-settemp_for_type all g_balance_vore_digestion_damage 0\r
-settemp_for_type all g_balance_vore_kick_damage_min 0\r
-settemp_for_type all g_balance_vore_kick_damage_max 0\r
+\r
+// make it hard for players to die, or they spawn back at the beginning where the door is blocked\r
+settemp_for_type all g_balance_pause_health_regen 0\r
+settemp_for_type all g_balance_health_regenstable 50\r
+settemp_for_type all g_balance_health_regenlinear 15\r
+\r
+// don't allow digestion and stomach kicks to deal enough damage to kill the player (just deal some exemplary damage)\r
+// this relies on the health regen settings above (damage is immediately regenerated, not allowing the player to reach 0)\r
+settemp_for_type all g_balance_vore_digestion_damage 1\r
+settemp_for_type all g_balance_vore_kick_damage_min 1\r
+settemp_for_type all g_balance_vore_kick_damage_max 5\r