]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/w_grabber.qc
Use swing animation and sound for normal grabber alt fire
[voretournament/voretournament.git] / data / qcsrc / server / w_grabber.qc
index 1de3ecfde37b3e0148c8774e0bdb3c1ace946147..f2cd82964c952e771c8e7bc467b8899a099c0ffb 100644 (file)
@@ -110,7 +110,8 @@ float w_grabber(float req)
                                if (weapon_prepareattack(1, cvar("g_balance_grabber_secondary_refire")))\r
                                {\r
                                        W_Grabber_Attack2();\r
-                                       weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_grabber_secondary_animtime"), w_ready);\r
+                                       weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_grabber_secondary_animtime"), w_ready);\r
+                                       sound (self, CHAN_WEAPON2, "weapons/grabber_swing.wav", VOL_BASE, ATTN_NORM);\r
                                }\r
                        }\r
                }\r
@@ -195,7 +196,7 @@ float w_grabber(float req)
                precache_sound ("weapons/grabber_impact.wav"); // done by g_grabber.qc\r
                precache_sound ("weapons/grabber_fire.wav");\r
                precache_sound ("weapons/grabber_altfire.wav");\r
-               precache_sound ("weapons/grabber_melee.wav");\r
+               precache_sound ("weapons/grabber_swing.wav");\r
                precache_sound ("weapons/reload.wav");\r
        }\r
        else if (req == WR_SETUP)\r