voretournament/voretournament.git
11 years agoAnother set of won / lost images, this time from Shaure :)
MirceaKitsune [Sun, 26 Sep 2010 16:45:34 +0000 (19:45 +0300)]
Another set of won / lost images, this time from Shaure :)

11 years agoActually, those pics should be better instead
MirceaKitsune [Sun, 26 Sep 2010 16:05:28 +0000 (19:05 +0300)]
Actually, those pics should be better instead

11 years agoTwo won / lost artwork images from my art
MirceaKitsune [Sun, 26 Sep 2010 15:39:16 +0000 (18:39 +0300)]
Two won / lost artwork images from my art

11 years agoTemporary won / lost images
MirceaKitsune [Sun, 26 Sep 2010 14:54:41 +0000 (17:54 +0300)]
Temporary won / lost images

11 years agoDon't show artwork for spectators. Perhaps someone could make it show for spectated...
MirceaKitsune [Sun, 26 Sep 2010 14:47:56 +0000 (17:47 +0300)]
Don't show artwork for spectators. Perhaps someone could make it show for spectated players (non-observer spectators), but I'm not bothering with that for now.

11 years agoComments
MirceaKitsune [Sun, 26 Sep 2010 14:35:22 +0000 (17:35 +0300)]
Comments

11 years agoCvar the alpha too
MirceaKitsune [Sun, 26 Sep 2010 14:24:33 +0000 (17:24 +0300)]
Cvar the alpha too

11 years agoArtwork fading effect
MirceaKitsune [Sun, 26 Sep 2010 14:19:31 +0000 (17:19 +0300)]
Artwork fading effect

11 years agoartwork cvars
MirceaKitsune [Sun, 26 Sep 2010 14:10:54 +0000 (17:10 +0300)]
artwork cvars

11 years agoDraw artwork behind the scoreboard
MirceaKitsune [Sun, 26 Sep 2010 13:49:24 +0000 (16:49 +0300)]
Draw artwork behind the scoreboard

11 years agoProperly choose won or lost images
MirceaKitsune [Sun, 26 Sep 2010 13:42:36 +0000 (16:42 +0300)]
Properly choose won or lost images

11 years agoFirst step toward implementing an artwork system; Draw a picture on the screen and...
MirceaKitsune [Sun, 26 Sep 2010 13:20:02 +0000 (16:20 +0300)]
First step toward implementing an artwork system; Draw a picture on the screen and detect if we won or lost. Don't use this yet, it just blocks your screen :P

11 years agoWarn about reflections reducing performance a lot in the menu
MirceaKitsune [Sun, 26 Sep 2010 12:18:46 +0000 (15:18 +0300)]
Warn about reflections reducing performance a lot in the menu

11 years agoProper secondary texture paths for Grabber model. Fixes missing texture for the model...
MirceaKitsune [Sun, 26 Sep 2010 12:11:10 +0000 (15:11 +0300)]
Proper secondary texture paths for Grabber model. Fixes missing texture for the model in netRadiant

11 years agoUpdate shaderlist in netradiant
MirceaKitsune [Sun, 26 Sep 2010 11:22:33 +0000 (14:22 +0300)]
Update shaderlist in netradiant

11 years agojpg textures cause darkplaces a compression indigestion :) So convert at least the...
MirceaKitsune [Sun, 26 Sep 2010 11:17:00 +0000 (14:17 +0300)]
jpg textures cause darkplaces a compression indigestion :) So convert at least the Arahia ones, which are larger.

11 years agoVore AI: Don't eat (teamheal) a team mate who is holding down a fire button
MirceaKitsune [Sun, 26 Sep 2010 11:11:04 +0000 (14:11 +0300)]
Vore AI: Don't eat (teamheal) a team mate who is holding down a fire button

11 years agoFix a badly written code in the bot vore AI. This should technically make bots a...
MirceaKitsune [Sun, 26 Sep 2010 11:05:04 +0000 (14:05 +0300)]
Fix a badly written code in the bot vore AI. This should technically make bots a little bit stronger.

11 years agoFix missing Phaser texture
MirceaKitsune [Sun, 26 Sep 2010 10:56:39 +0000 (13:56 +0300)]
Fix missing Phaser texture

11 years agoTurrets: Don't shoot someone who's in the belly. Wrong for many reasons, one being...
MirceaKitsune [Sun, 26 Sep 2010 10:53:44 +0000 (13:53 +0300)]
Turrets: Don't shoot someone who's in the belly. Wrong for many reasons, one being that turrets would shoot team mates aiming at their prey who's from the other team.

11 years agoTurret hit and explode sounds
MirceaKitsune [Sun, 26 Sep 2010 10:40:11 +0000 (13:40 +0300)]
Turret hit and explode sounds

11 years agoRename campaign bot files so they aren't detected as campaigns theirselves.
MirceaKitsune [Sat, 25 Sep 2010 16:59:25 +0000 (19:59 +0300)]
Rename campaign bot files so they aren't detected as campaigns theirselves.

11 years agoYet more changes to the campaign
MirceaKitsune [Sat, 25 Sep 2010 16:51:42 +0000 (19:51 +0300)]
Yet more changes to the campaign

11 years agoSome campaign cvar fixes
MirceaKitsune [Sat, 25 Sep 2010 13:25:53 +0000 (16:25 +0300)]
Some campaign cvar fixes

11 years agoA few more campaign fixes still
MirceaKitsune [Sat, 25 Sep 2010 13:00:16 +0000 (16:00 +0300)]
A few more campaign fixes still

11 years agoMore campaign fixes. The campaign should be 100% ready now.
MirceaKitsune [Sat, 25 Sep 2010 12:50:29 +0000 (15:50 +0300)]
More campaign fixes. The campaign should be 100% ready now.

11 years agoProperly set you to Vore Princess in the last campaign levels
MirceaKitsune [Sat, 25 Sep 2010 12:08:30 +0000 (15:08 +0300)]
Properly set you to Vore Princess in the last campaign levels

11 years agoBetter campaign descriptions
MirceaKitsune [Sat, 25 Sep 2010 12:05:30 +0000 (15:05 +0300)]
Better campaign descriptions

11 years agoImprove the campaign dialogues
MirceaKitsune [Sat, 25 Sep 2010 11:32:15 +0000 (14:32 +0300)]
Improve the campaign dialogues

11 years agoUpdated waypoints for Brokenworld
MirceaKitsune [Fri, 24 Sep 2010 23:48:15 +0000 (02:48 +0300)]
Updated waypoints for Brokenworld

11 years agoA comment
MirceaKitsune [Fri, 24 Sep 2010 23:20:24 +0000 (02:20 +0300)]
A comment

11 years agog_deathspeed. A cruel way to fix the bot falling issue on Brokenworld somehow
MirceaKitsune [Fri, 24 Sep 2010 23:15:54 +0000 (02:15 +0300)]
g_deathspeed. A cruel way to fix the bot falling issue on Brokenworld somehow

11 years agoUpdated radar
MirceaKitsune [Fri, 24 Sep 2010 22:56:54 +0000 (01:56 +0300)]
Updated radar

11 years agoSome more changes to Brokenworld
MirceaKitsune [Fri, 24 Sep 2010 22:53:44 +0000 (01:53 +0300)]
Some more changes to Brokenworld

11 years agoFix common.shader. Did a foolish mistake there in the past
MirceaKitsune [Fri, 24 Sep 2010 17:17:48 +0000 (20:17 +0300)]
Fix common.shader. Did a foolish mistake there in the past

11 years agoSome warpzone textures from Xonotic
MirceaKitsune [Fri, 24 Sep 2010 16:47:30 +0000 (19:47 +0300)]
Some warpzone textures from Xonotic

11 years agoAdd warpzones to entities.def. Not sure why they weren't there in Nexuiz (probably...
MirceaKitsune [Fri, 24 Sep 2010 16:46:54 +0000 (19:46 +0300)]
Add warpzones to entities.def. Not sure why they weren't there in Nexuiz (probably not finished yet)

11 years agoBetter falling damage
MirceaKitsune [Fri, 24 Sep 2010 16:44:31 +0000 (19:44 +0300)]
Better falling damage

11 years agoUpdated brokenworld radar image
MirceaKitsune [Fri, 24 Sep 2010 16:19:04 +0000 (19:19 +0300)]
Updated brokenworld radar image

11 years agoWarpzones on brokenworld
MirceaKitsune [Fri, 24 Sep 2010 16:10:02 +0000 (19:10 +0300)]
Warpzones on brokenworld

11 years agoNon-colliding players in last level (since you all play as ghosts)
MirceaKitsune [Fri, 24 Sep 2010 11:35:56 +0000 (14:35 +0300)]
Non-colliding players in last level (since you all play as ghosts)

11 years agoLevel 20 of the campaign. The final level and final battle :)
MirceaKitsune [Fri, 24 Sep 2010 11:32:42 +0000 (14:32 +0300)]
Level 20 of the campaign. The final level and final battle :)

11 years agoSmall changes to level 19
MirceaKitsune [Fri, 24 Sep 2010 01:06:12 +0000 (04:06 +0300)]
Small changes to level 19

11 years agoLevel 19, before the final battle.
MirceaKitsune [Fri, 24 Sep 2010 00:43:38 +0000 (03:43 +0300)]
Level 19, before the final battle.

11 years agoLevel 18 of the campaign. Yay for willing vore in the name of good!
MirceaKitsune [Thu, 23 Sep 2010 22:53:01 +0000 (01:53 +0300)]
Level 18 of the campaign. Yay for willing vore in the name of good!

11 years agoLevel 17, with more incendiary turns of events :D
MirceaKitsune [Thu, 23 Sep 2010 20:32:53 +0000 (23:32 +0300)]
Level 17, with more incendiary turns of events :D

11 years agoScoring adjustment
MirceaKitsune [Thu, 23 Sep 2010 17:04:53 +0000 (20:04 +0300)]
Scoring adjustment

11 years agoLevel 16 of the campaign, were you finally face the Vore Princess and things get...
MirceaKitsune [Thu, 23 Sep 2010 16:47:47 +0000 (19:47 +0300)]
Level 16 of the campaign, were you finally face the Vore Princess and things get more interesting :)

11 years agoPrevent a bug causing players to float if a new arena / clan arena round caught them...
MirceaKitsune [Thu, 23 Sep 2010 16:24:49 +0000 (19:24 +0300)]
Prevent a bug causing players to float if a new arena / clan arena round caught them in someone's belly / with someone in their belly.

11 years agoFix a bug (apparently from Nexuiz) that would cause a bot's team overrider to be...
MirceaKitsune [Thu, 23 Sep 2010 16:01:19 +0000 (19:01 +0300)]
Fix a bug (apparently from Nexuiz) that would cause a bot's team overrider to be ignored in Clan Arena games between rounds (the bot would be assigned to the smallest team after the first round, regardless of his team overrider).

11 years agoLevel 15, with some other small fixes.
MirceaKitsune [Thu, 23 Sep 2010 13:26:10 +0000 (16:26 +0300)]
Level 15, with some other small fixes.

11 years agoGender correction :D
MirceaKitsune [Thu, 23 Sep 2010 01:09:17 +0000 (04:09 +0300)]
Gender correction :D

11 years agoLevel 14 of the campaign. Where things start taking an interesting turn :)
MirceaKitsune [Thu, 23 Sep 2010 01:03:28 +0000 (04:03 +0300)]
Level 14 of the campaign. Where things start taking an interesting turn :)

11 years agoCredit the new song
MirceaKitsune [Wed, 22 Sep 2010 23:56:14 +0000 (02:56 +0300)]
Credit the new song

11 years agoFix the falling damage speed on BrokenWorld
MirceaKitsune [Wed, 22 Sep 2010 23:56:03 +0000 (02:56 +0300)]
Fix the falling damage speed on BrokenWorld

11 years agoPretty song for Brokenworld
MirceaKitsune [Wed, 22 Sep 2010 23:48:12 +0000 (02:48 +0300)]
Pretty song for Brokenworld

11 years agoForgot the file in last commit :P
MirceaKitsune [Wed, 22 Sep 2010 23:18:12 +0000 (02:18 +0300)]
Forgot the file in last commit :P

11 years agoBrokenworld shader
MirceaKitsune [Wed, 22 Sep 2010 23:17:49 +0000 (02:17 +0300)]
Brokenworld shader

11 years agoBrokenworld textures
MirceaKitsune [Wed, 22 Sep 2010 23:17:11 +0000 (02:17 +0300)]
Brokenworld textures

11 years agoBrokenworld models
MirceaKitsune [Wed, 22 Sep 2010 23:16:45 +0000 (02:16 +0300)]
Brokenworld models

11 years agoBrokenworld radar, though it needs to be better
MirceaKitsune [Wed, 22 Sep 2010 23:16:04 +0000 (02:16 +0300)]
Brokenworld radar, though it needs to be better

11 years agoThe non-official Nexuiz map Brokenworld
MirceaKitsune [Wed, 22 Sep 2010 23:15:19 +0000 (02:15 +0300)]
The non-official Nexuiz map Brokenworld

11 years agoBetter song for Farewell
MirceaKitsune [Wed, 22 Sep 2010 20:48:05 +0000 (23:48 +0300)]
Better song for Farewell

11 years agoSkycastle waypoints
MirceaKitsune [Wed, 22 Sep 2010 20:45:58 +0000 (23:45 +0300)]
Skycastle waypoints

11 years agoOdd... are these waypoint caches newer?
MirceaKitsune [Wed, 22 Sep 2010 20:21:31 +0000 (23:21 +0300)]
Odd... are these waypoint caches newer?

11 years agoSkycastle's radar
MirceaKitsune [Wed, 22 Sep 2010 20:19:02 +0000 (23:19 +0300)]
Skycastle's radar

11 years agoThe non-official Nexuiz map, Skycastle
MirceaKitsune [Wed, 22 Sep 2010 20:18:40 +0000 (23:18 +0300)]
The non-official Nexuiz map, Skycastle

11 years agoupdate cdtrack list
MirceaKitsune [Wed, 22 Sep 2010 17:01:59 +0000 (20:01 +0300)]
update cdtrack list

11 years agoCredit the new songs
MirceaKitsune [Wed, 22 Sep 2010 16:58:11 +0000 (19:58 +0300)]
Credit the new songs

11 years agoTurrets: Don't attack in RPG by default.
MirceaKitsune [Wed, 22 Sep 2010 16:49:14 +0000 (19:49 +0300)]
Turrets: Don't attack in RPG by default.

11 years agoRPG gametype for the new maps. Also a correction to the campaign.
MirceaKitsune [Wed, 22 Sep 2010 16:39:41 +0000 (19:39 +0300)]
RPG gametype for the new maps. Also a correction to the campaign.

11 years agoNew song sources, and remove sources of songs not included in Vore Tournament.
MirceaKitsune [Wed, 22 Sep 2010 15:50:02 +0000 (18:50 +0300)]
New song sources, and remove sources of songs not included in Vore Tournament.

11 years agoMore awesome music (all songs from Nexuiz, but most didn't make it in officially)
MirceaKitsune [Wed, 22 Sep 2010 15:49:27 +0000 (18:49 +0300)]
More awesome music (all songs from Nexuiz, but most didn't make it in officially)

11 years agoCorrect waypoint cache
MirceaKitsune [Wed, 22 Sep 2010 15:32:00 +0000 (18:32 +0300)]
Correct waypoint cache

11 years agoGreatwall Revisited waypoints. Bots can now play CTF here :)
MirceaKitsune [Wed, 22 Sep 2010 15:29:38 +0000 (18:29 +0300)]
Greatwall Revisited waypoints. Bots can now play CTF here :)

11 years agoOuch my grammar!
MirceaKitsune [Wed, 22 Sep 2010 14:29:09 +0000 (17:29 +0300)]
Ouch my grammar!

11 years agoLevel 13 on greatwall_revisited
MirceaKitsune [Wed, 22 Sep 2010 14:23:04 +0000 (17:23 +0300)]
Level 13 on greatwall_revisited

11 years agoLevel 12, taking place on Arahia
MirceaKitsune [Wed, 22 Sep 2010 11:20:27 +0000 (14:20 +0300)]
Level 12, taking place on Arahia

11 years agoLevel 11, taking place on greatwall_overloaded
MirceaKitsune [Wed, 22 Sep 2010 00:50:40 +0000 (03:50 +0300)]
Level 11, taking place on greatwall_overloaded

11 years agoReflect the map we re-decided on in the storyline
MirceaKitsune [Tue, 21 Sep 2010 23:59:10 +0000 (02:59 +0300)]
Reflect the map we re-decided on in the storyline

11 years agoGreatwall revisited shader
MirceaKitsune [Mon, 20 Sep 2010 17:00:51 +0000 (20:00 +0300)]
Greatwall revisited shader

11 years agoGreatwall Revisited models
MirceaKitsune [Mon, 20 Sep 2010 17:00:25 +0000 (20:00 +0300)]
Greatwall Revisited models

11 years agoGreatwall revisited textures
MirceaKitsune [Mon, 20 Sep 2010 16:59:47 +0000 (19:59 +0300)]
Greatwall revisited textures

11 years agoGreatwall revisited radar
MirceaKitsune [Mon, 20 Sep 2010 16:59:05 +0000 (19:59 +0300)]
Greatwall revisited radar

11 years agoThe outdoor map Greatwall Revisited :D
MirceaKitsune [Mon, 20 Sep 2010 16:56:44 +0000 (19:56 +0300)]
The outdoor map Greatwall Revisited :D

11 years agoUpdate some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding...
MirceaKitsune [Mon, 20 Sep 2010 13:50:11 +0000 (16:50 +0300)]
Update some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding players issue (if you sit on a small slop you keep sliding down)

11 years agoWe don't have lod models in Vore Tournament any more
MirceaKitsune [Mon, 20 Sep 2010 13:33:15 +0000 (16:33 +0300)]
We don't have lod models in Vore Tournament any more

11 years agoDebrand the Nexuiz logo from the lag clock
MirceaKitsune [Mon, 20 Sep 2010 13:26:03 +0000 (16:26 +0300)]
Debrand the Nexuiz logo from the lag clock

11 years ago_radar, not _mini
MirceaKitsune [Mon, 20 Sep 2010 13:23:43 +0000 (16:23 +0300)]
_radar, not _mini

11 years agoFix NetRadiant options. Ambient Occlusion is the default. Also use -fast for lightnin...
MirceaKitsune [Mon, 20 Sep 2010 11:19:19 +0000 (14:19 +0300)]
Fix NetRadiant options. Ambient Occlusion is the default. Also use -fast for lightning, which has the same quality and doesn't take 24 hours to Compile (yep, that literally happened to me)

11 years agoOops, forgot to commit this skybox
MirceaKitsune [Sun, 19 Sep 2010 13:54:09 +0000 (16:54 +0300)]
Oops, forgot to commit this skybox

11 years agoRevert that last change. Turrets already take damage from grabber alt fire, but we...
MirceaKitsune [Sun, 19 Sep 2010 11:55:28 +0000 (14:55 +0300)]
Revert that last change. Turrets already take damage from grabber alt fire, but we need sounds and such.

11 years agoAllow turrets to take damage by grabber alt fire.
MirceaKitsune [Sun, 19 Sep 2010 11:51:25 +0000 (14:51 +0300)]
Allow turrets to take damage by grabber alt fire.

11 years agoGive turrets a reasonable difficulty for VoreTournament. Turret maps should finally...
MirceaKitsune [Sun, 19 Sep 2010 11:44:50 +0000 (14:44 +0300)]
Give turrets a reasonable difficulty for VoreTournament. Turret maps should finally be playable now

11 years agoEither way, now that settemp_for_type all works again, don't use a cfg file for Voret...
MirceaKitsune [Sun, 19 Sep 2010 11:34:26 +0000 (14:34 +0300)]
Either way, now that settemp_for_type all works again, don't use a cfg file for Voretemple

11 years agoEither way, we only need to set this for dom in Arahia
MirceaKitsune [Sun, 19 Sep 2010 11:31:58 +0000 (14:31 +0300)]
Either way, we only need to set this for dom in Arahia

11 years agoFix settemp_for_type all. I have NO idea why that number needs to be 16383 and can...
MirceaKitsune [Sun, 19 Sep 2010 11:29:06 +0000 (14:29 +0300)]
Fix settemp_for_type all. I have NO idea why that number needs to be 16383 and can't be 8192

11 years agoWaypoints.cache and something important in mapinfo
MirceaKitsune [Sun, 19 Sep 2010 10:46:54 +0000 (13:46 +0300)]
Waypoints.cache and something important in mapinfo

11 years agoTurrets on Arahia
MirceaKitsune [Sun, 19 Sep 2010 10:39:11 +0000 (13:39 +0300)]
Turrets on Arahia

11 years agoGreatwall Overloaded waypoints (bots still can't navigate everywhere due to the map...
MirceaKitsune [Sun, 19 Sep 2010 00:42:04 +0000 (03:42 +0300)]
Greatwall Overloaded waypoints (bots still can't navigate everywhere due to the map using ladders, over which waypoints can't link).