000000 *MESH_VERTEX 10 168.000000 -66.000000 -16.000000 *MESH_VERTEX 11 192.000000 -64.000000 -16.000000 *MESH_VERTEX 12 40.000000 -48.000000 -16.000000 *MESH_VERTEX 13 40.000000 48.000000 -16.000000 *MESH_VERTEX 14 40.000000 -64.000000 -16.000000 *MESH_VERTEX 15 0.000000 -64.000000 -16.000000 *MESH_VERTEX 16 40.000000 64.000000 -16.000000 *MESH_VERTEX 17 0.000000 64.000000 -16.000000 *MESH_VERTEX 18 0.000000 -80.000000 -16.000000 *MESH_VERTEX 19 8.000000 80.000000 -16.000000 *MESH_VERTEX 20 0.000000 80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 -0.141421 0.894427 0.424264 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000 *MESH_FACENORMAL 7 -0.282843 0.447214 0.848528 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000 *MESH_FACENORMAL 9 -0.316228 0.000000 0.948683 *MESH_FACENORMAL 10 -0.282843 0.447214 0.848528 *MESH_FACENORMAL 11 -0.141421 0.894427 0.424264 *MESH_FACENORMAL 12 -0.282843 0.447214 0.848528 *MESH_FACENORMAL 13 -0.282843 -0.447214 0.848528 *MESH_FACENORMAL 14 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 15 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 16 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 18 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 19 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 20 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 21 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 22 -0.282843 -0.447214 0.848528 *MESH_FACENORMAL 23 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 24 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 25 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 26 0.141421 -0.894427 -0.424264 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 18 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 19 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 20 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 3 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 3 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 2 B: 3 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 3 B: 9 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 7 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 8 B: 12 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 9 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 8 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 12 B: 15 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 9 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 19 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 20 A: 13 B: 15 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 21 A: 14 B: 18 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 22 A: 8 B: 10 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 23 A: 8 B: 18 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 9 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 9 B: 16 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 16 B: 17 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 21 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.500000 1.000000 *MESH_TVERT 1 1.187500 1.500000 1.000000 *MESH_TVERT 2 1.000000 1.516602 1.000000 *MESH_TVERT 3 0.875000 1.500000 1.000000 *MESH_TVERT 4 1.000000 1.375000 1.000000 *MESH_TVERT 5 0.875000 0.500000 1.000000 *MESH_TVERT 6 1.000000 0.625000 1.000000 *MESH_TVERT 7 1.000000 0.500000 1.000000 *MESH_TVERT 8 0.125000 0.500000 1.000000 *MESH_TVERT 9 0.125000 1.500000 1.000000 *MESH_TVERT 10 1.000000 0.484375 1.000000 *MESH_TVERT 11 1.187500 0.500000 1.000000 *MESH_TVERT 12 0.000000 0.625000 1.000000 *MESH_TVERT 13 0.000000 1.375000 1.000000 *MESH_TVERT 14 0.000000 0.500000 1.000000 *MESH_TVERT 15 -0.312500 0.500000 1.000000 *MESH_TVERT 16 0.000000 1.500000 1.000000 *MESH_TVERT 17 -0.312500 1.500000 1.000000 *MESH_TVERT 18 -0.312500 0.375000 1.000000 *MESH_TVERT 19 -0.250000 1.625000 1.000000 *MESH_TVERT 20 -0.312500 1.625000 1.000000 } *MESH_NUMTVFACES 27 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 3 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 0 2 1 *MESH_TFACE 5 3 5 8 *MESH_TFACE 6 5 6 7 *MESH_TFACE 7 3 8 9 *MESH_TFACE 8 2 3 19 *MESH_TFACE 9 3 9 19 *MESH_TFACE 10 5 10 8 *MESH_TFACE 11 5 7 10 *MESH_TFACE 12 7 11 10 *MESH_TFACE 13 8 12 9 *MESH_TFACE 14 9 12 13 *MESH_TFACE 15 8 14 12 *MESH_TFACE 16 12 14 15 *MESH_TFACE 17 12 15 13 *MESH_TFACE 18 9 13 16 *MESH_TFACE 19 13 17 16 *MESH_TFACE 20 13 15 17 *MESH_TFACE 21 14 18 15 *MESH_TFACE 22 8 10 18 *MESH_TFACE 23 8 18 14 *MESH_TFACE 24 9 20 19 *MESH_TFACE 25 9 16 20 *MESH_TFACE 26 16 17 20 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf24" *NODE_TM { *NODE_NAME "mat3model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 80.000000 0.000000 *MESH_VERTEX 1 0.000000 96.000000 0.000000 *MESH_VERTEX 2 168.000000 82.000000 0.000000 *MESH_VERTEX 3 0.000000 96.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.187500 0.125000 1.000000 *MESH_TVERT 1 -0.312500 0.125000 1.000000 *MESH_TVERT 2 1.000000 0.125000 1.000000 *MESH_TVERT 3 -0.312500 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf25" *NODE_TM { *NODE_NAME "mat3model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 5 *MESH_NUMFACES 3 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 96.000000 -16.000000 *MESH_VERTEX 1 192.125000 80.000000 -16.000000 *MESH_VERTEX 2 168.000000 82.000000 -16.000000 *MESH_VERTEX 3 192.000000 80.000000 -16.000000 *MESH_VERTEX 4 0.000000 96.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 4 0.083045 0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 5 *MESH_TVERTLIST { *MESH_TVERT 0 -0.312500 1.000000 1.000000 *MESH_TVERT 1 1.188477 1.000000 1.000000 *MESH_TVERT 2 1.000006 1.000000 1.000000 *MESH_TVERT 3 1.187513 0.999920 1.000000 *MESH_TVERT 4 -0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 3 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 4 0 3 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf26" *NODE_TM { *NODE_NAME "mat3model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 96.000000 -32.000000 *MESH_VERTEX 1 0.000000 80.000000 -32.000000 *MESH_VERTEX 2 192.000000 80.000000 -16.000000 *MESH_VERTEX 3 192.000000 64.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 1 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 2 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 3 0.083045 0.000000 -0.996546 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.312500 0.750000 1.000000 *MESH_TVERT 1 -0.312500 0.625000 1.000000 *MESH_TVERT 2 1.187500 0.625000 1.000000 *MESH_TVERT 3 1.187500 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf27" *NODE_TM { *NODE_NAME "mat3model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 80.000000 16.000000 *MESH_VERTEX 1 192.000000 64.000000 0.000000 *MESH_VERTEX 2 0.000000 80.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 1 -0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 2 -0.083045 -0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 -0.312500 0.250000 1.000000 *MESH_TVERT 1 1.187500 0.125000 1.000000 *MESH_TVERT 2 -0.312500 0.125000 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf28" *NODE_TM { *NODE_NAME "mat3model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 80.000000 -16.000000 *MESH_VERTEX 1 192.000000 64.000000 -16.000000 *MESH_VERTEX 2 0.000000 80.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 1 -0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 2 -0.083045 -0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 -0.312500 1.000000 1.000000 *MESH_TVERT 1 1.187500 1.000000 1.000000 *MESH_TVERT 2 -0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf29" *NODE_TM { *NODE_NAME "mat3model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 -64.000000 0.000000 *MESH_VERTEX 1 0.000000 -80.000000 0.000000 *MESH_VERTEX 2 168.000000 -66.000000 0.000000 *MESH_VERTEX 3 0.000000 -80.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 1 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 2 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 3 -0.083045 0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.187500 0.125000 1.000000 *MESH_TVERT 1 -0.312500 0.125000 1.000000 *MESH_TVERT 2 1.000000 0.125000 1.000000 *MESH_TVERT 3 -0.312500 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf30" *NODE_TM { *NODE_NAME "mat3model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 -66.000000 -16.000000 *MESH_VERTEX 1 0.000000 -80.000000 -32.000000 *MESH_VERTEX 2 192.000000 -64.000000 -16.000000 *MESH_VERTEX 3 0.000000 -80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 1 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 2 -0.083045 0.996546 0.000000 *MESH_VERTEXNORMAL 3 -0.083045 0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.000000 1.000000 *MESH_TVERT 1 -0.312500 0.875000 1.000000 *MESH_TVERT 2 1.187500 1.000000 1.000000 *MESH_TVERT 3 -0.312500 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf31" *NODE_TM { *NODE_NAME "mat3model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 -80.000000 0.000000 *MESH_VERTEX 1 0.000000 -96.000000 0.000000 *MESH_VERTEX 2 0.000000 -96.000000 16.000000 *MESH_VERTEX 3 168.000000 -82.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.187500 0.125000 1.000000 *MESH_TVERT 1 -0.312500 0.125000 1.000000 *MESH_TVERT 2 -0.312500 0.250000 1.000000 *MESH_TVERT 3 1.000000 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf32" *NODE_TM { *NODE_NAME "mat3model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -80.000000 -32.000000 *MESH_VERTEX 1 0.000000 -96.000000 -32.000000 *MESH_VERTEX 2 192.000000 -64.000000 -16.000000 *MESH_VERTEX 3 192.000000 -80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 1 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 2 0.083045 0.000000 -0.996546 *MESH_VERTEXNORMAL 3 0.083045 0.000000 -0.996546 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.312500 0.375000 1.000000 *MESH_TVERT 1 -0.312500 0.250000 1.000000 *MESH_TVERT 2 1.187500 0.500000 1.000000 *MESH_TVERT 3 1.187500 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf33" *NODE_TM { *NODE_NAME "mat3model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 -82.000000 -16.000000 *MESH_VERTEX 1 0.000000 -96.000000 -32.000000 *MESH_VERTEX 2 0.000000 -96.000000 -16.000000 *MESH_VERTEX 3 192.000000 -80.000000 -16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 1.000000 1.000000 1.000000 *MESH_TVERT 1 -0.312500 0.875000 1.000000 *MESH_TVERT 2 -0.312500 1.000000 1.000000 *MESH_TVERT 3 1.187500 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf34" *NODE_TM { *NODE_NAME "mat3model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 80.000000 -18.625000 *MESH_VERTEX 1 0.000000 64.000000 -16.000000 *MESH_VERTEX 2 0.000000 80.000000 -16.000000 *MESH_VERTEX 3 -48.000000 80.000000 -32.000000 *MESH_VERTEX 4 0.000000 -64.000000 -16.000000 *MESH_VERTEX 5 -48.000000 -80.000000 -32.000000 *MESH_VERTEX 6 0.000000 -80.000000 -16.000000 *MESH_VERTEX 7 -8.000000 -80.000000 -18.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 4 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 5 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 6 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 7 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625096 1.625000 1.000000 *MESH_TVERT 1 0.687500 1.500000 1.000000 *MESH_TVERT 2 0.687500 1.625000 1.000000 *MESH_TVERT 3 0.312500 1.625000 1.000000 *MESH_TVERT 4 0.687500 0.500000 1.000000 *MESH_TVERT 5 0.312500 0.375000 1.000000 *MESH_TVERT 6 0.687500 0.375000 1.000000 *MESH_TVERT 7 0.625096 0.375000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf35" *NODE_TM { *NODE_NAME "mat3model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 96.000000 13.375000 *MESH_VERTEX 1 -48.000000 96.000000 -16.000000 *MESH_VERTEX 2 -8.000000 96.000000 -2.625000 *MESH_VERTEX 3 -48.000000 96.000000 0.000000 *MESH_VERTEX 4 -48.000000 96.000000 -32.000000 *MESH_VERTEX 5 -8.000000 96.000000 -18.625000 *MESH_VERTEX 6 -48.000000 96.000000 -48.000000 *MESH_VERTEX 7 -8.000000 96.000000 -34.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.229492 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.625000 1.104492 1.000000 *MESH_TVERT 3 0.312500 1.125000 1.000000 *MESH_TVERT 4 0.312500 0.875000 1.000000 *MESH_TVERT 5 0.625000 0.979492 1.000000 *MESH_TVERT 6 0.312500 0.750000 1.000000 *MESH_TVERT 7 0.625000 0.854492 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 2 4 *MESH_TFACE 1 2 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 4 5 6 *MESH_TFACE 4 0 1 3 *MESH_TFACE 5 5 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf36" *NODE_TM { *NODE_NAME "mat3model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 80.000000 13.375000 *MESH_VERTEX 1 -48.000000 80.000000 -16.000000 *MESH_VERTEX 2 -48.000000 80.000000 0.000000 *MESH_VERTEX 3 -8.000000 80.000000 -2.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.229492 1.000000 *MESH_TVERT 1 0.312500 0.000000 1.000000 *MESH_TVERT 2 0.312500 0.125000 1.000000 *MESH_TVERT 3 0.625000 0.104492 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf37" *NODE_TM { *NODE_NAME "mat3model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 80.000000 -34.625000 *MESH_VERTEX 1 -48.000000 80.000000 -48.000000 *MESH_VERTEX 2 -8.000000 80.000000 -18.625000 *MESH_VERTEX 3 -48.000000 80.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.854492 1.000000 *MESH_TVERT 1 0.312500 0.750000 1.000000 *MESH_TVERT 2 0.625000 0.979492 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf38" *NODE_TM { *NODE_NAME "mat3model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 96.000000 -34.625000 *MESH_VERTEX 1 -48.000000 80.000000 -48.000000 *MESH_VERTEX 2 -8.000000 80.000000 -34.625000 *MESH_VERTEX 3 -48.000000 96.000000 -48.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.750000 1.000000 *MESH_TVERT 1 0.312500 0.625000 1.000000 *MESH_TVERT 2 0.625000 0.625000 1.000000 *MESH_TVERT 3 0.312500 0.750000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf39" *NODE_TM { *NODE_NAME "mat3model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 13.375000 *MESH_VERTEX 1 -48.000000 -80.000000 -16.000000 *MESH_VERTEX 2 -8.000000 -80.000000 -2.625000 *MESH_VERTEX 3 -48.000000 -80.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.229492 1.000000 *MESH_TVERT 1 0.312500 0.000000 1.000000 *MESH_TVERT 2 0.625000 0.104492 1.000000 *MESH_TVERT 3 0.312500 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf40" *NODE_TM { *NODE_NAME "mat3model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 -18.625000 *MESH_VERTEX 1 -48.000000 -80.000000 -48.000000 *MESH_VERTEX 2 -8.000000 -80.000000 -34.625000 *MESH_VERTEX 3 -48.000000 -80.000000 -32.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.979492 1.000000 *MESH_TVERT 1 0.312500 0.750000 1.000000 *MESH_TVERT 2 0.625000 0.854492 1.000000 *MESH_TVERT 3 0.312500 0.875000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf41" *NODE_TM { *NODE_NAME "mat3model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -96.000000 -2.625000 *MESH_VERTEX 1 -48.000000 -96.000000 -16.000000 *MESH_VERTEX 2 -8.000000 -96.000000 13.375000 *MESH_VERTEX 3 -48.000000 -96.000000 0.000000 *MESH_VERTEX 4 -48.000000 -96.000000 -32.000000 *MESH_VERTEX 5 -8.000000 -96.000000 -18.625000 *MESH_VERTEX 6 -48.000000 -96.000000 -48.000000 *MESH_VERTEX 7 -8.000000 -96.000000 -34.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 1.104492 1.000000 *MESH_TVERT 1 0.312500 1.000000 1.000000 *MESH_TVERT 2 0.625000 1.229492 1.000000 *MESH_TVERT 3 0.312500 1.125000 1.000000 *MESH_TVERT 4 0.312500 0.875000 1.000000 *MESH_TVERT 5 0.625000 0.979492 1.000000 *MESH_TVERT 6 0.312500 0.750000 1.000000 *MESH_TVERT 7 0.625000 0.854492 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 1 2 3 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf42" *NODE_TM { *NODE_NAME "mat3model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -80.000000 -34.625000 *MESH_VERTEX 1 -48.000000 -96.000000 -48.000000 *MESH_VERTEX 2 -8.000000 -96.000000 -34.625000 *MESH_VERTEX 3 -48.000000 -80.000000 -48.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.375000 1.000000 *MESH_TVERT 1 0.312500 0.250000 1.000000 *MESH_TVERT 2 0.625000 0.250000 1.000000 *MESH_TVERT 3 0.312500 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat5model0surf43" *NODE_TM { *NODE_NAME "mat5model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 19 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 152.000000 64.000000 0.000000 *MESH_VERTEX 1 168.000000 66.125000 0.000000 *MESH_VERTEX 2 168.000000 64.000000 0.000000 *MESH_VERTEX 3 56.000000 64.000000 0.000000 *MESH_VERTEX 4 8.000000 80.000000 0.000000 *MESH_VERTEX 5 40.000000 64.000000 0.000000 *MESH_VERTEX 6 0.000000 80.000000 0.000000 *MESH_VERTEX 7 40.000000 48.000000 0.000000 *MESH_VERTEX 8 0.000000 64.000000 0.000000 *MESH_VERTEX 9 40.000000 64.000000 0.000000 *MESH_VERTEX 10 168.000000 48.000000 0.000000 *MESH_VERTEX 11 40.000000 -48.000000 0.000000 *MESH_VERTEX 12 0.000000 -64.000000 0.000000 *MESH_VERTEX 13 40.000000 -64.000000 0.000000 *MESH_VERTEX 14 0.000000 -80.000000 0.000000 *MESH_VERTEX 15 56.000000 -64.000000 0.000000 *MESH_VERTEX 16 168.000000 -66.000000 0.000000 *MESH_VERTEX 17 152.000000 -64.000000 0.000000 *MESH_VERTEX 18 168.000000 -64.000000 0.000000 *MESH_VERTEX 19 168.000000 -48.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 -0.141421 0.894427 0.424264 *MESH_FACENORMAL 6 -0.141421 0.894427 0.424264 *MESH_FACENORMAL 7 -0.282843 0.447214 0.848528 *MESH_FACENORMAL 8 -0.141421 0.894427 0.424264 *MESH_FACENORMAL 9 -0.282843 0.447214 0.848528 *MESH_FACENORMAL 10 -0.282843 -0.447214 0.848528 *MESH_FACENORMAL 11 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 12 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 13 -0.141421 -0.894427 0.424264 *MESH_FACENORMAL 14 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 15 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 16 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 18 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 10 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 3 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 7 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 8 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 11 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 11 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 16 A: 15 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 17 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 18 A: 17 B: 18 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 20 *MESH_TVERTLIST { *MESH_TVERT 0 1.750000 2.000000 1.000000 *MESH_TVERT 1 2.000000 2.033203 1.000000 *MESH_TVERT 2 2.000000 2.000000 1.000000 *MESH_TVERT 3 0.250000 2.000000 1.000000 *MESH_TVERT 4 -0.500000 2.250000 1.000000 *MESH_TVERT 5 -0.000000 2.000000 1.000000 *MESH_TVERT 6 -0.625000 2.250000 1.000000 *MESH_TVERT 7 0.000000 1.750000 1.000000 *MESH_TVERT 8 -0.625000 2.000000 1.000000 *MESH_TVERT 9 0.000000 2.000000 1.000000 *MESH_TVERT 10 2.000000 1.750000 1.000000 *MESH_TVERT 11 0.000000 0.250000 1.000000 *MESH_TVERT 12 -0.625000 0.000000 1.000000 *MESH_TVERT 13 0.000000 0.000000 1.000000 *MESH_TVERT 14 -0.625000 -0.250000 1.000000 *MESH_TVERT 15 0.250000 0.000000 1.000000 *MESH_TVERT 16 2.000000 -0.031250 1.000000 *MESH_TVERT 17 1.750000 0.000000 1.000000 *MESH_TVERT 18 2.000000 0.000000 1.000000 *MESH_TVERT 19 2.000000 0.250000 1.000000 } *MESH_NUMTVFACES 19 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 0 10 2 *MESH_TFACE 6 3 9 7 *MESH_TFACE 7 7 9 8 *MESH_TFACE 8 5 6 8 *MESH_TFACE 9 7 8 11 *MESH_TFACE 10 8 12 11 *MESH_TFACE 11 11 12 13 *MESH_TFACE 12 12 14 13 *MESH_TFACE 13 11 13 15 *MESH_TFACE 14 13 14 15 *MESH_TFACE 15 14 16 15 *MESH_TFACE 16 15 16 17 *MESH_TFACE 17 16 18 17 *MESH_TFACE 18 17 18 19 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf44" *NODE_TM { *NODE_NAME "mat5model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 64.000000 0.000000 *MESH_VERTEX 1 -8.000000 80.000000 -2.625000 *MESH_VERTEX 2 0.000000 80.000000 0.000000 *MESH_VERTEX 3 0.000000 -64.000000 0.000000 *MESH_VERTEX 4 -48.000000 80.000000 -16.000000 *MESH_VERTEX 5 0.000000 -80.000000 0.000000 *MESH_VERTEX 6 -48.000000 -80.000000 -16.000000 *MESH_VERTEX 7 -8.000000 -80.000000 -2.625000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 6 -0.316228 0.000000 0.948683 *MESH_VERTEXNORMAL 7 -0.316228 0.000000 0.948683 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 2.000000 1.000000 *MESH_TVERT 1 0.250193 2.250000 1.000000 *MESH_TVERT 2 0.375000 2.250000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 *MESH_TVERT 4 -0.375000 2.250000 1.000000 *MESH_TVERT 5 0.375000 -0.250000 1.000000 *MESH_TVERT 6 -0.375000 -0.250000 1.000000 *MESH_TVERT 7 0.250193 -0.250000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat6model0surf45" *NODE_TM { *NODE_NAME "mat6model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 168.000000 48.000000 0.000000 *MESH_VERTEX 1 56.000000 64.000000 0.000000 *MESH_VERTEX 2 152.000000 64.000000 0.000000 *MESH_VERTEX 3 168.000000 -48.000000 0.000000 *MESH_VERTEX 4 40.000000 48.000000 0.000000 *MESH_VERTEX 5 152.000000 -64.000000 0.000000 *MESH_VERTEX 6 40.000000 -48.000000 0.000000 *MESH_VERTEX 7 56.000000 -64.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 1.000000 1.000000 *MESH_TVERT 1 1.000000 0.125000 1.000000 *MESH_TVERT 2 1.000000 0.875000 1.000000 *MESH_TVERT 3 0.125000 1.000000 1.000000 *MESH_TVERT 4 0.875000 0.000000 1.000000 *MESH_TVERT 5 0.000000 0.875000 1.000000 *MESH_TVERT 6 0.125000 0.000000 1.000000 *MESH_TVERT 7 0.000000 0.125000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 }