+++ /dev/null
-/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
-
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
-
-// DBrush.h: interface for the DBrush class.
-//
-//////////////////////////////////////////////////////////////////////
-
-#if !defined(AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_)
-#define AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_
-
-#if _MSC_VER > 1000
-#pragma once
-#endif // _MSC_VER > 1000
-
-#include <stdio.h>
-#include <list>
-#include "mathlib.h"
-#include "str.h"
-
-class DPlane;
-class DWinding;
-class DPoint;
-class _QERFaceData;
-
-namespace scene
-{
- class Node;
- class Instance;
-}
-
-#define POINT_IN_BRUSH 0
-#define POINT_ON_BRUSH 1
-#define POINT_OUT_BRUSH 2
-
-class DBrush
-{
-public:
- DPlane* AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const char* textureName, bool bDetail);
- void SaveToFile(FILE* pFile);
-
- void Rotate(vec3_t vOrigin, vec3_t vRotation);
- void RotateAboutCentre(vec3_t vRotation);
-
- DPlane* HasPlaneInverted(DPlane* chkPlane);
- DPlane* HasPlane(DPlane* chkPlane);
- DPlane* AddFace(const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData);
-
- bool ResetTextures(const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation);
- bool IsDetail();
- bool HasTexture(const char* textureName);
- bool IntersectsWith(DBrush *chkBrush);
- bool IntersectsWith(DPlane* p1, DPlane* p2, vec3_t v);
- bool IsCutByPlane(DPlane* cuttingPlane);
- bool GetBounds(vec3_t min, vec3_t max);
- bool HasPoint(vec3_t pnt);
- bool BBoxCollision(DBrush* chkBrush);
- bool BBoxTouch(DBrush* chkBrush);
-
- int BuildPoints();
- void BuildBounds();
- void BuildFromWinding(DWinding* w);
- scene::Node* BuildInRadiant(bool allowDestruction, int* changeCnt, scene::Node* entity = NULL);
-
- void ResetChecks(std::list<Str>* exclusionList);
-
- void ClearFaces();
- void ClearPoints();
-
- int RemoveRedundantPlanes( void );
- void RemovePlane( DPlane* plane );
- int PointPosition(vec3_t pnt);
-
-
- void CutByPlane(DPlane* cutPlane, DBrush** newBrush1, DBrush** newBrush2);
-
- void LoadFromBrush(scene::Instance& brush, bool textured);
- void AddPoint(vec3_t pnt);
-
- DPlane* FindPlaneWithClosestNormal( vec_t* normal );
- int FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts );
-
- DBrush(int ID = -1);
- virtual ~DBrush();
-
- bool operator== (DBrush* other);
-
-// members
- scene::Node* QER_entity;
- scene::Node* QER_brush;
- std::list<DPlane*> faceList;
- std::list<DPoint*> pointList;
- int m_nBrushID;
- vec3_t bbox_min, bbox_max;
- bool bBoundsBuilt;
-};
-
-//typedef CList<DBrush*, DBrush*> DBrushList;
-
-#endif // !defined(AFX_DBRUSH_H__35B2C522_F0A7_11D4_ACF7_004095A18133__INCLUDED_)