+++ /dev/null
-/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#if !defined(INCLUDED_MODELSKIN_H)
-#define INCLUDED_MODELSKIN_H
-
-#include "generic/constant.h"
-#include "generic/callbackfwd.h"
-
-class SkinRemap
-{
-public:
- const char* m_from;
- const char* m_to;
- SkinRemap(const char* from, const char* to) : m_from(from), m_to(to)
- {
- }
-};
-
-typedef Callback1<SkinRemap> SkinRemapCallback;
-class ModuleObserver;
-
-class ModelSkin
-{
-public:
- STRING_CONSTANT(Name, "ModelSkin");
- /// \brief Attach an \p observer whose realise() and unrealise() methods will be called when the skin is loaded or unloaded.
- virtual void attach(ModuleObserver& observer) = 0;
- /// \brief Detach an \p observer previously-attached by calling \c attach.
- virtual void detach(ModuleObserver& observer) = 0;
- /// \brief Returns true if this skin is currently loaded.
- virtual bool realised() const = 0;
- /// \brief Returns the shader identifier that \p name remaps to, or "" if not found or not realised.
- virtual const char* getRemap(const char* name) const = 0;
- /// \brief Calls \p callback for each remap pair. Has no effect if not realised.
- virtual void forEachRemap(const SkinRemapCallback& callback) const = 0;
-};
-
-class SkinnedModel
-{
-public:
- STRING_CONSTANT(Name, "SkinnedModel");
- /// \brief Instructs the skinned model to update its skin.
- virtual void skinChanged() = 0;
-};
-
-class ModelSkinCache
-{
-public:
- INTEGER_CONSTANT(Version, 1);
- STRING_CONSTANT(Name, "modelskin");
- /// \brief Increments the reference count of and returns a reference to the skin uniquely identified by 'name'.
- virtual ModelSkin& capture(const char* name) = 0;
- /// \brief Decrements the reference-count of the skin uniquely identified by 'name'.
- virtual void release(const char* name) = 0;
-};
-
-
-#include "modulesystem.h"
-
-template<typename Type>
-class GlobalModule;
-typedef GlobalModule<ModelSkinCache> GlobalModelSkinCacheModule;
-
-template<typename Type>
-class GlobalModuleRef;
-typedef GlobalModuleRef<ModelSkinCache> GlobalModelSkinCacheModuleRef;
-
-inline ModelSkinCache& GlobalModelSkinCache()
-{
- return GlobalModelSkinCacheModule::getTable();
-}
-
-#endif