+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "map.h"
-
-#include "debugging/debugging.h"
-
-#include "imap.h"
-MapModules& ReferenceAPI_getMapModules();
-#include "iselection.h"
-#include "iundo.h"
-#include "ibrush.h"
-#include "ifilter.h"
-#include "ireference.h"
-#include "ifiletypes.h"
-#include "ieclass.h"
-#include "irender.h"
-#include "ientity.h"
-#include "editable.h"
-#include "ifilesystem.h"
-#include "namespace.h"
-#include "moduleobserver.h"
-
-#include <set>
-
-#include <gtk/gtkmain.h>
-#include <gtk/gtkbox.h>
-#include <gtk/gtkentry.h>
-#include <gtk/gtklabel.h>
-#include <gtk/gtktable.h>
-#include <gtk/gtktreemodel.h>
-#include <gtk/gtktreeview.h>
-#include <gtk/gtkliststore.h>
-#include <gtk/gtkcellrenderertext.h>
-
-#include "scenelib.h"
-#include "transformlib.h"
-#include "selectionlib.h"
-#include "instancelib.h"
-#include "traverselib.h"
-#include "maplib.h"
-#include "eclasslib.h"
-#include "cmdlib.h"
-#include "stream/textfilestream.h"
-#include "os/path.h"
-#include "uniquenames.h"
-#include "modulesystem/singletonmodule.h"
-#include "modulesystem/moduleregistry.h"
-#include "stream/stringstream.h"
-#include "signal/signal.h"
-
-#include "gtkutil/filechooser.h"
-#include "timer.h"
-#include "select.h"
-#include "plugin.h"
-#include "filetypes.h"
-#include "gtkdlgs.h"
-#include "entityinspector.h"
-#include "points.h"
-#include "qe3.h"
-#include "camwindow.h"
-#include "xywindow.h"
-#include "mainframe.h"
-#include "preferences.h"
-#include "referencecache.h"
-#include "mru.h"
-#include "commands.h"
-#include "autosave.h"
-#include "brushmodule.h"
-#include "brush.h"
-
-class NameObserver
-{
- UniqueNames& m_names;
- CopiedString m_name;
-
- void construct()
- {
- if(!empty())
- {
- //globalOutputStream() << "construct " << makeQuoted(c_str()) << "\n";
- m_names.insert(name_read(c_str()));
- }
- }
- void destroy()
- {
- if(!empty())
- {
- //globalOutputStream() << "destroy " << makeQuoted(c_str()) << "\n";
- m_names.erase(name_read(c_str()));
- }
- }
-
- NameObserver& operator=(const NameObserver& other);
-public:
- NameObserver(UniqueNames& names) : m_names(names)
- {
- construct();
- }
- NameObserver(const NameObserver& other) : m_names(other.m_names), m_name(other.m_name)
- {
- construct();
- }
- ~NameObserver()
- {
- destroy();
- }
- bool empty() const
- {
- return string_empty(c_str());
- }
- const char* c_str() const
- {
- return m_name.c_str();
- }
- void nameChanged(const char* name)
- {
- destroy();
- m_name = name;
- construct();
- }
- typedef MemberCaller1<NameObserver, const char*, &NameObserver::nameChanged> NameChangedCaller;
-};
-
-class BasicNamespace : public Namespace
-{
- typedef std::map<NameCallback, NameObserver> Names;
- Names m_names;
- UniqueNames m_uniqueNames;
-public:
- ~BasicNamespace()
- {
- ASSERT_MESSAGE(m_names.empty(), "namespace: names still registered at shutdown");
- }
- void attach(const NameCallback& setName, const NameCallbackCallback& attachObserver)
- {
- std::pair<Names::iterator, bool> result = m_names.insert(Names::value_type(setName, m_uniqueNames));
- ASSERT_MESSAGE(result.second, "cannot attach name");
- attachObserver(NameObserver::NameChangedCaller((*result.first).second));
- //globalOutputStream() << "attach: " << reinterpret_cast<const unsigned int&>(setName) << "\n";
- }
- void detach(const NameCallback& setName, const NameCallbackCallback& detachObserver)
- {
- Names::iterator i = m_names.find(setName);
- ASSERT_MESSAGE(i != m_names.end(), "cannot detach name");
- //globalOutputStream() << "detach: " << reinterpret_cast<const unsigned int&>(setName) << "\n";
- detachObserver(NameObserver::NameChangedCaller((*i).second));
- m_names.erase(i);
- }
-
- void makeUnique(const char* name, const NameCallback& setName) const
- {
- char buffer[1024];
- name_write(buffer, m_uniqueNames.make_unique(name_read(name)));
- setName(buffer);
- }
-
- void mergeNames(const BasicNamespace& other) const
- {
- typedef std::list<NameCallback> SetNameCallbacks;
- typedef std::map<CopiedString, SetNameCallbacks> NameGroups;
- NameGroups groups;
-
- UniqueNames uniqueNames(other.m_uniqueNames);
-
- for(Names::const_iterator i = m_names.begin(); i != m_names.end(); ++i)
- {
- groups[(*i).second.c_str()].push_back((*i).first);
- }
-
- for(NameGroups::iterator i = groups.begin(); i != groups.end(); ++i)
- {
- name_t uniqueName(uniqueNames.make_unique(name_read((*i).first.c_str())));
- uniqueNames.insert(uniqueName);
-
- char buffer[1024];
- name_write(buffer, uniqueName);
-
- //globalOutputStream() << "renaming " << makeQuoted((*i).first.c_str()) << " to " << makeQuoted(buffer) << "\n";
-
- SetNameCallbacks& setNameCallbacks = (*i).second;
-
- for(SetNameCallbacks::const_iterator j = setNameCallbacks.begin(); j != setNameCallbacks.end(); ++j)
- {
- (*j)(buffer);
- }
- }
- }
-};
-
-BasicNamespace g_defaultNamespace;
-BasicNamespace g_cloneNamespace;
-
-class NamespaceAPI
-{
- Namespace* m_namespace;
-public:
- typedef Namespace Type;
- STRING_CONSTANT(Name, "*");
-
- NamespaceAPI()
- {
- m_namespace = &g_defaultNamespace;
- }
- Namespace* getTable()
- {
- return m_namespace;
- }
-};
-
-typedef SingletonModule<NamespaceAPI> NamespaceModule;
-typedef Static<NamespaceModule> StaticNamespaceModule;
-StaticRegisterModule staticRegisterDefaultNamespace(StaticNamespaceModule::instance());
-
-
-std::list<Namespaced*> g_cloned;
-
-inline Namespaced* Node_getNamespaced(scene::Node& node)
-{
- return NodeTypeCast<Namespaced>::cast(node);
-}
-
-void Node_gatherNamespaced(scene::Node& node)
-{
- Namespaced* namespaced = Node_getNamespaced(node);
- if(namespaced != 0)
- {
- g_cloned.push_back(namespaced);
- }
-}
-
-class GatherNamespaced : public scene::Traversable::Walker
-{
-public:
- bool pre(scene::Node& node) const
- {
- Node_gatherNamespaced(node);
- return true;
- }
-};
-
-void Map_gatherNamespaced(scene::Node& root)
-{
- Node_traverseSubgraph(root, GatherNamespaced());
-}
-
-void Map_mergeClonedNames()
-{
- for(std::list<Namespaced*>::const_iterator i = g_cloned.begin(); i != g_cloned.end(); ++i)
- {
- (*i)->setNamespace(g_cloneNamespace);
- }
- g_cloneNamespace.mergeNames(g_defaultNamespace);
- for(std::list<Namespaced*>::const_iterator i = g_cloned.begin(); i != g_cloned.end(); ++i)
- {
- (*i)->setNamespace(g_defaultNamespace);
- }
-
- g_cloned.clear();
-}
-
-class WorldNode
-{
- scene::Node* m_node;
-public:
- WorldNode()
- : m_node(0)
- {
- }
- void set(scene::Node* node)
- {
- if(m_node != 0)
- m_node->DecRef();
- m_node = node;
- if(m_node != 0)
- m_node->IncRef();
- }
- scene::Node* get() const
- {
- return m_node;
- }
-};
-
-class Map;
-void Map_SetValid(Map& map, bool valid);
-void Map_UpdateTitle(const Map& map);
-void Map_SetWorldspawn(Map& map, scene::Node* node);
-
-
-class Map : public ModuleObserver
-{
-public:
- CopiedString m_name;
- Resource* m_resource;
- bool m_valid;
-
- bool m_modified;
- void (*m_modified_changed)(const Map&);
-
- Signal0 m_mapValidCallbacks;
-
- WorldNode m_world_node; // "classname" "worldspawn" !
-
- Map() : m_resource(0), m_valid(false), m_modified_changed(Map_UpdateTitle)
- {
- }
-
- void realise()
- {
- if(m_resource != 0)
- {
- if(Map_Unnamed(*this))
- {
- g_map.m_resource->setNode(NewMapRoot("").get_pointer());
- MapFile* map = Node_getMapFile(*g_map.m_resource->getNode());
- if(map != 0)
- {
- map->save();
- }
- }
- else
- {
- m_resource->load();
- }
-
- GlobalSceneGraph().insert_root(*m_resource->getNode());
-
- AutoSave_clear();
-
- Map_SetValid(g_map, true);
- }
- }
- void unrealise()
- {
- if(m_resource != 0)
- {
- Map_SetValid(g_map, false);
- Map_SetWorldspawn(g_map, 0);
-
-
- GlobalUndoSystem().clear();
-
- GlobalSceneGraph().erase_root();
- }
- }
-};
-
-Map g_map;
-Map* g_currentMap = 0;
-
-void Map_addValidCallback(Map& map, const SignalHandler& handler)
-{
- map.m_mapValidCallbacks.connectLast(handler);
-}
-
-bool Map_Valid(const Map& map)
-{
- return map.m_valid;
-}
-
-void Map_SetValid(Map& map, bool valid)
-{
- map.m_valid = valid;
- map.m_mapValidCallbacks();
-}
-
-
-const char* Map_Name(const Map& map)
-{
- return map.m_name.c_str();
-}
-
-bool Map_Unnamed(const Map& map)
-{
- return string_equal(Map_Name(map), "unnamed.map");
-}
-
-inline const MapFormat& MapFormat_forFile(const char* filename)
-{
- const char* moduleName = findModuleName(GetFileTypeRegistry(), MapFormat::Name(), path_get_extension(filename));
- MapFormat* format = Radiant_getMapModules().findModule(moduleName);
- ASSERT_MESSAGE(format != 0, "map format not found for file " << makeQuoted(filename));
- return *format;
-}
-
-const MapFormat& Map_getFormat(const Map& map)
-{
- return MapFormat_forFile(Map_Name(map));
-}
-
-
-bool Map_Modified(const Map& map)
-{
- return map.m_modified;
-}
-
-void Map_SetModified(Map& map, bool modified)
-{
- if(map.m_modified ^ modified)
- {
- map.m_modified = modified;
-
- map.m_modified_changed(map);
- }
-}
-
-void Map_UpdateTitle(const Map& map)
-{
- Sys_SetTitle(map.m_name.c_str(), Map_Modified(map));
-}
-
-
-
-scene::Node* Map_GetWorldspawn(const Map& map)
-{
- return map.m_world_node.get();
-}
-
-void Map_SetWorldspawn(Map& map, scene::Node* node)
-{
- map.m_world_node.set(node);
-}
-
-
-// TTimo
-// need that in a variable, will have to tweak depending on the game
-float g_MaxWorldCoord = 64*1024;
-float g_MinWorldCoord = -64*1024;
-
-void AddRegionBrushes (void);
-void RemoveRegionBrushes (void);
-
-
-/*
-================
-Map_Free
-free all map elements, reinitialize the structures that depend on them
-================
-*/
-void Map_Free()
-{
- Pointfile_Clear();
-
- g_map.m_resource->detach(g_map);
- GlobalReferenceCache().release(g_map.m_name.c_str());
- g_map.m_resource = 0;
-
- FlushReferences();
-
- g_currentMap = 0;
- Brush_unlatchPreferences();
-}
-
-class EntityFindByClassname : public scene::Graph::Walker
-{
- const char* m_name;
- Entity*& m_entity;
-public:
- EntityFindByClassname(const char* name, Entity*& entity) : m_name(name), m_entity(entity)
- {
- m_entity = 0;
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(m_entity == 0)
- {
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0
- && string_equal(m_name, entity->getKeyValue("classname")))
- {
- m_entity = entity;
- }
- }
- return true;
- }
-};
-
-Entity* Scene_FindEntityByClass(const char* name)
-{
- Entity* entity;
- GlobalSceneGraph().traverse(EntityFindByClassname(name, entity));
- return entity;
-}
-
-Entity *Scene_FindPlayerStart()
-{
- typedef const char* StaticString;
- StaticString strings[] = {
- "info_player_start",
- "info_player_deathmatch",
- "team_CTF_redplayer",
- "team_CTF_blueplayer",
- "team_CTF_redspawn",
- "team_CTF_bluespawn",
- };
- typedef const StaticString* StaticStringIterator;
- for(StaticStringIterator i = strings, end = strings+(sizeof(strings)/sizeof(StaticString)); i != end; ++i)
- {
- Entity* entity = Scene_FindEntityByClass(*i);
- if(entity != 0)
- {
- return entity;
- }
- }
- return 0;
-}
-
-//
-// move the view to a start position
-//
-
-
-void FocusViews(const Vector3& point, float angle)
-{
- CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
- Camera_setOrigin(camwnd, point);
- Vector3 angles(Camera_getAngles(camwnd));
- angles[CAMERA_PITCH] = 0;
- angles[CAMERA_YAW] = angle;
- Camera_setAngles(camwnd, angles);
-
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetOrigin(point);
-}
-
-#include "stringio.h"
-
-void Map_StartPosition()
-{
- Entity* entity = Scene_FindPlayerStart();
-
- if (entity)
- {
- Vector3 origin;
- string_parse_vector3(entity->getKeyValue("origin"), origin);
- FocusViews(origin, string_read_float(entity->getKeyValue("angle")));
- }
- else
- {
- FocusViews(g_vector3_identity, 0);
- }
-}
-
-
-inline bool node_is_worldspawn(scene::Node& node)
-{
- Entity* entity = Node_getEntity(node);
- return entity != 0 && string_equal(entity->getKeyValue("classname"), "worldspawn");
-}
-
-
-// use first worldspawn
-class entity_updateworldspawn : public scene::Traversable::Walker
-{
-public:
- bool pre(scene::Node& node) const
- {
- if(node_is_worldspawn(node))
- {
- if(Map_GetWorldspawn(g_map) == 0)
- {
- Map_SetWorldspawn(g_map, &node);
- }
- }
- return false;
- }
-};
-
-scene::Node* Map_FindWorldspawn(Map& map)
-{
- Map_SetWorldspawn(map, 0);
-
- Node_getTraversable(GlobalSceneGraph().root())->traverse(entity_updateworldspawn());
-
- return Map_GetWorldspawn(map);
-}
-
-
-class CollectAllWalker : public scene::Traversable::Walker
-{
- scene::Node& m_root;
- UnsortedNodeSet& m_nodes;
-public:
- CollectAllWalker(scene::Node& root, UnsortedNodeSet& nodes) : m_root(root), m_nodes(nodes)
- {
- }
- bool pre(scene::Node& node) const
- {
- m_nodes.insert(NodeSmartReference(node));
- Node_getTraversable(m_root)->erase(node);
- return false;
- }
-};
-
-void Node_insertChildFirst(scene::Node& parent, scene::Node& child)
-{
- UnsortedNodeSet nodes;
- Node_getTraversable(parent)->traverse(CollectAllWalker(parent, nodes));
- Node_getTraversable(parent)->insert(child);
-
- for(UnsortedNodeSet::iterator i = nodes.begin(); i != nodes.end(); ++i)
- {
- Node_getTraversable(parent)->insert((*i));
- }
-}
-
-scene::Node& createWorldspawn()
-{
- NodeSmartReference worldspawn(GlobalEntityCreator().createEntity(GlobalEntityClassManager().findOrInsert("worldspawn", true)));
- Node_insertChildFirst(GlobalSceneGraph().root(), worldspawn);
- return worldspawn;
-}
-
-void Map_UpdateWorldspawn(Map& map)
-{
- if(Map_FindWorldspawn(map) == 0)
- {
- Map_SetWorldspawn(map, &createWorldspawn());
- }
-}
-
-scene::Node& Map_FindOrInsertWorldspawn(Map& map)
-{
- Map_UpdateWorldspawn(map);
- return *Map_GetWorldspawn(map);
-}
-
-
-class MapMergeAll : public scene::Traversable::Walker
-{
- mutable scene::Path m_path;
-public:
- MapMergeAll(const scene::Path& root)
- : m_path(root)
- {
- }
- bool pre(scene::Node& node) const
- {
- Node_getTraversable(m_path.top())->insert(node);
- m_path.push(makeReference(node));
- selectPath(m_path, true);
- return false;
- }
- void post(scene::Node& node) const
- {
- m_path.pop();
- }
-};
-
-class MapMergeEntities : public scene::Traversable::Walker
-{
- mutable scene::Path m_path;
-public:
- MapMergeEntities(const scene::Path& root)
- : m_path(root)
- {
- }
- bool pre(scene::Node& node) const
- {
- if(node_is_worldspawn(node))
- {
- scene::Node* world_node = Map_FindWorldspawn(g_map);
- if(world_node == 0)
- {
- Map_SetWorldspawn(g_map, &node);
- Node_getTraversable(m_path.top().get())->insert(node);
- m_path.push(makeReference(node));
- Node_getTraversable(node)->traverse(SelectChildren(m_path));
- }
- else
- {
- m_path.push(makeReference(*world_node));
- Node_getTraversable(node)->traverse(MapMergeAll(m_path));
- }
- }
- else
- {
- Node_getTraversable(m_path.top())->insert(node);
- m_path.push(makeReference(node));
- if(node_is_group(node))
- {
- Node_getTraversable(node)->traverse(SelectChildren(m_path));
- }
- else
- {
- selectPath(m_path, true);
- }
- }
- return false;
- }
- void post(scene::Node& node) const
- {
- m_path.pop();
- }
-};
-
-class BasicContainer : public scene::Node::Symbiot
-{
- class TypeCasts
- {
- NodeTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- NodeContainedCast<BasicContainer, scene::Traversable>::install(m_casts);
- }
- NodeTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
- scene::Node m_node;
- TraversableNodeSet m_traverse;
-public:
-
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- scene::Traversable& get(NullType<scene::Traversable>)
- {
- return m_traverse;
- }
-
- BasicContainer() : m_node(this, this, StaticTypeCasts::instance().get())
- {
- }
- void release()
- {
- delete this;
- }
- scene::Node& node()
- {
- return m_node;
- }
-};
-
-/// Merges the map graph rooted at \p node into the global scene-graph.
-void MergeMap(scene::Node& node)
-{
- Node_getTraversable(node)->traverse(MapMergeEntities(scene::Path(makeReference(GlobalSceneGraph().root()))));
-}
-void Map_ImportSelected(TextInputStream& in, const MapFormat& format)
-{
- NodeSmartReference node((new BasicContainer)->node());
- format.readGraph(node, in, GlobalEntityCreator());
- Map_gatherNamespaced(node);
- Map_mergeClonedNames();
- MergeMap(node);
-}
-
-inline scene::Cloneable* Node_getCloneable(scene::Node& node)
-{
- return NodeTypeCast<scene::Cloneable>::cast(node);
-}
-
-inline scene::Node& node_clone(scene::Node& node)
-{
- scene::Cloneable* cloneable = Node_getCloneable(node);
- if(cloneable != 0)
- {
- return cloneable->clone();
- }
-
- return (new scene::NullNode)->node();
-}
-
-class CloneAll : public scene::Traversable::Walker
-{
- mutable scene::Path m_path;
-public:
- CloneAll(scene::Node& root)
- : m_path(makeReference(root))
- {
- }
- bool pre(scene::Node& node) const
- {
- if(node.isRoot())
- {
- return false;
- }
-
- m_path.push(makeReference(node_clone(node)));
- m_path.top().get().IncRef();
-
- return true;
- }
- void post(scene::Node& node) const
- {
- if(node.isRoot())
- {
- return;
- }
-
- Node_getTraversable(m_path.parent())->insert(m_path.top());
-
- m_path.top().get().DecRef();
- m_path.pop();
- }
-};
-
-scene::Node& Node_Clone(scene::Node& node)
-{
- scene::Node& clone = node_clone(node);
- scene::Traversable* traversable = Node_getTraversable(node);
- if(traversable != 0)
- {
- traversable->traverse(CloneAll(clone));
- }
- return clone;
-}
-
-
-typedef std::map<CopiedString, std::size_t> EntityBreakdown;
-
-class EntityBreakdownWalker : public scene::Graph::Walker
-{
- EntityBreakdown& m_entitymap;
-public:
- EntityBreakdownWalker(EntityBreakdown& entitymap)
- : m_entitymap(entitymap)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- Entity* entity = Node_getEntity(path.top());
- if(entity != 0)
- {
- const EntityClass& eclass = entity->getEntityClass();
- if(m_entitymap.find(eclass.name()) == m_entitymap.end())
- {
- m_entitymap[eclass.name()] = 1;
- }
- else ++m_entitymap[eclass.name()];
- }
- return true;
- }
-};
-
-void Scene_EntityBreakdown(EntityBreakdown& entitymap)
-{
- GlobalSceneGraph().traverse(EntityBreakdownWalker(entitymap));
-}
-
-
-WindowPosition g_posMapInfoWnd(c_default_window_pos);
-
-void DoMapInfo()
-{
- ModalDialog dialog;
- GtkEntry* brushes_entry;
- GtkEntry* entities_entry;
- GtkListStore* EntityBreakdownWalker;
-
- GtkWindow* window = create_dialog_window(MainFrame_getWindow(), "Map Info", G_CALLBACK(dialog_delete_callback), &dialog);
-
- window_set_position(window, g_posMapInfoWnd);
-
- {
- GtkVBox* vbox = create_dialog_vbox(4, 4);
- gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(vbox));
-
- {
- GtkHBox* hbox = create_dialog_hbox(4);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(hbox), FALSE, TRUE, 0);
-
- {
- GtkTable* table = create_dialog_table(2, 2, 4, 4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(table), TRUE, TRUE, 0);
-
- {
- GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
- gtk_widget_show(GTK_WIDGET(entry));
- gtk_table_attach(table, GTK_WIDGET(entry), 1, 2, 0, 1,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_entry_set_editable(entry, FALSE);
-
- brushes_entry = entry;
- }
- {
- GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
- gtk_widget_show(GTK_WIDGET(entry));
- gtk_table_attach(table, GTK_WIDGET(entry), 1, 2, 1, 2,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_entry_set_editable(entry, FALSE);
-
- entities_entry = entry;
- }
- {
- GtkWidget* label = gtk_label_new ("Total Brushes");
- gtk_widget_show (label);
- gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
- (GtkAttachOptions) (GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
- }
- {
- GtkWidget* label = gtk_label_new ("Total Entities");
- gtk_widget_show (label);
- gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
- (GtkAttachOptions) (GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
- }
- }
- {
- GtkVBox* vbox2 = create_dialog_vbox(4);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(vbox2), FALSE, FALSE, 0);
-
- {
- GtkButton* button = create_dialog_button("Close", G_CALLBACK(dialog_button_ok), &dialog);
- gtk_box_pack_start(GTK_BOX(vbox2), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- }
- }
- {
- GtkWidget* label = gtk_label_new ("Entity breakdown");
- gtk_widget_show (label);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(label), FALSE, TRUE, 0);
- gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
- }
- {
- GtkScrolledWindow* scr = create_scrolled_window(GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4);
- gtk_box_pack_start(GTK_BOX (vbox), GTK_WIDGET(scr), TRUE, TRUE, 0);
-
- {
- GtkListStore* store = gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_STRING);
-
- GtkWidget* view = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store));
- gtk_tree_view_set_headers_clickable(GTK_TREE_VIEW(view), TRUE);
-
- {
- GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
- GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("Entity", renderer, "text", 0, 0);
- gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
- gtk_tree_view_column_set_sort_column_id(column, 0);
- }
-
- {
- GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
- GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("Count", renderer, "text", 1, 0);
- gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
- gtk_tree_view_column_set_sort_column_id(column, 1);
- }
-
- gtk_widget_show(view);
-
- gtk_container_add(GTK_CONTAINER(scr), view);
-
- EntityBreakdownWalker = store;
- }
- }
- }
-
- // Initialize fields
-
- {
- EntityBreakdown entitymap;
- Scene_EntityBreakdown(entitymap);
-
- for(EntityBreakdown::iterator i=entitymap.begin(); i != entitymap.end(); ++i)
- {
- char tmp[16];
- sprintf (tmp, "%u", Unsigned((*i).second));
- GtkTreeIter iter;
- gtk_list_store_append(GTK_LIST_STORE(EntityBreakdownWalker), &iter);
- gtk_list_store_set(GTK_LIST_STORE(EntityBreakdownWalker), &iter, 0, (*i).first.c_str(), 1, tmp, -1);
- }
- }
-
- g_object_unref(G_OBJECT(EntityBreakdownWalker));
-
- char tmp[16];
- sprintf (tmp, "%u", Unsigned(g_brushCount.get()));
- gtk_entry_set_text (GTK_ENTRY (brushes_entry), tmp);
- sprintf (tmp, "%u", Unsigned(g_entityCount.get()));
- gtk_entry_set_text (GTK_ENTRY (entities_entry), tmp);
-
- modal_dialog_show(window, dialog);
-
- // save before exit
- window_get_position(window, g_posMapInfoWnd);
-
- gtk_widget_destroy(GTK_WIDGET(window));
-}
-
-
-
-class ScopeTimer
-{
- Timer m_timer;
- const char* m_message;
-public:
- ScopeTimer(const char* message)
- : m_message(message)
- {
- m_timer.start();
- }
- ~ScopeTimer()
- {
- double elapsed_time = m_timer.elapsed_msec() / 1000.f;
- globalOutputStream() << m_message << " timer: " << FloatFormat(elapsed_time, 5, 2) << " second(s) elapsed\n";
- }
-};
-
-/*
-================
-Map_LoadFile
-================
-*/
-
-void Map_LoadFile (const char *filename)
-{
- globalOutputStream() << "Loading map from " << filename << "\n";
- ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
-
- {
- ScopeTimer timer("map load");
-
- const MapFormat* format = NULL;
- const char* moduleName = findModuleName(&GlobalFiletypes(), MapFormat::Name(), path_get_extension(filename));
- if(string_not_empty(moduleName))
- format = ReferenceAPI_getMapModules().findModule(moduleName);
-
- for(int i = 0; i < Brush_toggleFormatCount(); ++i)
- {
- if(i)
- Map_Free();
- Brush_toggleFormat(i);
- g_map.m_name = filename;
- Map_UpdateTitle(g_map);
- g_map.m_resource = GlobalReferenceCache().capture(g_map.m_name.c_str());
- if(format)
- format->wrongFormat = false;
- g_map.m_resource->attach(g_map);
- if(format)
- if(!format->wrongFormat)
- break;
- }
-
- Node_getTraversable(GlobalSceneGraph().root())->traverse(entity_updateworldspawn());
- }
-
- globalOutputStream() << "--- LoadMapFile ---\n";
- globalOutputStream() << g_map.m_name.c_str() << "\n";
-
- globalOutputStream() << Unsigned(g_brushCount.get()) << " primitive\n";
- globalOutputStream() << Unsigned(g_entityCount.get()) << " entities\n";
-
- //GlobalEntityCreator().printStatistics();
-
- //
- // move the view to a start position
- //
- Map_StartPosition();
-
- g_currentMap = &g_map;
-}
-
-class Excluder
-{
-public:
- virtual bool excluded(scene::Node& node) const = 0;
-};
-
-class ExcludeWalker : public scene::Traversable::Walker
-{
- const scene::Traversable::Walker& m_walker;
- const Excluder* m_exclude;
- mutable bool m_skip;
-public:
- ExcludeWalker(const scene::Traversable::Walker& walker, const Excluder& exclude)
- : m_walker(walker), m_exclude(&exclude), m_skip(false)
- {
- }
- bool pre(scene::Node& node) const
- {
- if(m_exclude->excluded(node) || node.isRoot())
- {
- m_skip = true;
- return false;
- }
- else
- {
- m_walker.pre(node);
- }
- return true;
- }
- void post(scene::Node& node) const
- {
- if(m_skip)
- {
- m_skip = false;
- }
- else
- {
- m_walker.post(node);
- }
- }
-};
-
-class AnyInstanceSelected : public scene::Instantiable::Visitor
-{
- bool& m_selected;
-public:
- AnyInstanceSelected(bool& selected) : m_selected(selected)
- {
- m_selected = false;
- }
- void visit(scene::Instance& instance) const
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected())
- {
- m_selected = true;
- }
- }
-};
-
-bool Node_instanceSelected(scene::Node& node)
-{
- scene::Instantiable* instantiable = Node_getInstantiable(node);
- ASSERT_NOTNULL(instantiable);
- bool selected;
- instantiable->forEachInstance(AnyInstanceSelected(selected));
- return selected;
-}
-
-class SelectedDescendantWalker : public scene::Traversable::Walker
-{
- bool& m_selected;
-public:
- SelectedDescendantWalker(bool& selected) : m_selected(selected)
- {
- m_selected = false;
- }
-
- bool pre(scene::Node& node) const
- {
- if(node.isRoot())
- {
- return false;
- }
-
- if(Node_instanceSelected(node))
- {
- m_selected = true;
- }
-
- return true;
- }
-};
-
-bool Node_selectedDescendant(scene::Node& node)
-{
- bool selected;
- Node_traverseSubgraph(node, SelectedDescendantWalker(selected));
- return selected;
-}
-
-class SelectionExcluder : public Excluder
-{
-public:
- bool excluded(scene::Node& node) const
- {
- return !Node_selectedDescendant(node);
- }
-};
-
-class IncludeSelectedWalker : public scene::Traversable::Walker
-{
- const scene::Traversable::Walker& m_walker;
- mutable std::size_t m_selected;
- mutable bool m_skip;
-
- bool selectedParent() const
- {
- return m_selected != 0;
- }
-public:
- IncludeSelectedWalker(const scene::Traversable::Walker& walker)
- : m_walker(walker), m_selected(0), m_skip(false)
- {
- }
- bool pre(scene::Node& node) const
- {
- // include node if:
- // node is not a 'root' AND ( node is selected OR any child of node is selected OR any parent of node is selected )
- if(!node.isRoot() && (Node_selectedDescendant(node) || selectedParent()))
- {
- if(Node_instanceSelected(node))
- {
- ++m_selected;
- }
- m_walker.pre(node);
- return true;
- }
- else
- {
- m_skip = true;
- return false;
- }
- }
- void post(scene::Node& node) const
- {
- if(m_skip)
- {
- m_skip = false;
- }
- else
- {
- if(Node_instanceSelected(node))
- {
- --m_selected;
- }
- m_walker.post(node);
- }
- }
-};
-
-void Map_Traverse_Selected(scene::Node& root, const scene::Traversable::Walker& walker)
-{
- scene::Traversable* traversable = Node_getTraversable(root);
- if(traversable != 0)
- {
-#if 0
- traversable->traverse(ExcludeWalker(walker, SelectionExcluder()));
-#else
- traversable->traverse(IncludeSelectedWalker(walker));
-#endif
- }
-}
-
-void Map_ExportSelected(TextOutputStream& out, const MapFormat& format)
-{
- format.writeGraph(GlobalSceneGraph().root(), Map_Traverse_Selected, out);
-}
-
-void Map_Traverse(scene::Node& root, const scene::Traversable::Walker& walker)
-{
- scene::Traversable* traversable = Node_getTraversable(root);
- if(traversable != 0)
- {
- traversable->traverse(walker);
- }
-}
-
-class RegionExcluder : public Excluder
-{
-public:
- bool excluded(scene::Node& node) const
- {
- return node.excluded();
- }
-};
-
-void Map_Traverse_Region(scene::Node& root, const scene::Traversable::Walker& walker)
-{
- scene::Traversable* traversable = Node_getTraversable(root);
- if(traversable != 0)
- {
- traversable->traverse(ExcludeWalker(walker, RegionExcluder()));
- }
-}
-
-bool Map_SaveRegion(const char *filename)
-{
- AddRegionBrushes();
-
- bool success = MapResource_saveFile(MapFormat_forFile(filename), GlobalSceneGraph().root(), Map_Traverse_Region, filename);
-
- RemoveRegionBrushes();
-
- return success;
-}
-
-
-void Map_RenameAbsolute(const char* absolute)
-{
- Resource* resource = GlobalReferenceCache().capture(absolute);
- NodeSmartReference clone(NewMapRoot(path_make_relative(absolute, GlobalFileSystem().findRoot(absolute))));
- resource->setNode(clone.get_pointer());
-
- {
- //ScopeTimer timer("clone subgraph");
- Node_getTraversable(GlobalSceneGraph().root())->traverse(CloneAll(clone));
- }
-
- g_map.m_resource->detach(g_map);
- GlobalReferenceCache().release(g_map.m_name.c_str());
-
- g_map.m_resource = resource;
-
- g_map.m_name = absolute;
- Map_UpdateTitle(g_map);
-
- g_map.m_resource->attach(g_map);
-}
-
-void Map_Rename(const char* filename)
-{
- if(!string_equal(g_map.m_name.c_str(), filename))
- {
- ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Saving Map");
-
- Map_RenameAbsolute(filename);
-
- SceneChangeNotify();
- }
- else
- {
- SaveReferences();
- }
-}
-
-bool Map_Save()
-{
- Pointfile_Clear();
-
- ScopeTimer timer("map save");
- SaveReferences();
- return true; // assume success..
-}
-
-/*
-===========
-Map_New
-
-===========
-*/
-void Map_New()
-{
- //globalOutputStream() << "Map_New\n";
-
- g_map.m_name = "unnamed.map";
- Map_UpdateTitle(g_map);
-
- {
- g_map.m_resource = GlobalReferenceCache().capture(g_map.m_name.c_str());
-// ASSERT_MESSAGE(g_map.m_resource->getNode() == 0, "bleh");
- g_map.m_resource->attach(g_map);
-
- SceneChangeNotify();
- }
-
- FocusViews(g_vector3_identity, 0);
-
- g_currentMap = &g_map;
-}
-
-extern void ConstructRegionBrushes(scene::Node* brushes[6], const Vector3& region_mins, const Vector3& region_maxs);
-
-void ConstructRegionStartpoint(scene::Node* startpoint, const Vector3& region_mins, const Vector3& region_maxs)
-{
- /*!
- \todo we need to make sure that the player start IS inside the region and bail out if it's not
- the compiler will refuse to compile a map with a player_start somewhere in empty space..
- for now, let's just print an error
- */
-
- Vector3 vOrig(Camera_getOrigin(*g_pParentWnd->GetCamWnd()));
-
- for (int i=0 ; i<3 ; i++)
- {
- if (vOrig[i] > region_maxs[i] || vOrig[i] < region_mins[i])
- {
- globalErrorStream() << "Camera is NOT in the region, it's likely that the region won't compile correctly\n";
- break;
- }
- }
-
- // write the info_playerstart
- char sTmp[1024];
- sprintf(sTmp, "%d %d %d", (int)vOrig[0], (int)vOrig[1], (int)vOrig[2]);
- Node_getEntity(*startpoint)->setKeyValue("origin", sTmp);
- sprintf(sTmp, "%d", (int)Camera_getAngles(*g_pParentWnd->GetCamWnd())[CAMERA_YAW]);
- Node_getEntity(*startpoint)->setKeyValue("angle", sTmp);
-}
-
-/*
-===========================================================
-
- REGION
-
-===========================================================
-*/
-bool region_active;
-Vector3 region_mins(g_MinWorldCoord, g_MinWorldCoord, g_MinWorldCoord);
-Vector3 region_maxs(g_MaxWorldCoord, g_MaxWorldCoord, g_MaxWorldCoord);
-
-scene::Node* region_sides[6];
-scene::Node* region_startpoint = 0;
-
-/*
-===========
-AddRegionBrushes
-a regioned map will have temp walls put up at the region boundary
-\todo TODO TTimo old implementation of region brushes
- we still add them straight in the worldspawn and take them out after the map is saved
- with the new implementation we should be able to append them in a temporary manner to the data we pass to the map module
-===========
-*/
-void AddRegionBrushes (void)
-{
- int i;
-
- for(i=0; i<6; i++)
- {
- region_sides[i] = &GlobalBrushCreator().createBrush();
- Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(NodeSmartReference(*region_sides[i]));
- }
-
- region_startpoint = &GlobalEntityCreator().createEntity(GlobalEntityClassManager().findOrInsert("info_player_start", false));
-
- ConstructRegionBrushes(region_sides, region_mins, region_maxs);
- ConstructRegionStartpoint(region_startpoint, region_mins, region_maxs);
-
- Node_getTraversable(GlobalSceneGraph().root())->insert(NodeSmartReference(*region_startpoint));
-}
-
-void RemoveRegionBrushes (void)
-{
- for(std::size_t i=0; i<6; i++)
- {
- Node_getTraversable(*Map_GetWorldspawn(g_map))->erase(*region_sides[i]);
- }
- Node_getTraversable(GlobalSceneGraph().root())->erase(*region_startpoint);
-}
-
-inline void exclude_node(scene::Node& node, bool exclude)
-{
- exclude
- ? node.enable(scene::Node::eExcluded)
- : node.disable(scene::Node::eExcluded);
-}
-
-class ExcludeAllWalker : public scene::Graph::Walker
-{
- bool m_exclude;
-public:
- ExcludeAllWalker(bool exclude)
- : m_exclude(exclude)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- exclude_node(path.top(), m_exclude);
-
- return true;
- }
-};
-
-void Scene_Exclude_All(bool exclude)
-{
- GlobalSceneGraph().traverse(ExcludeAllWalker(exclude));
-}
-
-bool Instance_isSelected(const scene::Instance& instance)
-{
- const Selectable* selectable = Instance_getSelectable(instance);
- return selectable != 0 && selectable->isSelected();
-}
-
-class ExcludeSelectedWalker : public scene::Graph::Walker
-{
- bool m_exclude;
-public:
- ExcludeSelectedWalker(bool exclude)
- : m_exclude(exclude)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- exclude_node(path.top(), (instance.isSelected() || instance.childSelected() || instance.parentSelected()) == m_exclude);
- return true;
- }
-};
-
-void Scene_Exclude_Selected(bool exclude)
-{
- GlobalSceneGraph().traverse(ExcludeSelectedWalker(exclude));
-}
-
-class ExcludeRegionedWalker : public scene::Graph::Walker
-{
- bool m_exclude;
-public:
- ExcludeRegionedWalker(bool exclude)
- : m_exclude(exclude)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- exclude_node(
- path.top(),
- !(
- (
- aabb_intersects_aabb(
- instance.worldAABB(),
- aabb_for_minmax(region_mins, region_maxs)
- ) != 0
- ) ^ m_exclude
- )
- );
-
- return true;
- }
-};
-
-void Scene_Exclude_Region(bool exclude)
-{
- GlobalSceneGraph().traverse(ExcludeRegionedWalker(exclude));
-}
-
-/*
-===========
-Map_RegionOff
-
-Other filtering options may still be on
-===========
-*/
-void Map_RegionOff()
-{
- region_active = false;
-
- region_maxs[0] = g_MaxWorldCoord - 64;
- region_mins[0] = g_MinWorldCoord + 64;
- region_maxs[1] = g_MaxWorldCoord - 64;
- region_mins[1] = g_MinWorldCoord + 64;
- region_maxs[2] = g_MaxWorldCoord - 64;
- region_mins[2] = g_MinWorldCoord + 64;
-
- Scene_Exclude_All(false);
-}
-
-void Map_ApplyRegion (void)
-{
- region_active = true;
-
- Scene_Exclude_Region(false);
-}
-
-
-/*
-========================
-Map_RegionSelectedBrushes
-========================
-*/
-void Map_RegionSelectedBrushes (void)
-{
- Map_RegionOff();
-
- if(GlobalSelectionSystem().countSelected() != 0
- && GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive)
- {
- region_active = true;
- Select_GetBounds (region_mins, region_maxs);
-
- Scene_Exclude_Selected(false);
-
- GlobalSelectionSystem().setSelectedAll(false);
- }
-}
-
-
-/*
-===========
-Map_RegionXY
-===========
-*/
-void Map_RegionXY(float x_min, float y_min, float x_max, float y_max)
-{
- Map_RegionOff();
-
- region_mins[0] = x_min;
- region_maxs[0] = x_max;
- region_mins[1] = y_min;
- region_maxs[1] = y_max;
- region_mins[2] = g_MinWorldCoord + 64;
- region_maxs[2] = g_MaxWorldCoord - 64;
-
- Map_ApplyRegion();
-}
-
-void Map_RegionBounds(const AABB& bounds)
-{
- Map_RegionOff();
-
- region_mins = vector3_subtracted(bounds.origin, bounds.extents);
- region_maxs = vector3_added(bounds.origin, bounds.extents);
-
- deleteSelection();
-
- Map_ApplyRegion();
-}
-
-/*
-===========
-Map_RegionBrush
-===========
-*/
-void Map_RegionBrush (void)
-{
- if(GlobalSelectionSystem().countSelected() != 0)
- {
- scene::Instance& instance = GlobalSelectionSystem().ultimateSelected();
- Map_RegionBounds(instance.worldAABB());
- }
-}
-
-//
-//================
-//Map_ImportFile
-//================
-//
-bool Map_ImportFile(const char* filename)
-{
- ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
-
- bool success = false;
-
- if(extension_equal(path_get_extension(filename), "bsp"))
- goto tryDecompile;
-
- {
- const MapFormat* format = NULL;
- const char* moduleName = findModuleName(&GlobalFiletypes(), MapFormat::Name(), path_get_extension(filename));
- if(string_not_empty(moduleName))
- format = ReferenceAPI_getMapModules().findModule(moduleName);
-
- if(format)
- format->wrongFormat = false;
- Resource* resource = GlobalReferenceCache().capture(filename);
- resource->refresh(); // avoid loading old version if map has changed on disk since last import
- if(!resource->load())
- {
- GlobalReferenceCache().release(filename);
- goto tryDecompile;
- }
- if(format)
- if(format->wrongFormat)
- {
- GlobalReferenceCache().release(filename);
- goto tryDecompile;
- }
- NodeSmartReference clone(NewMapRoot(""));
- Node_getTraversable(*resource->getNode())->traverse(CloneAll(clone));
- Map_gatherNamespaced(clone);
- Map_mergeClonedNames();
- MergeMap(clone);
- success = true;
- GlobalReferenceCache().release(filename);
- }
-
- SceneChangeNotify();
-
- return success;
-
-tryDecompile:
-
- const char *type = GlobalRadiant().getRequiredGameDescriptionKeyValue("q3map2_type");
- int n = string_length(path_get_extension(filename));
- if(n && (extension_equal(path_get_extension(filename), "bsp") || extension_equal(path_get_extension(filename), "map")))
- {
- StringBuffer output;
- output.push_string(AppPath_get());
- output.push_string("q3map2.");
- output.push_string(RADIANT_EXECUTABLE);
- output.push_string(" -v -game ");
- output.push_string((type && *type) ? type : "quake3");
- output.push_string(" -fs_basepath \"");
- output.push_string(EnginePath_get());
- output.push_string("\" -fs_game ");
- output.push_string(gamename_get());
- output.push_string(" -convert -format ");
- output.push_string(Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map");
- output.push_string(" -readmap \"");
- output.push_string(filename);
- output.push_string("\"");
-
- // run
- Q_Exec(NULL, output.c_str(), NULL, false, true);
-
- // rebuild filename as "filenamewithoutext_converted.map"
- output.clear();
- output.push_range(filename, filename + string_length(filename) - (n + 1));
- output.push_string("_converted.map");
- filename = output.c_str();
-
- // open
- Resource* resource = GlobalReferenceCache().capture(filename);
- resource->refresh(); // avoid loading old version if map has changed on disk since last import
- if(!resource->load())
- {
- GlobalReferenceCache().release(filename);
- goto tryDecompile;
- }
- NodeSmartReference clone(NewMapRoot(""));
- Node_getTraversable(*resource->getNode())->traverse(CloneAll(clone));
- Map_gatherNamespaced(clone);
- Map_mergeClonedNames();
- MergeMap(clone);
- success = true;
- GlobalReferenceCache().release(filename);
- }
-
- SceneChangeNotify();
- return success;
-}
-
-/*
-===========
-Map_SaveFile
-===========
-*/
-bool Map_SaveFile(const char* filename)
-{
- ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Saving Map");
- return MapResource_saveFile(MapFormat_forFile(filename), GlobalSceneGraph().root(), Map_Traverse, filename);
-}
-
-//
-//===========
-//Map_SaveSelected
-//===========
-//
-// Saves selected world brushes and whole entities with partial/full selections
-//
-bool Map_SaveSelected(const char* filename)
-{
- return MapResource_saveFile(MapFormat_forFile(filename), GlobalSceneGraph().root(), Map_Traverse_Selected, filename);
-}
-
-
-class ParentSelectedBrushesToEntityWalker : public scene::Graph::Walker
-{
- scene::Node& m_parent;
-public:
- ParentSelectedBrushesToEntityWalker(scene::Node& parent) : m_parent(parent)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(path.top().get_pointer() != &m_parent
- && Node_isPrimitive(path.top()))
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected()
- && path.size() > 1)
- {
- return false;
- }
- }
- return true;
- }
- void post(const scene::Path& path, scene::Instance& instance) const
- {
- if(path.top().get_pointer() != &m_parent
- && Node_isPrimitive(path.top()))
- {
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected()
- && path.size() > 1)
- {
- scene::Node& parent = path.parent();
- if(&parent != &m_parent)
- {
- NodeSmartReference node(path.top().get());
- Node_getTraversable(parent)->erase(node);
- Node_getTraversable(m_parent)->insert(node);
- }
- }
- }
- }
-};
-
-void Scene_parentSelectedBrushesToEntity(scene::Graph& graph, scene::Node& parent)
-{
- graph.traverse(ParentSelectedBrushesToEntityWalker(parent));
-}
-
-class CountSelectedBrushes : public scene::Graph::Walker
-{
- std::size_t& m_count;
- mutable std::size_t m_depth;
-public:
- CountSelectedBrushes(std::size_t& count) : m_count(count), m_depth(0)
- {
- m_count = 0;
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(++m_depth != 1 && path.top().get().isRoot())
- {
- return false;
- }
- Selectable* selectable = Instance_getSelectable(instance);
- if(selectable != 0
- && selectable->isSelected()
- && Node_isPrimitive(path.top()))
- {
- ++m_count;
- }
- return true;
- }
- void post(const scene::Path& path, scene::Instance& instance) const
- {
- --m_depth;
- }
-};
-
-std::size_t Scene_countSelectedBrushes(scene::Graph& graph)
-{
- std::size_t count;
- graph.traverse(CountSelectedBrushes(count));
- return count;
-}
-
-enum ENodeType
-{
- eNodeUnknown,
- eNodeMap,
- eNodeEntity,
- eNodePrimitive,
-};
-
-const char* nodetype_get_name(ENodeType type)
-{
- if(type == eNodeMap)
- return "map";
- if(type == eNodeEntity)
- return "entity";
- if(type == eNodePrimitive)
- return "primitive";
- return "unknown";
-}
-
-ENodeType node_get_nodetype(scene::Node& node)
-{
- if(Node_isEntity(node))
- {
- return eNodeEntity;
- }
- if(Node_isPrimitive(node))
- {
- return eNodePrimitive;
- }
- return eNodeUnknown;
-}
-
-bool contains_entity(scene::Node& node)
-{
- return Node_getTraversable(node) != 0 && !Node_isBrush(node) && !Node_isPatch(node) && !Node_isEntity(node);
-}
-
-bool contains_primitive(scene::Node& node)
-{
- return Node_isEntity(node) && Node_getTraversable(node) != 0 && Node_getEntity(node)->isContainer();
-}
-
-ENodeType node_get_contains(scene::Node& node)
-{
- if(contains_entity(node))
- {
- return eNodeEntity;
- }
- if(contains_primitive(node))
- {
- return eNodePrimitive;
- }
- return eNodeUnknown;
-}
-
-void Path_parent(const scene::Path& parent, const scene::Path& child)
-{
- ENodeType contains = node_get_contains(parent.top());
- ENodeType type = node_get_nodetype(child.top());
-
- if(contains != eNodeUnknown && contains == type)
- {
- NodeSmartReference node(child.top().get());
- Path_deleteTop(child);
- Node_getTraversable(parent.top())->insert(node);
- SceneChangeNotify();
- }
- else
- {
- globalErrorStream() << "failed - " << nodetype_get_name(type) << " cannot be parented to " << nodetype_get_name(contains) << " container.\n";
- }
-}
-
-void Scene_parentSelected()
-{
- UndoableCommand undo("parentSelected");
-
- if(GlobalSelectionSystem().countSelected() > 1)
- {
- class ParentSelectedBrushesToEntityWalker : public SelectionSystem::Visitor
- {
- const scene::Path& m_parent;
- public:
- ParentSelectedBrushesToEntityWalker(const scene::Path& parent) : m_parent(parent)
- {
- }
- void visit(scene::Instance& instance) const
- {
- if(&m_parent != &instance.path())
- {
- Path_parent(m_parent, instance.path());
- }
- }
- };
-
- ParentSelectedBrushesToEntityWalker visitor(GlobalSelectionSystem().ultimateSelected().path());
- GlobalSelectionSystem().foreachSelected(visitor);
- }
- else
- {
- globalOutputStream() << "failed - did not find two selected nodes.\n";
- }
-}
-
-
-
-void NewMap()
-{
- if (ConfirmModified("New Map"))
- {
- Map_RegionOff();
- Map_Free();
- Map_New();
- }
-}
-
-CopiedString g_mapsPath;
-
-const char* getMapsPath()
-{
- return g_mapsPath.c_str();
-}
-
-const char* map_open(const char* title)
-{
- return file_dialog(GTK_WIDGET(MainFrame_getWindow()), TRUE, title, getMapsPath(), MapFormat::Name(), true, false, false);
-}
-
-const char* map_import(const char* title)
-{
- return file_dialog(GTK_WIDGET(MainFrame_getWindow()), TRUE, title, getMapsPath(), MapFormat::Name(), false, true, false);
-}
-
-const char* map_save(const char* title)
-{
- return file_dialog(GTK_WIDGET(MainFrame_getWindow()), FALSE, title, getMapsPath(), MapFormat::Name(), false, false, true);
-}
-
-void OpenMap()
-{
- if (!ConfirmModified("Open Map"))
- return;
-
- const char* filename = map_open("Open Map");
-
- if (filename != 0)
- {
- MRU_AddFile(filename);
- Map_RegionOff();
- Map_Free();
- Map_LoadFile(filename);
- }
-}
-
-void ImportMap()
-{
- const char* filename = map_import("Import Map");
-
- if(filename != 0)
- {
- UndoableCommand undo("mapImport");
- Map_ImportFile(filename);
- }
-}
-
-bool Map_SaveAs()
-{
- const char* filename = map_save("Save Map");
-
- if(filename != 0)
- {
- MRU_AddFile(filename);
- Map_Rename(filename);
- return Map_Save();
- }
- return false;
-}
-
-void SaveMapAs()
-{
- Map_SaveAs();
-}
-
-void SaveMap()
-{
- if(Map_Unnamed(g_map))
- {
- SaveMapAs();
- }
- else if(Map_Modified(g_map))
- {
- Map_Save();
- }
-}
-
-void ExportMap()
-{
- const char* filename = map_save("Export Selection");
-
- if(filename != 0)
- {
- Map_SaveSelected(filename);
- }
-}
-
-void SaveRegion()
-{
- const char* filename = map_save("Export Region");
-
- if(filename != 0)
- {
- Map_SaveRegion(filename);
- }
-}
-
-
-void RegionOff()
-{
- Map_RegionOff();
- SceneChangeNotify();
-}
-
-void RegionXY()
-{
- Map_RegionXY(
- g_pParentWnd->GetXYWnd()->GetOrigin()[0] - 0.5f * g_pParentWnd->GetXYWnd()->Width() / g_pParentWnd->GetXYWnd()->Scale(),
- g_pParentWnd->GetXYWnd()->GetOrigin()[1] - 0.5f * g_pParentWnd->GetXYWnd()->Height() / g_pParentWnd->GetXYWnd()->Scale(),
- g_pParentWnd->GetXYWnd()->GetOrigin()[0] + 0.5f * g_pParentWnd->GetXYWnd()->Width() / g_pParentWnd->GetXYWnd()->Scale(),
- g_pParentWnd->GetXYWnd()->GetOrigin()[1] + 0.5f * g_pParentWnd->GetXYWnd()->Height() / g_pParentWnd->GetXYWnd()->Scale()
- );
- SceneChangeNotify();
-}
-
-void RegionBrush()
-{
- Map_RegionBrush();
- SceneChangeNotify();
-}
-
-void RegionSelected()
-{
- Map_RegionSelectedBrushes();
- SceneChangeNotify();
-}
-
-
-
-
-
-class BrushFindByIndexWalker : public scene::Traversable::Walker
-{
- mutable std::size_t m_index;
- scene::Path& m_path;
-public:
- BrushFindByIndexWalker(std::size_t index, scene::Path& path)
- : m_index(index), m_path(path)
- {
- }
- bool pre(scene::Node& node) const
- {
- if(Node_isPrimitive(node) && m_index-- == 0)
- {
- m_path.push(makeReference(node));
- }
- return false;
- }
-};
-
-class EntityFindByIndexWalker : public scene::Traversable::Walker
-{
- mutable std::size_t m_index;
- scene::Path& m_path;
-public:
- EntityFindByIndexWalker(std::size_t index, scene::Path& path)
- : m_index(index), m_path(path)
- {
- }
- bool pre(scene::Node& node) const
- {
- if(Node_isEntity(node) && m_index-- == 0)
- {
- m_path.push(makeReference(node));
- }
- return false;
- }
-};
-
-void Scene_FindEntityBrush(std::size_t entity, std::size_t brush, scene::Path& path)
-{
- path.push(makeReference(GlobalSceneGraph().root()));
- {
- Node_getTraversable(path.top())->traverse(EntityFindByIndexWalker(entity, path));
- }
- if(path.size() == 2)
- {
- scene::Traversable* traversable = Node_getTraversable(path.top());
- if(traversable != 0)
- {
- traversable->traverse(BrushFindByIndexWalker(brush, path));
- }
- }
-}
-
-inline bool Node_hasChildren(scene::Node& node)
-{
- scene::Traversable* traversable = Node_getTraversable(node);
- return traversable != 0 && !traversable->empty();
-}
-
-void SelectBrush (int entitynum, int brushnum)
-{
- scene::Path path;
- Scene_FindEntityBrush(entitynum, brushnum, path);
- if(path.size() == 3 || (path.size() == 2 && !Node_hasChildren(path.top())))
- {
- scene::Instance* instance = GlobalSceneGraph().find(path);
- ASSERT_MESSAGE(instance != 0, "SelectBrush: path not found in scenegraph");
- Selectable* selectable = Instance_getSelectable(*instance);
- ASSERT_MESSAGE(selectable != 0, "SelectBrush: path not selectable");
- selectable->setSelected(true);
- g_pParentWnd->GetXYWnd()->PositionView(instance->worldAABB().origin);
- }
-}
-
-
-class BrushFindIndexWalker : public scene::Graph::Walker
-{
- mutable const scene::Node* m_node;
- std::size_t& m_count;
-public:
- BrushFindIndexWalker(const scene::Node& node, std::size_t& count)
- : m_node(&node), m_count(count)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(Node_isPrimitive(path.top()))
- {
- if(m_node == path.top().get_pointer())
- {
- m_node = 0;
- }
- if(m_node)
- {
- ++m_count;
- }
- }
- return true;
- }
-};
-
-class EntityFindIndexWalker : public scene::Graph::Walker
-{
- mutable const scene::Node* m_node;
- std::size_t& m_count;
-public:
- EntityFindIndexWalker(const scene::Node& node, std::size_t& count)
- : m_node(&node), m_count(count)
- {
- }
- bool pre(const scene::Path& path, scene::Instance& instance) const
- {
- if(Node_isEntity(path.top()))
- {
- if(m_node == path.top().get_pointer())
- {
- m_node = 0;
- }
- if(m_node)
- {
- ++m_count;
- }
- }
- return true;
- }
-};
-
-static void GetSelectionIndex (int *ent, int *brush)
-{
- std::size_t count_brush = 0;
- std::size_t count_entity = 0;
- if(GlobalSelectionSystem().countSelected() != 0)
- {
- const scene::Path& path = GlobalSelectionSystem().ultimateSelected().path();
-
- GlobalSceneGraph().traverse(BrushFindIndexWalker(path.top(), count_brush));
- GlobalSceneGraph().traverse(EntityFindIndexWalker(path.parent(), count_entity));
- }
- *brush = int(count_brush);
- *ent = int(count_entity);
-}
-
-void DoFind()
-{
- ModalDialog dialog;
- GtkEntry* entity;
- GtkEntry* brush;
-
- GtkWindow* window = create_dialog_window(MainFrame_getWindow(), "Find Brush", G_CALLBACK(dialog_delete_callback), &dialog);
-
- GtkAccelGroup* accel = gtk_accel_group_new();
- gtk_window_add_accel_group(window, accel);
-
- {
- GtkVBox* vbox = create_dialog_vbox(4, 4);
- gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(vbox));
- {
- GtkTable* table = create_dialog_table(2, 2, 4, 4);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(table), TRUE, TRUE, 0);
- {
- GtkWidget* label = gtk_label_new ("Entity number");
- gtk_widget_show (label);
- gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkWidget* label = gtk_label_new ("Brush number");
- gtk_widget_show (label);
- gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
- (GtkAttachOptions) (0),
- (GtkAttachOptions) (0), 0, 0);
- }
- {
- GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
- gtk_widget_show(GTK_WIDGET(entry));
- gtk_table_attach(table, GTK_WIDGET(entry), 1, 2, 0, 1,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
- gtk_widget_grab_focus(GTK_WIDGET(entry));
- entity = entry;
- }
- {
- GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
- gtk_widget_show(GTK_WIDGET(entry));
- gtk_table_attach(table, GTK_WIDGET(entry), 1, 2, 1, 2,
- (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
- (GtkAttachOptions) (0), 0, 0);
-
- brush = entry;
- }
- }
- {
- GtkHBox* hbox = create_dialog_hbox(4);
- gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(hbox), TRUE, TRUE, 0);
- {
- GtkButton* button = create_dialog_button("Find", G_CALLBACK(dialog_button_ok), &dialog);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- widget_make_default(GTK_WIDGET(button));
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- {
- GtkButton* button = create_dialog_button("Close", G_CALLBACK(dialog_button_cancel), &dialog);
- gtk_box_pack_start(GTK_BOX(hbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- gtk_widget_add_accelerator(GTK_WIDGET(button), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0);
- }
- }
- }
-
- // Initialize dialog
- char buf[16];
- int ent, br;
-
- GetSelectionIndex (&ent, &br);
- sprintf (buf, "%i", ent);
- gtk_entry_set_text(entity, buf);
- sprintf (buf, "%i", br);
- gtk_entry_set_text(brush, buf);
-
- if(modal_dialog_show(window, dialog) == eIDOK)
- {
- const char *entstr = gtk_entry_get_text(entity);
- const char *brushstr = gtk_entry_get_text(brush);
- SelectBrush (atoi(entstr), atoi(brushstr));
- }
-
- gtk_widget_destroy(GTK_WIDGET(window));
-}
-
-void Map_constructPreferences(PreferencesPage& page)
-{
- page.appendCheckBox("", "Load last map on open", g_bLoadLastMap);
-}
-
-
-class MapEntityClasses : public ModuleObserver
-{
- std::size_t m_unrealised;
-public:
- MapEntityClasses() : m_unrealised(1)
- {
- }
- void realise()
- {
- if(--m_unrealised == 0)
- {
- if(g_map.m_resource != 0)
- {
- ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
- g_map.m_resource->realise();
- }
- }
- }
- void unrealise()
- {
- if(++m_unrealised == 1)
- {
- if(g_map.m_resource != 0)
- {
- g_map.m_resource->flush();
- g_map.m_resource->unrealise();
- }
- }
- }
-};
-
-MapEntityClasses g_MapEntityClasses;
-
-
-class MapModuleObserver : public ModuleObserver
-{
- std::size_t m_unrealised;
-public:
- MapModuleObserver() : m_unrealised(1)
- {
- }
- void realise()
- {
- if(--m_unrealised == 0)
- {
- ASSERT_MESSAGE(!string_empty(g_qeglobals.m_userGamePath.c_str()), "maps_directory: user-game-path is empty");
- StringOutputStream buffer(256);
- buffer << g_qeglobals.m_userGamePath.c_str() << "maps/";
- Q_mkdir(buffer.c_str());
- g_mapsPath = buffer.c_str();
- }
- }
- void unrealise()
- {
- if(++m_unrealised == 1)
- {
- g_mapsPath = "";
- }
- }
-};
-
-MapModuleObserver g_MapModuleObserver;
-
-#include "preferencesystem.h"
-
-CopiedString g_strLastMap;
-bool g_bLoadLastMap = false;
-
-void Map_Construct()
-{
- GlobalCommands_insert("RegionOff", FreeCaller<RegionOff>());
- GlobalCommands_insert("RegionSetXY", FreeCaller<RegionXY>());
- GlobalCommands_insert("RegionSetBrush", FreeCaller<RegionBrush>());
- GlobalCommands_insert("RegionSetSelection", FreeCaller<RegionSelected>(), Accelerator('R', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-
- GlobalPreferenceSystem().registerPreference("LastMap", CopiedStringImportStringCaller(g_strLastMap), CopiedStringExportStringCaller(g_strLastMap));
- GlobalPreferenceSystem().registerPreference("LoadLastMap", BoolImportStringCaller(g_bLoadLastMap), BoolExportStringCaller(g_bLoadLastMap));
- GlobalPreferenceSystem().registerPreference("MapInfoDlg", WindowPositionImportStringCaller(g_posMapInfoWnd), WindowPositionExportStringCaller(g_posMapInfoWnd));
-
- PreferencesDialog_addSettingsPreferences(FreeCaller1<PreferencesPage&, Map_constructPreferences>());
-
- GlobalEntityClassManager().attach(g_MapEntityClasses);
- Radiant_attachHomePathsObserver(g_MapModuleObserver);
-}
-
-void Map_Destroy()
-{
- Radiant_detachHomePathsObserver(g_MapModuleObserver);
- GlobalEntityClassManager().detach(g_MapEntityClasses);
-}