]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qd_skeletons.c
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / tools / quake2 / qdata_heretic2 / qd_skeletons.c
diff --git a/misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qd_skeletons.c b/misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qd_skeletons.c
deleted file mode 100644 (file)
index 43395c8..0000000
+++ /dev/null
@@ -1,1291 +0,0 @@
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-#include "qd_skeletons.h"
-#include "skeletons.h"
-#include "qd_fmodel.h"
-#include "angles.h"
-#include "token.h"
-#include "qdata.h"
-#include "reference.h"
-
-#include <assert.h>
-#include <math.h>
-#include <memory.h>
-
-
-// We're assuming no more than 16 reference points, with no more than 32 characters in the name
-char RefPointNameList[REF_MAX_POINTS][REF_MAX_STRLEN];
-int     RefPointNum = 0;
-
-Skeletalfmheader_t g_skelModel;
-
-void ClearSkeletalModel()
-{
-       g_skelModel.type = SKEL_NULL;
-       g_skelModel.clustered = false;
-       g_skelModel.references = REF_NULL;
-}
-
-//==========================================================================
-//
-// LoadHRCClustered
-//
-//==========================================================================
-
-// Places the null terminated src string into the dest string less any trailing digits or underscores
-void StripTrailingDigits(char *src, char *dest)
-{
-#ifndef NDEBUG
-       int max = SKELETAL_NAME_MAX; // should be sufficient for inteded use on names from hrc files
-#endif
-       int i = 0;
-
-       while(src[i] != '\0')
-       {
-               ++i;
-#ifndef NDEBUG
-               assert(i < max);
-#endif
-       }
-
-       while((src[--i] >= '0' && src[i] <= '9') || src[i] == '_')
-       {
-
-       }
-
-       memcpy(dest, src, ++i);
-
-       dest[i] = '\0';
-}
-
-static void LoadHRCClustered(char *fileName, int **clusterList, int *num_verts, int skelType)
-{
-       extern void HandleHRCModel(triangle_t **triList, int *triangleCount, 
-               mesh_node_t **nodesList, int *num_mesh_nodes, int ActiveNode, int Depth);
-
-       extern mesh_node_t      *pmnodes;
-
-       triangle_t *triList;
-//     mesh_node_t *nodesList;
-       int num_mesh_nodes = 0, triangleCount = 0;
-
-#if 0
-       int i;
-       int j, numVerts;
-       char stripped[SKELETAL_NAME_MAX];
-
-       for( i = 1; i < numJointsInSkeleton[skelType] + 1; ++i)
-       {
-               num_verts[i] = 0;
-       }
-
-       TK_OpenSource(fileName);
-       TK_FetchRequire(TK_HRCH);
-       TK_FetchRequire(TK_COLON);
-       TK_FetchRequire(TK_SOFTIMAGE);
-
-       TK_Beyond(TK_CLUSTERS);
-
-       while(TK_Search(TK_CLUSTER_NAME) != TK_EOF)
-       {
-               TK_Require(TK_STRING);
-
-               StripTrailingDigits(tk_String, stripped);
-
-               for( i = 0; i < numJointsInSkeleton[skelType]; ++i)
-               {
-                       if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[skelType]+i]) == 0)
-                       {
-                               i = -i + numJointsInSkeleton[skelType] - 1;
-
-                               TK_BeyondRequire(TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER);
-
-                               numVerts = tk_IntNumber;
-
-                               if(!num_verts[i+1])     // first set of verts for cluster
-                               {
-                                       clusterList[i] = SafeMalloc(numVerts*sizeof(int), "LoadHRCClustered");
-                                       assert(clusterList[i]);
-                               }
-                               else                            // any later sets of verts need to copy current
-                               {
-                                       int *temp;
-
-                                       temp = SafeMalloc((num_verts[i+1]+numVerts)*sizeof(int), "LoadHRCClustered");
-                                       assert(temp);
-
-                                       memcpy(temp + numVerts, clusterList[i], num_verts[i+1]*sizeof(int));
-
-                                       free(clusterList[i]);
-
-                                       clusterList[i] = temp;
-                               }
-
-                               // currently this function is only called by LoadModelClusters.
-                               // Apparently the matching free has disappeared, 
-                               // should probably be free at the end of FMCmd_Base
-
-                               TK_Beyond(TK_LBRACE);
-
-                               for(j = 0; j < numVerts; ++j)
-                               {
-                                       TK_Require(TK_INTNUMBER);
-                                       clusterList[i][j] = tk_IntNumber;
-                                       TK_Fetch();
-                               }
-
-                               num_verts[i+1] += numVerts;
-
-                               break;
-                       }
-               }
-       }
-
-       num_verts[0] = numJointsInSkeleton[skelType];
-#endif
-
-#if 1  // get the index number localized to the root
-//     for( i = 1; i < numJointsInSkeleton[skelType] + 1; ++i)
-//     {
-//             g_skelModel.num_verts[i] = 0;
-//     }
-
-       TK_OpenSource(fileName);
-       TK_FetchRequire(TK_HRCH);
-       TK_FetchRequire(TK_COLON);
-       TK_FetchRequire(TK_SOFTIMAGE);
-
-       // prime it
-       TK_Beyond(TK_MODEL);
-
-       triList = (triangle_t *) SafeMalloc(MAXTRIANGLES*sizeof(triangle_t), "Triangle list");
-       memset(triList,0,MAXTRIANGLES*sizeof(triangle_t));
-//     nodesList = SafeMalloc(MAX_FM_MESH_NODES * sizeof(mesh_node_t), "Mesh Node List");
-       pmnodes = (mesh_node_t *) SafeMalloc(MAX_FM_MESH_NODES * sizeof(mesh_node_t), "Mesh Node List");
-
-       memset(pmnodes, 0, MAX_FM_MESH_NODES * sizeof(mesh_node_t));
-
-       // this should eventually use a stripped down version of this
-       HandleHRCModel(&triList, &triangleCount, &pmnodes, &num_mesh_nodes, 0, 0);
-
-//     free(nodesList);
-       free(triList);
-
-       num_verts[0] = numJointsInSkeleton[skelType];
-#endif
-}
-
-void ReadHRCClusterList(mesh_node_t *meshNode, int baseIndex)
-{
-       int i, j, numVerts;
-       tokenType_t nextToken;
-       char stripped[SKELETAL_NAME_MAX];
-
-       meshNode->clustered = true;
-
-       nextToken = TK_Get(TK_CLUSTER_NAME);
-
-       while (nextToken == TK_CLUSTER_NAME)
-       {
-               TK_FetchRequire(TK_STRING);
-
-               StripTrailingDigits(tk_String, stripped);
-
-               for( i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i)
-               {
-                       if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[g_skelModel.type]+i]) == 0)
-                       {
-                               i = -i + numJointsInSkeleton[g_skelModel.type] - 1;
-
-                               TK_BeyondRequire(TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER);
-
-                               numVerts = tk_IntNumber;
-
-                               if(!baseIndex)
-                               {
-                                       meshNode->clusters[i] = (int *) SafeMalloc(numVerts*sizeof(int), "ReadHRCClusterList");
-                                       assert(meshNode->clusters[i]);
-                               }
-                               else
-                               {
-                                       int *temp; 
-
-                                       temp = meshNode->clusters[i];
-                                       meshNode->clusters[i] = (int *) SafeMalloc((meshNode->num_verts[i+1]+numVerts)*sizeof(int), "ReadHRCClusterList");
-                                       assert(meshNode->clusters[i]);
-
-                                       memcpy(meshNode->clusters[i], temp, meshNode->num_verts[i+1]*sizeof(int));
-                                       free(temp);
-                               }
-
-                               // currently this function is only called by LoadModelClusters.
-                               // Apparently the matching free has disappeared, 
-                               // should probably be free at the end of FMCmd_Base
-
-                               TK_Beyond(TK_LBRACE);
-
-                               for(j = 0; j < numVerts; ++j)
-                               {
-                                       TK_Require(TK_INTNUMBER);
-                                       meshNode->clusters[i][baseIndex+j] = tk_IntNumber+baseIndex;
-                                       TK_Fetch();
-                               }
-
-                               if(baseIndex)
-                               {
-                                       meshNode->num_verts[i+1] += numVerts;
-                               }
-                               else
-                               {
-                                       meshNode->num_verts[i+1] = numVerts;
-                               }
-
-                               break;
-                       }
-               }
-
-               TK_BeyondRequire(TK_CLUSTER_STATE, TK_INTNUMBER);
-               nextToken = TK_Fetch();
-       }
-}
-
-static void LoadHRCGlobals(char *fileName)
-{
-       int i;
-
-       TK_OpenSource(fileName);
-       TK_FetchRequire(TK_HRCH);
-       TK_FetchRequire(TK_COLON);
-       TK_FetchRequire(TK_SOFTIMAGE);
-       TK_Beyond(TK_MODEL);
-
-       TK_Beyond(TK_SCALING);
-       for(i = 0; i < 3; i++)
-       {
-               TK_Require(TK_FLOATNUMBER);
-               g_skelModel.scaling[i] = tk_FloatNumber;
-               TK_Fetch();
-       }
-
-       TK_Beyond(TK_ROTATION);
-       for(i = 0; i < 3; i++)
-       {
-               TK_Require(TK_FLOATNUMBER);
-               g_skelModel.rotation[i] = tk_FloatNumber;
-               TK_Fetch();
-       }
-
-       TK_Beyond(TK_TRANSLATION);
-       for(i = 0; i < 3; i++)
-       {
-               TK_Require(TK_FLOATNUMBER);
-               g_skelModel.translation[i] = tk_FloatNumber;
-               TK_Fetch();
-       }
-}
-
-static void ParseVec3(vec3_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void ParseVec3d(vec3d_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void ParseRotation3(vec3_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void ParseRotation3d(vec3d_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void ParseTranslation3(vec3_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void ParseTranslation3d(vec3d_t in)
-{
-       TK_Require(TK_FLOATNUMBER);
-       in[1] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[2] = tk_FloatNumber;
-       TK_FetchRequire(TK_FLOATNUMBER);
-       in[0] = tk_FloatNumber;
-}
-
-static void LoadHRCJointList(char *fileName, QD_SkeletalJoint_t *jointList, int skelType)
-{
-#define MAX_STACK 64
-       int i, j;
-       vec3d_t curTranslation[MAX_STACK], curRotation[MAX_STACK], curScale[MAX_STACK];
-       int curCorrespondingJoint[MAX_STACK];
-       int currentStack = 0, stackSize;
-       double cx, sx, cy, sy, cz, sz;
-       double rx, ry, rz;
-       double x2, y2, z2;
-       char stripped[SKELETAL_NAME_MAX];
-       Placement_d_t *placement;
-
-       TK_OpenSource(fileName);
-       TK_FetchRequire(TK_HRCH);
-       TK_FetchRequire(TK_COLON);
-       TK_FetchRequire(TK_SOFTIMAGE);
-
-       TK_Beyond(TK_MODEL);
-
-       while(TK_Search(TK_NAME) != TK_EOF)
-       {
-               TK_Require(TK_STRING);
-
-               StripTrailingDigits(tk_String, stripped);
-
-               if(stricmp(stripped, skeletonRootNames[skeletonRNameOffsets[skelType]]) == 0)
-               {
-                       break;
-               }
-       }
-
-       if(tk_Token == TK_EOF)
-       {
-               Error("Bone Chain Root: %s not found\n", skeletonRootNames[skeletonRNameOffsets[skelType]]);
-               return;
-       }
-
-       TK_Beyond(TK_SCALING);
-
-       ParseVec3d(curScale[currentStack]);
-
-       TK_Beyond(TK_ROTATION);
-
-       ParseRotation3d(curRotation[currentStack]);
-
-       TK_Beyond(TK_TRANSLATION);
-
-       ParseVec3d(curTranslation[currentStack]);
-
-       // account for global model translation
-       curTranslation[currentStack][1] += g_skelModel.translation[0];
-       curTranslation[currentStack][2] += g_skelModel.translation[1];
-       curTranslation[currentStack][0] += g_skelModel.translation[2];
-
-       curCorrespondingJoint[currentStack] = -1;
-
-       ++currentStack;
-
-       for(i = 0; i < numJointsInSkeleton[skelType]; ++i)
-       {
-               while(1)
-               {
-                       TK_Beyond(TK_MODEL);
-
-                       TK_BeyondRequire(TK_NAME, TK_STRING);
-
-                       StripTrailingDigits(tk_String, stripped);
-
-                       if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[skelType]+i]) == 0)
-                               break;
-
-                       TK_Beyond(TK_SCALING);
-
-                       ParseVec3d(curScale[currentStack]);
-
-                       TK_Beyond(TK_ROTATION);
-
-                       ParseRotation3d(curRotation[currentStack]);
-
-                       TK_Beyond(TK_TRANSLATION);
-
-                       ParseVec3d(curTranslation[currentStack]);
-
-                       curCorrespondingJoint[currentStack] = -1;
-
-                       ++currentStack;
-               }
-
-               TK_Beyond(TK_SCALING);
-
-               ParseVec3d(curScale[currentStack]);
-
-               TK_Beyond(TK_ROTATION);
-
-               ParseRotation3d(curRotation[currentStack]);
-
-               jointList[i].rotation[1] = curRotation[currentStack][1];
-               jointList[i].rotation[2] = curRotation[currentStack][2];
-               jointList[i].rotation[0] = curRotation[currentStack][0];
-
-               TK_Beyond(TK_TRANSLATION);
-
-               ParseVec3d(curTranslation[currentStack]);
-
-//             jointList[i].placement.origin[1] = curTranslation[currentStack][1];
-//             jointList[i].placement.origin[2] = curTranslation[currentStack][2];
-//             jointList[i].placement.origin[0] = curTranslation[currentStack][0];
-
-               jointList[i].placement.origin[1] = 0.0;
-               jointList[i].placement.origin[2] = 0.0;
-               jointList[i].placement.origin[0] = 0.0;
-
-               jointList[i].placement.direction[1] = 20.0;
-               jointList[i].placement.direction[2] = 0.0;
-               jointList[i].placement.direction[0] = 0.0;
-
-               jointList[i].placement.up[1] = 0.0;
-               jointList[i].placement.up[2] = 20.0;
-               jointList[i].placement.up[0] = 0.0;
-
-               curCorrespondingJoint[currentStack] = i;
-
-               ++currentStack;
-       }
-
-       stackSize = currentStack;
-
-#if 0
-       // rotate the direction and up vectors to correspond to the rotation
-       for(i = 0; i < numJointsInSkeleton[skelType]; ++i)
-       {
-               rx = jointList[i].rotation[0]*ANGLE_TO_RAD;
-               ry = jointList[i].rotation[1]*ANGLE_TO_RAD;
-               rz = jointList[i].rotation[2]*ANGLE_TO_RAD;
-
-               cx = cos(rx);
-               sx = sin(rx);
-
-               cy = cos(ry);
-               sy = sin(ry);
-
-               cz = cos(rz);
-               sz = sin(rz);
-
-               // y-axis rotation for direction
-               x2 = jointList[i].placement.direction[0]*cy+jointList[i].placement.direction[2]*sy;
-               z2 = -jointList[i].placement.direction[0]*sy+jointList[i].placement.direction[2]*cy;
-               jointList[i].placement.direction[0] = x2;
-               jointList[i].placement.direction[2] = z2;
-
-               // y-axis rotation for up
-               x2 = jointList[i].placement.up[0]*cy+jointList[i].placement.up[2]*sy;
-               z2 = -jointList[i].placement.up[0]*sy+jointList[i].placement.up[2]*cy;
-               jointList[i].placement.up[0] = x2;
-               jointList[i].placement.up[2] = z2;
-
-               // z-axis rotation for direction
-               x2 = jointList[i].placement.direction[0]*cz-jointList[i].placement.direction[1]*sz;
-               y2 = jointList[i].placement.direction[0]*sz+jointList[i].placement.direction[1]*cz;
-               jointList[i].placement.direction[0] = x2;
-               jointList[i].placement.direction[1] = y2;
-
-               // z-axis rotation for up
-               x2 = jointList[i].placement.up[0]*cz-jointList[i].placement.up[1]*sz;
-               y2 = jointList[i].placement.up[0]*sz+jointList[i].placement.up[1]*cz;
-               jointList[i].placement.up[0] = x2;
-               jointList[i].placement.up[1] = y2;
-
-               // x-axis rotation for direction vector
-               y2 = jointList[i].placement.direction[1]*cx-jointList[i].placement.direction[2]*sx;
-               z2 = jointList[i].placement.direction[1]*sx+jointList[i].placement.direction[2]*cx;
-               jointList[i].placement.direction[1] = y2;
-               jointList[i].placement.direction[2] = z2;
-
-               // x-axis rotation for up vector
-               y2 = jointList[i].placement.up[1]*cx-jointList[i].placement.up[2]*sx;
-               z2 = jointList[i].placement.up[1]*sx+jointList[i].placement.up[2]*cx;
-               jointList[i].placement.up[1] = y2;
-               jointList[i].placement.up[2] = z2;
-
-               // translate direction to a point in the model
-               jointList[i].placement.direction[0] += jointList[i].placement.origin[0];
-               jointList[i].placement.direction[1] += jointList[i].placement.origin[1];
-               jointList[i].placement.direction[2] += jointList[i].placement.origin[2];
-
-               // translate up to a point in the model
-               jointList[i].placement.up[0] += jointList[i].placement.origin[0];
-               jointList[i].placement.up[1] += jointList[i].placement.origin[1];
-               jointList[i].placement.up[2] += jointList[i].placement.origin[2];
-       }
-#endif
-
-       for(i = stackSize - 1; i >= 0; --i)
-       {
-               rx = curRotation[i][0]*ANGLE_TO_RAD;
-               ry = curRotation[i][1]*ANGLE_TO_RAD;
-               rz = curRotation[i][2]*ANGLE_TO_RAD;
-
-               cx = cos(rx);
-               sx = sin(rx);
-
-               cy = cos(ry);
-               sy = sin(ry);
-
-               cz = cos(rz);
-               sz = sin(rz);
-
-#if 1
-               for(j = i; j < stackSize; ++j)
-               {
-                       if(curCorrespondingJoint[j] != -1)
-                       {
-                               placement = &jointList[curCorrespondingJoint[j]].placement;
-
-                               // y-axis rotation for origin
-                               x2 = placement->origin[0]*cy+placement->origin[2]*sy;
-                               z2 = -placement->origin[0]*sy+placement->origin[2]*cy;
-                               placement->origin[0] = x2;
-                               placement->origin[2] = z2;
-
-                               // y-axis rotation for direction
-                               x2 = placement->direction[0]*cy+placement->direction[2]*sy;
-                               z2 = -placement->direction[0]*sy+placement->direction[2]*cy;
-                               placement->direction[0] = x2;
-                               placement->direction[2] = z2;
-
-                               // y-axis rotation for up
-                               x2 = placement->up[0]*cy+placement->up[2]*sy;
-                               z2 = -placement->up[0]*sy+placement->up[2]*cy;
-                               placement->up[0] = x2;
-                               placement->up[2] = z2;
-
-                               // z-axis rotation for origin
-                               x2 = placement->origin[0]*cz-placement->origin[1]*sz;
-                               y2 = placement->origin[0]*sz+placement->origin[1]*cz;
-                               placement->origin[0] = x2;
-                               placement->origin[1] = y2;
-
-                               // z-axis rotation for direction
-                               x2 = placement->direction[0]*cz-placement->direction[1]*sz;
-                               y2 = placement->direction[0]*sz+placement->direction[1]*cz;
-                               placement->direction[0] = x2;
-                               placement->direction[1] = y2;
-
-                               // z-axis rotation for up
-                               x2 = placement->up[0]*cz-placement->up[1]*sz;
-                               y2 = placement->up[0]*sz+placement->up[1]*cz;
-                               placement->up[0] = x2;
-                               placement->up[1] = y2;
-
-                               // x-axis rotation for origin
-                               y2 = placement->origin[1]*cx-placement->origin[2]*sx;
-                               z2 = placement->origin[1]*sx+placement->origin[2]*cx;
-                               placement->origin[1] = y2;
-                               placement->origin[2] = z2;
-
-                               // x-axis rotation for direction vector
-                               y2 = placement->direction[1]*cx-placement->direction[2]*sx;
-                               z2 = placement->direction[1]*sx+placement->direction[2]*cx;
-                               placement->direction[1] = y2;
-                               placement->direction[2] = z2;
-
-                               // x-axis rotation for up vector
-                               y2 = placement->up[1]*cx-placement->up[2]*sx;
-                               z2 = placement->up[1]*sx+placement->up[2]*cx;
-                               placement->up[1] = y2;
-                               placement->up[2] = z2;
-
-                               // translate origin
-                               placement->origin[0] += curTranslation[i][0];
-                               placement->origin[1] += curTranslation[i][1];
-                               placement->origin[2] += curTranslation[i][2];
-
-                               // translate back to local coord
-                               placement->direction[0] += curTranslation[i][0];
-                               placement->direction[1] += curTranslation[i][1];
-                               placement->direction[2] += curTranslation[i][2];
-
-                               // translate back to local coord
-                               placement->up[0] += curTranslation[i][0];
-                               placement->up[1] += curTranslation[i][1];
-                               placement->up[2] += curTranslation[i][2];
-                       }
-               }
-#else
-               // This screwed up and needs to be sorted out!!!
-               // The stack info needs to be written too instead of the jointList for j > numJoints for Skeleton
-               for(j = i-1; j < stackSize-1; ++j)
-               {
-                       // y-axis rotation for origin
-                       x2 = jointList[j].placement.origin[0]*cy+jointList[j].placement.origin[2]*sy;
-                       z2 = -jointList[j].placement.origin[0]*sy+jointList[j].placement.origin[2]*cy;
-                       jointList[j].placement.origin[0] = x2;
-                       jointList[j].placement.origin[2] = z2;
-
-                       // y-axis rotation for direction
-                       x2 = jointList[j].placement.direction[0]*cy+jointList[j].placement.direction[2]*sy;
-                       z2 = -jointList[j].placement.direction[0]*sy+jointList[j].placement.direction[2]*cy;
-                       jointList[j].placement.direction[0] = x2;
-                       jointList[j].placement.direction[2] = z2;
-
-                       // y-axis rotation for up
-                       x2 = jointList[j].placement.up[0]*cy+jointList[j].placement.up[2]*sy;
-                       z2 = -jointList[j].placement.up[0]*sy+jointList[j].placement.up[2]*cy;
-                       jointList[j].placement.up[0] = x2;
-                       jointList[j].placement.up[2] = z2;
-
-                       // z-axis rotation for origin
-                       x2 = jointList[j].placement.origin[0]*cz-jointList[j].placement.origin[1]*sz;
-                       y2 = jointList[j].placement.origin[0]*sz+jointList[j].placement.origin[1]*cz;
-                       jointList[j].placement.origin[0] = x2;
-                       jointList[j].placement.origin[1] = y2;
-
-                       // z-axis rotation for direction
-                       x2 = jointList[j].placement.direction[0]*cz-jointList[j].placement.direction[1]*sz;
-                       y2 = jointList[j].placement.direction[0]*sz+jointList[j].placement.direction[1]*cz;
-                       jointList[j].placement.direction[0] = x2;
-                       jointList[j].placement.direction[1] = y2;
-
-                       // z-axis rotation for up
-                       x2 = jointList[j].placement.up[0]*cz-jointList[j].placement.up[1]*sz;
-                       y2 = jointList[j].placement.up[0]*sz+jointList[j].placement.up[1]*cz;
-                       jointList[j].placement.up[0] = x2;
-                       jointList[j].placement.up[1] = y2;
-
-                       // x-axis rotation for origin
-                       y2 = jointList[j].placement.origin[1]*cx-jointList[j].placement.origin[2]*sx;
-                       z2 = jointList[j].placement.origin[1]*sx+jointList[j].placement.origin[2]*cx;
-                       jointList[j].placement.origin[1] = y2;
-                       jointList[j].placement.origin[2] = z2;
-
-                       // x-axis rotation for direction vector
-                       y2 = jointList[j].placement.direction[1]*cx-jointList[j].placement.direction[2]*sx;
-                       z2 = jointList[j].placement.direction[1]*sx+jointList[j].placement.direction[2]*cx;
-                       jointList[j].placement.direction[1] = y2;
-                       jointList[j].placement.direction[2] = z2;
-
-                       // x-axis rotation for up vector
-                       y2 = jointList[j].placement.up[1]*cx-jointList[j].placement.up[2]*sx;
-                       z2 = jointList[j].placement.up[1]*sx+jointList[j].placement.up[2]*cx;
-                       jointList[j].placement.up[1] = y2;
-                       jointList[j].placement.up[2] = z2;
-
-                       if(curCorrespondingJoint[j+1] != -1)
-                       {
-                               // translate origin
-                               jointList[j].placement.origin[0] += curTranslation[i-1][0];
-                               jointList[j].placement.origin[1] += curTranslation[i-1][1];
-                               jointList[j].placement.origin[2] += curTranslation[i-1][2];
-
-                               // translate back to local coord
-                               jointList[j].placement.direction[0] += curTranslation[i-1][0];
-                               jointList[j].placement.direction[1] += curTranslation[i-1][1];
-                               jointList[j].placement.direction[2] += curTranslation[i-1][2];
-
-                               // translate back to local coord
-                               jointList[j].placement.up[0] += curTranslation[i-1][0];
-                               jointList[j].placement.up[1] += curTranslation[i-1][1];
-                               jointList[j].placement.up[2] += curTranslation[i-1][2];
-                       }
-               }
-#endif
-       }
-}
-
-void LoadModelTransform(char *fileName)
-{
-       FILE *file1;
-    int dot = '.';
-       char *dotstart;
-       char    InputFileName[256];
-
-       dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
-
-       if (!dotstart)
-       {
-               strcpy(InputFileName, fileName);
-               strcat(InputFileName, ".hrc");
-               if((file1 = fopen(InputFileName, "rb")) != NULL)
-               {
-                       fclose(file1);
-
-                       LoadHRCGlobals(InputFileName);
-
-                       printf(" - assuming .HRC\n");
-                       return;
-               }
-
-               Error("\n Could not open file '%s':\n"
-                       "No HRC match.\n", fileName);
-       }
-       else
-       {
-               if((file1 = fopen(fileName, "rb")) != NULL)
-               {
-//                     printf("\n");
-                       fclose(file1);
-                       if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
-                       {
-                               LoadHRCGlobals(fileName);
-                               return;
-                       }
-               }
-
-               Error("Could not open file '%s':\n",fileName);
-       }
-}
-
-void LoadModelClusters(char *fileName, int **clusterList, int *num_verts, int skelType)
-{
-       FILE *file1;
-    int dot = '.';
-       char *dotstart;
-       char    InputFileName[256];
-
-       dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
-
-       if (!dotstart)
-       {
-               strcpy(InputFileName, fileName);
-               strcat(InputFileName, ".hrc");
-               if((file1 = fopen(InputFileName, "rb")) != NULL)
-               {
-                       fclose(file1);
-
-                       LoadHRCClustered(InputFileName, clusterList, num_verts, skelType);
-
-                       printf(" - assuming .HRC\n");
-                       return;
-               }
-
-               Error("\n Could not open file '%s':\n"
-                       "No HRC match.\n", fileName);
-       }
-       else
-       {
-               if((file1 = fopen(fileName, "rb")) != NULL)
-               {
-//                     printf("\n");
-                       fclose(file1);
-                       if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
-                       {
-                               LoadHRCClustered(fileName, clusterList, num_verts, skelType);
-                               return;
-                       }
-               }
-
-               Error("Could not open file '%s':\n",fileName);
-       }
-}
-
-void LoadSkeleton(char *fileName, QD_SkeletalJoint_t *jointList, int skelType)
-{
-       FILE *file1;
-    int dot = '.';
-       char *dotstart;
-       char    InputFileName[256];
-
-       dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
-
-       if (!dotstart)
-       {
-               strcpy(InputFileName, fileName);
-               strcat(InputFileName, ".hrc");
-               if((file1 = fopen(InputFileName, "rb")) != NULL)
-               {
-                       fclose(file1);
-
-                       LoadHRCJointList(InputFileName, jointList, skelType);
-
-                       printf(" - assuming .HRC\n");
-                       return;
-               }
-
-               Error("\n Could not open file '%s':\n"
-                       "No HRC.\n", fileName);
-       }
-       else
-       {
-               if((file1 = fopen(fileName, "rb")) != NULL)
-               {
-//                     printf("\n");
-                       fclose(file1);
-                       if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
-                       {
-                               LoadHRCJointList(fileName, jointList, skelType);
-
-                               return;
-                       }
-               }
-
-               Error("Could not open file '%s':\n",fileName);
-       }
-}
-
-/*
-===============
-GrabSkeletalFrame
-===============
-*/
-void GrabSkeletalFrame(char *frame)
-{
-       char    file1[1024];
-       char    *framefile;
-       fmframe_t       *fr;
-
-       framefile = FindFrameFile (frame);
-
-       sprintf (file1, "%s/%s", cdarchive, framefile);
-       ExpandPathAndArchive (file1);
-
-       sprintf (file1, "%s/%s",cddir, framefile);
-
-       printf ("Grabbing Skeletal Frame %s\n", file1);
-
-       fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
-
-       LoadSkeleton(file1, fr->joints, g_skelModel.type);
-}
-
-/*
-===============
-GrabModelTransform
-===============
-*/
-void GrabModelTransform(char *frame)
-{
-       char    file1[1024];
-       char    *framefile;
-       fmframe_t       *fr;
-
-       framefile = FindFrameFile (frame);
-
-       sprintf (file1, "%s/%s", cdarchive, framefile);
-       ExpandPathAndArchive (file1);
-
-       sprintf (file1, "%s/%s",cddir, framefile);
-
-//     printf ("grabbing %s\n", file1);
-
-       fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
-
-       LoadModelTransform(file1);
-}
-
-void Cmd_FMCluster()
-{
-       char file1[1024];
-
-       GetScriptToken (false);
-
-       printf ("---------------------\n");
-       sprintf (file1, "%s/%s", cdpartial, token);
-       printf ("%s\n", file1);
-
-       ExpandPathAndArchive (file1);
-
-       sprintf (file1, "%s/%s", cddir, token);
-
-       g_skelModel.clustered = -1;
-
-       LoadModelClusters(file1, (int **)&g_skelModel.clusters, (int *)&g_skelModel.num_verts, g_skelModel.type);
-
-       g_skelModel.new_num_verts[0] = g_skelModel.num_verts[0];
-
-       g_skelModel.clustered = true;
-}
-
-void Cmd_FMSkeleton()
-{
-       GetScriptToken (false);
-       g_skelModel.type = atoi(token);
-}
-
-void Cmd_FMSkeletalFrame()
-{
-       while (ScriptTokenAvailable())
-       {
-               GetScriptToken (false);
-               if (g_skipmodel)
-               {
-                       GetScriptToken (false);
-                       continue;
-               }
-               if (g_release || g_archive)
-               {
-                       fmheader.num_frames = 1;        // don't skip the writeout
-                       GetScriptToken (false);
-                       continue;
-               }
-
-               H_printf("#define FRAME_%-16s\t%i\n", token, fmheader.num_frames);
-
-               GrabModelTransform (token);
-               GrabFrame (token);
-               GrabSkeletalFrame (token);
-
-               // need to add the up and dir points to the frame bounds here
-               // using AddPointToBounds (ptrivert[index_xyz].v, fr->mins, fr->maxs);
-               // then remove fudge in determining scale on frame write out
-       }
-}
-
-static void LoadHRCReferences(char *fileName, fmframe_t *fr)
-{
-#define MAX_STACK 64
-       int i, j, k;
-       vec3d_t curTranslation[MAX_STACK], curRotation[MAX_STACK];
-       int curCorrespondingJoint[MAX_STACK];
-       int currentStack, stackSize;
-       double cx, sx, cy, sy, cz, sz;
-       double rx, ry, rz;
-       double x2, y2, z2;
-       char stripped[SKELETAL_NAME_MAX];
-       Placement_d_t *placement;
-       int refnum;
-
-       TK_OpenSource(fileName);
-       TK_FetchRequire(TK_HRCH);
-       TK_FetchRequire(TK_COLON);
-       TK_FetchRequire(TK_SOFTIMAGE);
-
-       if (RefPointNum <= 0)
-       {       // There were no labels indicated in the QDT, so use the hard-coded stuff.
-               refnum = numReferences[g_skelModel.references];
-       }
-       else
-       {
-               refnum = RefPointNum;
-       }
-
-       for(k = 0; k < refnum; ++k)
-       {
-               currentStack = 0;
-
-               // Load the root to get translation and initial rotation
-//             TK_Beyond(TK_MODEL);
-
-               while(TK_Search(TK_NAME) != TK_EOF)
-               {
-                       TK_Require(TK_STRING);
-
-                       StripTrailingDigits(tk_String, stripped);
-
-                       if (RefPointNum == 0)
-                       {       // Hard coded refpoint labels
-                               if(stricmp(stripped, 
-                                       referenceRootNames[referenceRootNameOffsets[g_skelModel.references]+k]) == 0)
-                               {
-                                       break;
-                               }
-                       }
-                       else
-                       {       // labels indicated by the QDT
-                               if(stricmp(stripped, RefPointNameList[k]) == 0)
-                               {
-                                       break;
-                               }
-                       }
-               }
-
-               if(tk_Token == TK_EOF)
-               {
-                       if (RefPointNum == 0)
-                       {       // Hard coded refpoint labels
-                               Error("Bone Chain Root: %s not found\n", referenceRootNames[referenceRootNameOffsets[g_skelModel.references]]);
-                       }
-                       else
-                       {       // labels indicated by the QDT
-                               Error("Bone Chain Root: %s not found\n", RefPointNameList[k]);
-                       }
-                       return;
-               }
-
-//             TK_Beyond(TK_SCALING);
-
-//             ParseVec3d(curScale[currentStack]);
-
-               TK_Beyond(TK_ROTATION);
-
-               ParseRotation3d(curRotation[currentStack]);
-
-               TK_Beyond(TK_TRANSLATION);
-
-               ParseVec3d(curTranslation[currentStack]);
-
-               // account for global model translation
-               curTranslation[currentStack][1] += g_skelModel.translation[0];
-               curTranslation[currentStack][2] += g_skelModel.translation[1];
-               curTranslation[currentStack][0] += g_skelModel.translation[2];
-
-               curCorrespondingJoint[currentStack] = -1;
-
-//             rjr - this one not needed, as there is also a stack increment 20 lines below???
-//             ++currentStack;
-
-               // Load the joint to get orientation
-               TK_Beyond(TK_MODEL);
-
-//             TK_Beyond(TK_SCALING);
-
-//             ParseVec3d(curScale[currentStack]);
-
-               TK_Beyond(TK_ROTATION);
-
-               ParseRotation3d(curRotation[currentStack]);
-
-//             TK_Beyond(TK_TRANSLATION);
-
-//             ParseVec3d(curTranslation[currentStack]);
-
-               fr->references[k].placement.origin[1] = 0.0;
-               fr->references[k].placement.origin[2] = 0.0;
-               fr->references[k].placement.origin[0] = 0.0;
-
-               fr->references[k].placement.direction[1] = 20.0;
-               fr->references[k].placement.direction[2] = 0.0;
-               fr->references[k].placement.direction[0] = 0.0;
-
-               fr->references[k].placement.up[1] = 0.0;
-               fr->references[k].placement.up[2] = 20.0;
-               fr->references[k].placement.up[0] = 0.0;
-
-               curCorrespondingJoint[currentStack] = k;
-
-               ++currentStack;
-
-               stackSize = currentStack;
-
-               for(i = stackSize - 1; i >= 0; --i)
-               {
-                       rx = curRotation[i][0]*ANGLE_TO_RAD;
-                       ry = curRotation[i][1]*ANGLE_TO_RAD;
-                       rz = curRotation[i][2]*ANGLE_TO_RAD;
-
-                       cx = cos(rx);
-                       sx = sin(rx);
-
-                       cy = cos(ry);
-                       sy = sin(ry);
-
-                       cz = cos(rz);
-                       sz = sin(rz);
-
-                       for(j = i; j < stackSize; ++j)
-                       {
-                               if(curCorrespondingJoint[j] != -1)
-                               {
-                                       placement = &fr->references[curCorrespondingJoint[j]].placement;
-
-                                       // y-axis rotation for origin
-                                       x2 = placement->origin[0]*cy+placement->origin[2]*sy;
-                                       z2 = -placement->origin[0]*sy+placement->origin[2]*cy;
-                                       placement->origin[0] = x2;
-                                       placement->origin[2] = z2;
-
-                                       // y-axis rotation for direction
-                                       x2 = placement->direction[0]*cy+placement->direction[2]*sy;
-                                       z2 = -placement->direction[0]*sy+placement->direction[2]*cy;
-                                       placement->direction[0] = x2;
-                                       placement->direction[2] = z2;
-
-                                       // y-axis rotation for up
-                                       x2 = placement->up[0]*cy+placement->up[2]*sy;
-                                       z2 = -placement->up[0]*sy+placement->up[2]*cy;
-                                       placement->up[0] = x2;
-                                       placement->up[2] = z2;
-
-                                       // z-axis rotation for origin
-                                       x2 = placement->origin[0]*cz-placement->origin[1]*sz;
-                                       y2 = placement->origin[0]*sz+placement->origin[1]*cz;
-                                       placement->origin[0] = x2;
-                                       placement->origin[1] = y2;
-
-                                       // z-axis rotation for direction
-                                       x2 = placement->direction[0]*cz-placement->direction[1]*sz;
-                                       y2 = placement->direction[0]*sz+placement->direction[1]*cz;
-                                       placement->direction[0] = x2;
-                                       placement->direction[1] = y2;
-
-                                       // z-axis rotation for up
-                                       x2 = placement->up[0]*cz-placement->up[1]*sz;
-                                       y2 = placement->up[0]*sz+placement->up[1]*cz;
-                                       placement->up[0] = x2;
-                                       placement->up[1] = y2;
-
-                                       // x-axis rotation for origin
-                                       y2 = placement->origin[1]*cx-placement->origin[2]*sx;
-                                       z2 = placement->origin[1]*sx+placement->origin[2]*cx;
-                                       placement->origin[1] = y2;
-                                       placement->origin[2] = z2;
-
-                                       // x-axis rotation for direction vector
-                                       y2 = placement->direction[1]*cx-placement->direction[2]*sx;
-                                       z2 = placement->direction[1]*sx+placement->direction[2]*cx;
-                                       placement->direction[1] = y2;
-                                       placement->direction[2] = z2;
-
-                                       // x-axis rotation for up vector
-                                       y2 = placement->up[1]*cx-placement->up[2]*sx;
-                                       z2 = placement->up[1]*sx+placement->up[2]*cx;
-                                       placement->up[1] = y2;
-                                       placement->up[2] = z2;
-
-                                       // translate origin
-                                       placement->origin[0] += curTranslation[i][0];
-                                       placement->origin[1] += curTranslation[i][1];
-                                       placement->origin[2] += curTranslation[i][2];
-
-                                       // translate back to local coord
-                                       placement->direction[0] += curTranslation[i][0];
-                                       placement->direction[1] += curTranslation[i][1];
-                                       placement->direction[2] += curTranslation[i][2];
-
-                                       // translate back to local coord
-                                       placement->up[0] += curTranslation[i][0];
-                                       placement->up[1] += curTranslation[i][1];
-                                       placement->up[2] += curTranslation[i][2];
-
-                               }
-                       }
-               }
-               printf("%f, %f, %f\n", placement->origin[0], placement->origin[1], placement->origin[2]);
-       }
-       printf("\n");
-}
-
-void Cmd_FMReferenced()
-{
-       int i;
-
-       GetScriptToken (false);
-       g_skelModel.references = atoi(token);
-
-       // Guess what?  Now, we now want a list of strings to look for here instead of a hard-coded list
-       for (i=0; i<REF_MAX_POINTS; i++)
-       {
-               if (ScriptTokenAvailable())
-               {       // There is yet another reference point waiting.
-                       GetScriptToken(false);
-                       strcpy(RefPointNameList[i], token);
-               }
-               else
-               {
-                       break;
-               }
-       }
-
-       RefPointNum = i;
-
-       if (RefPointNum > 0)
-       {
-               printf("Searching for %d different reference points.\n", RefPointNum);
-       }
-       else
-       {
-               printf("Using built-in reference points.\n");
-       }
-
-}
-
-void LoadReferences(char *fileName, fmframe_t *fr)
-{
-       FILE *file1;
-    int dot = '.';
-       char *dotstart;
-       char    InputFileName[256];
-
-       dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
-
-       if (!dotstart)
-       {
-               strcpy(InputFileName, fileName);
-               strcat(InputFileName, ".hrc");
-               if((file1 = fopen(InputFileName, "rb")) != NULL)
-               {
-                       fclose(file1);
-
-                       LoadHRCReferences(InputFileName, fr);
-
-                       printf(" - assuming .HRC\n");
-                       return;
-               }
-
-               Error("\n Could not open file '%s':\n"
-                       "No HRC.\n", fileName);
-       }
-       else
-       {
-               if((file1 = fopen(fileName, "rb")) != NULL)
-               {
-                       printf("\n");
-                       fclose(file1);
-                       if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
-                       {
-                               LoadHRCReferences(fileName, fr);
-
-                               return;
-                       }
-               }
-
-               Error("Could not open file '%s':\n",fileName);
-       }
-}
-
-void GrabReferencedFrame(char *frame)
-{
-       char    file1[1024];
-       char    *framefile;
-       fmframe_t       *fr;
-
-       framefile = FindFrameFile (frame);
-
-       sprintf (file1, "%s/%s", cdarchive, framefile);
-       ExpandPathAndArchive (file1);
-
-       sprintf (file1, "%s/%s",cddir, framefile);
-
-       printf ("Grabbing Referenced %s\n", file1);
-
-       fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
-
-       LoadReferences(file1, fr);
-}
-