]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/plugins/entity/colour.h
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / plugins / entity / colour.h
diff --git a/misc/mediasource/netradiant-src/plugins/entity/colour.h b/misc/mediasource/netradiant-src/plugins/entity/colour.h
deleted file mode 100644 (file)
index 9ca17d0..0000000
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-#if !defined(INCLUDED_COLOUR_H)
-#define INCLUDED_COLOUR_H
-
-#include "ientity.h"
-#include "irender.h"
-
-#include "math/vector.h"
-#include "eclasslib.h"
-#include "generic/callback.h"
-#include "stringio.h"
-
-inline void default_colour(Vector3& colour)
-{
-  colour = Vector3(1, 1, 1);
-}
-inline void read_colour(Vector3& colour, const char* value)
-{
-  if(!string_parse_vector3(value, colour))
-  {
-    default_colour(colour);
-  }
-}
-inline void write_colour(const Vector3& colour, Entity* entity)
-{
-  char value[64];
-
-  sprintf(value, "%f %f %f", colour[0], colour[1], colour[2]);
-  entity->setKeyValue("_color", value);
-}
-
-class Colour
-{
-  Callback m_colourChanged;
-  Shader* m_state;
-
-  void capture_state()
-  {
-    m_state = colour_capture_state_fill(m_colour);
-  }
-  void release_state()
-  {
-    colour_release_state_fill(m_colour);
-  }
-
-public:
-  Vector3 m_colour;
-
-  Colour(const Callback& colourChanged)
-    : m_colourChanged(colourChanged)
-  {
-    default_colour(m_colour);
-    capture_state();
-  }
-  ~Colour()
-  {
-    release_state();
-  }
-
-  void colourChanged(const char* value)
-  {
-    release_state();
-    read_colour(m_colour, value);
-    capture_state();
-
-    m_colourChanged();
-  }
-  typedef MemberCaller1<Colour, const char*, &Colour::colourChanged> ColourChangedCaller;
-
-
-  void write(Entity* entity) const
-  {
-    write_colour(m_colour, entity);
-  }
-
-  Shader* state() const
-  {
-    return m_state;
-  }
-};
-
-#endif