]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/scripts/morphed.shader
A fix to my last commit. Also set saturation to 0 when dead, for a black & white...
[voretournament/voretournament.git] / data / scripts / morphed.shader
2012-03-01 MirceaKitsuneUse refractions for slime instead, but still keep them...
2012-03-01 MirceaKitsuneCubemap reflections for all fluid types, for much bette...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.