Use remove() instead. No need to keep the disabled weapon entity as long as it won...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 8 Sep 2010 10:28:23 +0000 (13:28 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 8 Sep 2010 10:28:23 +0000 (13:28 +0300)
commitec87ebe2b7f34df01d6d19284ef874c8dc53bd58
tree67f082b7e09aef4de11e8bf1c5bf10d6825cac68
parent016ca4ac9c4c6933b73a5723ae5e06967ebde657
Use remove() instead. No need to keep the disabled weapon entity as long as it won't respawn again.
data/qcsrc/server/t_items.qc