+++ /dev/null
-BobToolz Changelog:
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-
-Changes in v1110 (GTK):
-[=====================]
-
-djbob
-
-Added:
-(16.05.01)
- Impemented a little feature that highligths the q3map bug that is causing problems for autocaulk, (see readme)
-(01.04.01)
- Added DPatch class to implement patches, however radiant does not (currently) support adding patches to an entity via a plugin, so, its actually redundant atm, i was adding this to fix the patches being removed from entities probelm with dealing with entities outside of the worldspawn.
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-Changes:
-(02.04.01)
- EPair keys and values can now be 128 characters long, not 64, happy now hydra?
- Texture reseter works on patches now too.
-
-Removed:
-(29.03.01)
- Removed CTF colour changer, it is now in the ctftoolz.
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-Fixed:
-(02.04.01)
- Worldspawn brushes are rebuilt per brush, rather than per entity in texture reseter.
-(03.04.01)
- Worldspawn brushes are rebuilt per brush, rather than per entity in brush cleanup.
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-Changes in v1100 (GTK):
-[=====================]
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-djbob
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-Added:
-(24.03.01)
- Added CTF colour changer for worldspawn+func_group.
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-Changes:
-(25.03.01)
- Brought some functions over to using DMap class, allowing them to run on multiple entities, patches are still a no-no atm.
- This includes:
-
- a) brush cleanup, will now fix problems on brushes that are not in the worldspawn, and rebuild the entitiy afterwards.
- b) texture reseter will change textures on all brushes now, not just those in the worldspawn.
- c) CTF colour changer will also work on brushes outside of the worldspawn entity.
-
-This introduces one prolem, patches in entities will no longer be part of the new entity, sorry for any trouble this causes, i will fix it soon hopefully.
-
-Fixes:
-(25.03.01)
- Fixed bug in DMap class that prevented it destroying brushes... thus enabling the class to work!!!!
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-Changes in v1090 (GTK):
-[=====================]
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-djbob
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-Added:
-(22.03.01)
- Added PitOMatic Function.
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-Changes in v1080b (GTK):
-[======================]
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-djbob
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-Fixes:
- Removed some previously unnoticed porting introduced bugs.
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-Added:
- Polygon stuff now passes through my internal validation routines, no more phantom brushes will be made, or squiffy planes.
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-Changes in v1080 (GTK):
-[=====================]
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-djbob
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-Fixes:
-(05.03.01)
- Fixed line removed by rr2 in autocaulk.
- Fixed Autocaulk not working with maps larger than the old grid.
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-Added:
-(04.03.01)
- Added Changelog.
- Added ability to align polygons so that top edge will be flat. (Request By Casey)
-(05.03.01)
- Added ability to change main texture for stairs.
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-rr2do2
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-Changes:
-(??.??.01)
- Removed all traces of MFC from GTK version, the evil that it is ;]
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