set bot_ai_vore_decide_swallow 0.2 "How often bots decide if to swallow someone or not"\r
set bot_ai_vore_fear 2 "How much bots will fear players more powerful than them and avoid them in some situations"\r
set bot_ai_vore_teamhealabandon 0.75 "Probability (from 0 to 1) of the bot abandoning a team heal when seeing an enemy they can vore, at highest skill"\r
-set bot_ai_vore_stayinteamstomach 1 "When enabled, a bot will stay in a team mate's stomach even if he was teamhealed to the max and could willingly leave"\r
+set bot_ai_vore_stayinstomach 0 "When enabled, a bot will stay in a team mate's stomach even if he has no reason to and could willingly leave"\r
+set bot_ai_vore_keepinstomach 0 "When enabled, a bot will keep a team mate in his stomach even if he has no reason to and could regurgitate him"\r
set bot_god 0 "god mode for bots"\r
set bot_ai_navigation_jetpack 0 "Enable bots to navigat maps using the jetpack"\r
set bot_ai_navigation_jetpack_mindistance 3500 "Bots will try fly to objects located farther than this distance"\r
seta g_balance_teams_prevent_imbalance 0 "prevent players from changing to larger teams"\r
set g_tdm_teams 2 "how many teams are in team deathmatch (set by mapinfo)"\r
seta g_tdm_teams_override 0 "how many teams are in team deathmatch"\r
-set g_tdm_team_spawns 0 "when 1, a map can define team spawnpoints for TDM"\r
+set g_tdm_team_spawns 1 "when 1, a map can define team spawnpoints for TDM"\r
set g_changeteam_banned 0 "not allowed to change team"\r
set g_changeteam_fragtransfer 0 "% of frags you get to keep when you change teams (rounded down)"\r
\r