if(self.status_teamhealing > 1) // if we are teamhealing, there's nothing to do from here on
return;
- if(!cvar("g_vore_reversescoring")) // when reverse scoring is on, it's in the interest of the prey to get eaten, so the predator has nothing to fear
+ if(prey.classname == "player" && !cvar("g_vore_reversescoring")) // when reverse scoring is on, it's in the interest of the prey to get eaten, so the predator has nothing to fear
{
if(skill >= 3) // make bots aware of this from skill 3 and up
fear *= 1 + self.stomach_load / self.stomach_maxload; // the bigger our stomach, the less we want to put someone else in there