]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/defs.qh
Enable falling sounds
[voretournament/voretournament.git] / data / qcsrc / server / defs.qh
index 9e6a63fbf541f1b45287549722ea1e04b11e8339..b54fcc7a2476b40c044bad79d1561e639e4ed004 100644 (file)
@@ -65,7 +65,7 @@ float maxclients;
 \r
 // Vore functions\r
 \r
-.entity eater;\r
+.entity predator;\r
 .float digesting;\r
 .float stomach_load;\r
 .float weapon_delay;\r
@@ -196,8 +196,7 @@ void setanim(entity e, vector anim, float looping, float override, float restart
 .float         killcount;\r
 .float hitsound, typehitsound;\r
 \r
-.float watersound_finished;\r
-.float digestsound_finished;\r
+.float watersound_finished, digestsound_finished, gurglesound_finished;\r
 .float iscreature;\r
 .vector oldvelocity;\r
 \r
@@ -334,6 +333,7 @@ float sv_clforceplayermodels;
 .float cvar_cl_noantilag;\r
 .float cvar_cl_vore_stomachmodel;\r
 .float cvar_cl_vore_cameraspeed;\r
+.float cvar_cl_vore_punchangle;\r
 .float cvar_chase_active;\r
 \r
 void Announce(string snd);\r
@@ -442,6 +442,7 @@ float next_pingtime;
 #define ALLPLAYERSOUNDS \\r
                _VOICEMSG(death) \\r
                _VOICEMSG(drown) \\r
+               _VOICEMSG(fall) \\r
                _VOICEMSG(gasp) \\r
                _VOICEMSG(swallow) \\r
                _VOICEMSG(digest) \\r