textures/greatwall_overloaded-ter/terrain_0 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/grass01.tga } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_1 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/mudground02.tga } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_2 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/rockyground01.tga } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_3 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/sand.tga } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_0to1 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/grass01.tga } { map textures/terrain_data/mudground02.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_0to2 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/grass01.tga } { map textures/terrain_data/rockyground01.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_0to3 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/grass01.tga } { map textures/terrain_data/sand.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_1to2 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/mudground02.tga } { map textures/terrain_data/rockyground01.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_1to3 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/mudground02.tga } { map textures/terrain_data/sand.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain_2to3 { q3map_lightmapsamplesize 64 q3map_lightmapaxis z q3map_texturesize 512 512 q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 ) q3map_lightmapBrightness 0.5 { map textures/terrain_data/rockyground01.tga } { map textures/terrain_data/sand.tga alphaGen vertex blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO tcGen lightmap } } textures/greatwall_overloaded-ter/terrain.vertex { { map textures/terrain_data/grass01.tga rgbGen vertex } }