Artwork fading effect
[voretournament/voretournament.git] / data / defaultVoretournament.cfg
2010-09-26 MirceaKitsuneArtwork fading effect
2010-09-26 MirceaKitsuneartwork cvars
2010-09-24 MirceaKitsuneA comment
2010-09-24 MirceaKitsuneg_deathspeed. A cruel way to fix the bot falling issue...
2010-09-24 MirceaKitsuneNon-colliding players in last level (since you all...
2010-09-22 MirceaKitsunePretty song for Brokenworld
2010-09-22 MirceaKitsuneupdate cdtrack list
2010-09-22 MirceaKitsuneTurrets: Don't attack in RPG by default.
2010-09-20 MirceaKitsuneUpdate some parts of defaultVoretournament.cfg from...
2010-09-16 MirceaKitsuneBetter defaults for Onslaught. You can only damage...
2010-09-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-15 MirceaKitsuneAdd a cvar to allow forcing the player in a given team...
2010-09-13 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-13 MirceaKitsuneThe song Total Meltdown by Sc0rp. Also add new shader...
2010-09-13 MirceaKitsuneCvars for that last change
2010-09-13 MirceaKitsuneServer one too
2010-09-13 MirceaKitsuneSomething i forgot
2010-09-12 MirceaKitsuneAdd a cvar that disables automatically loading the...
2010-09-12 MirceaKitsuneSecond level of my campaign, and some cvar fixes
2010-09-12 MirceaKitsuneAdd a new song
2010-09-12 MirceaKitsuneAdd a cvar that allows disabling the vore system. Yes...
2010-09-12 MirceaKitsuneNew feature; Reversed vore scoring. When enabled, the...
2010-09-10 MirceaKitsune0.3 has been released, this GIT is now 0.4
2010-09-09 MirceaKitsuneAdd a cvar that can disable vore between team mates...
2010-09-09 MirceaKitsuneAnother tiny change in description
2010-09-09 MirceaKitsuneRename another cvar to reflect reality
2010-09-09 MirceaKitsuneThese two are balance cvars
2010-09-09 MirceaKitsunePunchangle effect when voring. Your view will get tilte...
2010-09-09 MirceaKitsuneMore changes to the botattack RPG setting; "bot behavio...
2010-09-09 MirceaKitsuneTwo new RPg settings. The first one allows anyone to...
2010-09-09 MirceaKitsuneMore cvar descriptions
2010-09-09 MirceaKitsuneComments and descriptions
2010-09-09 MirceaKitsuneDon't base the swallowing re-check on skill, since...
2010-09-09 MirceaKitsuneMany changes and optimizations in the Vore AI too....
2010-09-08 MirceaKitsuneWe are now version 0.3!
2010-09-08 MirceaKitsuneBetter regurgitating colors
2010-09-08 MirceaKitsuneBetter defaults for the radar
2010-09-08 MirceaKitsuneBetter cvar comments and names
2010-09-08 MirceaKitsuneFix two cvar names
2010-09-07 MirceaKitsuneOops, at highest skill
2010-09-07 MirceaKitsuneBase it on skill
2010-09-07 MirceaKitsuneVore AI: Team heal abandoning. When the probability...
2010-09-07 MirceaKitsuneOr maybe do bind it but in different order?
2010-09-07 MirceaKitsuneI think Jump is a more appropriate key for getting...
2010-09-07 MirceaKitsuneRemove code for an outdated feature
2010-09-06 MirceaKitsuneKeep only one CTFscoring
2010-09-06 MirceaKitsuneMore descriptive comment
2010-09-06 MirceaKitsuneAdd cvar (acting as probability factor)
2010-09-06 MirceaKitsunePersist gametypes in menu
2010-09-06 MirceaKitsuneAdd Voretemple to default maplist
2010-09-06 MirceaKitsuneUseless version name
2010-09-06 MirceaKitsuneWe are now version 0.2
2010-09-06 MirceaKitsuneEnable new decal system by default
2010-09-06 MirceaKitsuneEnable some effects and remove some useless cvars
2010-09-06 MirceaKitsuneOf COURSE this effect is frametime dependent
2010-09-05 MirceaKitsuneCvar scoreboard offset
2010-09-05 MirceaKitsuneFinalize the effect. Not really what I wanted but it...
2010-09-05 MirceaKitsuneCorrect stomachmodel default
2010-09-05 MirceaKitsuneAdd a cvar to allow disabling / changing the alpha...
2010-09-05 MirceaKitsuneAdd some more important vore checks and change a cvar...
2010-09-05 MirceaKitsuneBelly sound occlusion effect. Stuff like pain sounds...
2010-09-05 MirceaKitsuneSome improvements to the sbar ammo code and other fixes
2010-09-05 MirceaKitsuneApply colors differently. We also don't need the bright...
2010-09-05 MirceaKitsuneAnd if we're at cvar-ing, why not cvar the colors too?
2010-09-05 MirceaKitsuneCvar the color fading speed too
2010-09-05 MirceaKitsuneProperly cvar each component. No more adjusting brightn...
2010-09-03 MirceaKitsuneDon't show the timer in RPG if there's no time limit...
2010-09-02 MirceaKitsuneImplement RPG / Free Roam gametype. Next step is to...
2010-09-02 MirceaKitsuneMore fixes to the gurgle sound. I guess it's ready...
2010-09-02 MirceaKitsuneCorrect game version
2010-09-02 MirceaKitsuneWe are now version 0.2git
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.