]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/cl_impulse.qc
Include gmqcc binaries for Windows and Linux
[voretournament/voretournament.git] / data / qcsrc / server / cl_impulse.qc
index 6c65490fc14212d0f78ea71336ec5c69b700d8d4..e52b0e133cebfbde5a60025640fe4e828903e972 100644 (file)
@@ -12,6 +12,7 @@
  * 17: throw weapon\r
  * 18: next weapon according to sbar_hudselector 1 list\r
  * 19: previous weapon according to sbar_hudselector 1 list\r
+ * 20: reload if needed\r
  *\r
  * 30 to 39: create waypoints\r
  * 47: clear personal waypoints\r
@@ -95,6 +96,9 @@ void ImpulseCommands (void)
                                case 19:\r
                                        W_PreviousWeapon (1);\r
                                        break;\r
+                               case 20:\r
+                                       W_TriggerReload ();\r
+                                       break;\r
                        }\r
                }\r
                else\r
@@ -129,7 +133,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployPersonal("waypoint", self.origin);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "personal waypoint spawned at location\n");\r
@@ -139,7 +143,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployPersonal("waypoint", trace_endpos);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "personal waypoint spawned at crosshair\n");\r
@@ -150,7 +154,7 @@ void ImpulseCommands (void)
                                        wp = WaypointSprite_DeployPersonal("waypoint", self.death_origin);\r
                                        if(wp)\r
                                        {\r
-                                               WaypointSprite_UpdateTeamRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
+                                               WaypointSprite_UpdateRadar(wp, RADARICON_WAYPOINT, '0 1 1');\r
                                                WaypointSprite_Ping(wp);\r
                                        }\r
                                        sprint(self, "personal waypoint spawned at death location\n");\r
@@ -161,7 +165,7 @@ void ImpulseCommands (void)
                                {\r
                                        wp = WaypointSprite_Attach("helpme", TRUE);\r
                                        if(wp)\r
-                                               WaypointSprite_UpdateTeamRadar(wp, RADARICON_HELPME, '1 0.5 0'); // TODO choose better color\r
+                                               WaypointSprite_UpdateRadar(wp, RADARICON_HELPME, '1 0.5 0'); // TODO choose better color\r
                                        if(!wp)\r
                                                wp = self.waypointsprite_attachedforcarrier; // flag sprite?\r
                                        if(wp)\r
@@ -173,7 +177,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployFixed("here", FALSE, self.origin);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_HERE, '0 1 0');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_HERE, '0 1 0');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "HERE spawned at location\n");\r
@@ -183,7 +187,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployFixed("here", FALSE, trace_endpos);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_HERE, '0 1 0');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_HERE, '0 1 0');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "HERE spawned at crosshair\n");\r
@@ -194,7 +198,7 @@ void ImpulseCommands (void)
                                        wp = WaypointSprite_DeployFixed("here", FALSE, self.death_origin);\r
                                        if(wp)\r
                                        {\r
-                                               WaypointSprite_UpdateTeamRadar(wp, RADARICON_HERE, '0 1 0');\r
+                                               WaypointSprite_UpdateRadar(wp, RADARICON_HERE, '0 1 0');\r
                                                WaypointSprite_Ping(wp);\r
                                        }\r
                                        sprint(self, "HERE spawned at death location\n");\r
@@ -204,7 +208,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployFixed("danger", FALSE, self.origin);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "DANGER spawned at location\n");\r
@@ -214,7 +218,7 @@ void ImpulseCommands (void)
                                wp = WaypointSprite_DeployFixed("danger", FALSE, trace_endpos);\r
                                if(wp)\r
                                {\r
-                                       WaypointSprite_UpdateTeamRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
+                                       WaypointSprite_UpdateRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
                                        WaypointSprite_Ping(wp);\r
                                }\r
                                sprint(self, "DANGER spawned at crosshair\n");\r
@@ -225,7 +229,7 @@ void ImpulseCommands (void)
                                        wp = WaypointSprite_DeployFixed("danger", FALSE, self.death_origin);\r
                                        if(wp)\r
                                        {\r
-                                               WaypointSprite_UpdateTeamRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
+                                               WaypointSprite_UpdateRadar(wp, RADARICON_DANGER, '1 0.5 0');\r
                                                WaypointSprite_Ping(wp);\r
                                        }\r
                                        sprint(self, "DANGER spawned at death location\n");\r