Fix a forgotten float that caused a conflict
[voretournament/voretournament.git] / data /
2010-09-26 MirceaKitsuneFix a forgotten float that caused a conflict
2010-09-26 MirceaKitsuneFix a dumb issue
2010-09-26 MirceaKitsuneCredit the new art
2010-09-26 MirceaKitsuneAnother set of won / lost images, this time from Shaure :)
2010-09-26 MirceaKitsuneActually, those pics should be better instead
2010-09-26 MirceaKitsuneTwo won / lost artwork images from my art
2010-09-26 MirceaKitsuneTemporary won / lost images
2010-09-26 MirceaKitsuneDon't show artwork for spectators. Perhaps someone...
2010-09-26 MirceaKitsuneComments
2010-09-26 MirceaKitsuneCvar the alpha too
2010-09-26 MirceaKitsuneArtwork fading effect
2010-09-26 MirceaKitsuneartwork cvars
2010-09-26 MirceaKitsuneDraw artwork behind the scoreboard
2010-09-26 MirceaKitsuneProperly choose won or lost images
2010-09-26 MirceaKitsuneFirst step toward implementing an artwork system; Draw...
2010-09-26 MirceaKitsuneWarn about reflections reducing performance a lot in...
2010-09-26 MirceaKitsuneProper secondary texture paths for Grabber model. Fixes...
2010-09-26 MirceaKitsunejpg textures cause darkplaces a compression indigestion...
2010-09-26 MirceaKitsuneVore AI: Don't eat (teamheal) a team mate who is holdin...
2010-09-26 MirceaKitsuneFix a badly written code in the bot vore AI. This shoul...
2010-09-26 MirceaKitsuneFix missing Phaser texture
2010-09-26 MirceaKitsuneTurrets: Don't shoot someone who's in the belly. Wrong...
2010-09-26 MirceaKitsuneTurret hit and explode sounds
2010-09-25 MirceaKitsuneRename campaign bot files so they aren't detected as...
2010-09-25 MirceaKitsuneYet more changes to the campaign
2010-09-25 MirceaKitsuneSome campaign cvar fixes
2010-09-25 MirceaKitsuneA few more campaign fixes still
2010-09-25 MirceaKitsuneMore campaign fixes. The campaign should be 100% ready...
2010-09-25 MirceaKitsuneProperly set you to Vore Princess in the last campaign...
2010-09-25 MirceaKitsuneBetter campaign descriptions
2010-09-25 MirceaKitsuneImprove the campaign dialogues
2010-09-24 MirceaKitsuneUpdated waypoints for Brokenworld
2010-09-24 MirceaKitsuneA comment
2010-09-24 MirceaKitsuneg_deathspeed. A cruel way to fix the bot falling issue...
2010-09-24 MirceaKitsuneUpdated radar
2010-09-24 MirceaKitsuneSome more changes to Brokenworld
2010-09-24 MirceaKitsuneFix common.shader. Did a foolish mistake there in the...
2010-09-24 MirceaKitsuneSome warpzone textures from Xonotic
2010-09-24 MirceaKitsuneBetter falling damage
2010-09-24 MirceaKitsuneUpdated brokenworld radar image
2010-09-24 MirceaKitsuneWarpzones on brokenworld
2010-09-24 MirceaKitsuneNon-colliding players in last level (since you all...
2010-09-24 MirceaKitsuneLevel 20 of the campaign. The final level and final...
2010-09-24 MirceaKitsuneSmall changes to level 19
2010-09-24 MirceaKitsuneLevel 19, before the final battle.
2010-09-23 MirceaKitsuneLevel 18 of the campaign. Yay for willing vore in the...
2010-09-23 MirceaKitsuneLevel 17, with more incendiary turns of events :D
2010-09-23 MirceaKitsuneScoring adjustment
2010-09-23 MirceaKitsuneLevel 16 of the campaign, were you finally face the...
2010-09-23 MirceaKitsunePrevent a bug causing players to float if a new arena...
2010-09-23 MirceaKitsuneFix a bug (apparently from Nexuiz) that would cause...
2010-09-23 MirceaKitsuneLevel 15, with some other small fixes.
2010-09-23 MirceaKitsuneGender correction :D
2010-09-23 MirceaKitsuneLevel 14 of the campaign. Where things start taking...
2010-09-22 MirceaKitsuneCredit the new song
2010-09-22 MirceaKitsuneFix the falling damage speed on BrokenWorld
2010-09-22 MirceaKitsunePretty song for Brokenworld
2010-09-22 MirceaKitsuneForgot the file in last commit :P
2010-09-22 MirceaKitsuneBrokenworld shader
2010-09-22 MirceaKitsuneBrokenworld textures
2010-09-22 MirceaKitsuneBrokenworld models
2010-09-22 MirceaKitsuneBrokenworld radar, though it needs to be better
2010-09-22 MirceaKitsuneThe non-official Nexuiz map Brokenworld
2010-09-22 MirceaKitsuneBetter song for Farewell
2010-09-22 MirceaKitsuneSkycastle waypoints
2010-09-22 MirceaKitsuneOdd... are these waypoint caches newer?
2010-09-22 MirceaKitsuneSkycastle's radar
2010-09-22 MirceaKitsuneThe non-official Nexuiz map, Skycastle
2010-09-22 MirceaKitsuneupdate cdtrack list
2010-09-22 MirceaKitsuneCredit the new songs
2010-09-22 MirceaKitsuneTurrets: Don't attack in RPG by default.
2010-09-22 MirceaKitsuneRPG gametype for the new maps. Also a correction to...
2010-09-22 MirceaKitsuneMore awesome music (all songs from Nexuiz, but most...
2010-09-22 MirceaKitsuneCorrect waypoint cache
2010-09-22 MirceaKitsuneGreatwall Revisited waypoints. Bots can now play CTF...
2010-09-22 MirceaKitsuneOuch my grammar!
2010-09-22 MirceaKitsuneLevel 13 on greatwall_revisited
2010-09-22 MirceaKitsuneLevel 12, taking place on Arahia
2010-09-22 MirceaKitsuneLevel 11, taking place on greatwall_overloaded
2010-09-21 MirceaKitsuneReflect the map we re-decided on in the storyline
2010-09-20 MirceaKitsuneGreatwall revisited shader
2010-09-20 MirceaKitsuneGreatwall Revisited models
2010-09-20 MirceaKitsuneGreatwall revisited textures
2010-09-20 MirceaKitsuneGreatwall revisited radar
2010-09-20 MirceaKitsuneThe outdoor map Greatwall Revisited :D
2010-09-20 MirceaKitsuneUpdate some parts of defaultVoretournament.cfg from...
2010-09-20 MirceaKitsuneDebrand the Nexuiz logo from the lag clock
2010-09-20 MirceaKitsune_radar, not _mini
2010-09-19 MirceaKitsuneOops, forgot to commit this skybox
2010-09-19 MirceaKitsuneRevert that last change. Turrets already take damage...
2010-09-19 MirceaKitsuneAllow turrets to take damage by grabber alt fire.
2010-09-19 MirceaKitsuneGive turrets a reasonable difficulty for VoreTournament...
2010-09-19 MirceaKitsuneEither way, now that settemp_for_type all works again...
2010-09-19 MirceaKitsuneEither way, we only need to set this for dom in Arahia
2010-09-19 MirceaKitsuneFix settemp_for_type all. I have NO idea why that numbe...
2010-09-19 MirceaKitsuneWaypoints.cache and something important in mapinfo
2010-09-19 MirceaKitsuneTurrets on Arahia
2010-09-19 MirceaKitsuneGreatwall Overloaded waypoints (bots still can't naviga...
2010-09-18 MirceaKitsuneGreatwall overloaded shaders
2010-09-18 MirceaKitsuneGreatwall Overloaded textures
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