Go a bit through the mutators. Fix a bug with one, and note a big with another
[voretournament/voretournament.git] / data / qcsrc / server / g_damage.qc
index d86a49b84b16d1f79da3539c45c4f2e1fc0a59d4..0562a14496616fb67e37862459784f79b512e845 100644 (file)
@@ -859,6 +859,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float
                // Savage: vampire mode\r
                if (g_vampire)\r
                if (time >= self.spawnshieldtime)\r
+               if (deathtype != DEATH_DIGESTION) // a different vampire system is used for this\r
                {\r
                        attacker.health += damage;\r
                }\r