else if(!self.digesting && cvar("g_vore_digestion"))
{
- // the higher the skill, the faster bots will start to digest you
+ // the higher the skill, the faster bots will start to digest
if not(g_rpg && cvar("g_rpg_botattack") < 2)
if(skill >= randomtry)
self.BUTTON_DIGEST = TRUE; // digest