]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc/server/cl_weaponsystem.qc
Include gmqcc binaries for Windows and Linux
[voretournament/voretournament.git] / data / qcsrc / server / cl_weaponsystem.qc
2013-02-07 MirceaKitsuneUse Erebus animations for the nex fox models, which...
2012-03-15 MirceaKitsuneFurther improve display digits
2012-03-15 MirceaKitsuneImprove the new display digit implementation, and get...
2012-03-15 MirceaKitsuneUse a better system for initiating weapon display digit...
2012-03-14 MirceaKitsuneDon't apply the same effect in two places of the code...
2012-03-14 MirceaKitsuneFix a bug caused by something I forgot regarding displa...
2012-03-14 MirceaKitsuneFix g_nodepthtestplayers
2012-03-04 MirceaKitsuneColorize display digits red when ammo is too low
2012-03-01 MirceaKitsunePrevent an assignment to world
2012-02-01 MirceaKitsuneImprove a formula for my last commit
2012-02-01 MirceaKitsuneMake display digits use the proper weapon model, as...
2012-02-01 MirceaKitsuneHopefully fix a bug causing display digits to appear...
2012-01-31 MirceaKitsuneRandomize all recoils and punch angles in several direc...
2011-11-18 MirceaKitsuneForgot one switchweapon
2011-11-18 MirceaKitsuneDisplay digits - Use owner.weapon, not owner.switchweapon
2011-11-17 MirceaKitsuneFix the - symbol not showing for weapon load digits...
2011-11-17 MirceaKitsuneUse floor() for ammo on weapon screens. Fixes ammo...
2011-11-17 MirceaKitsuneFix zero being displayed for empty digits on the Grabbe...
2011-11-17 MirceaKitsuneCode functionality for ammo digits. Grabber display...
2011-11-17 MirceaKitsuneShow the minus symbol while the weapon is being reloade...
2011-11-17 MirceaKitsuneFirst functionality of the Grabber screen. Weapon load...
2011-11-17 MirceaKitsuneMinor digit code tweaks
2011-11-17 MirceaKitsuneEnable display digits for exterior weapon too (so you...
2011-11-17 MirceaKitsuneApply all properties of the weapon model to the display...
2011-11-17 MirceaKitsuneProperly get and attach all display digits
2011-11-17 MirceaKitsuneGet digits to attach properly to the weapon model
2011-11-17 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-11-17 MirceaKitsuneMove Grabber recoil in the proper function, instead...
2011-11-17 MirceaKitsuneFix a bug that caused grabber recoil to not work
2011-11-06 MirceaKitsuneFix compile issues with latest fteqcc
2011-08-23 MirceaKitsunePieces of an attempt to make each display digit an...
2011-08-02 MirceaKitsuneFix a bug I introduced in the last commits
2011-08-02 MirceaKitsuneDon't allow scale to be smaller than 0.1, since that...
2011-08-02 MirceaKitsuneDon't allow player / weapon model scale to go under 0
2011-07-31 MirceaKitsuneRemove the feature to keep dead prey in the belly,...
2011-07-22 MirceaKitsuneFix a bug causing the strength fire sound to be spammed...
2011-07-16 MirceaKitsuneFix the view weapon model not animating in multiplayer...
2011-07-16 MirceaKitsuneFix the server attempting to attach the exterior weapon...
2011-07-16 MirceaKitsuneDon't attempt to switch weapons if we're out of ammo...
2011-07-16 MirceaKitsuneProperly skip reloading when there's no ammo left
2011-07-13 MirceaKitsuneOnly spawn casings when we first begin reloading. Makes...
2011-07-13 MirceaKitsuneApply the chase_active cvar of the spectatee, not of...
2011-07-12 MirceaKitsuneGrabber reload particles
2011-07-12 MirceaKitsuneCastings for the grabber. Spawns a used rusty fuel...
2011-07-11 MirceaKitsuneHopefully fix a bug causing ammo to get to negative...
2011-07-11 MirceaKitsuneDon't hide the predator's stomach model behind walls...
2011-07-08 MirceaKitsuneFix my last fix
2011-07-07 MirceaKitsuneRe-fix players showing as stomach models after being...
2011-07-06 MirceaKitsuneAdapt the coloring system in Xonotic. The second player...
2011-05-04 MirceaKitsuneComplete my last commit
2011-05-04 MirceaKitsuneFix exterior weapon entities showing when they shouldn...
2011-05-03 MirceaKitsuneUse self.stat_eaten instead of checking self.predator...
2011-05-02 MirceaKitsuneDon't attempt to scale the world when weapon models...
2011-05-02 MirceaKitsuneMerge branch 'master' into mirceakitsune/health_size
2011-05-02 MirceaKitsuneSeparate cvars for exterior and view weapon scaling
2011-05-02 MirceaKitsuneThe exterior weapon entity will now scale properly...
2011-05-02 MirceaKitsuneAllow weapons to keep their size while the player shrin...
2011-04-19 MirceaKitsuneRemove my previous prevention of running the models...
2011-04-19 MirceaKitsuneSome rather major changes to the model setting system...
2011-04-18 MirceaKitsuneDon't allow reloading in the stomach (once again)....
2011-04-17 MirceaKitsuneActually, allow reloading inside bellies. Better and...
2011-04-16 MirceaKitsuneAdd iqm support to the code, and use it for weapons...
2011-04-16 MirceaKitsuneUse modelindex to hide dead fakeprey. Also fix another...
2011-04-16 MirceaKitsuneMake sure we can never reload weapons inside stomachs
2011-03-23 MirceaKitsuneSome bugfixes from Xonotic, regarding features I ported...
2011-03-14 MirceaKitsuneSmall tweaks to the weapon reload code, that I also...
2011-03-02 MirceaKitsuneFix an issue that appeared as of recent. Odd this didn...
2011-03-02 MirceaKitsuneMove code in an already existing function, as that...
2011-02-28 MirceaKitsuneThe unavailable.wav sound is only located in misc/...
2011-02-28 MirceaKitsuneSince we don't have an infinite ammo weapon in vore...
2011-02-28 MirceaKitsuneThe sound is called unavailable, not dryfire
2011-02-28 MirceaKitsunePort weapon reload code server side from Xonotic (code...
2010-09-11 MirceaKitsuneFix a bug causing the exterior weapon entity to show...
2010-09-09 MirceaKitsuneMove this sound to misc, now that it addresses more...
2010-09-08 MirceaKitsuneeater -> predator, because that's a more correct word
2010-09-05 MirceaKitsuneRemove old bullet_counter, left from the Nexuiz weapons
2010-09-02 MirceaKitsuneDo the same for thrown weapons, and remove useless...
2010-09-02 MirceaKitsuneFix some mistakes
2010-09-02 MirceaKitsuneApply regurgitation colors to weapon entities.
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.