From 16dc21f421073c47dbebddad51fe32ac0a7a057f Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Wed, 16 Nov 2011 01:59:05 +0200 Subject: [PATCH] Play predator and prey taunts when swallowing or being swallowed as well --- data/qcsrc/server/vore.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/qcsrc/server/vore.qc b/data/qcsrc/server/vore.qc index cd795cec..5bc50c12 100644 --- a/data/qcsrc/server/vore.qc +++ b/data/qcsrc/server/vore.qc @@ -571,7 +571,7 @@ void Vore_AutoTaunt() float taunt_time; // predator taunts - if(self.stomach_load && !Stomach_TeamMates_check(self) && Stomach_HasLivePrey(self)) + if((self.swallow_progress_pred || (self.stomach_load && Stomach_HasLivePrey(self))) && !Stomach_TeamMates_check(self)) { if(!self.taunt_soundtime) // taunt_soundtime becomes 0 once the taunt has played { @@ -586,7 +586,7 @@ void Vore_AutoTaunt() } // prey taunts - if(self.stat_eaten && !(teams_matter && self.team == self.predator.team) && self.deadflag == DEAD_NO) + if((self.swallow_progress_prey || (self.stat_eaten && !(teams_matter && self.team == self.predator.team))) && self.deadflag == DEAD_NO) { if(!self.taunt_soundtime) // taunt_soundtime becomes 0 once the taunt has played { -- 2.39.2