From 130395cb30a55aa1d0802d227fbdf1bf476b15d5 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 3 May 2011 02:12:38 +0300 Subject: [PATCH] Decrease default position a bit to avoid the view poking out of the stomach model, when the size difference is too big --- data/defaultVT.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index a57f4128..8a18dcaa 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -1552,7 +1552,7 @@ set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model" set g_healthsize_weapon_scalefactor 1 "Amount by which player size resizes the view weapon model" set g_healthsize_weapon_scalefactor_pos 10 "Amount by which the view model is moved vertically based on player size" -set g_healthsize_vore_pos 4 "Amount by which view height changes for prey, based on the size difference between them and their predator" +set g_healthsize_vore_pos 2 "Amount by which view height changes for prey, based on the size difference between them and their predator" set g_healthsize_min 50 "Player size may not drop below this amount of health" set g_healthsize_max 150 "Player size may not grow past this amount of health" -- 2.39.2