Include gmqcc binaries for Windows and Linux
[voretournament/voretournament.git] / data / scripts /
2013-02-06 MirceaKitsuneGoodbye old vixen model. We now have a brand new fox...
2012-03-16 MirceaKitsuneActually, no
2012-03-15 MirceaKitsuneGive surfaceparm metalsteps to more desertfactory textu...
2012-03-15 MirceaKitsuneFix textures not being transparent on greatwall_revisit...
2012-03-01 MirceaKitsuneFix a shader issue causing a missing texture on Bleach
2012-03-01 MirceaKitsuneUse refractions for slime instead, but still keep them...
2012-03-01 MirceaKitsuneCubemap reflections for all fluid types, for much bette...
2012-01-29 MirceaKitsuneCubemap reflections for Ruiner walls
2012-01-28 MirceaKitsuneSadly, I need to turn off my effect on items. It impact...
2012-01-28 MirceaKitsuneAdd a cute effect to all health pickups ^^
2012-01-28 MirceaKitsuneMerge branch 'master' into mirceakitsune/envmap mirceakitsune/envmap
2012-01-28 MirceaKitsunedesertfactory cubemaps
2012-01-28 MirceaKitsuneMerge two shaders which I don't understand why were...
2012-01-28 MirceaKitsunee7 and e8 cubemap shaders
2012-01-28 MirceaKitsuneFix another surface which isn't metal
2012-01-28 MirceaKitsuneRemove forgotten _reflect from cubemap shaders
2012-01-28 MirceaKitsuneCubemap some textures I had forgotten
2012-01-28 MirceaKitsuneMake some exceptions to surfaceparm metalsteps
2012-01-28 MirceaKitsuneAdd surfaceparm metalsteps to all cubemapped surfaces...
2012-01-28 MirceaKitsuneCubemaps for evil1 grates
2012-01-28 MirceaKitsuneRe-format the evil8 shaders
2012-01-28 MirceaKitsuneShaders for evil and evil9
2012-01-28 MirceaKitsuneFix the final shader typos for the evil set
2012-01-28 MirceaKitsuneevil8 shader update
2012-01-28 MirceaKitsuneLight cubemaps for all evil sets
2012-01-28 MirceaKitsuneevil6 shaders
2012-01-28 MirceaKitsuneevil5 reflections
2012-01-28 MirceaKitsuneevil4 shaders (hopefully I didn't break any)
2012-01-28 MirceaKitsuneFix shader typos in evil3
2012-01-28 MirceaKitsuneevil3 reflection shaders
2012-01-28 MirceaKitsuneFurther fix the shaders in evil2
2012-01-28 MirceaKitsuneFix the evil2 shaders
2012-01-28 MirceaKitsuneShaders for evil2
2012-01-28 MirceaKitsuneReflection textures for the evil2 set
2012-01-28 MirceaKitsuneEnvmaps for the remaining evil1 textures which should...
2012-01-28 MirceaKitsuneCubemap reflections for evil1_metals
2012-01-28 MirceaKitsuneUse the new cubemap for evil1_floors
2012-01-28 MirceaKitsuneFirst attempt to add world reflections, using the defau...
2011-11-18 MirceaKitsuneFix warpzone textures with the latest engine
2011-11-17 MirceaKitsuneLastly, give dropped grabbers some good display texture...
2011-11-17 MirceaKitsuneMake Grabber display slightly reflective
2011-11-17 MirceaKitsuneEmpty screen digit, when no number is present
2011-11-17 MirceaKitsuneProperly add numbers to the shader file
2011-11-17 MirceaKitsuneRename some shaders to make the digit system more flexible
2011-11-17 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-11-17 MirceaKitsuneMake artwork shaders per-map. It will be easier to...
2011-11-15 MirceaKitsuneAdd shader for gibs, and make gibs ignore decals. Shoul...
2011-08-23 MirceaKitsuneMerge branch 'master' of ssh://git.xonotic.org/~/repo...
2011-08-04 MirceaKitsuneOooh? Xonotic added cubemap water? We must haz!!!
2011-08-04 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-08-04 MirceaKitsuneShader for the new display. For now, randomly cycle...
2011-07-22 MirceaKitsuneScripts for an upcoming map
2011-07-22 MirceaKitsuneCyberParcour shader
2011-07-22 MirceaKitsuneShaders for the new textures
2011-07-20 MirceaKitsuneStrength radar, and a shader the map uses. Also update...
2011-07-12 MirceaKitsuneCastings for the grabber. Spawns a used rusty fuel...
2011-07-11 MirceaKitsuneRemove deleted script from shaderlist.txt
2011-07-11 MirceaKitsuneUpdated shaderlist.txt
2011-07-11 MirceaKitsuneScripts for the new skies
2011-07-10 MirceaKitsuneUpdate the texture in the shader file
2011-07-08 MirceaKitsuneRename shader file
2011-07-08 MirceaKitsuneAdd detail textures for the fuel / fuel regen / jetpack
2011-07-08 MirceaKitsuneMove player textures to a subfolder
2011-07-08 MirceaKitsuneReflection-mapped vixen bellies
2011-07-08 MirceaKitsuneAdd a cubemap reflection to the grabber model, in addit...
2010-10-03 MirceaKitsuneFinal touches to the tutorial map. This map is now...
2010-09-28 MirceaKitsuneChange some skies a bit. Now to recompile the necessary...
2010-09-27 MirceaKitsunePlace Sharue's art in Voretemple.
2010-09-24 MirceaKitsuneFix common.shader. Did a foolish mistake there in the...
2010-09-24 MirceaKitsuneSome warpzone textures from Xonotic
2010-09-22 MirceaKitsuneForgot the file in last commit :P
2010-09-22 MirceaKitsuneBrokenworld shader
2010-09-20 MirceaKitsuneGreatwall revisited shader
2010-09-18 MirceaKitsuneGreatwall overloaded shaders
2010-09-18 MirceaKitsuneArahia shader
2010-09-15 MirceaKitsuneMerge what's been done of my campaign so far. Many...
2010-09-15 MirceaKitsuneForgotten parts of the Gasolinepowered map
2010-09-13 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-13 MirceaKitsuneThe song Total Meltdown by Sc0rp. Also add new shader...
2010-09-12 MirceaKitsuneFix a missing texture on Stormkeep2
2010-09-07 MirceaKitsuneMake the artwork slots per-map
2010-09-07 MirceaKitsuneMore fixes to Voretemple, and getting ready to do a...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.