if(e.checked) e0 = NULL;\r
me.TD(me, 1, me.columns / n, e = makeVoretGametypeButton(1, "g_onslaught", "Onslaught"));\r
if(e.checked) e0 = NULL;\r
+ me.TR(me);\r
+ me.TD(me, 1, 0.5, me.playerNameLabel = makeVoretTextLabel(0, "Other:"));\r
+ me.playerNameLabelAlpha = me.playerNameLabel.alpha;\r
+ n = 1;\r
+ me.TD(me, 1, me.columns / n, e = makeVoretGametypeButton(1, "g_rpg", "Role Play"));\r
+ if(e.checked) e0 = NULL;\r
if(e0)\r
{\r
//print("NO CHECK\n");\r