X-Git-Url: https://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=74e0d1838983899481421e5048dd21de308edad3;hp=b3b9fb038a9da1891a997cb8b1269a8422ba164f;hb=9543f78558227bea7ce750e336fe3b94bf791fd7;hpb=55887ff30f5322e8afc27dea6e626e77b5a57b37 diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index b3b9fb03..74e0d183 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -1,19 +1,15 @@ -Todo: +TODO: - Create documentation -- Try to see if the weapon model can be made green when you get out of a belly (cvar color) - -- Put a HUD indicator of sorts as to when you have a weapon or not. Possibly the old HUD icon back - -- Add a forced digestion after a given amount of time. Otherwise, a player can take everyone in their stomach and keep them there, blocking the game - - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -Known bugs: +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. + +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. -- VoreTournament freezes 6-7 seconds after startup for about 5 seconds. This is due to the rebranding (using the -customgamename flag) +- Implement a slow swallowing feature, rather than immediately swallowing an opponent. -- Prey bots don't kick in the stomach in Arena and Clan Arena gametypes +- Health-based player size: Change the bounding box of players to match their size, once darkplaces will support this for cl_movement. -- If you go spectating with someone in your belly, they are released at the spawnpoint you are teleported to once you become an observer \ No newline at end of file +Known bugs: