textures/evil6_floors/e6bsegrtflr128_s { qer_editorimage textures/evil6_floors/e6bsegrtflr128.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6bsegrtflr128.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6bsegrtflr256_s { qer_editorimage textures/evil6_floors/e6bsegrtflr256.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6bsegrtflr256.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6grate_flr_b_s { qer_editorimage textures/evil6_floors/e6grate_flr_b.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6grate_flr_b.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6grate_flr_s { qer_editorimage textures/evil6_floors/e6grate_flr.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6grate_flr.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6grtfloorceil_s { qer_editorimage textures/evil6_floors/e6grtfloorceil.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6grtfloorceil.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6grate2_flr_s { qer_editorimage textures/evil6_floors/e6grate2_flr.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6grate2_flr.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6grate2_flr_b_s { qer_editorimage textures/evil6_floors/e6grate2_flr_b.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6grate2_flr_b.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6launchcfloor { q3map_lightimage textures/evil6_floors/e6launchcfloor_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchcfloor animmap 10 textures/evil6_floors/e6launchcfloor textures/evil6_floors/e6launchcfloor-1 textures/evil6_floors/e6launchcfloor-2 textures/evil6_floors/e6launchcfloor-3 textures/evil6_floors/e6launchcfloor-4 textures/evil6_floors/e6launchcfloor-5 textures/evil6_floors/e6launchcfloor-6 textures/evil6_floors/e6launchcfloor-7 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil6_floors/e6launchcfloor_s { qer_editorimage textures/evil6_floors/e6launchcfloor.tga q3map_lightimage textures/evil6_floors/e6launchcfloor_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchcfloor.tga } { map $lightmap blendfunc filter } { map textures/evil6_floors/e6launchcfloor_glow.tga blendfunc add rgbgen wave sin .5 .8 0 1.5 } { clampmap textures/evil6_floors/e6launchcfloor_fx.tga blendfunc add tcMod stretch sin 1.2 .9 0 1.5 rgbGen wave square .5 .5 .25 1.5 } } textures/evil6_floors/e6launchengine_s { qer_editorimage textures/evil6_floors/e6launchengine.tga q3map_lightimage textures/evil6_floors/e6launchengine_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchengine animmap 10 textures/evil6_floors/e6launchengine textures/evil6_floors/e6launchengine-1 textures/evil6_floors/e6launchengine-2 textures/evil6_floors/e6launchengine-3 textures/evil6_floors/e6launchengine-4 textures/evil6_floors/e6launchengine-5 textures/evil6_floors/e6launchengine-6 textures/evil6_floors/e6launchengine-7 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil6_floors/e6launchengine { qer_editorimage textures/evil6_floors/e6launchengine.tga q3map_lightimage textures/evil6_floors/e6launchengine_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchengine animmap 10 textures/evil6_floors/e6launchengine textures/evil6_floors/e6launchengine-1 textures/evil6_floors/e6launchengine-2 textures/evil6_floors/e6launchengine-3 textures/evil6_floors/e6launchengine-4 textures/evil6_floors/e6launchengine-5 textures/evil6_floors/e6launchengine-6 textures/evil6_floors/e6launchengine-7 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil6_floors/e6launchlfloor_s { qer_editorimage textures/evil6_floors/e6launchlfloor.tga q3map_lightimage textures/evil6_floors/e6launchlfloor_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchlfloor.tga } { map $lightmap blendfunc filter } { map textures/evil6_floors/e6launchlfloor_glow.tga blendfunc add rgbgen wave sin .5 .8 0 1.5 } { clampmap textures/evil6_floors/e6launchlfloor_fx.tga blendfunc add tcMod stretch sin 1.2 .9 0 1.5 rgbGen wave square .5 .5 .25 1.5 } } textures/evil6_floors/e6launchlfloor { qer_editorimage textures/evil6_floors/e6launchlfloor.tga q3map_lightimage textures/evil6_floors/e6launchlfloor_glow.tga q3map_surfacelight 400 surfaceparm nomarks { map textures/evil6_floors/e6launchlfloor animmap 10 textures/evil6_floors/e6launchlfloor textures/evil6_floors/e6launchlfloor-1 textures/evil6_floors/e6launchlfloor-2 textures/evil6_floors/e6launchlfloor-3 textures/evil6_floors/e6launchlfloor-4 textures/evil6_floors/e6launchlfloor-5 textures/evil6_floors/e6launchlfloor-6 textures/evil6_floors/e6launchlfloor-7 } { map $lightmap tcGen lightmap blendfunc filter } } textures/evil6_floors/e6tekmtlrflr_h_full_slow { qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga { map textures/evil6_floors/e6tekmtlrflr_h.tga } { map $lightmap blendfunc filter } { map textures/evil6_floors/e6tekmtlrflr_h_glow.tga rgbgen wave sin .5 .5 0 .2 blendfunc add } } textures/evil6_floors/e6tekmtlrflr_h_small_noisy_fast { qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga { map textures/evil6_floors/e6tekmtlrflr_h.tga } { map $lightmap blendfunc filter } { map textures/evil6_floors/e6tekmtlrflr_h_glow.tga rgbgen wave noise .9 .2 0 4 blendfunc add } } textures/evil6_floors/e6xgratebasic_b_s { qer_editorimage textures/evil6_floors/e6xgratebasic_b.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6xgratebasic_b.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } } textures/evil6_floors/e6xgratebasic_s { qer_editorimage textures/evil6_floors/e6xgratebasic.tga surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none { map textures/evil6_floors/e6xgratebasic.tga alphafunc GE128 depthwrite } { map $lightmap depthfunc equal blendfunc filter } }