]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/w_grabber.qc
Don't attempt to assign some values to the world when shooting it
[voretournament/voretournament.git] / data / qcsrc / server / w_grabber.qc
index dee920e4d1e2b767fd2f81cd90948ee06d50ec5d..6f50fb38fc7fcb88d93627e691a305354204d6ea 100644 (file)
@@ -45,12 +45,14 @@ void W_Grabber_Attack2()
        if(trace_fraction < 1) // should always be true, but just in case\r
        {\r
                Damage(trace_ent, self, self, cvar("g_balance_grabber_secondary_damage"), WEP_GRABBER | HITTYPE_SECONDARY, trace_endpos, cvar("g_balance_grabber_secondary_force") * w_shotdir);\r
-               trace_ent.armorvalue = bound(0, trace_ent.armorvalue - cvar("g_balance_grabber_secondary_armordamage"), cvar("g_balance_armor_limit"));\r
-               trace_ent.grabber_stunned = time + cvar("g_balance_grabber_secondary_stun_maxtime") * random();\r
-\r
                pointparticles(particleeffectnum("grabber_impact2"), trace_endpos, '0 0 0', 1);\r
+\r
                if(trace_ent.classname == "player")\r
+               {\r
+                       trace_ent.armorvalue = bound(0, trace_ent.armorvalue - cvar("g_balance_grabber_secondary_armordamage"), cvar("g_balance_armor_limit"));\r
+                       trace_ent.grabber_stunned = time + cvar("g_balance_grabber_secondary_stun_maxtime") * random();\r
                        sound (self, CHAN_PROJECTILE, "weapons/grabber_impact2_player.wav", VOL_BASE, ATTN_NORM);\r
+               }\r
                else\r
                {\r
                        sound (self, CHAN_PROJECTILE, "weapons/grabber_impact2_world.wav", VOL_BASE, ATTN_NORM);\r