+++ /dev/null
-/*
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "ufoai_level.h"
-#include "ufoai_filters.h"
-
-#include "ibrush.h"
-#include "ientity.h"
-#include "iscenegraph.h"
-
-#include "string/string.h"
-#include <list>
-
-class Level;
-
-/**
- * @brief find entities by class
- * @note from radiant/map.cpp
- */
-class EntityFindByClassname : public scene::Graph::Walker
-{
- const char* m_name;
- Entity*& m_entity;
-public:
- EntityFindByClassname(const char* name, Entity*& entity) : m_name(name), m_entity(entity)
- {
- m_entity = 0;
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(m_entity == 0)
- {
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0 && string_equal(m_name, entity->getKeyValue("classname")))
- {
- m_entity = entity;
- }
- }
- return true;
- }
-};
-
-/**
- * @brief
- */
-Entity* Scene_FindEntityByClass(const char* name)
-{
- Entity* entity = NULL;
- GlobalSceneGraph().traverse(EntityFindByClassname(name, entity));
- return entity;
-}
-
-/**
- * @brief finds start positions
- */
-class EntityFindFlags : public scene::Graph::Walker
-{
- const char *m_classname;
- const char *m_flag;
- int *m_count;
-
- public:
- EntityFindFlags(const char *classname, const char *flag, int *count) : m_classname(classname), m_flag(flag), m_count(count)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- const char *str;
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0 && string_equal(m_classname, entity->getKeyValue("classname")))
- {
- str = entity->getKeyValue(m_flag);
- if (string_empty(str))
- {
- (*m_count)++;
- }
- }
- return true;
- }
-};
-
-
-/**
- * @brief finds start positions
- */
-class EntityFindTeams : public scene::Graph::Walker
-{
- const char *m_classname;
- int *m_count;
- int *m_team;
-
-public:
- EntityFindTeams(const char *classname, int *count, int *team) : m_classname(classname), m_count(count), m_team(team)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- const char *str;
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0 && string_equal(m_classname, entity->getKeyValue("classname")))
- {
- if (m_count)
- (*m_count)++;
- // now get the highest teamnum
- if (m_team)
- {
- str = entity->getKeyValue("team");
- if (!string_empty(str))
- {
- if (atoi(str) > *m_team)
- (*m_team) = atoi(str);
- }
- }
- }
- return true;
- }
-};
-
-/**
- * @brief
- */
-void get_team_count (const char *classname, int *count, int *team)
-{
- GlobalSceneGraph().traverse(EntityFindTeams(classname, count, team));
- globalOutputStream() << "UFO:AI: classname: " << classname << ": #" << (*count) << "\n";
-}
-
-/**
- * @brief Some default values to worldspawn like maxlevel and so on
- */
-void assign_default_values_to_worldspawn (bool override, char **returnMsg)
-{
- static char message[1024];
- Entity* worldspawn;
- int teams = 0;
- int count = 0;
- char str[64];
-
- worldspawn = Scene_FindEntityByClass("worldspawn");
- if (!worldspawn)
- {
- globalOutputStream() << "UFO:AI: Could not find worldspawn.\n";
- *returnMsg = "Could not find worldspawn";
- return;
- }
-
- *message = '\0';
- *str = '\0';
-
- if (override || string_empty(worldspawn->getKeyValue("maxlevel")))
- {
- // TODO: Get highest brush - a level has 64 units
- worldspawn->setKeyValue("maxlevel", "5");
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Set maxlevel to: %s", worldspawn->getKeyValue("maxlevel"));
- }
-
- if (override || string_empty(worldspawn->getKeyValue("maxteams")))
- {
- get_team_count("info_player_start", &count, &teams);
- if (teams)
- {
- snprintf(str, sizeof(str) - 1, "%i", teams);
- worldspawn->setKeyValue("maxteams", str);
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Set maxteams to: %s", worldspawn->getKeyValue("maxteams"));
- }
- if (count < 16)
- {
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "You should at least place 16 info_player_start");
- }
- }
-
- // no errors - no warnings
- if (!strlen(message))
- return;
-
- *returnMsg = message;
-}
-
-/**
- * @brief
- */
-int check_entity_flags (const char *classname, const char *flag)
-{
- int count;
-
- /* init this with 0 every time we browse the tree */
- count = 0;
-
- GlobalSceneGraph().traverse(EntityFindFlags(classname, flag, &count));
- return count;
-}
-
-/**
- * @brief Will check e.g. the map entities for valid values
- * @todo: check for maxlevel
- */
-void check_map_values (char **returnMsg)
-{
- static char message[1024];
- int count = 0;
- int teams = 0;
- int ent_flags;
- Entity* worldspawn;
- char str[64];
-
- worldspawn = Scene_FindEntityByClass("worldspawn");
- if (!worldspawn)
- {
- globalOutputStream() << "UFO:AI: Could not find worldspawn.\n";
- *returnMsg = "Could not find worldspawn";
- return;
- }
-
- *message = '\0';
- *str = '\0';
-
- // multiplayer start positions
- get_team_count("info_player_start", &count, &teams);
- if (!count)
- strncat(message, "No multiplayer start positions (info_player_start)\n", sizeof(message) - 1);
-
- // singleplayer map?
- count = 0;
- get_team_count("info_human_start", &count, NULL);
- if (!count)
- strncat(message, "No singleplayer start positions (info_human_start)\n", sizeof(message) - 1);
-
- // singleplayer map?
- count = 0;
- get_team_count("info_2x2_start", &count, NULL);
- if (!count)
- strncat(message, "No singleplayer start positions for 2x2 units (info_2x2_start)\n", sizeof(message) - 1);
-
- // search for civilians
- count = 0;
- get_team_count("info_civilian_start", &count, NULL);
- if (!count)
- strncat(message, "No civilian start positions (info_civilian_start)\n", sizeof(message) - 1);
-
- // check maxlevel
- if (string_empty(worldspawn->getKeyValue("maxlevel")))
- strncat(message, "Worldspawn: No maxlevel defined\n", sizeof(message) - 1);
- else if (atoi(worldspawn->getKeyValue("maxlevel")) > 8)
- {
- strncat(message, "Worldspawn: Highest maxlevel is 8\n", sizeof(message) - 1);
- worldspawn->setKeyValue("maxlevel", "8");
- }
-
- ent_flags = check_entity_flags("func_door", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i func_door with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("func_breakable", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i func_breakable with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_sound", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_sound with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_model", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_model with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("misc_particle", "spawnflags");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i misc_particle with no spawnflags\n", ent_flags);
- ent_flags = check_entity_flags("info_player_start", "team");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i info_player_start with no team assigned\n!!Teamcount may change after you've fixed this\n", ent_flags);
- ent_flags = check_entity_flags("light", "color");
- ent_flags = check_entity_flags("light", "_color");
- if (ent_flags)
- snprintf(&message[strlen(message)], sizeof(message) - 1 - strlen(message), "Found %i lights with no color value\n", ent_flags);
-
- // no errors found
- if (!strlen(message)) {
- snprintf(message, sizeof(message) - 1, "No errors found - you are ready to compile the map now\n");
- }
-
- *returnMsg = message;
-}