]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/cl_client.qc
Fix player sizing working in reverse
[voretournament/voretournament.git] / data / qcsrc / server / cl_client.qc
index 8ef9663f96942d8ca42ecfcd0964655745a95829..c26a5530cbeb73f436dee938ef2fc799e28accef 100644 (file)
@@ -2246,21 +2246,35 @@ float vercmp(string v1, string v2)
        return vercmp_recursive(v1, v2);\r
 }\r
 \r
-.float current_scale;\r
 void ApplyHealthSize()\r
 {\r
        if not(cvar("g_healthsize"))\r
                return;\r
 \r
-       self.current_scale = self.health / 100; // range between 0 and 100\r
-       self.current_scale = bound(0, self.current_scale, 100);\r
-\r
-       if(self.scale < self.current_scale - self.scale)\r
-               self.scale += cvar("g_healthsize_speed") * sys_frametime;\r
-       else if(self.scale > self.current_scale + self.scale)\r
-               self.scale -= cvar("g_healthsize_speed") * sys_frametime;\r
+       if(self.predator.classname == "player" || self.fakeprey)\r
+       {\r
+               self.view_ofs = PL_CROUCH_VIEW_OFS * self.predator.scale;\r
+               self.scale = 0;\r
+       }\r
        else\r
-               self.scale = self.current_scale;\r
+       {\r
+               self.scale = bound(cvar("g_healthsize_min"), self.health, cvar("g_healthsize_max")) / cvar("g_healthsize");\r
+\r
+               // The following code sets the bounding box to match the player's size.\r
+               // It is currently disabled because of issues with engine movement prediction (cl_movement).\r
+               // The engine expects the bounding box to be default size, and changing it will cause glitches.\r
+               // This code may be enabled once the engine has the ability to use different bbox sizes for movement prediction.\r
+               if(self.crouch)\r
+               {\r
+                       //setsize (self, PL_CROUCH_MIN * self.scale, PL_CROUCH_MAX * self.scale);\r
+                       self.view_ofs = PL_CROUCH_VIEW_OFS * self.scale;\r
+               }\r
+               else\r
+               {\r
+                       //setsize (self, PL_MIN * self.scale, PL_MAX * self.scale);\r
+                       self.view_ofs = PL_VIEW_OFS * self.scale;\r
+               }\r
+       }\r
 }\r
 \r
 void ObserverThink()\r
@@ -2375,9 +2389,6 @@ void PlayerPreThink (void)
        // core code for the vore system\r
        Vore();\r
 \r
-       // health based player size\r
-       ApplyHealthSize();\r
-\r
        // version nagging\r
        if(self.version_nagtime)\r
                if(self.cvar_g_voretournamentversion)\r
@@ -2588,6 +2599,9 @@ void PlayerPreThink (void)
                        }\r
                }\r
 \r
+               // health based player size\r
+               ApplyHealthSize();\r
+\r
                FixPlayermodel();\r
 \r
                GrabberFrame();\r