]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/scripts/weapons.shader
Add a cubemap reflection to the grabber model, in addition to gloss. Makes it much...
[voretournament/voretournament.git] / data / scripts / weapons.shader
diff --git a/data/scripts/weapons.shader b/data/scripts/weapons.shader
new file mode 100644 (file)
index 0000000..f733615
--- /dev/null
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+textures/grabber\r
+{\r
+       dpreflectcube cubemaps/default/sky\r
+       {\r
+               map textures/grabber.tga\r
+               rgbgen lightingDiffuse\r
+       }\r
+}
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