set g_balance_vore_regurgitate_damage 10 "predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)"\r
set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_delay 0.5 "regurgitation delay"\r
set g_balance_vore_regurgitate_death_silent 0 "when dead prey is digested to the maximum amount, remove them silently rather than throwing up the gibs"\r
set g_balance_vore_regurgitate_damage 10 "predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)"\r
set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing (influenced by player scale difference)"\r
set g_balance_vore_regurgitate_delay 0.5 "regurgitation delay"\r
set g_balance_vore_regurgitate_death_silent 0 "when dead prey is digested to the maximum amount, remove them silently rather than throwing up the gibs"\r