textures/e8/e8alphaspawn { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/e8/e8alphaspawn.tga blendfunc add rgbGen Vertex } } textures/e8/e8yarrow { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/e8/e8yarrow.tga blendfunc add rgbGen Vertex } } textures/e8/e8lightblue_flicker { qer_editorimage textures/e8/e8tinylightblue.tga surfaceparm nomarks q3map_surfacelight 950 { map textures/e8/e8tinylightblue.tga } { map $lightmap blendfunc filter tcGen lightmap } } //id shader modified.. textures/e8/zap_e8 { qer_editorimage textures/sfx/zap_scroll.tga //q3map_surfacelight 300 surfaceparm trans surfaceparm nomarks surfaceparm nolightmap cull none { Map textures/sfx/zap_scroll.tga blendFunc GL_ONE GL_ONE rgbgen wave triangle .8 2 0 7 tcMod scroll 0 1 } { Map textures/sfx/zap_scroll.tga blendFunc GL_ONE GL_ONE rgbgen wave triangle 1 1.4 0 5 tcMod scale -1 1 tcMod scroll 0 1 } { Map textures/sfx/zap_scroll2.tga blendFunc GL_ONE GL_ONE rgbgen wave triangle 1 1.4 0 6.3 tcMod scale -1 1 tcMod scroll 2 1 } { Map textures/sfx/zap_scroll2.tga blendFunc GL_ONE GL_ONE rgbgen wave triangle 1 1.4 0 7.7 tcMod scroll -1.3 1 } } //end id shader modify textures/e8/e8lighttrim_static { qer_editorimage textures/e8/e8lighttrim.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/e8/e8lighttrim.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/e8/e8lighttrim_glow { qer_editorimage textures/e8/e8lighttrim.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/e8/e8lighttrim.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/e8/e8lighttrim_b_static { qer_editorimage textures/e8/e8lighttrim_b.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/e8/e8lighttrim_b.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/e8/e8lighttrim_b_glow { qer_editorimage textures/e8/e8lighttrim_b.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/e8/e8lighttrim_b.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/e8/e8_launchpad1 { surfaceparm metalsteps q3map_surfacelight 100 { map textures/e8/e8_launchpad1_fx.tga rgbGen identity tcMod scroll 0 3 } { map textures/e8/e8_launchpad1.tga blendfunc blend rgbGen identity } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/e8/e8xgirder { surfaceparm alphashadow surfaceparm metalsteps surfaceparm nomarks surfaceparm trans cull disable nopicmip { map textures/e8/e8xgirder.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/e8/e8xgirder_small { cull disable { map textures/e8/e8xgirder_small.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/e8/e8xgirder_small2 { cull disable { map textures/e8/e8xgirder_small2.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/e8/e8rail2 { surfaceparm alphashadow cull disable nomipmaps { map textures/e8/e8rail2.tga rgbGen identity depthWrite alphaFunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/e8/e8evilspacetxt { surfaceparm nomarks surfaceparm trans surfaceparm pointlight { map textures/e8/e8evilspacetxt.tga blendfunc add rgbGen Vertex } } textures/e8/e8beam_blue { qer_editorimage textures/e8/e8beam_blue.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable qer_trans 0.6 { map textures/e8/e8beam_blue.tga blendfunc add tcMod scroll 0.3 0 } } textures/e8/e8metal03c_shiney { qer_editorimage textures/e8/e8metal03c.tga { map textures/effects/tinfx.tga rgbGen identity tcGen environment } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/e8/ctf_e8stars { qer_editorimage textures/e8/e8stars.tga surfaceparm noimpact surfaceparm nolightmap surfaceparm nomarks q3map_surfacelight 10 q3map_sun 1 0.98 0.9 15 0 90 skyParms textures/e8/env/e8 - - } textures/e8/dm_e8stars { qer_editorimage textures/e8/e8stars.tga surfaceparm noimpact surfaceparm nolightmap surfaceparm nomarks q3map_surfacelight 30 q3map_sun 1 0.98 0.9 55 0 90 skyParms textures/e8/env/e8 - - } textures/e8/dm_e8stars2 { qer_editorimage textures/e8/e8stars.tga surfaceparm noimpact surfaceparm nolightmap surfaceparm nomarks q3map_surfacelight 70 q3map_sun 1 0.98 0.9 100 0 90 skyParms textures/e8/env/e8 - - } textures/e8/e8metal_blue_shiney { qer_editorimage textures/e8/e8metal_blue.tga { map textures/effects/tinfx.tga rgbGen identity tcGen environment } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } textures/e8/e8metal_red_shiney { qer_editorimage textures/e8/e8metal_red.tga { map textures/effects/tinfx.tga rgbGen identity tcGen environment } { map $lightmap blendfunc gl_dst_color gl_one_minus_dst_alpha rgbGen identity tcGen lightmap } } //broken shader D: textures/e8/e8trimlight { q3map_lightimage textures/e8/e8trimlight_fx.tga q3map_surfacelight 100 { map $lightmap rgbGen identity tcGen lightmap } { map textures/e8/e8trimlight.tga blendfunc filter rgbGen identity } { map textures/e8/e8trimlight_fx.tga blendfunc add tcMod scroll -2 0 } } textures/e8/e8trimlight2 { qer_editorimage textures/e8/e8trimlight2.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/e8/e8trimlight2.tga } { map $lightmap blendfunc filter tcGen lightmap } }