Change "Being swallowed..." to "Swallowed..." on the HUD ring.
[voretournament/voretournament.git] / data / qcsrc / server /
2011-07-09 MirceaKitsuneRegurgitated prey is given 0.5 swallow progress, to...
2011-07-09 MirceaKitsuneChange how movement cutting is applied
2011-07-09 MirceaKitsuneMerge branch 'master' into mirceakitsune/slow_swallowing
2011-07-09 MirceaKitsuneBalance the swallow progress movement cutting factor...
2011-07-09 MirceaKitsuneMake bots jump while being swallowed, to make it even...
2011-07-09 MirceaKitsuneprey now walks slower the closer they are to being...
2011-07-09 MirceaKitsuneTweak bot AI and make bots able to play with the slow...
2011-07-09 MirceaKitsuneEmpty predator / prey swallow progress upon respawn
2011-07-09 MirceaKitsuneMake the swallow progress idly decrease
2011-07-09 MirceaKitsunesbar rings for swallowing and being swallowed (what...
2011-07-09 MirceaKitsuneBasic implementation of slow swallowing. You need to...
2011-07-09 MirceaKitsuneDo not send entcs for prey. This saves us from having...
2011-07-09 MirceaKitsuneUse Shorts instead of Coords, for fewer bandwidth usage...
2011-07-09 MirceaKitsuneOops... also consider the healthsize_min and healthsize...
2011-07-09 MirceaKitsuneSend health and armor as shorts instead of coords
2011-07-09 MirceaKitsuneOnly show the health and armor of team mates, not enemi...
2011-07-09 MirceaKitsuneRemove the team bubble, now that we have new shownames
2011-07-09 MirceaKitsuneRemove radar_showennemies, so player names can show...
2011-07-09 MirceaKitsuneOffset the names for scaled players, to match the prope...
2011-07-09 MirceaKitsuneSend / receive the predator entnum instead
2011-07-08 MirceaKitsuneDo not show names for prey
2011-07-08 MirceaKitsuneAttempt to port the shownames feature from Xonotic...
2011-07-08 MirceaKitsune75% probability that receiving a stomach kick will...
2011-07-08 MirceaKitsuneSaturation should depend on the configured max armor...
2011-07-08 MirceaKitsuneDon't check the warmup stage to see if armor is enabled...
2011-07-08 MirceaKitsuneMake saturation depend on the amount of armor the playe...
2011-07-08 MirceaKitsuneIncrease / decrease digestion damage and stomach kick...
2011-07-08 MirceaKitsuneMisc tweaks on several things
2011-07-08 MirceaKitsuneNew vore sounds for the vixens. Some people will love...
2011-07-08 MirceaKitsuneFix my last fix
2011-07-07 MirceaKitsuneRe-fix players showing as stomach models after being...
2011-07-07 MirceaKitsuneFix a bug causing the bot AI to get stuck at high skill...
2011-07-07 MirceaKitsuneAdd some better stomach kick sounds. Much better >:)
2011-07-07 MirceaKitsuneLimit g_balance_vore_swallow_limit between 1 and 9...
2011-07-07 MirceaKitsuneFix stomach states not being applied correctly when...
2011-07-07 MirceaKitsuneAdd distributed digestion. When enabled, digestion...
2011-07-07 MirceaKitsuneFix a code that was causing digestion to be applied...
2011-07-07 MirceaKitsuneBase regurgitation probability on the amount of damage...
2011-07-07 MirceaKitsuneStomach kicks no longer have a probability of regurgita...
2011-07-06 MirceaKitsuneAdapt the coloring system in Xonotic. The second player...
2011-05-04 MirceaKitsuneFix bug with bots not selecting the Grabber gun. This...
2011-05-04 MirceaKitsuneComplete my last commit
2011-05-04 MirceaKitsuneFix exterior weapon entities showing when they shouldn...
2011-05-04 MirceaKitsuneFix and improve prey animations
2011-05-04 MirceaKitsuneLastly, add some good animations to prey. Idle prey...
2011-05-04 MirceaKitsuneDon't attempt to rotate positions based on predator...
2011-05-04 MirceaKitsuneDetermine stomach center by the predator's scale also
2011-05-03 MirceaKitsuneUse a more correct default prey view offset
2011-05-03 MirceaKitsuneFix fake prey getting rendered as well
2011-05-03 MirceaKitsuneRe-integrate prey view offset based on scale with the...
2011-05-03 MirceaKitsuneMore tweaks to the prey positioning code
2011-05-03 MirceaKitsuneRename a function
2011-05-03 MirceaKitsuneNo need to check if self == other when setting player...
2011-05-03 MirceaKitsuneLet's not forget the fake prey
2011-05-03 MirceaKitsuneTweaks to how the predator's angles are applied to...
2011-05-03 MirceaKitsuneAllow scaling prey down when the neighboring prey featu...
2011-05-03 MirceaKitsuneRename cvar
2011-05-03 MirceaKitsuneCvar the distance by which prey are separated in the...
2011-05-03 MirceaKitsunePositions for all 9 occupants
2011-05-03 MirceaKitsuneFirst system for positioning prey differently in the...
2011-05-03 MirceaKitsuneFirst step in making prey that have the same predator...
2011-05-03 MirceaKitsuneCopy ring settings for spectators
2011-05-03 MirceaKitsuneRing for stomach kicking
2011-05-03 MirceaKitsuneSbar ring for regurgitation delay
2011-05-03 MirceaKitsuneSome safety tweaks with the action delay
2011-05-03 MirceaKitsuneFix action delay for regurgitating
2011-05-03 MirceaKitsuneChange th swallow_delay cvar to also affect regurgitati...
2011-05-03 MirceaKitsuneAdd first actual functionality to the sbar ring; Showin...
2011-05-03 MirceaKitsuneAdd ring stats
2011-05-03 MirceaKitsuneDon't allow kicking immediately after being swallowed...
2011-05-03 MirceaKitsuneFix a bug with keepdeadprey being probability based...
2011-05-03 MirceaKitsuneFix a small bug with vore taunts introduced in my last...
2011-05-03 MirceaKitsuneUse self.stat_eaten instead of checking self.predator...
2011-05-03 MirceaKitsunePort respawn ghosts from Xonotic, original code by...
2011-05-03 MirceaKitsuneSlightly lower view offset for prey
2011-05-03 MirceaKitsuneDon't allow players to swallow anyone larger than them...
2011-05-03 MirceaKitsuneImprove the swallowing complaint system. Also done...
2011-05-03 MirceaKitsuneRemove the smooth camera for prey entering the stomach...
2011-05-03 MirceaKitsuneSome major changes to fake prey and the way prey is...
2011-05-02 MirceaKitsuneCopy spectatee scale
2011-05-02 MirceaKitsuneBase prey view height on the size difference between...
2011-05-02 MirceaKitsuneDo update health-based scale for prey, just not the...
2011-05-02 MirceaKitsuneSome tiny tweaks
2011-05-02 MirceaKitsuneMove the falldamage offset in the right spot
2011-05-02 MirceaKitsuneMake falling damage depend on size (especially since...
2011-05-02 MirceaKitsuneDon't attempt to scale the world when weapon models...
2011-05-02 MirceaKitsuneSame for fake predator
2011-05-02 MirceaKitsuneUse a different method of applying the predator's scale...
2011-05-02 MirceaKitsuneMerge branch 'master' into mirceakitsune/health_size
2011-05-02 MirceaKitsuneUse a separate view offset for prey
2011-05-02 MirceaKitsuneRun the camera effect when fake prey too
2011-05-02 MirceaKitsuneSeparate cvars for exterior and view weapon scaling
2011-05-02 MirceaKitsuneThe exterior weapon entity will now scale properly...
2011-05-02 MirceaKitsuneAllow weapons to keep their size while the player shrin...
2011-05-02 MirceaKitsuneScale the amount by which movement is influenced by...
2011-05-02 MirceaKitsuneFix a comment
2011-05-02 MirceaKitsuneDon't account view offset when attempting to swallow...
2011-05-02 MirceaKitsuneSize also determines the distance from which you can...
2011-05-02 MirceaKitsuneFix player sizing working in reverse
2011-05-02 MirceaKitsuneLimit the health below / past which player size may...
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