#define EXTENDS(base) me = spawn##base ();\r
#define METHOD(cname,name,prototype) me.name = name##cname;\r
#define ATTRIB(cname,name,type,val) me.name = val;\r
-#define ATTRIBARRAY(cname,name,type,cnt) me.name = me.name;\r
+#define ATTRIBARRAY(cname,name,type,cnt)\r
#define ENDCLASS(cname) me.instanceOf##cname = 1; me.classname = #cname; return me; }\r