Less blurry crosshair ring
[voretournament/voretournament.git] / data / qcsrc / menu /
2011-03-01 MirceaKitsuneSeveral menu tweaks
2011-03-01 MirceaKitsuneUpdate config presets
2011-03-01 MirceaKitsuneFix a few other checks and things regarding the blur...
2011-03-01 MirceaKitsuneAdd the new dim feature to the weapons menu, and also...
2011-02-28 MirceaKitsuneAdd velocity zoom to menu and enable it by default
2011-02-28 MirceaKitsuneColorize by health in the menu, and enabled by default
2011-02-28 MirceaKitsuneSome menu tweaks
2011-02-28 MirceaKitsuneAdd swallow indicator to crosshair settings menu
2011-02-28 MirceaKitsuneHealthier way of making the volume sliders work with...
2011-02-28 MirceaKitsuneAdd crosshair ring setting to menu
2011-02-27 MirceaKitsuneAdd autodigest to the menu. Input menu, since it's...
2011-02-26 MirceaKitsuneTweak some defaults again
2011-02-26 MirceaKitsuneMake the hack less ugly, first step. Still needs one...
2011-02-26 MirceaKitsuneUse an even uglier hack in the menu, until I can figure...
2011-02-26 MirceaKitsuneAdd sound / music cutting to the menu.
2011-02-26 MirceaKitsuneMake hud_damage and hud_stomach 0.6 by default
2011-02-26 MirceaKitsuneProperly fix the menu to use the current settings
2011-02-26 MirceaKitsuneQuick fix for menu
2011-02-26 MirceaKitsuneAdd sharpening effect in the menu
2011-02-25 MirceaKitsuneDamage blur requires screen splashes in the menu, due...
2011-02-25 MirceaKitsuneThough honestly, 0.65 seems like a better default
2011-02-25 MirceaKitsuneOops, 0.5 on value
2011-02-25 MirceaKitsuneAdd screen splashes in the menu
2011-02-25 MirceaKitsuneAdd intensity slider for bloom
2011-02-25 MirceaKitsuneLengthen menu. Will be needed for a future change.
2011-02-25 MirceaKitsuneRemove old damage blur system from the menu
2010-10-04 MirceaKitsuneAdd Gentle Digestion mutator to menu. 0.4 has been...
2010-10-03 MirceaKitsuneTutorial map in the menu
2010-09-28 MirceaKitsuneSwitch to the old (safer) instantaction system. With...
2010-09-28 MirceaKitsuneActually, set the gametype in the .instantaction file
2010-09-28 MirceaKitsuneLeave the game type alone
2010-09-28 MirceaKitsuneBetter Instant Action system
2010-09-28 MirceaKitsuneSimpler file name
2010-09-28 MirceaKitsuneHide the screenshots of locked campaign levels
2010-09-28 MirceaKitsuneFix campaign entries getting cut when a new level is...
2010-09-28 MirceaKitsuneSlightly better text arrangement in campaign window
2010-09-27 MirceaKitsuneA nice message in the campaign winning dialog
2010-09-27 MirceaKitsuneFix maplist overlapping with all / none buttons
2010-09-27 MirceaKitsuneMore intermission music client side, and fix an issue...
2010-09-27 MirceaKitsuneAdd menu entry for intermission art & music
2010-09-26 MirceaKitsuneWarn about reflections reducing performance a lot in...
2010-09-12 MirceaKitsuneFix that last arrangement
2010-09-12 MirceaKitsuneArrange the campaign text a little differently (so...
2010-09-08 MirceaKitsuneA space. To better delimit something...
2010-09-08 MirceaKitsuneUse MakeMulti until that slider is somehow fixed (old...
2010-09-06 MirceaKitsune"No start weapon" mutator
2010-09-06 MirceaKitsuneMore changes to the menu
2010-09-06 MirceaKitsuneSmall change in the HUD menu
2010-09-06 MirceaKitsuneSome changed to the menu, including a checkbox for...
2010-09-03 MirceaKitsuneCorrect something in the menu
2010-09-03 MirceaKitsuneThe Vore Town button may go now
2010-09-03 MirceaKitsuneSeveral menu rearrangements
2010-09-03 MirceaKitsuneMenu dependency
2010-09-02 MirceaKitsuneImplement RPG / Free Roam gametype. Next step is to...
2010-09-02 MirceaKitsuneThese don't belong here
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.