}\r
\r
Vore_Disconnect();\r
- entity e;\r
- for(e = world; (e = find(e, classname, "consumable")); )\r
- {\r
- // remove consumable items when we spectate\r
- if(e.predator == self)\r
- Item_Consumable_Remove(e, TRUE);\r
- }\r
\r
kh_Key_DropAll(self, TRUE);\r
\r
\r
Vore_Disconnect();\r
self.swallow_progress_pred = self.swallow_progress_prey = 0;\r
- for(e = world; (e = find(e, classname, "consumable")); )\r
- {\r
- // remove consumable items when we respawn\r
- if(e.predator == self)\r
- Item_Consumable_Remove(e, FALSE);\r
- }\r
\r
self.classname = "player";\r
self.wasplayer = TRUE;\r
}\r
\r
Vore_Disconnect();\r
- entity e;\r
- for(e = world; (e = find(e, classname, "consumable")); )\r
- {\r
- // remove consumable items when we disconnect\r
- if(e.predator == self)\r
- Item_Consumable_Remove(e, TRUE);\r
- }\r
\r
CheatShutdownClient();\r
\r