]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DPatch.h
Include netRadiant source in this GIT
[voretournament/voretournament.git] / misc / mediasource / extra / netradiant-src / contrib / bobtoolz / DPatch.h
diff --git a/misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DPatch.h b/misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DPatch.h
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+/*
+BobToolz plugin for GtkRadiant
+Copyright (C) 2001 Gordon Biggans
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
+
+// DPatch.h: interface for the DPatch class.
+//
+//////////////////////////////////////////////////////////////////////
+
+#if !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)
+#define AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_
+
+#include <list>
+
+typedef struct
+{      
+       bool mergable;
+       int pos1;
+       int pos2;
+} patch_merge_t;
+
+typedef struct {
+       float xyz[3];
+       float st[2];
+       float normal[3];
+  float lightmap[2];
+} drawVert_t;
+
+namespace scene
+{
+  class Node;
+  class Instance;
+}
+
+#define MAX_PATCH_WIDTH 32
+#define MAX_PATCH_HEIGHT 32
+#define MIN_PATCH_WIDTH 3
+#define MIN_PATCH_HEIGHT 3
+
+class DPatch  
+{
+public:
+       std::list<DPatch> SplitRows();
+       std::list<DPatch> SplitCols();
+       std::list<DPatch> Split();
+       void Transpose();
+       void Invert();
+       DPatch* MergePatches(patch_merge_t merge_info, DPatch* p1, DPatch* p2);
+       patch_merge_t IsMergable(DPatch* other);
+  bool ResetTextures(const char *oldTextureName, const char *newTextureName);
+  scene::Node* QER_entity;
+       scene::Node* QER_brush;
+       void LoadFromPatch(scene::Instance& patch);
+       void BuildInRadiant(scene::Node* entity = NULL);
+       void SetTexture(const char* textureName);
+       char texture[256];
+       int width, height;
+       drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
+       DPatch();
+       virtual ~DPatch();
+
+};
+
+#endif // !defined(AFX_DPATCH_H__26C6B083_CE5B_420B_836B_1DDA733C04CE__INCLUDED_)