cl_deathfade 1 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster)\r
cl_bobcycle 0.6 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6\r
cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0), default is 0.01\r
cl_deathfade 1 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster)\r
cl_bobcycle 0.6 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6\r
cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0), default is 0.01\r