\r
void setanim(entity e, vector anim, float looping, float override, float restart)\r
{\r
- float n;\r
- n = tokenizebyseparator(self.model, ".");\r
- if(argv(1) == "md3")\r
- return;\r
-\r
if (anim_x == e.animstate_startframe)\r
if (anim_y == e.animstate_numframes)\r
if (anim_z == e.animstate_framerate)\r