]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc/common
Player size now influences a player's weight as well, alongside stomach load. Macros...
[voretournament/voretournament.git] / data / qcsrc / common /
2012-03-16 MirceaKitsuneMake particles depend on player scale even more
2012-01-31 MirceaKitsuneRe-arrange player colors in rainbow order, as done...
2012-01-30 MirceaKitsuneMerge branch 'master' into mirceakitsune/portraits mirceakitsune/portraits
2012-01-29 MirceaKitsuneImplement an entity which can send a portrait over...
2011-11-25 MirceaKitsunePort a code I made in Xonotic, which displays "no previ...
2011-11-17 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-11-15 MirceaKitsuneAdd a new vore effect, causing v_idlescale (wavering...
2011-07-19 MirceaKitsuneMerge branch 'master' into mirceakitsune/firing_buttons
2011-07-19 MirceaKitsuneCreate a crosshair style stat
2011-07-18 MirceaKitsuneMerge branch 'master' into mirceakitsune/quantity_stoma...
2011-07-18 MirceaKitsuneFirst part of a mass based swallowing system. Swallow...
2011-07-14 MirceaKitsuneBetter frag limits for maps
2011-07-13 MirceaKitsuneTweak the system sound to use 0.5 as the default volume...
2011-07-11 MirceaKitsuneDeal some damage (very little) to predators who are...
2011-07-11 MirceaKitsuneGive all maps correct score / time limits, considering...
2011-05-03 MirceaKitsuneAdd ring stats
2011-04-14 MirceaKitsuneAttempt to port Xonotic's multi-jump feature (previousl...
2011-02-28 MirceaKitsuneCanswallow indicator for crosshair. When enabled, the...
2011-02-28 MirceaKitsuneMore server side code I forgot
2011-02-28 MirceaKitsunePort weapon reload code server side from Xonotic (code...
2011-02-26 MirceaKitsuneRemove comments saying armor is not used in VT. Now...
2011-02-26 MirceaKitsuneFix stats conflict from pickup crosshair. Happens all...
2011-02-25 MirceaKitsunePort crosshair pickup effect from Xonotic
2010-09-26 MirceaKitsuneFix a forgotten float that caused a conflict
2010-09-26 MirceaKitsuneFirst step toward implementing an artwork system; Draw...
2010-09-19 MirceaKitsuneFix settemp_for_type all. I have NO idea why that numbe...
2010-09-08 MirceaKitsuneMany fixes and adaptations to the Accuracy Stats window...
2010-09-07 MirceaKitsuneAdd a message that lets us know we can leave the belly...
2010-09-06 MirceaKitsuneUse a better name for the stats
2010-09-05 MirceaKitsuneRemove old bullet_counter, left from the Nexuiz weapons
2010-09-05 MirceaKitsuneWe may have only one weapon, but we can be left unarmed...
2010-09-03 MirceaKitsuneCorrect comments in effectinfo.txt and remove some...
2010-09-03 MirceaKitsuneIn RPG, there should be no time limit by default.
2010-09-02 MirceaKitsuneImplement RPG / Free Roam gametype. Next step is to...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.