void drawstringright(vector, string, vector, vector, float, float); void drawstringcenter(vector, string, vector, vector, float, float); float teamnagger; float weapon_hits[WEP_MAXCOUNT]; float weapon_fired[WEP_MAXCOUNT]; float weapon_number; float last_weapon; float weapontime; float sbar_alpha_fg; float sbar_alpha_bg; float sbar_color_bg_team; float sbar_border_thickness; float sbar_accuracy_border_thickness; float sbar_scoreboard_alpha_bg; float sbar_scoreboard_alpha_fg; float sbar_scoreboard_highlight; float sbar_scoreboard_highlight_alpha; float sbar_scoreboard_highlight_alpha_self; float sbar_hudselector; float sbar_accuracy_hud; float sbar_scoreboard_alpha_name; float sbar_scoreboard_alpha_name_self; float ps_primary, ps_secondary; float ts_primary, ts_secondary; vector color; void CSQC_kh_hudreset(); void CSQC_kh_hud(); void CSQC_ctf_hudreset(); void CSQC_ctf_hud(); void CSQC_race_hud(); void MapVote_Draw(); void Sbar_FinaleOverlay() { /*vector pos; pos_x = (vid_conwidth - 1)/2; pos_y = 16; pos_z = 0;*/ //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); MapVote_Draw(); } vector Sbar_AccuracyColor(float accuracy) { vector rgb; float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow if(accuracy >= 100) { rgb_x = 0; rgb_y = 1; } else if(accuracy > yellow_accuracy) { rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 rgb_y = 1; } else { rgb_x = 1; rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 } rgb_z = 0; return rgb; } void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) { float l, i; string str, tmp, l_length; float minus, plus; vector vsize, num_color; vsize_x = vsize_y = lettersize; vsize_z = 0; // showminusplus 1: always prefix with minus sign (useful in race distribution display) // showminusplus 2: always prefix with plus sign (useful in race distribution display) // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) { plus = true; pos_x -= lettersize; } else plus = false; if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) { minus = true; num = -num; pos_x -= lettersize; } else minus = false; if(digits < 0) { tmp = ftos(num); digits = -digits; str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); } else str = ftos(num); l = strlen(str); l_length = ftos(l); if(l > digits) { str = substring(str, l-digits, 999); l = strlen(str); } else if(l < digits) pos_x += (digits-l) * lettersize; if (highlighted == 1) { vector hl_size; hl_size_x = vsize_x * l + vsize_x * 0.2; hl_size_y = vsize_y * 1.1; hl_size_z = 0; if(minus) hl_size_x = hl_size_x + vsize_x; vector hl_pos; hl_pos_x = pos_x - lettersize/10; hl_pos_y = pos_y - lettersize/20; hl_pos_z = 0; drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); } if (stroke == 1) num_color = '1 1 1'; else num_color = rgb; if(minus) { if (stroke == 1) drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); pos_x += lettersize; } else if(plus) { if (stroke == 1) drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); pos_x += lettersize; } for(i = 0; i < l; ++i) { tmp = substring(str, i, 1); if (stroke == 1) drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); pos_x += lettersize; } } void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) { if(x > 200) { color_x = 0; color_y = 1; color_z = 0; } else if(x > 150) { color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 color_z = 0; } else if(x > 100) { color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 } else if(x > 50) { color_x = 1; color_y = 1; color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 } else if(x > 20) { color_x = 1; color_y = (x-20)*90/27/100; // green value between 0 -> 1 color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 } else { color_x = 1; color_y = 0; color_z = 0; } Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); } void Cmd_Sbar_SetFields(float argc); void Sbar_InitScores() { float i, f; ps_primary = ps_secondary = ts_primary = ts_secondary = -1; for(i = 0; i < MAX_SCORE; ++i) { f = (scores_flags[i] & SFL_SORT_PRIO_MASK); if(f == SFL_SORT_PRIO_PRIMARY) ps_primary = i; if(f == SFL_SORT_PRIO_SECONDARY) ps_secondary = i; } if(ps_secondary == -1) ps_secondary = ps_primary; for(i = 0; i < MAX_TEAMSCORE; ++i) { f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); if(f == SFL_SORT_PRIO_PRIMARY) ts_primary = i; if(f == SFL_SORT_PRIO_SECONDARY) ts_secondary = i; } if(ts_secondary == -1) ts_secondary = ts_primary; Cmd_Sbar_SetFields(0); } void Sbar_UpdatePlayerPos(entity pl); float SetTeam(entity pl, float Team); //float lastpnum; void Sbar_UpdatePlayerTeams() { float Team; entity pl, tmp; float num; num = 0; for(pl = players.sort_next; pl; pl = pl.sort_next) { num += 1; Team = GetPlayerColor(pl.sv_entnum); if(SetTeam(pl, Team)) { tmp = pl.sort_prev; Sbar_UpdatePlayerPos(pl); if(tmp) pl = tmp; else pl = players.sort_next; } } /* if(num != lastpnum) print(strcat("PNUM: ", ftos(num), "\n")); lastpnum = num; */ } float Sbar_ComparePlayerScores(entity left, entity right) { float vl, vr; vl = GetPlayerColor(left.sv_entnum); vr = GetPlayerColor(right.sv_entnum); if(!left.gotscores) vl = COLOR_SPECTATOR; if(!right.gotscores) vr = COLOR_SPECTATOR; if(vl > vr) return true; if(vl < vr) return false; if(vl == COLOR_SPECTATOR) { // FIRST the one with scores (spectators), THEN the ones without (downloaders) // no other sorting if(!left.gotscores && right.gotscores) return true; return false; } vl = left.scores[ps_primary]; vr = right.scores[ps_primary]; if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) { if(vl == 0 && vr != 0) return 1; if(vl != 0 && vr == 0) return 0; } if(vl > vr) return IS_INCREASING(scores_flags[ps_primary]); if(vl < vr) return IS_DECREASING(scores_flags[ps_primary]); vl = left.scores[ps_secondary]; vr = right.scores[ps_secondary]; if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) { if(vl == 0 && vr != 0) return 1; if(vl != 0 && vr == 0) return 0; } if(vl > vr) return IS_INCREASING(scores_flags[ps_secondary]); if(vl < vr) return IS_DECREASING(scores_flags[ps_secondary]); return false; } void Sbar_UpdatePlayerPos(entity player) { for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) { SORT_SWAP(player, other); } for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) { SORT_SWAP(other, player); } } float Sbar_CompareTeamScores(entity left, entity right) { float vl, vr; if(left.team == COLOR_SPECTATOR) return 1; if(right.team == COLOR_SPECTATOR) return 0; vl = left.teamscores[ts_primary]; vr = right.teamscores[ts_primary]; if(vl > vr) return IS_INCREASING(teamscores_flags[ts_primary]); if(vl < vr) return IS_DECREASING(teamscores_flags[ts_primary]); vl = left.teamscores[ts_secondary]; vr = right.teamscores[ts_secondary]; if(vl > vr) return IS_INCREASING(teamscores_flags[ts_secondary]); if(vl < vr) return IS_DECREASING(teamscores_flags[ts_secondary]); return false; } void Sbar_UpdateTeamPos(entity Team) { for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) { SORT_SWAP(Team, other); } for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) { SORT_SWAP(other, Team); } } void Cmd_Sbar_Help(float argc) { print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); print("^3|---------------------------------------------------------------|\n"); print("Usage:\n"); print("^2sbar_columns_set default\n"); print("^2sbar_columns_set ^7filed1 field2 ...\n"); print("The following field names are recognized (case insensitive):\n"); print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); print("^3name^7 or ^3nick^7 Name of a player\n"); print("^3ping^7 Ping time\n"); print("^3pl^7 Packet loss\n"); print("^3kills^7 Number of kills\n"); print("^3deaths^7 Number of deaths\n"); print("^3suicides^7 Number of suicides\n"); print("^3frags^7 kills - suicides\n"); print("^3kd^7 The kill-death ratio\n"); print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); print("^3fckills^7 Number of flag carrier kills\n"); print("^3returns^7 Number of flag returns\n"); print("^3drops^7 Number of flag drops\n"); print("^3lives^7 Number of lives (LMS)\n"); print("^3rank^7 Player rank\n"); print("^3pushes^7 Number of players pushed into void\n"); print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); print("^3kckills^7 Number of keys carrier kills\n"); print("^3losses^7 Number of times a key was lost\n"); print("^3laps^7 Number of laps finished (race/cts)\n"); print("^3time^7 Total time raced (race/cts)\n"); print("^3fastest^7 Time of fastest lap (race/cts)\n"); print("^3ticks^7 Number of ticks (DOM)\n"); print("^3takes^7 Number of domination points taken (DOM)\n"); print("^3score^7 Total score\n\n"); print("Before a field you can put a + or - sign, then a comma separated list\n"); print("of game types, then a slash, to make the field show up only in these\n"); print("or in all but these game types. You can also specify 'all' as a\n"); print("field to show all fields available for the current game mode.\n\n"); print("The special game type names 'teams' and 'noteams' can be used to\n"); print("include/exclude ALL teams/noteams game modes.\n\n"); print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); print("will display name, ping and pl aligned to the left, and the fields\n"); print("right of the vertical bar aligned to the right.\n"); print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); print("other gamemodes except DM.\n"); } string Sbar_DefaultColumnLayout() { return strcat( // fteqcc sucks "ping pl name | ", "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", "+lms/lives +lms/rank ", "+kh/caps +kh/pushes +kh/destroyed ", "?+race/laps ?+race/time ?+race/fastest ", "-lms,race"); } void Cmd_Sbar_SetFields(float argc) { float i, j, slash; string str, pattern; float have_name, have_primary, have_secondary, have_separator; float missing; // TODO: re enable with gametype dependant cvars? if(argc < 2) // no arguments provided argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); if(argc < 2) argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); if(argc == 2) { if(argv(1) == "default") argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); else if(argv(1) == "all") { string s; s = "ping pl color name |"; for(i = 0; i < MAX_SCORE; ++i) { if(i != ps_primary) if(i != ps_secondary) if(scores_label[i] != "") s = strcat(s, " ", scores_label[i]); } if(ps_secondary != ps_primary) s = strcat(s, " ", scores_label[ps_secondary]); s = strcat(s, " ", scores_label[ps_primary]); argc = tokenizebyseparator(strcat("x ", s), " "); } } sbar_num_fields = 0; drawfont = sbar_font; for(i = 0; i < argc - 1; ++i) { float nocomplain; str = argv(i+1); nocomplain = FALSE; if(substring(str, 0, 1) == "?") { nocomplain = TRUE; str = substring(str, 1, strlen(str) - 1); } slash = strstrofs(str, "/", 0); if(slash >= 0) { pattern = substring(str, 0, slash); str = substring(str, slash + 1, strlen(str) - (slash + 1)); if not(isGametypeInFilter(gametype, teamplay, pattern)) continue; } strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(str); sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); str = strtolower(str); if(str == "ping") { sbar_field[sbar_num_fields] = SP_PING; } else if(str == "pl") { sbar_field[sbar_num_fields] = SP_PL; } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { sbar_field[sbar_num_fields] = SP_KDRATIO; } else if(str == "name" || str == "nick") { sbar_field[sbar_num_fields] = SP_NAME; have_name = 1; } else if(str == "|") { sbar_field[sbar_num_fields] = SP_SEPARATOR; have_separator = 1; } else { if(gametype == GAME_RPG) return; for(j = 0; j < MAX_SCORE; ++j) if(str == strtolower(scores_label[j])) goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" :notfound if(str == "frags") j = SP_FRAGS; else { if not(nocomplain) print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); continue; } :found sbar_field[sbar_num_fields] = j; if(j == ps_primary) have_primary = 1; if(j == ps_secondary) have_secondary = 1; } ++sbar_num_fields; if(sbar_num_fields >= MAX_SBAR_FIELDS) break; } if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) have_primary = 1; if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) have_secondary = 1; if(ps_primary == ps_secondary) have_secondary = 1; missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); if(sbar_num_fields+missing < MAX_SBAR_FIELDS) { if(!have_name) { strunzone(sbar_title[sbar_num_fields]); for(i = sbar_num_fields; i > 0; --i) { sbar_title[i] = sbar_title[i-1]; sbar_size[i] = sbar_size[i-1]; sbar_field[i] = sbar_field[i-1]; } sbar_title[0] = strzone("name"); sbar_field[0] = SP_NAME; ++sbar_num_fields; print("fixed missing field 'name'\n"); if(!have_separator) { strunzone(sbar_title[sbar_num_fields]); for(i = sbar_num_fields; i > 1; --i) { sbar_title[i] = sbar_title[i-1]; sbar_size[i] = sbar_size[i-1]; sbar_field[i] = sbar_field[i-1]; } sbar_title[1] = strzone("|"); sbar_field[1] = SP_SEPARATOR; sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); ++sbar_num_fields; print("fixed missing field '|'\n"); } } else if(!have_separator) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone("|"); sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = SP_SEPARATOR; ++sbar_num_fields; print("fixed missing field '|'\n"); } if(!have_secondary) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = ps_secondary; ++sbar_num_fields; print("fixed missing field '", scores_label[ps_secondary], "'\n"); } if(!have_primary) { strunzone(sbar_title[sbar_num_fields]); sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); sbar_field[sbar_num_fields] = ps_primary; ++sbar_num_fields; print("fixed missing field '", scores_label[ps_primary], "'\n"); } } sbar_field[sbar_num_fields] = SP_END; } // MOVEUP:: vector sbar_field_rgb; string sbar_field_icon0; string sbar_field_icon1; string sbar_field_icon2; vector sbar_field_icon0_rgb; vector sbar_field_icon1_rgb; vector sbar_field_icon2_rgb; float sbar_field_icon0_alpha; float sbar_field_icon1_alpha; float sbar_field_icon2_alpha; string Sbar_GetField(entity pl, float field) { float tmp, num, denom, f; string str; sbar_field_rgb = '1 1 1'; sbar_field_icon0 = ""; sbar_field_icon1 = ""; sbar_field_icon2 = ""; sbar_field_icon0_rgb = '1 1 1'; sbar_field_icon1_rgb = '1 1 1'; sbar_field_icon2_rgb = '1 1 1'; sbar_field_icon0_alpha = 1; sbar_field_icon1_alpha = 1; sbar_field_icon2_alpha = 1; switch(field) { case SP_PING: if not(pl.gotscores) return "\x8D\x8D\x8D"; // >>> sign //str = getplayerkey(pl.sv_entnum, "ping"); f = pl.ping; if(f == 0) return "N/A"; tmp = max(0, min(220, f-80)) / 220; sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; return ftos(f); case SP_PL: if not(pl.gotscores) return "N/A"; f = pl.ping_packetloss; tmp = pl.ping_movementloss; if(f == 0 && tmp == 0) return ""; str = ftos(ceil(f * 100)); if(tmp != 0) str = strcat(str, "~", ftos(ceil(tmp * 100))); tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; return str; case SP_NAME: if(ready_waiting && pl.ready) { sbar_field_icon0 = "gfx/sb_player_ready"; } else if(!teamplay) { f = stof(getplayerkey(pl.sv_entnum, "colors")); { sbar_field_icon0 = "gfx/sb_playercolor_base"; sbar_field_icon1 = "gfx/sb_playercolor_shirt"; sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); sbar_field_icon2 = "gfx/sb_playercolor_pants"; sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); } } return GetPlayerName(pl.sv_entnum); case SP_FRAGS: f = pl.(scores[SP_KILLS]); f -= pl.(scores[SP_SUICIDES]); return ftos(f); case SP_KDRATIO: num = pl.(scores[SP_KILLS]); denom = pl.(scores[SP_DEATHS]); if(denom == 0) { sbar_field_rgb = '0 1 0'; str = ftos(num); } else if(num <= 0) { sbar_field_rgb = '1 0 0'; str = ftos(num/denom); } else str = ftos(num/denom); tmp = strstrofs(str, ".", 0); if(tmp > 0) str = substring(str, 0, tmp+2); return str; default: tmp = pl.(scores[field]); f = scores_flags[field]; if(field == ps_primary) sbar_field_rgb = '1 1 0'; else if(field == ps_secondary) sbar_field_rgb = '0 1 1'; else sbar_field_rgb = '1 1 1'; return ScoreString(f, tmp); } //return "error"; } string Sbar_GetStomachField(entity pl, float field) { switch(field) { case ST_HIGHLIGHT: return ""; // the returned value is not used, we only need the field case ST_NAME: return GetPlayerName(pl.sv_entnum); case ST_HEALTH: return ftos(pl.plhealth); default: return "N/A"; } //return "error"; } string Sbar_GetStomachFieldPred(entity pl, float field) { switch(field) { case STP_NAME: return GetPlayerName(pl.sv_entnum); default: return "N/A"; } //return "error"; } float xmin, xmax, ymin, ymax, sbwidth; float sbar_fixscoreboardcolumnwidth_len; float sbar_fixscoreboardcolumnwidth_iconlen; float sbar_fixscoreboardcolumnwidth_marginlen; float stringwidth_colors(string s, vector theSize) { return stringwidth(s, TRUE, theSize); } float stringwidth_nocolors(string s, vector theSize) { return stringwidth(s, FALSE, theSize); } string Sbar_FixScoreboardColumnWidth(float i, string str) { float field, f; vector sz; field = sbar_field[i]; sbar_fixscoreboardcolumnwidth_iconlen = 0; if(sbar_field_icon0 != "") { sz = drawgetimagesize(sbar_field_icon0); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } if(sbar_field_icon1 != "") { sz = drawgetimagesize(sbar_field_icon1); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } if(sbar_field_icon2 != "") { sz = drawgetimagesize(sbar_field_icon2); f = sz_x / sz_y; if(sbar_fixscoreboardcolumnwidth_iconlen < f) sbar_fixscoreboardcolumnwidth_iconlen = f; } sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect if(sbar_fixscoreboardcolumnwidth_iconlen != 0) sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); else sbar_fixscoreboardcolumnwidth_marginlen = 0; if(field == SP_NAME) // name gets all remaining space { float namesize, j; namesize = sbwidth;// / sbar_fontsize_x; for(j = 0; j < sbar_num_fields; ++j) if(j != i) if (sbar_field[i] != SP_SEPARATOR) namesize -= sbar_size[j] + 1; namesize += 1; sbar_size[i] = namesize; if (sbar_fixscoreboardcolumnwidth_iconlen != 0) namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); } else sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; if(sbar_size[i] < f) sbar_size[i] = f; return str; } void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) { vector tmp, rgb; rgb = GetTeamRGB(pl.team); string str; float i, field; float is_spec; is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); if((rgb == '1 1 1') && (!is_spec)) { rgb_x = cvar("sbar_color_bg_r") + 0.5; rgb_y = cvar("sbar_color_bg_g") + 0.5; rgb_z = cvar("sbar_color_bg_b") + 0.5; } // Layout: tmp_x = sbwidth; tmp_y = sbar_fontsize_y * 1.25; tmp_z = 0; // alternated rows highlighting if(is_self) drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); tmp_y = 0; for(i = 0; i < sbar_num_fields; ++i) { field = sbar_field[i]; if(field == SP_SEPARATOR) break; if(is_spec && field != SP_NAME && field != SP_PING) { pos_x += sbar_size[i] + sbar_fontsize_x; continue; } str = Sbar_GetField(pl, field); str = Sbar_FixScoreboardColumnWidth(i, str); pos_x += sbar_size[i] + sbar_fontsize_x; if(field == SP_NAME) { tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; if (is_self) drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); } else { tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; if (is_self) drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); } tmp_x = sbar_size[i] + sbar_fontsize_x; if(sbar_field_icon0 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon1 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon2 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); } if(sbar_field[i] == SP_SEPARATOR) { pos_x = xmax; for(i = sbar_num_fields-1; i > 0; --i) { field = sbar_field[i]; if(field == SP_SEPARATOR) break; if(is_spec && field != SP_NAME && field != SP_PING) { pos_x -= sbar_size[i] + sbar_fontsize_x; continue; } str = Sbar_GetField(pl, field); str = Sbar_FixScoreboardColumnWidth(i, str); if(field == SP_NAME) { tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... if(is_self) drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); } else { tmp_x = sbar_fixscoreboardcolumnwidth_len; if(is_self) drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); } tmp_x = sbar_size[i]; if(sbar_field_icon0 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon1 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); if(sbar_field_icon2 != "") if (is_self) drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); else drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); pos_x -= sbar_size[i] + sbar_fontsize_x; } } } float fieldcounter; void Sbar_PrintStomachboardItem(vector pos, entity pl) { // lists all players in the stomach string str; float f, field, field_number; field_number = 3; // the number of components each row has for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) { field = -fieldcounter; str = Sbar_GetStomachField(pl, field); // row highlighting if(field == ST_HIGHLIGHT) { if(getstati(STAT_VORE_EATEN)) drawfill(pos - '0 0 0', '193 11 0', stov(cvar_string("sbar_stomachboard_color2")), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); else drawfill(pos - '0 0 0', '193 11 0', stov(cvar_string("sbar_stomachboard_color1")), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_NAME) { f = stof(getplayerkey(pl.sv_entnum, "colors")); drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); pos_x += 24; drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_HEALTH) if(stof(str) > 0) { pos_x += 138; if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); else { drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); pos_x += 9; drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } } } } float fieldcounter2; void Sbar_PrintStomachboardItemPred(vector pos, entity pl) { // shows the name of our predator string str; float f, field, field_number; field_number = 1; // the number of components each row has for(fieldcounter2 = 1; fieldcounter2 <= field_number; ++fieldcounter2) { field = -fieldcounter2; str = Sbar_GetStomachFieldPred(pl, field); if(field == STP_NAME) { f = stof(getplayerkey(pl.sv_entnum, "colors")); drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); pos_x += 24; drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } } } /* * Sbar_Scoreboard_MakeTable * * Makes a table for a team (for all playing players in DM) and fills it */ vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) { float body_table_height, i; vector tmp, column_dim; entity pl; body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line pos -= '1 1 0'; tmp_x = sbwidth + 2; tmp_y = 1.25 * sbar_fontsize_y; // rounded header drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // table border tmp_y += sbar_border_thickness; tmp_y += body_table_height; drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard // separator header/table pos_y += 1.25 * sbar_fontsize_y; tmp_y = sbar_border_thickness; drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); pos_y += sbar_border_thickness; // table background tmp_y = body_table_height; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // anyway, apply some color //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); // go back to the top to make alternated columns highlighting and to print the strings pos_y -= 1.25 * sbar_fontsize_y; pos_y -= sbar_border_thickness; pos += '1 1 0'; if (sbar_scoreboard_highlight) { column_dim_y = 1.25 * sbar_fontsize_y; // header column_dim_y += sbar_border_thickness; column_dim_y += body_table_height; } // print the strings of the columns headers and draw the columns for(i = 0; i < sbar_num_fields; ++i) { if(sbar_field[i] == SP_SEPARATOR) break; column_dim_x = sbar_size[i] + sbar_fontsize_x; if (sbar_scoreboard_highlight) { if (mod(i,2)) drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); } drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); pos_x += column_dim_x; } if(sbar_field[i] == SP_SEPARATOR) { pos_x = xmax; tmp_y = 0; for(i = sbar_num_fields-1; i > 0; --i) { if(sbar_field[i] == SP_SEPARATOR) break; pos_x -= sbar_size[i]; if (sbar_scoreboard_highlight) { if (!mod(i,2)) { if (i == sbar_num_fields-1) column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; else column_dim_x = sbar_size[i] + sbar_fontsize_x; drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); } } tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); tmp_x = sbar_size[i] - tmp_x; drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); pos_x -= sbar_fontsize_x; } } pos_x = xmin; pos_y += 1.25 * sbar_fontsize_y; // skip the header pos_y += sbar_border_thickness; // fill the table and draw the rows i = 0; if (teamplay) for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team != tm.team) continue; Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); pos_y += 1.25 * sbar_fontsize_y; ++i; } else for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team == COLOR_SPECTATOR) continue; Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); pos_y += 1.25 * sbar_fontsize_y; ++i; } if (i == 0) pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) return pos; } float Sbar_WouldDrawScoreboard() { if (sb_showscores) return 1; else if (intermission == 1) return 1; else if (intermission == 2) return 1; else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) return 1; else if(sb_showscores_force) return 1; return 0; } float average_accuracy; vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) { float i; float weapon_hit, weapon_damage, weapon_stats; float fontsize = 40 * 1/3; float xsave; float weapon_cnt; float rows; if(cvar("sbar_accuracy_doublerows")) rows = 2; else rows = 1; float height = 40; if(warmup_stage) { return pos; } xsave = pos_x; drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); pos_y += 18; vector tmp; tmp_x = sbwidth; tmp_y = height * rows; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); // column highlighting for(i = 0; i < weapon_cnt/rows; ++i) { if(!mod(i, 2)) drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); } // row highlighting for(i = 0; i < rows; ++i) { drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); } // skip useless weapons weapon_cnt = 0; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if not(self.weapons) continue; ++weapon_cnt; } drawfont = sbar_bigfont; average_accuracy = 0; float weapons_with_stats; weapons_with_stats = 0; if(rows == 2) pos_x += sbwidth/weapon_cnt / 2; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if not(self.weapons) continue; weapon_hit = weapon_hits[i-WEP_FIRST]; weapon_damage = weapon_fired[i-WEP_FIRST]; if(weapon_damage) weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); float weapon_alpha; if(weapon_damage) weapon_alpha = sbar_scoreboard_alpha_fg; else weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; // weapon icon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); // the accuracy if(weapon_damage) { weapons_with_stats += 1; average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy string s; s = strcat(ftos(weapon_stats),"%"); float padding; padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value rgb = Sbar_AccuracyColor(weapon_stats); drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); } pos_x += sbwidth/weapon_cnt * rows; if(rows == 2 && i == 6) { pos_x -= sbwidth; pos_y += height; } } drawfont = sbar_font; if(weapons_with_stats) average_accuracy = floor(average_accuracy / weapons_with_stats); pos_x = xsave; pos_y += height; return pos; } string race_PlaceName(float pos) { if(pos == 1) return "1st"; else if(pos == 2) return "2nd"; else if(pos == 3) return "3rd"; else return strcat(ftos(pos), "th"); } vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) { float i; RANKINGS_RECEIVED_CNT = 0; for (i=RANKINGS_CNT-1; i>=0; --i) if (grecordtime[i]) RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; if (RANKINGS_RECEIVED_CNT == 0) return pos; float is_spec; is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); vector hl_rgb; hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; pos_y += sbar_fontsize_y; drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); pos_y += sbar_fontsize_y; vector tmp; tmp_x = sbwidth; tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); // row highlighting for(i = 0; i 0) str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); } else { if(tl > 0) str = strcat(str, " for ^1", ftos(tl), " minutes^7"); if(fl > 0 && !(gametype == GAME_RPG)) { if(tl > 0) str = strcat(str, " or"); if(teamplay) { str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); if(teamscores_label[ts_primary] == "score") str = strcat(str, " points^7"); else if(teamscores_label[ts_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", teamscores_label[ts_primary]); } else { str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); if(scores_label[ps_primary] == "score") str = strcat(str, " points^7"); else if(scores_label[ps_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", scores_label[ps_primary]); } } if(ll > 0) { if(tl > 0 || fl > 0) str = strcat(str, " or"); if(teamplay) { str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); if(teamscores_label[ts_primary] == "score") str = strcat(str, " points^7"); else if(teamscores_label[ts_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", teamscores_label[ts_primary]); } else { str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); if(scores_label[ps_primary] == "score") str = strcat(str, " points^7"); else if(scores_label[ps_primary] == "fastest") str = strcat(str, " is beaten^7"); else str = strcat(str, " ", scores_label[ps_primary]); } } } pos_y += 1.2 * sbar_fontsize_y; drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; } string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) { string col; string timestr; string cpname; string lapstr; lapstr = ""; if(histime == 0) // goal hit { if(mytime > 0) { timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); col = "^1"; } else if(mytime == 0) { timestr = "+0.0"; col = "^3"; } else { timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); col = "^2"; } if(lapdelta > 0) { lapstr = strcat(" (-", ftos(lapdelta), "L)"); col = "^2"; } else if(lapdelta < 0) { lapstr = strcat(" (+", ftos(-lapdelta), "L)"); col = "^1"; } } else if(histime > 0) // anticipation { if(mytime >= histime) timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); else timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); col = "^3"; } else col = "^7"; if(cp == 254) cpname = "Start line"; else if(cp == 255) cpname = "Finish line"; else if(cp) cpname = strcat("Intermediate ", ftos(cp)); else cpname = "Finish line"; if(histime < 0) return strcat(col, cpname); else if(hisname == "") return strcat(col, cpname, " (", timestr, ")"); else return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); } float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) float i; for (i=RANKINGS_CNT-1;i>=0;--i) if(grecordholder[i] == net_name) return i+1; return 0; } float race_status_time; float race_status_prev; string race_status_name_prev; void Sbar_DrawRaceStatus(vector pos) { if (race_status != race_status_prev || race_status_name != race_status_name_prev) { race_status_time = time + 5; race_status_prev = race_status; if (race_status_name_prev) strunzone(race_status_name_prev); race_status_name_prev = strzone(race_status_name); } float a; a = bound(0, race_status_time - time, 1); string s; s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); float rank; if(race_status > 0) rank = race_CheckName(race_status_name); string rankname; rankname = race_PlaceName(rank); if(race_status == 0) drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); else if(race_status == 1) { drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } else if(race_status == 2) { if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); else drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } else if(race_status == 3) { drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } if (race_status_time - time <= 0) { race_status_prev = -1; race_status = -1; if(race_status_name) strunzone(race_status_name); race_status_name = string_null; if(race_status_name_prev) strunzone(race_status_name_prev); race_status_name_prev = string_null; } } void Sbar_Score() { float score, distribution, leader; vector score_pos, secondary_score_pos, distribution_color; entity tm, pl, me; me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; vector top; top_x = vid_conwidth / 2; top_y = 0; top_z = 0; if(gametype == GAME_RPG) return; score_pos = top + '-240 8 0'; secondary_score_pos = score_pos + '210 -6 0'; if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD pl = players.sort_next; if(pl == me) pl = pl.sort_next; if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) if(pl.scores[ps_primary] == 0) pl = world; score = me.(scores[ps_primary]); float racemin, racesec, racemsec; float distsec, distmsec, minusplus; racemin = floor(score/(60 * TIME_FACTOR)); racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { // distribution display distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) distmsec = fabs(distribution); else { distsec = floor(fabs(distribution)/TIME_FACTOR); distmsec = fabs(distribution) - distsec*TIME_FACTOR; if (distribution < 0) distsec = -distsec; } if (distribution <= 0) { distribution_color = '0 1 0'; minusplus = 1; // minusplus 1: always prefix with minus sign } else { distribution_color = '1 0 0'; minusplus = 2; // minusplus 1: always prefix with plus sign } Sbar_DrawXNum(score_pos + '335 16 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(score_pos + '403 16 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(score_pos + '335 16 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE); } // race record display if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead drawpic(score_pos + '335 0 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); } else if (!teamplay) { // non-teamgames, except race/cts // me vector := [team/connected frags id] pl = players.sort_next; if(pl == me) pl = pl.sort_next; if(pl) distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); else distribution = 0; score = me.(scores[ps_primary]); if(distribution >= 5) { distribution_color = '0 1 0'; leader = 1; } else if(distribution >= 0) { distribution_color = '1 1 1'; leader = 1; } else if(distribution >= -5) distribution_color = '1 1 0'; else distribution_color = '1 0 0'; Sbar_DrawXNum(secondary_score_pos, distribution, 6, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } else { // teamgames float max_fragcount; max_fragcount = -999; for(tm = teams.sort_next; tm; tm = tm.sort_next) { if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display continue; score = tm.(teamscores[ts_primary]); leader = 0; if (score > max_fragcount) max_fragcount = score; if(tm.team == myteam) { if (max_fragcount == score) leader = 1; Sbar_DrawXNum(score_pos, score, 6, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); } else { if (max_fragcount == score) leader = 1; Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); secondary_score_pos = secondary_score_pos + '0 16 0'; } } } if(gametype == GAME_RACE || gametype == GAME_CTS) { drawfont = sbar_bigfont; float a, t; vector m; string s, forcetime; m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; if(race_checkpointtime) { a = bound(0, 2 - (time - race_checkpointtime), 1); s = ""; forcetime = ""; if(a > 0) // just hit a checkpoint? { if(race_checkpoint != 254) { if(race_time && race_previousbesttime) s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); else s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); if(race_time) forcetime = TIME_ENCODED_TOSTRING(race_time); } } else { if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) { a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); if(a > 0) // next one? { s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); } } } if(s != "" && a > 0) { dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } if(race_penaltytime) { a = bound(0, 2 - (time - race_penaltyeventtime), 1); if(a > 0) { s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } } if(forcetime != "") { a = bound(0, (time - race_checkpointtime) / 0.5, 1); //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); } else a = 1; if(race_laptime && race_checkpoint != 255) { s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } } else { if(race_mycheckpointtime) { a = bound(0, 2 - (time - race_mycheckpointtime), 1); s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } if(race_othercheckpointtime && race_othercheckpointenemy != "") { a = bound(0, 2 - (time - race_othercheckpointtime), 1); s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } if(race_penaltytime && !race_penaltyaccumulator) { t = race_penaltytime * 0.1 + race_penaltyeventtime; a = bound(0, (1 + t - time), 1); if(a > 0) { if(time < t) s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); else s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); } } } drawfont = sbar_font; } } void Sbar_Timer() { float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; vector bgpos, timer_color; bgpos = '0 0 0'; vector topright; topright = '0 0 0'; topright_x = vid_conwidth; float scale; scale = cvar_or("sbar_timer_scale", 1); timelimit = getstatf(STAT_TIMELIMIT); if(gametype == GAME_RPG && !timelimit) // don't draw the timer in rpg if there's no time limit return; Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); timeleft = ceil(timeleft); minutesLeft = floor(timeleft / 60); secondsLeft = timeleft - minutesLeft*60; if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit timer_color = '1 1 1'; //white else if(minutesLeft >= 1) timer_color = '1 1 0'; //yellow else timer_color = '1 0 0'; //red if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { if (time < getstatf(STAT_GAMESTARTTIME)) { //while restart is still active, show 00:00 minutes = seconds = 0; } else { elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 minutes = floor(elapsedTime / 60); seconds = elapsedTime - minutes*60; } if (minutes < 10) bgpos_x = topright_x - (54 + 17 + 12) * scale; else if (minutes < 100) // nudge the timer background left if more digits are drawn bgpos_x = topright_x - (72 + 17 + 12) * scale; else bgpos_x = topright_x - (90 + 17 + 12) * scale; bgpos_y = 0; bgpos_z = 0; } else { minutes = minutesLeft; seconds = secondsLeft; if (minutes == 0) bgpos_x = topright_x - (36 + 7 + 12) * scale; else if (minutes < 10) // nudge the timer background left if more digits are drawn bgpos_x = topright_x - (54 + 17 + 12) * scale; else if (minutes < 100) bgpos_x = topright_x - (72 + 17 + 12) * scale; else bgpos_x = topright_x - (90 + 17 + 12) * scale; bgpos_y = 0; bgpos_z = 0; } if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 if (teamplay) drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color else { color_x = cvar("sbar_color_bg_r"); color_y = cvar("sbar_color_bg_g"); color_z = cvar("sbar_color_bg_b"); drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); } } if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { Sbar_DrawXNum(topright - ('103 -2 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); } Sbar_DrawXNum(topright - ('36 -2 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } void CSQC_Strength_Timer() { vector pos; vector bottomright; bottomright_x = vid_conwidth; bottomright_y = vid_conheight; bottomright_z = 0; float stat_items, dt; stat_items = getstati(STAT_ITEMS); /* if not(stat_items & IT_STRENGTH) if not(stat_items & IT_INVINCIBLE) return; */ if (getstati(STAT_HEALTH) <= 0) return; vector picsize; float strength_time, invincibility_time, countdown_fontsize; picsize = '22 22 0'; countdown_fontsize = 18; if (vid_conwidth >= 800) pos = bottomright - '34 48 0'; else pos = bottomright - '34 96 0'; //strength strength_time = getstatf(STAT_STRENGTH_FINISHED); invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); if (strength_time) { dt = strength_time - time; if(dt > 0) { if(dt < 5) { drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (ceil(dt) - dt) / 0.5, 1)); } else { drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); } Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } else if(dt > -1) { drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, -dt / 0.5, 1)); } } //invincibility if (invincibility_time) { dt = invincibility_time - time; if(dt > 0) { if(dt < 5) { drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, (ceil(dt) - dt) / 0.5, 1)); } else { drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); } Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } else if(dt > -1) { drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, bound(0, -dt / 0.5, 1)); } } } #define CENTERPRINT_MAX_LINES 30 string centerprint_messages[CENTERPRINT_MAX_LINES]; float centerprint_width[CENTERPRINT_MAX_LINES]; vector centerprint_start; float centerprint_expire; float centerprint_num; float centerprint_offset_hint; vector centerprint_fontsize; void centerprint(string strMessage) { float i, j, n, hcount; string s; centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out if(cvar("scr_centertime") <= 0) return; if(strMessage == "") return; // strip trailing newlines j = strlen(strMessage) - 1; while(substring(strMessage, j, 1) == "\n" && j >= 0) j = j - 1; strMessage = substring(strMessage, 0, j + 1); if(strMessage == "") return; // strip leading newlines and remember them, they are a hint that the message should be lower on the screen j = 0; while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) j = j + 1; strMessage = substring(strMessage, j, strlen(strMessage) - j); centerprint_offset_hint = j; if(strMessage == "") return; // if we get here, we have a message. Initialize its height. centerprint_num = 0; n = tokenizebyseparator(strMessage, "\n"); i = hcount = 0; for(j = 0; j < n; ++j) { getWrappedLine_remaining = argv(j); while(getWrappedLine_remaining) { s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); if(centerprint_messages[i]) strunzone(centerprint_messages[i]); centerprint_messages[i] = strzone(s); centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); ++i; // half height for empty lines looks better if(s == "") hcount += 0.5; else hcount += 1; if(i >= CENTERPRINT_MAX_LINES) break; } } float h, havail; h = centerprint_fontsize_y*hcount; havail = vid_conheight; if(cvar("con_chatpos") < 0) havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat if(havail > vid_conheight - 70) havail = vid_conheight - 70; // avoid overlapping HUD centerprint_start_x = 0; #if 0 float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; // here, the centerprint would cover the crosshair. REALLY BAD. forbiddenmin = vid_conheight * 0.5 - h - 16; forbiddenmax = vid_conheight * 0.5 + 16; allowedmin = scoreboard_bottom; allowedmax = havail - h; preferred = (havail - h)/2; // possible orderings (total: 4! / 4 = 6) // allowedmin allowedmax forbiddenmin forbiddenmax // forbiddenmin forbiddenmax allowedmin allowedmax if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) { // forbidden doesn't matter in this case centerprint_start_y = bound(allowedmin, preferred, allowedmax); } // allowedmin forbiddenmin allowedmax forbiddenmax else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) { centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); } // allowedmin forbiddenmin forbiddenmax allowedmax else if(allowedmin < forbiddenmin) { // make sure the forbidden zone is not covered if(preferred > (forbiddenmin + forbiddenmax) * 0.5) centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); else centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); } // forbiddenmin allowedmin allowedmax forbiddenmax else if(allowedmax < forbiddenmax) { // it's better to leave the allowed zone (overlap with scoreboard) than // to cover the forbidden zone (crosshair) if(preferred > (forbiddenmin + forbiddenmax) * 0.5) centerprint_start_y = forbiddenmax; else centerprint_start_y = forbiddenmin; } // forbiddenmin allowedmin forbiddenmax allowedmax else { centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); } #else centerprint_start_y = min( max( max(scoreboard_bottom, vid_conheight * 0.5 + 16), (havail - h)/2 ), havail - h ); #endif centerprint_num = i; centerprint_expire = time + cvar("scr_centertime"); } void Sbar_DrawCenterPrint (void) { float i; vector pos; string ts; float a; //if(time > centerprint_expire) // return; //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); a = bound(0, 1 - 4 * (time - centerprint_expire), 1); //sz = 1.2 / (a + 0.2); if(a <= 0) return; pos = centerprint_start; for (i=0; i 0) { rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); } } if (acceleration > 0) drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); else if (acceleration < 0) drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); } void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) { drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } /*void Sbar_DrawAccuracyStats_Description_Splash(vector position) { drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); }*/ // we have no splash damage weapons, but keep this code just in case void Sbar_DrawAccuracyStats() { float i, count_hitscan, /*count_splash,*/ row_hitscan/*, row_splash*/; // count is the number of 'colums' float weapon_hit, weapon_damage, weapon_stats; float left_border; // position where the weapons start, the description is in the border vector fill_colour, fill_size; vector pos; vector border_colour; float col_margin = 20; // pixels between the columns float row_margin = 20; // pixels between the rows fill_size_x = 5 * sbar_fontsize_x; // width of the background fill_size_y = 10 * sbar_fontsize_y; // height of the background drawfont = sbar_bigfont; pos_x = 0; pos_y = cvar("sbar_scoreboard_offset"); pos_z = 0; drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); left_border = col_margin + 11 * sbar_fontsize_x; drawfont = sbar_font; if(warmup_stage) { pos_y += 40; if(mod(time, 1) >= 0.4) drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); return; } if(gametype == GAME_RACE || gametype == GAME_CTS) { pos_y += 40; if(mod(time, 1) >= 0.4) drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); return; } float top_border_hitscan = cvar("sbar_scoreboard_offset") + 55; // position where the hitscan row starts: pixels down the screen Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); // float top_border_splash = cvar("sbar_scoreboard_offset") + 175; // position where the splash row starts: pixels down the screen // Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if not(self.weapons) continue; weapon_hit = weapon_hits[i-WEP_FIRST]; weapon_damage = weapon_fired[i-WEP_FIRST]; border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border if (weapon_damage) { /*if (self.spawnflags & WEP_TYPE_SPLASH) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; fill_colour_y = 1 - 0.015 * (100 - weapon_stats); // how the background colour is calculated // % red green red_2 green_2 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) { count_splash = 0; ++row_splash; Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); } pos_x = left_border + count_splash * (fill_size_x + col_margin); pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); // background drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); // the weapon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots fired or max damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of hits or actual damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the accuracy drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots missed or damage wasted drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); ++count_splash; } else*/ // we have no splash damage weapons, but keep this code just in case if (self.spawnflags & WEP_TYPE_HITSCAN) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; fill_colour_y = 1 - 0.015 * (100 - weapon_stats); // how the background colour is calculated // % red green red_2 green_2 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) { count_hitscan = 0; ++row_hitscan; Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); } pos_x = left_border + count_hitscan * (fill_size_x + col_margin); pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); // background drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); // the weapon drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots fired or max damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of hits or actual damage drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the accuracy drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // the amount of shots missed or damage wasted drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); ++count_hitscan; } } } } void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) { position_x -= 2 / 3 * strlen(text) * scale_x; drawstring(position, text, scale, rgb, alpha, flag); } void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) { position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); drawstring(position, text, scale, rgb, alpha, flag); } float GetAmmoStat(float i) { switch(i) { case 0: return STAT_FUEL; default: return -1; } } float GetAmmoItemCode(float i) { switch(i) { case 0: return IT_FUEL; default: return -1; } } string GetAmmoPicture(float i) { switch(i) { case 0: return "gfx/hud/sb_fuel"; default: return ""; } } void Sbar_Reset (void) { // reset gametype specific icons if(gametype == GAME_KEYHUNT) CSQC_kh_hudreset(); else if(gametype == GAME_CTF) CSQC_ctf_hudreset(); } float vote_yescount; float vote_nocount; float vote_needed; float vote_highlighted; // currently selected vote float vote_active; // is there an active vote? float vote_prev; // previous state of vote_active to check for a change float vote_alpha; float vote_change; // "time" when vote_active changed vector stomachstatus_colorfade_current; vector StomachStatus_ColorFade(vector target_color) { local float step; step = cvar("sbar_stomachboard_status_fade") * frametime; if(stomachstatus_colorfade_current_x >= target_color_x + step) stomachstatus_colorfade_current_x -= step; else if(stomachstatus_colorfade_current_x <= target_color_x - step) stomachstatus_colorfade_current_x += step; if(stomachstatus_colorfade_current_y >= target_color_y + step) stomachstatus_colorfade_current_y -= step; else if(stomachstatus_colorfade_current_y <= target_color_y - step) stomachstatus_colorfade_current_y += step; if(stomachstatus_colorfade_current_z >= target_color_z + step) stomachstatus_colorfade_current_z -= step; else if(stomachstatus_colorfade_current_z <= target_color_z - step) stomachstatus_colorfade_current_z += step; return stomachstatus_colorfade_current; } void Sbar_Draw (void) { // vectors for top right, bottom right, bottom and bottom left corners vector topright; vector bottom; vector bottomright; vector bottomleft; topright_x = vid_conwidth; topright_y = 0; topright_z = 0; bottom_x = vid_conwidth/2; bottom_y = vid_conheight; bottom_z = 0; bottomright_x = vid_conwidth; bottomright_y = vid_conheight; bottomright_z = 0; bottomleft_x = 0; bottomleft_y = vid_conheight; bottomleft_z = 0; sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); sbar_color_bg_team = cvar("sbar_color_bg_team"); float weapon_stats; float x, fade; float stat_items, stat_weapons; weapon_stats = getstati(STAT_DAMAGE_HITS); weapon_number = weapon_stats & 63; weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); weapon_stats = getstati(STAT_DAMAGE_FIRED); weapon_number = weapon_stats & 63; weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); vector o; o = '1 0 0' * vid_conwidth; o_y = 28; // move spectator text slightly down to prevent overlapping the timer string s; vector pos; pos = '0 0 0'; sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); if(sbar_fontsize != sbar_oldfontsize) { Cmd_Sbar_SetFields(0); sbar_oldfontsize = sbar_fontsize; } if(spectatee_status && !intermission) { drawfont = sbar_bigfont; if(spectatee_status == -1) s = "^1Observing"; else s = GetPlayerName(spectatee_status - 1); // spectated player name between HUD and chat area, aligned to the left pos_x = bottomleft_x; pos_y = bottom_y - 200 - sbar_fontsize_spec_y; s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); drawfont = sbar_font; // spectator text in the upper right corner if(spectatee_status == -1) s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); else s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); o = Sbar_DrawNoteLine(o, s); if(spectatee_status == -1) s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); else s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); o = Sbar_DrawNoteLine(o, s); s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); o = Sbar_DrawNoteLine(o, s); if(gametype == GAME_ARENA) s = "^1Wait for your turn to join"; else if(gametype == GAME_LMS) { entity sk; sk = playerslots[player_localentnum - 1]; if(sk.(scores[ps_primary]) >= 666) s = "^1Match has already begun"; else if(sk.(scores[ps_primary]) > 0) s = "^1You have no more lives left"; else s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); } else s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); o = Sbar_DrawNoteLine(o, s); //show restart countdown: if (time < getstatf(STAT_GAMESTARTTIME)) { float countdown; //we need to ceil, otherwise the countdown would be off by .5 when using round() countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); o = Sbar_DrawNoteLine(o, s); } } if(warmup_stage && !intermission) { s = "^2Currently in ^1warmup^2 stage!"; o = Sbar_DrawNoteLine(o, s); } // move more important stuff more to the middle so its more visible o_y = vid_conheight * 0.66; string blinkcolor; if(mod(time, 1) >= 0.5) blinkcolor = "^1"; else blinkcolor = "^3"; if(ready_waiting && !intermission && !spectatee_status) { if(ready_waiting_for_me) { if(warmup_stage) s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); else s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); } else { if(warmup_stage) s = strcat("^2Waiting for others to ready up to end warmup..."); else s = strcat("^2Waiting for others to ready up..."); } o = Sbar_DrawNoteLine(o, s); } else if(warmup_stage && !intermission && !spectatee_status) { s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); o = Sbar_DrawNoteLine(o, s); } if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) { entity tm; float ts_min, ts_max; tm = teams.sort_next; if (tm) { for(; tm.sort_next; tm = tm.sort_next) { if(!tm.team_size || tm.team == COLOR_SPECTATOR) continue; if(!ts_min) ts_min = tm.team_size; else ts_min = min(ts_min, tm.team_size); if(!ts_max) ts_max = tm.team_size; else ts_max = max(ts_max, tm.team_size); } if ((ts_max - ts_min) > 1) { s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); tm = GetTeam(myteam, false); if (tm) if (tm.team != COLOR_SPECTATOR) if (tm.team_size == ts_max) s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); o = Sbar_DrawNoteLine(o, s); } } } if(vote_active != vote_prev) { vote_change = time; vote_prev = bound(0, vote_active, 1); } if(vote_active) vote_alpha = bound(0, (time - vote_change) * 2, 1); else vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); if(vote_alpha) { float a; a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); if (teamplay) color = GetTeamRGB(myteam) * sbar_color_bg_team; else { color_x = cvar("sbar_color_bg_r"); color_y = cvar("sbar_color_bg_g"); color_z = cvar("sbar_color_bg_b"); } vector voteorigin = bottomright - '290 135 0'; vector votesize = '280 70 0'; drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); s = "A vote has been called for: "; drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); // print the yes/no counts s = strcat("Yes: ", ftos(vote_yescount)); drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); s = strcat("No: ", ftos(vote_nocount)); drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); // draw the progress bars drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); // draw the highlights if(vote_highlighted == 1) { drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); } else if(vote_highlighted == 2) { drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); } drawresetcliparea(); } else if(!vote_active) { vote_highlighted = 0; } Sbar_UpdatePlayerTeams(); if (intermission == 2) // map voting screen { if(spectatee_status != -1) { Sbar_Score(); Sbar_Timer(); } if(sb_showscores) { Sbar_DrawScoreboard(); Sbar_Score(); Sbar_Timer(); } else Sbar_FinaleOverlay(); Sbar_Reset(); } else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) { Sbar_DrawScoreboard(); Sbar_Score(); Sbar_Timer(); Sbar_Reset(); StomachStatus_ColorFade('0 0 0'); } else { if(sb_showaccuracy && spectatee_status != -1) Sbar_DrawAccuracyStats(); else Sbar_DrawScoreboard(); float armor, health; armor = getstati(STAT_ARMOR); // armor is not used in Vore Tournament by default, but still exists for mods that might want it health = getstati(STAT_HEALTH); stat_items = getstati(STAT_ITEMS); stat_weapons = getstati(STAT_WEAPONS); fade = 3.2 - 2 * (time - weapontime); fade = bound(0.7, fade, 1); if(g_vore) // only when the vore system is active { // draw the stomach board if (cvar("viewsize") <= 100) { if (teamplay) drawpic(bottomleft- '0 256 0', "gfx/hud/bg_stomach", '256 256 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color else { // allow for custom HUD colors in non-teamgames color_x = cvar("sbar_color_bg_r"); color_y = cvar("sbar_color_bg_g"); color_z = cvar("sbar_color_bg_b"); drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach", '256 256 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); } } if(getstati(STAT_VORE_EATEN)) { drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(stov(cvar_string("sbar_stomachboard_color2"))), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(bottomleft - '-80 172 0', "predator:", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(stov(cvar_string("sbar_stomachboard_color1"))), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(bottomleft - '-80 172 0', "self:", '10 10 0', ' 1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } float stomach_load; stomach_load = getstati(STAT_VORE_LOAD); // shows the predator's stomach load when we are eaten, and ours otherwise Sbar_DrawXNum(bottomleft - '-18 170 0', bound(0, stomach_load, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(bottomleft - '-40 170 0', "/", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(bottomleft - '-50 170 0', bound(0, g_balance_vore_swallow_limit, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); if(getstati(STAT_VORE_DIGESTING)) drawstring(bottomleft - '-76 142 0', "stomach digesting", '12 12 0', '1 0.5 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); else if(stomach_load == g_balance_vore_swallow_limit) drawstring(bottomleft - '-76 142 0', "stomach full", '12 12 0', '0.5 1 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); else if(!stomach_load) drawstring(bottomleft - '-76 142 0', "stomach empty", '12 12 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); else drawstring(bottomleft - '-76 142 0', "stomach has prey", '12 12 0', '0.75 1 0.75', sbar_alpha_fg, DRAWFLAG_NORMAL); // draw the stomach board player list entity pl; float f; pos = bottomleft; for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team == COLOR_SPECTATOR) continue; if(getstati(STAT_VORE_EATEN)) f = pl.plpredator == getstati(STAT_VORE_EATEN); else { if(spectatee_status) f = pl.plpredator == spectatee_status; else f = pl.plpredator == player_localentnum; } if(f) { Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); pos_y += 1.25 * sbar_fontsize_y; } if(getstati(STAT_VORE_EATEN)) if(pl.sv_entnum == getstati(STAT_VORE_EATEN) - 1) Sbar_PrintStomachboardItemPred(bottomleft - '-76 156 0', pl); } } if (cvar("viewsize") <= 100) { if (teamplay) drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color else { // allow for custom HUD colors in non-teamgames color_x = cvar("sbar_color_bg_r"); color_y = cvar("sbar_color_bg_g"); color_z = cvar("sbar_color_bg_b"); drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); } } vector health_pos; health_pos = bottom - '77 58 0'; // health x = health; drawpic(health_pos + '22 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); if(x < 100) health_pos_x -= 9; // always center if(x < 10) health_pos_x -= 11; // always center Sbar_DrawXNum_Colored(health_pos, x, 22, sbar_alpha_fg); // ammo pos_x = bottom_x + 140; pos_y = bottom_y - 20; // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon if(stat_items & IT_JETPACK && button_jetpack) { a = getstati(GetAmmoStat(0)); // how much fuel do we have? drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } else { float i; for (i = 0; i < 1; ++i) { if (stat_items & GetAmmoItemCode(i)) { a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } } } // weapon icon entity e; e = get_weaponinfo(activeweapon); if (e && e.netname != "" && e.netname != "N/A") drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // draw scores and timer Sbar_Score(); Sbar_Timer(); // draw strength/invincibility icon and timer CSQC_Strength_Timer(); // draw gametype specific icons if(gametype == GAME_KEYHUNT) CSQC_kh_hud(); else if(gametype == GAME_CTF) CSQC_ctf_hud(); else if(gametype == GAME_CTS || gametype == GAME_RACE) CSQC_race_hud(); // draw the canleave message if(getstati(STAT_VORE_CANLEAVE)) if not(spectatee_status) // this message doesn't address spectated players { s = strcat("^7Press ^3", getcommandkey("jump", "+jump"), " ^7to exit"); pos_x = bottom_x - stringwidth(s, TRUE, '0 0 0') * 16 / 2; pos_y = bottom_y - 120; drawcolorcodedstring(pos, s, '16 16 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } } return; } // CTF HUD float redflag_prevframe, blueflag_prevframe; // status during previous frame float redflag_prevstatus, blueflag_prevstatus; // last remembered status float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed void CSQC_ctf_hudreset(void) { redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; } void CSQC_ctf_hud(void) { vector top, redflag_pos, blueflag_pos, sz; float f; // every function should have that top_x = vid_conwidth / 2; top_y = 0; top_z = 0; float redflag, blueflag; // current status float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed float stat_items; stat_items = getstati(STAT_ITEMS); redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; // when status CHANGES, set old status into prevstatus and current status into status if (redflag != redflag_prevframe) { redflag_statuschange_time = time; redflag_prevstatus = redflag_prevframe; redflag_prevframe = redflag; } if (blueflag != blueflag_prevframe) { blueflag_statuschange_time = time; blueflag_prevstatus = blueflag_prevframe; blueflag_prevframe = blueflag; } redflag_statuschange_elapsedtime = time - redflag_statuschange_time; blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; float BLINK_FACTOR = 0.15; float BLINK_BASE = 0.85; // note: // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) // thus // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) // ensure RMS == 1 float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz string red_icon, red_icon_prevstatus; float red_alpha, red_alpha_prevstatus; red_alpha = red_alpha_prevstatus = 1; switch(redflag) { case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; default: if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) red_icon = "gfx/hud/sb_flag_red_shielded"; else red_icon = string_null; break; } switch(redflag_prevstatus) { case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; default: if(redflag == 3) red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; else red_icon_prevstatus = string_null; break; } string blue_icon, blue_icon_prevstatus; float blue_alpha, blue_alpha_prevstatus; blue_alpha = blue_alpha_prevstatus = 1; switch(blueflag) { case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; default: if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) blue_icon = "gfx/hud/sb_flag_blue_shielded"; else blue_icon = string_null; break; } switch(blueflag_prevstatus) { case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; default: if(blueflag == 3) blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; else blue_icon_prevstatus = string_null; break; } if (myteam == COLOR_TEAM1) { // always draw own flag on left redflag_pos = top + '-52 50 0'; blueflag_pos = top + '0 40 0'; } else { blueflag_pos = top + '-52 50 0'; redflag_pos = top + '0 40 0'; } sz = '52 52 0'; f = bound(0, redflag_statuschange_elapsedtime*2, 1); if(red_icon_prevstatus && f < 1) drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(red_icon) drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); f = bound(0, blueflag_statuschange_elapsedtime*2, 1); if(blue_icon_prevstatus && f < 1) drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(blue_icon) drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); } // Keyhunt HUD float kh_runheretime; void CSQC_kh_hudreset(void) { kh_runheretime = 0; } void CSQC_kh_hud(void) { float kh_keys; float keyteam; float a, aa; vector p, pa, kh_size, kh_asize; vector top; top_x = vid_conwidth / 2; top_y = 0; top_z = 0; p = top + '-50 64 0'; kh_keys = getstati(STAT_KH_KEYS); kh_size = '19 34 0'; kh_asize = '19 10 0'; pa = p + '0 -10 0'; float i, key; float keycount; keycount = 0; for(i = 0; i < 4; ++i) { key = floor(kh_keys / pow(32, i)) & 31; keyteam = key - 1; if(keyteam == 30 && keycount <= 4) keycount += 4; if(keyteam == myteam || keyteam == -1 || keyteam == 30) keycount += 1; } // this yields 8 exactly if "RUN HERE" shows if(keycount == 8) { if(!kh_runheretime) kh_runheretime = time; pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE } else kh_runheretime = 0; for(i = 0; i < 4; ++i) { key = floor(kh_keys / pow(32, i)) & 31; keyteam = key - 1; switch(keyteam) { case 30: // my key keyteam = myteam; a = 1; aa = 1; break; case -1: // no key a = 0; aa = 0; break; default: // owned or dropped a = 0.2; aa = 0.5; break; } a = a * sbar_alpha_fg; aa = aa * sbar_alpha_fg; if(a > 0) { switch(keyteam) { case COLOR_TEAM1: drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM2: drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM3: drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM4: drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; default: break; } switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! { case 0: drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 1: drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 2: drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 3: drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; } } p_x += 24; pa_x += 24; } } float crecordtime_prev; // last remembered crecordtime float crecordtime_change_time; // time when crecordtime last changed float srecordtime_prev; // last remembered srecordtime float srecordtime_change_time; // time when srecordtime last changed void CSQC_race_hud(void) { entity me; me = playerslots[player_localentnum - 1]; float t, score; float f; // yet another function has this score = me.(scores[ps_primary]); if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD return; // no records in the actual race drawfont = sbar_bigfont; vector pos; pos_x = 2; pos_y = vid_conheight - 272; // clientside personal record string rr; if(gametype == GAME_CTS) rr = CTS_RECORD; else rr = RACE_RECORD; t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); if(score && score < t || !t) db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); if(t != crecordtime_prev) { crecordtime_prev = t; crecordtime_change_time = time; } f = time - crecordtime_change_time; if (f > 1) { drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); } // server record pos_y += 26; t = race_server_record; if(t != srecordtime_prev) { srecordtime_prev = t; srecordtime_change_time = time; } f = time - srecordtime_change_time; if (f > 1) { drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); } drawfont = sbar_font; }