if(self.eater.classname != "player")\r
return;\r
\r
- local float step;\r
- step = 2 * frametime; // CVAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\r
+ if(self.cvar_cl_vore_cameraspeed)\r
+ {\r
+ local float step;\r
+ step = self.cvar_cl_vore_cameraspeed * frametime;\r
\r
- if(self.cameraeffect_current >= self.cameraeffect_target + step)\r
- self.cameraeffect_current -= step;\r
- else if(self.cameraeffect_current <= self.cameraeffect_target - step)\r
- self.cameraeffect_current += step;\r
+ if(self.cameraeffect_current >= self.cameraeffect_target + step)\r
+ self.cameraeffect_current -= step;\r
+ else if(self.cameraeffect_current <= self.cameraeffect_target - step)\r
+ self.cameraeffect_current += step;\r
+ }\r
+ else\r
+ self.cameraeffect_current = self.cameraeffect_target;\r
\r
-bprint(strcat(ftos(self.cameraeffect_current), "<<-----------\n"));\r
self.view_ofs_z = self.vore_oldview_ofs_z / self.cameraeffect_current;\r
}\r
\r