]> de.git.xonotic.org Git - voretournament/voretournament.git/log
voretournament/voretournament.git
13 years agoMany cosmetic changes and rearrangements in the vore code
MirceaKitsune [Thu, 9 Sep 2010 01:10:27 +0000 (04:10 +0300)]
Many cosmetic changes and rearrangements in the vore code

13 years agoThis is no longer needed, since we don't allow vore before the match begins any more
MirceaKitsune [Wed, 8 Sep 2010 22:54:10 +0000 (01:54 +0300)]
This is no longer needed, since we don't allow vore before the match begins any more

13 years agoFix an issue with movement in Arena
MirceaKitsune [Wed, 8 Sep 2010 22:52:15 +0000 (01:52 +0300)]
Fix an issue with movement in Arena

13 years agoDon't allow vore before a round begins
MirceaKitsune [Wed, 8 Sep 2010 22:35:31 +0000 (01:35 +0300)]
Don't allow vore before a round begins

13 years agoFix a major issue that was just reported. Right before the 0.3 release :)
MirceaKitsune [Wed, 8 Sep 2010 22:26:45 +0000 (01:26 +0300)]
Fix a major issue that was just reported. Right before the 0.3 release :)

13 years agoFix an issue i randomly found
MirceaKitsune [Wed, 8 Sep 2010 21:58:09 +0000 (00:58 +0300)]
Fix an issue i randomly found

13 years agoI don't think we want this any more. Undo if I'm wrong
MirceaKitsune [Wed, 8 Sep 2010 21:55:41 +0000 (00:55 +0300)]
I don't think we want this any more. Undo if I'm wrong

13 years agoA space. To better delimit something...
MirceaKitsune [Wed, 8 Sep 2010 21:53:29 +0000 (00:53 +0300)]
A space. To better delimit something...

13 years agoMore yellow puke :)
MirceaKitsune [Wed, 8 Sep 2010 21:45:44 +0000 (00:45 +0300)]
More yellow puke :)

13 years agoWe can have a Grabber _inv image again
MirceaKitsune [Wed, 8 Sep 2010 21:27:37 +0000 (00:27 +0300)]
We can have a Grabber _inv image again

13 years agoFix a comment
MirceaKitsune [Wed, 8 Sep 2010 21:18:49 +0000 (00:18 +0300)]
Fix a comment

13 years agoMany fixes and adaptations to the Accuracy Stats window, and get the Grabber to prope...
MirceaKitsune [Wed, 8 Sep 2010 21:09:31 +0000 (00:09 +0300)]
Many fixes and adaptations to the Accuracy Stats window, and get the Grabber to properly work with it. Also comment out the splash damage code (but keep it there, since who knows what we could have in the future)

13 years agoWe are now version 0.3!
MirceaKitsune [Wed, 8 Sep 2010 19:45:22 +0000 (22:45 +0300)]
We are now version 0.3!

13 years agoBetter regurgitating colors
MirceaKitsune [Wed, 8 Sep 2010 18:02:47 +0000 (21:02 +0300)]
Better regurgitating colors

13 years agoBetter defaults for the radar
MirceaKitsune [Wed, 8 Sep 2010 17:21:39 +0000 (20:21 +0300)]
Better defaults for the radar

13 years agoDo the same for the stomach model
MirceaKitsune [Wed, 8 Sep 2010 17:10:23 +0000 (20:10 +0300)]
Do the same for the stomach model

13 years agoGet the extension properly
MirceaKitsune [Wed, 8 Sep 2010 17:04:24 +0000 (20:04 +0300)]
Get the extension properly

13 years agouse a different system for applying the belly states
MirceaKitsune [Wed, 8 Sep 2010 16:42:16 +0000 (19:42 +0300)]
use a different system for applying the belly states

13 years agoFix more cvar comments
MirceaKitsune [Wed, 8 Sep 2010 16:27:06 +0000 (19:27 +0300)]
Fix more cvar comments

13 years agoFix an old temporary test code I had forgotten :)
MirceaKitsune [Wed, 8 Sep 2010 16:19:31 +0000 (19:19 +0300)]
Fix an old temporary test code I had forgotten :)

13 years agoDo it correctly
MirceaKitsune [Wed, 8 Sep 2010 16:08:15 +0000 (19:08 +0300)]
Do it correctly

13 years agoprey stealing: Don't do it for team mates
MirceaKitsune [Wed, 8 Sep 2010 16:07:39 +0000 (19:07 +0300)]
prey stealing: Don't do it for team mates

13 years agoBetter cvar comments and names
MirceaKitsune [Wed, 8 Sep 2010 16:05:03 +0000 (19:05 +0300)]
Better cvar comments and names

13 years agoUse MakeMulti until that slider is somehow fixed (old Nexuiz issue)
MirceaKitsune [Wed, 8 Sep 2010 15:52:48 +0000 (18:52 +0300)]
Use MakeMulti until that slider is somehow fixed (old Nexuiz issue)

13 years agoeater -> predator, because that's a more correct word
MirceaKitsune [Wed, 8 Sep 2010 15:49:00 +0000 (18:49 +0300)]
eater -> predator, because that's a more correct word

13 years agoFix some gametype start ammo cvars
MirceaKitsune [Wed, 8 Sep 2010 15:36:43 +0000 (18:36 +0300)]
Fix some gametype start ammo cvars

13 years agoUse normal weapons in Clan Arena
MirceaKitsune [Wed, 8 Sep 2010 15:29:22 +0000 (18:29 +0300)]
Use normal weapons in Clan Arena

13 years agoComments
MirceaKitsune [Wed, 8 Sep 2010 13:27:37 +0000 (16:27 +0300)]
Comments

13 years agoFix a little detail in the grabber code
MirceaKitsune [Wed, 8 Sep 2010 13:26:46 +0000 (16:26 +0300)]
Fix a little detail in the grabber code

13 years agoChange some colors and update preview image
MirceaKitsune [Wed, 8 Sep 2010 12:11:26 +0000 (15:11 +0300)]
Change some colors and update preview image

13 years agoSome effects on the background image
MirceaKitsune [Wed, 8 Sep 2010 11:55:01 +0000 (14:55 +0300)]
Some effects on the background image

13 years agoL2 layer too
MirceaKitsune [Wed, 8 Sep 2010 11:40:44 +0000 (14:40 +0300)]
L2 layer too

13 years agoNew menu background
MirceaKitsune [Wed, 8 Sep 2010 11:01:23 +0000 (14:01 +0300)]
New menu background

13 years agoDon't put the background in the source image. Makes it easier to change it (since...
MirceaKitsune [Wed, 8 Sep 2010 10:47:31 +0000 (13:47 +0300)]
Don't put the background in the source image. Makes it easier to change it (since it's a separate layer)

13 years agoUse remove() instead. No need to keep the disabled weapon entity as long as it won...
MirceaKitsune [Wed, 8 Sep 2010 10:28:23 +0000 (13:28 +0300)]
Use remove() instead. No need to keep the disabled weapon entity as long as it won't respawn again.

13 years agoFix for g_weapon_stay 3
MirceaKitsune [Wed, 8 Sep 2010 10:11:59 +0000 (13:11 +0300)]
Fix for g_weapon_stay 3

13 years agoComments
MirceaKitsune [Wed, 8 Sep 2010 09:58:46 +0000 (12:58 +0300)]
Comments

13 years agoRespawn time -1 for items: Allows the item to never respawn again after being picked up
MirceaKitsune [Wed, 8 Sep 2010 09:37:34 +0000 (12:37 +0300)]
Respawn time -1 for items: Allows the item to never respawn again after being picked up

13 years agoTeamheal AI: Don't swallow a team mate who is digesting someone and ruin his frag.
MirceaKitsune [Wed, 8 Sep 2010 01:15:25 +0000 (04:15 +0300)]
Teamheal AI: Don't swallow a team mate who is digesting someone and ruin his frag.

13 years agoFix two cvar names
MirceaKitsune [Wed, 8 Sep 2010 00:56:19 +0000 (03:56 +0300)]
Fix two cvar names

13 years ago3 vore personalities for bots (multiplied by the bot_ai_vore_* cvars)
MirceaKitsune [Wed, 8 Sep 2010 00:55:06 +0000 (03:55 +0300)]
3 vore personalities for bots (multiplied by the bot_ai_vore_* cvars)

13 years agoMore spawnpoints in Voretemple
MirceaKitsune [Wed, 8 Sep 2010 00:34:00 +0000 (03:34 +0300)]
More spawnpoints in Voretemple

13 years agoFix a bug where the grabber would still stick to a player after he's been swallowed...
MirceaKitsune [Wed, 8 Sep 2010 00:13:59 +0000 (03:13 +0300)]
Fix a bug where the grabber would still stick to a player after he's been swallowed. If you kept holding the fire button down while bringing a player toward you with the grabber, you would have the gun sticking to you (the player inside you) if you still held the fire button pressed.

13 years agoAnother Todo
MirceaKitsune [Tue, 7 Sep 2010 23:54:21 +0000 (02:54 +0300)]
Another Todo

13 years agoFix the other bug too. We now have no more known bugs :)
MirceaKitsune [Tue, 7 Sep 2010 23:50:11 +0000 (02:50 +0300)]
Fix the other bug too. We now have no more known bugs :)

13 years agoMy change to the Vore AI also fixed this bug
MirceaKitsune [Tue, 7 Sep 2010 23:45:04 +0000 (02:45 +0300)]
My change to the Vore AI also fixed this bug

13 years agoNah, why else?
MirceaKitsune [Tue, 7 Sep 2010 23:43:22 +0000 (02:43 +0300)]
Nah, why else?

13 years agoOops, at highest skill
MirceaKitsune [Tue, 7 Sep 2010 23:38:39 +0000 (02:38 +0300)]
Oops, at highest skill

13 years agoBase it on skill
MirceaKitsune [Tue, 7 Sep 2010 23:37:04 +0000 (02:37 +0300)]
Base it on skill

13 years agoVore AI: Team heal abandoning. When the probability returns true, a bot will abandon...
MirceaKitsune [Tue, 7 Sep 2010 23:31:04 +0000 (02:31 +0300)]
Vore AI: Team heal abandoning. When the probability returns true, a bot will abandon healing a team mate in order to attack an enemy

13 years agoImprove a message again
MirceaKitsune [Tue, 7 Sep 2010 22:59:55 +0000 (01:59 +0300)]
Improve a message again

13 years agoTeam heal indicator for the team bubble. You will now see an additional Heal panel...
MirceaKitsune [Tue, 7 Sep 2010 22:55:08 +0000 (01:55 +0300)]
Team heal indicator for the team bubble. You will now see an additional Heal panel on the team bubble when someone can be healed.

13 years agocomment
MirceaKitsune [Tue, 7 Sep 2010 21:38:48 +0000 (00:38 +0300)]
comment

13 years agoTeach bots to use the "willingly leave" feature when available
MirceaKitsune [Tue, 7 Sep 2010 21:31:32 +0000 (00:31 +0300)]
Teach bots to use the "willingly leave" feature when available

13 years agoMajor improvement in the bot AI. Don't execute the rest of the Havocbot system for...
MirceaKitsune [Tue, 7 Sep 2010 21:27:29 +0000 (00:27 +0300)]
Major improvement in the bot AI. Don't execute the rest of the Havocbot system for eaten bots, since all they can do is kick in the stomach and stuff. This might even fix some small bot issues...

13 years agoAlignment
MirceaKitsune [Tue, 7 Sep 2010 21:19:05 +0000 (00:19 +0300)]
Alignment

13 years agoOr maybe do bind it but in different order?
MirceaKitsune [Tue, 7 Sep 2010 20:59:31 +0000 (23:59 +0300)]
Or maybe do bind it but in different order?

13 years agoI think Jump is a more appropriate key for getting out than Alt Fire. Also don't...
MirceaKitsune [Tue, 7 Sep 2010 20:58:29 +0000 (23:58 +0300)]
I think Jump is a more appropriate key for getting out than Alt Fire. Also don't bind it to the Enter button by default, just space

13 years agoThis TODO is not needed any more, because we do damage when stomach kicking
MirceaKitsune [Tue, 7 Sep 2010 18:45:30 +0000 (21:45 +0300)]
This TODO is not needed any more, because we do damage when stomach kicking

13 years agoHide that message differently for spectators
MirceaKitsune [Tue, 7 Sep 2010 18:39:21 +0000 (21:39 +0300)]
Hide that message differently for spectators

13 years agoFix some comments for that last change
MirceaKitsune [Tue, 7 Sep 2010 18:31:23 +0000 (21:31 +0300)]
Fix some comments for that last change

13 years agoAdd a message that lets us know we can leave the belly, when it's the case
MirceaKitsune [Tue, 7 Sep 2010 18:30:14 +0000 (21:30 +0300)]
Add a message that lets us know we can leave the belly, when it's the case

13 years agoFix a tiny issue
MirceaKitsune [Tue, 7 Sep 2010 17:48:29 +0000 (20:48 +0300)]
Fix a tiny issue

13 years agoA comment
MirceaKitsune [Tue, 7 Sep 2010 17:37:14 +0000 (20:37 +0300)]
A comment

13 years agoBad bot! Haven't I taught you not to kick team mate's bellies? Probably not :P
MirceaKitsune [Tue, 7 Sep 2010 17:36:02 +0000 (20:36 +0300)]
Bad bot! Haven't I taught you not to kick team mate's bellies? Probably not :P

13 years agoProper delays
MirceaKitsune [Tue, 7 Sep 2010 17:28:22 +0000 (20:28 +0300)]
Proper delays

13 years agoBetter message
MirceaKitsune [Tue, 7 Sep 2010 17:21:49 +0000 (20:21 +0300)]
Better message

13 years agoUse correct value in Vore_AI
MirceaKitsune [Tue, 7 Sep 2010 17:19:56 +0000 (20:19 +0300)]
Use correct value in Vore_AI

13 years agoStomach leaving feature (alt fire button for prey). Allows prey to get out o their...
MirceaKitsune [Tue, 7 Sep 2010 17:19:49 +0000 (20:19 +0300)]
Stomach leaving feature (alt fire button for prey). Allows prey to get out o their predator willingly in some circumstances, such as team mates.

13 years agoCvar dependency for team healing AI
MirceaKitsune [Tue, 7 Sep 2010 17:06:47 +0000 (20:06 +0300)]
Cvar dependency for team healing AI

13 years agoChange some item balances
MirceaKitsune [Tue, 7 Sep 2010 17:05:27 +0000 (20:05 +0300)]
Change some item balances

13 years agoAlso notify the prey when they're swallowed by a team mate, so they can know not...
MirceaKitsune [Tue, 7 Sep 2010 16:58:16 +0000 (19:58 +0300)]
Also notify the prey when they're swallowed by a team mate, so they can know not to kick.

13 years agoTeam healing AI is now finished. It might still be possible to improve, but it's...
MirceaKitsune [Tue, 7 Sep 2010 16:54:20 +0000 (19:54 +0300)]
Team healing AI is now finished. It might still be possible to improve, but it's working properly and as intended now

13 years agoTeam healing AI now working as intended, but not ready yet. Also fix another tiny...
MirceaKitsune [Tue, 7 Sep 2010 15:54:30 +0000 (18:54 +0300)]
Team healing AI now working as intended, but not ready yet. Also fix another tiny issue

13 years agoA Todo (found a use for the alt fire button in the stomach)
MirceaKitsune [Tue, 7 Sep 2010 15:41:34 +0000 (18:41 +0300)]
A Todo (found a use for the alt fire button in the stomach)

13 years agoOne more step in the teamhealing AI
MirceaKitsune [Tue, 7 Sep 2010 15:37:25 +0000 (18:37 +0300)]
One more step in the teamhealing AI

13 years agoFirst step in teaching bots to use the teamheal feature in team games. Not ready...
MirceaKitsune [Tue, 7 Sep 2010 15:09:42 +0000 (18:09 +0300)]
First step in teaching bots to use the teamheal feature in team games. Not ready yet.

13 years agoCorrect radar image this time
MirceaKitsune [Tue, 7 Sep 2010 14:09:40 +0000 (17:09 +0300)]
Correct radar image this time

13 years agoRevert that last change... not good
MirceaKitsune [Tue, 7 Sep 2010 14:06:52 +0000 (17:06 +0300)]
Revert that last change... not good

13 years agoFix Voretemple minimap image
MirceaKitsune [Tue, 7 Sep 2010 14:02:45 +0000 (17:02 +0300)]
Fix Voretemple minimap image

13 years agoVoretemple compilation ready
MirceaKitsune [Tue, 7 Sep 2010 13:42:17 +0000 (16:42 +0300)]
Voretemple compilation ready

13 years agoRe-arrange some code in the meantime
MirceaKitsune [Tue, 7 Sep 2010 13:35:54 +0000 (16:35 +0300)]
Re-arrange some code in the meantime

13 years agoMake the artwork slots per-map
MirceaKitsune [Tue, 7 Sep 2010 13:25:27 +0000 (16:25 +0300)]
Make the artwork slots per-map

13 years agoMore fixes to Voretemple, and getting ready to do a change in the shader
MirceaKitsune [Tue, 7 Sep 2010 13:18:50 +0000 (16:18 +0300)]
More fixes to Voretemple, and getting ready to do a change in the shader

13 years agoDelete old voretemple map
MirceaKitsune [Tue, 7 Sep 2010 12:33:35 +0000 (15:33 +0300)]
Delete old voretemple map

13 years agoMore updates to Voretemple (mostly dialogues, and you can now purchase the grabber...
MirceaKitsune [Tue, 7 Sep 2010 12:31:39 +0000 (15:31 +0300)]
More updates to Voretemple (mostly dialogues, and you can now purchase the grabber from a weapons dealer)

13 years agoTodo
MirceaKitsune [Tue, 7 Sep 2010 12:18:57 +0000 (15:18 +0300)]
Todo

13 years agoAlso turn your predator into your pusher. So we make a frag out of regurgitating...
MirceaKitsune [Tue, 7 Sep 2010 10:57:46 +0000 (13:57 +0300)]
Also turn your predator into your pusher. So we make a frag out of regurgitating someone in a deadly pit.

13 years agoInclude a text file listing the authors of each piece
MirceaKitsune [Tue, 7 Sep 2010 01:28:31 +0000 (04:28 +0300)]
Include a text file listing the authors of each piece

13 years agoDo it properly
MirceaKitsune [Tue, 7 Sep 2010 00:58:50 +0000 (03:58 +0300)]
Do it properly

13 years agoDo the team check properly
MirceaKitsune [Tue, 7 Sep 2010 00:58:01 +0000 (03:58 +0300)]
Do the team check properly

13 years agoRemove code for an outdated feature
MirceaKitsune [Tue, 7 Sep 2010 00:56:37 +0000 (03:56 +0300)]
Remove code for an outdated feature

13 years agoIt's pointless for bots to randomly release you out, even at lower skills
MirceaKitsune [Tue, 7 Sep 2010 00:53:38 +0000 (03:53 +0300)]
It's pointless for bots to randomly release you out, even at lower skills

13 years agoPut the regurgitate_prepare sound on a different channel than the regurgitate sound...
MirceaKitsune [Tue, 7 Sep 2010 00:33:44 +0000 (03:33 +0300)]
Put the regurgitate_prepare sound on a different channel than the regurgitate sound, so one doesn't cut the other. Too bad this didn't make it in 0.2, so the effect will be missing for a while.

13 years agoKeep only one CTFscoring
MirceaKitsune [Mon, 6 Sep 2010 22:59:13 +0000 (01:59 +0300)]
Keep only one CTFscoring

13 years agoDoes not belong on this repo any more
MirceaKitsune [Mon, 6 Sep 2010 22:53:58 +0000 (01:53 +0300)]
Does not belong on this repo any more

13 years agoFix the sbar again. At this point, I'm releasing version 0.2 :)
MirceaKitsune [Mon, 6 Sep 2010 22:47:47 +0000 (01:47 +0300)]
Fix the sbar again. At this point, I'm releasing version 0.2 :)

13 years agoMake Soylent an RPG map too
MirceaKitsune [Mon, 6 Sep 2010 22:39:20 +0000 (01:39 +0300)]
Make Soylent an RPG map too

13 years agoForgotten dll's from last commit
MirceaKitsune [Mon, 6 Sep 2010 22:22:49 +0000 (01:22 +0300)]
Forgotten dll's from last commit

13 years agoUpdate \ replace more dll's
MirceaKitsune [Mon, 6 Sep 2010 22:22:18 +0000 (01:22 +0300)]
Update \ replace more dll's