Empty predator / prey swallow progress upon respawn
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 9 Jul 2011 14:05:20 +0000 (17:05 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 9 Jul 2011 14:05:20 +0000 (17:05 +0300)
data/qcsrc/server/cl_client.qc

index 0e5a1ac3c11db6c32f764058457a66371f7aa2fb..1ccdea5c979a0f7f2168529e268f87062dd8851e 100644 (file)
@@ -840,6 +840,7 @@ void PutClientInServer (void)
 \r
                Vore_DeadPrey_Detach(self);\r
                self.fakeprey = FALSE; // clear the fakeprey status\r
+               self.swallow_progress_pred = self.swallow_progress_prey = 0;\r
 \r
                self.classname = "player";\r
                self.wasplayer = TRUE;\r